Minsk
130 mm/50 Model 1936 on a B-13-IIc mount5 х 1 pcs. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
Rotation Speed9.7 deg./sec. |
180 Degree Turn Time18.56 sec. |
Firing Range11.08 km. |
Maximum Dispersion106 m. |
HE ShellHE-46 |
Maximum HE Shell Damage1,900 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity870 m./s. |
HE Shell Weight33.4 kg. |
AP ShellSAP-46 |
Maximum AP Shell Damage2,500 |
Initial AP Shell Velocity870 m./s. |
AP Shell Weight33.5 kg. |
533 mm Quad N-72 х 4 pcs. |
Rate of Fire0.59 shots/min. |
Reload Time101 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo53-39 mod. 1 |
Maximum Damage15,100 |
Torpedo Speed70 knot |
Torpedo Range4.02 km. |
76 mm Model 1935 on a 34-K mount2 х 1 pcs. |
. . . Average Damage per Second4.4 |
. . . Firing Range3 km. |
45 mm 21-K mount6 х 1 pcs. |
. . . Average Damage per Second12 |
. . . Firing Range2.49 km. |
Maximum Speed43 knot |
Turning Circle Radius690 m. |
Rudder Shift Time5.1 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.46 km. |
Minsk — Soviet Tier VII destroyer.
This ship was developed as part of a series of Soviet destroyer flotilla leaders created under Project 38. She was built as a modified version of the destroyer leader Leningrad, retaining the same distinctive features like powerful artillery and a very high speed.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Tier VII's Minsk is extremely similar to her premium sister Leningrad, but there are a key few differences.
Most notable are the torpedoes. Minsk’s torpedoes only travel 4.0 km; however, the upgraded torpedoes travel at 65 knots and have 17,933 maximum damage, compared to the 60 knot, 15,100 damage torpedoes of Leningrad. Her main battery also has just over 0.6 km more firing range with the upgraded Fire Control System module, and after changes in Update 0.7.7, the turrets are 9.7 seconds faster to turn 180 degrees. Minsk also has less AA then Leningrad, though neither ship will shoot down very many enemy aircraft, anyways. Minsk’s gun power is still formidable, and her torpedoes, while short ranged, pack a strong punch that must be respected around islands and in close-range combat.
Minsk stands apart from the ships in her tier — and those before and after her in her own tech tree — because of her blazing speed. A base speed of 43 knots places her in rarified company as one of the fastest ships in the game alongside Tier X's Khabarovsk. This speed is key to her defense and longevity, as many opposing captains will struggle mightily to land shells on Minsk at ranges past 11 or 12 km. The catch, of course, is that puts her right on the edge of her maximum gun range. Captains working up the Russian destroyer line are encouraged to learn how to execute this type of run-and-gun playstyle, as more of it lies ahead of them in the likes of Kiev, Tashkent, Udaloi, and the aforementioned Khabarovsk.
Minsk isn't really stealthy enough to reliably capture control points, but she is a great backfield unit, supporting friendly destroyers while they contest cap circles and harassing enemy capital ships until they make a mistake that her teammates can exploit.Pros:
- Strong guns.
- Ludicrous top speed. With Engine Boost active and Sierra Mike mounted, Minsk can reach up to 48.7 knots!
- Torpedoes good for close combat.
Cons:
- Short range torpedoes.
- Large detection radius.
- Slow turret traverse cannot keep up with hard turns during maneuvers.
Research
Availability of researchable upgrades for Minsk is as follows:
- Hull: Upgrade to Minsk (B) for more health, improved maneuverability, and better AA. Research of this module unlocks progression to Kiev.
- Torpedoes: Upgrade to 53-38U. Although they are 5 knots slower, they deal extra damage, reload faster, and have a higher flooding chance. Research of this module unlocks progression to Ognevoi.
- Gun Fire Control System: Upgrade to GFCS VII mod. 2 for an extra 10% main battery range.
Optimal Configuration
Upgrades
The recommended upgrades for Minsk are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Main Battery Modification 2
- Slot 4: Propulsion Modification 1
Players who have the rare Engine Boost Modification 1 upgrade and equip the Sierra Mike () signal should consider replacing replace the Propulsion Modification 1 upgrade, as it extends the Engine Boost consumable duration by 50%, allowing Minsk to maintain a max speed of 48.8 knots for three minutes.
Commander Skills
Key skills for Minsk commanders include Level 1's Preventative Maintenance, Level 2's Last Stand, Level 3's Survivability Expert, and Level 4's Main Battery & AA Expert. There are a variety of highly useful skills worthy of investing in after those first 10 skill points are spent, including: Priority Target for better information on how popular a target Minsk is to the enemy team; Grease the Gears to improve her turret rotation speed; Adrenaline Rush for the faster reload on her main battery as she takes damage. Concealment Expert is less useful to Minsk due to its long range gunnery role.
