Jianwei
120 mm/45 BL Mk.I on a CPVI* mount5 х 1 pcs. |
Rate of Fire7.5 shots/min. |
Reload Time8 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range9.94 km. |
Maximum Dispersion97 m. |
HE Shell120 mm HE |
Maximum HE Shell Damage1,700 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity814 m./s. |
HE Shell Weight22.68 kg. |
AP Shell120 mm AP |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity814 m./s. |
AP Shell Weight22.68 kg. |
533 mm TR Mk IV2 х 3 pcs. |
Rate of Fire0.91 shots/min. |
Reload Time66 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMark 11 |
Maximum Damage11,733 |
Torpedo Speed64 knot |
Torpedo Range6.39 km. |
40 mm/39 Vickers QF Mk.II on a Mk.II HA mount2 х 1 pcs. |
. . . Average Damage per Second11.4 |
. . . Firing Range2.49 km. |
Maximum Speed37 knot |
Turning Circle Radius550 m. |
Rudder Shift Time4.5 sec. |
Surface Detectability Range6.63 km. |
Air Detectability Range2.59 km. |
Jianwei — Pan-Asian Tier V destroyer.

Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Compared to the competition, Tier V's Jianwei doesn't have a lot to recommend it. She lacks a strong suit: Japanese and German destroyers Mutsuki, Minekaze, and T-22 have the best torpedoes and among lowest detection of Tier V destroyers; Russian destroyer Podvoisky has the fastest speed of Tier V ships (a ridiculous 42 knots unbuffed), and American destroyer Nicholas has the best survivability and main battery firepower of the tier.
Pros:
- Decent health pool.
- Good main battery firing range.
- Decent torpedo damage and reload time.
- Fast torpedoes.
- Decently fast ship.
- Fast rudder shift time and small turning circle - manueverable enough to evade incoming artillery.
- Decent concealment - can sufficiently ambush enemy ships.
Cons:
- Poor main battery reload time - difficult to fight / contest other destroyers.
- Short ranged torpedoes - cannot torpedo enemies without a high risk of being detected and will struggle against ships sailing away.
- Deepwater torpedoes cannot fight enemy destroyers.
- Poor anti-air defense capabilities.
Research
Availability of researchable upgrades for Jianwei is as follows:
- Hull: Upgrade to Hull (B) for more health, improved rudder shift time, and a minor uptick in AA. Research of this module unlocks progression to Fushun.
- Torpedoes: The torpedo upgrade doesn't provide more range, but does provide a LOT more punch out of Jianwei’s torpedoes at the cost of reload time.
- Gun Fire Control System: Upgrade to Mk V mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Jianwei are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
Commander Skills
Key skills for Jianwei commanders include Priority Target, Adrenaline Rush, Last Stand, and Concealment Expert. As there are a variety of pairs of Tier III skills that are suitable for Jianwei, players are recommended to carefully decide how they want to play Jianwei before deciding on the skills. The ship has no particular strong points, hence making the decisions on choosing which Tier III skill first the most important part when setting up to play Jianwei
Recommended Commander Skills ![]() | ||||||
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Cost (points) |
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1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Jianwei can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
Signals
India X-Ray () and Victor Lima (
) are recommended for players choosing main batteries as their primary weapon for dealing damage or in conjunction with their torpedoes. Juliet Whiskey Unaone (
) is not recommended due to the torpedoes already having a high chance of causing flooding. Juliet Charlie (
) is left to the player's discretion as to whether to they feel that Jianwei detonates easily.
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.6.10.
- Introduced in Update 0.6.14.
- Update 0.7.1:
- Disabled national voiceovers for the ship. Now, even if the national voiceover is selected, the voiceover of the player's region or the selected sound mode in the settings will be played.
- Update 0.7.6:
- The reload time of the Smoke Generator consumable was increased from 120 to 150 s (from 80 to 100 s for improved consumable).
- Turning radius increased from 540 m to 550 m.
- Update 0.8.5:
- Minor improvements to geometry and textures.
- Update 0.11.11:
- Minor updates to geometry and textures.
Destroyers | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Chengan • III Ning Hai![]() ![]() ![]() ![]() ![]() |
Battleships | IX Bajie![]() ![]() ![]() |
Aircraft Carriers | VIII Sanzang![]() |