Consumables
Minsk can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator – 3 charges
- Slot 3: Engine Boost – 3 charges
Signals
Sierra Mike () is strongly recommended in order to maximize Minsk’s speed. India X-Ray () and Victor Lima () will help boost the fire chance out of her main battery shells and should also be flown, if available.
Recommended Signal Flags | |||||
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Combat | |||||
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★ |
★ |
★ |
★★ |
★★ |
★ |
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★ |
★★★ |
★★ |
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★ |
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.6.1.
- Update 0.6.2:
- Minsk was added as a Tier VII researchable ship.
- Update 0.6.7:
- Credit earnings increased by 5%.
- Update 0.6.8:
- The appearance of the ship was improved using a special technology for improved rendering of thin elements.
- Update 0.6.12:
- Detectability when firing main guns in smoke was changed to 2.95 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.6.15:
- The -5% to post-battle repair cost bonus on the Type 17 permanent camouflage was increased to -10%.
- Update 0.7.7:
- Turret traverse speed was increased from 6.0 to 9.7 degrees per second.
- Update 0.7.9:
- Minor fixes to geometry and textures.
- Update 0.8.2:
- Minor fixes to geometry and textures.
- Update 0.9.6:
- Minor fixes to geometry and textures.
- Update 0.10.3:
- The base hull was replaced with a new one based on the researchable Hull (B) with a modified set of AA defenses.
- Update 12.3:
- Fixed the geometry and textures of the ship.
- Update 12.5:
- The Star Ornament permanent camouflage was added.
- Update 12.7:
- Changed the textures and models of the ship.
- Update 13.3:
- The number of bombs per Depth Charge drop increased from 6 to 10.
Destroyers | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy • V [[Ship:Gnevny (< 06.03.2017)|Gnevny (< 06.03.2017)]] • V Podvoisky • V Okhotnik • VI [[Ship:Ognevoi (< 06.03.2017)|Ognevoi (< 06.03.2017)]] • VI Gnevny • VII [[Ship:Kiev (< 06.03.2017)|Kiev (< 06.03.2017)]] • VII Minsk • VII Leningrad • VII Tashkent '39 • VIII [[Ship:Tashkent (< 06.03.2017)|Tashkent (< 06.03.2017)]] • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX Neustrashimy • X Khabarovsk • X Grozovoi • X Delny • X [[Ship:[Grozovoi]|[Grozovoi]]] • ★ Zorkiy |
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Netherlands | IX Groningen • X Tromp |
U.S.A. | II Sampson • II Smith • III Wickes • IV Clemson • V Nicholas • V Hill • VI Farragut • VI Monaghan • VII Mahan • VII Sims • VII Sims B • VIII Benson • VIII Kidd • IX Fletcher • IX Benham • IX Halford • IX Black B • IX Black • IX Johnston • IX Frank Friday • X Gearing • X Somers • X Forrest Sherman • X [[Ship:[Gearing]|[Gearing]]] • ★ Joshua Humphreys |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar • VI Västerås • VI Stord • VII Skåne • VII Grom • VII Błyskawica • VII Stord '43 • VIII Öland • VIII Split • VIII Orkan • IX Östergötland • IX Lambros Katsonis • IX Velos • IX Friesland • IX Jäger • X Halland • X Gdańsk • X Småland • X Ragnar • X Södermanland • ★ Dalarna |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61 • VI Karl von Schönberg • VII Leberecht Maass • VII Z-31 • VII Z-39 • VII Z-32 • VII Z-33 • VII Z-34 • VII Z-38 • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35 • IX Z-46 • IX Felix Schultz • IX Z-44 • IX ZF-6 • X Z-52 • X Elbing • X Z-42 • X Georg Hoffmann • X Lübeck |
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Pan-America | VI Juruá • X La Pampa |
Japan | II Tachibana • II Umikaze • II Tachibana Lima • III Wakatake • IV Isokaze • V Minekaze • V Fūjin • V Kamikaze • V Kamikaze R • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome B • VI Shinonome • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII Yūdachi • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII Asashio • VIII HSF Harekaze II • VIII Asashio B • VIII HSF Harekaze • VIII AL Yukikaze • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX Minegumo • IX STAR Kitakaze • X Shimakaze • X Harugumo • X Hayate • X AL Shimakaze • X [[Ship:[Shimakaze]|[Shimakaze]]] • ★ Yamagiri |
U.K. | II Medea • III Valkyrie • III Campbeltown • IV Wakeful • V Acasta • VI Icarus • VI Gallant • VII Jervis • VII Jupiter '42 • VIII Lightning • VIII Cossack • VIII Cossack B • IX Jutland • IX Somme • X Daring • X Druid |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco • VI Duchaffault • VI Guépard • VI Aigle • VII Le Hardi • VII Vauquelin • VIII L'Aventurier • VIII Le Fantasque • VIII Le Terrible • IX Orage • IX Mogador • X Cassard • X Kléber • X Marceau • X Kléber CLR |
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Spain | X Álvaro de Bazán |
Commonwealth | III Vampire • VII Haida • VII Huron • X Vampire II |