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Podvoisky

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Podvoisky
Подвойский_wows_main.jpg
Destroyer | U.S.S.R. | Tier V
Tech Tree Position
Izyaslav
Arrow_down.png
Подвойский_icon_small.png
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Gnevny
stock
 top
General
Research price11000 exp
Purchase price1,400,000 Credits
Hit Points11,700 
Main Battery
130 mm/55 Model 1913 on an Obukhov Plant mounting5 х 1 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speed9.7 deg./sec.
180 Degree Turn Time18.56 sec.
Firing Range9.54 km.
Maximum Dispersion86 m.
HE ShellHE-54 
Maximum HE Shell Damage1,900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity861 m./s.
HE Shell Weight33.4 kg.
AP ShellSAP-46 
Maximum AP Shell Damage2,500 
Initial AP Shell Velocity861 m./s.
AP Shell Weight33.5 kg.
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-36 mod. 1 
Maximum Damage14,400 
Torpedo Speed64 knot
Torpedo Range4.02 km.
AA Defense
45 mm 21-K mount3 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range2.49 km.
12.7 mm DShK2 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed42 knot
Turning Circle Radius700 m.
Rudder Shift Time4.5 sec.
Concealment
Surface Detectability Range7.11 km.
Air Detectability Range3.21 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
V
Ship_PRSD205_Podvoisky_pr_1929.png
1,400,000

Podvoisky — Soviet Tier V destroyer.

One of the draft designs for the first destroyer flotilla leaders in the U.S.S.R. Unlike destroyers built during the pre-revolutionary period, this ship had greater dimensions, a higher speed and more powerful artillery. Apart from that, she carried torpedoes of a larger caliber.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/55 Model 1913 on an Obukhov Plant mounting818.6861,90082,500 080,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Podvoisky (A)11,700101352/32 0200,000
Podvoisky (B)12,7001013552 5,000500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-36 mod. 10.9707.214,400644 0125,000
53-380.9707.214,400654 2,700250,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS V mod. 10 082,000
GFCS V mod. 20 3,400300,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 66,000 hp42 095,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


While the Tier IV Izyaslav introduces the Russian gunboat playstyle, Podvoisky transitions players to the "run and gun" her higher tier counterparts are known for. As one of the fastest destroyers in tier, she carries a noticeable upgrade in armament and survivability over Izyaslav, but her increased detectability range and size makes her a magnet for incoming fire.

Agility
Players will immediately notice the 20% increase in base speed and acceleration allowing Podvoisky to rapidly disengage from unfavorable engagements or quickly redeploy to reinforce flanks. Adding the Sierra Mike signal bonus and using her Engine Boost consumable Podvoisky’s top speed can be pushed to over 47 knots, making her very difficult to hit. However, Podvoisky is larger and heavier than her predecessor, and the second largest destroyer in tier. Rudder shift time increases to 4.5 seconds, placing her among the worst in her tier with the largest turning radius of all Tier V destroyers. While incredibly fast running a straight line, dodging incoming fire can prove to be challenging. Podvoisky has the worst stock concealment among all Tier V destroyers.

Armor
Podvoisky’s armor is nothing special. She has 13mm deck/side plating with 10mm fore/aft end plating including the superstructure. Damage from incoming AP shells will be from over penetration as the arming threshold is not met but she is still highly susceptible to incoming HE damage.

Main Battery
Armed with five 130mm single turrets, Podvoisky’s main armament is a substantial upgrade from Izyaslav. Shell velocity is among the top of the Tier V destroyers, with only the Visby having better. Reload time increases by 50% making one-on-one ship engagements risky without support, and not advisable for all but the lowest health ships in higher tier matches. Players comfortable with the previous tier's playstyle will enjoy the harder-hitting HE shells potential DPM of 76,000 and increased fire chance from 7% to 8% (about 3.2 fires per minute). AP shell potential DPM increases to 100,000 as the improved penetration values allow a better chance for citadels. The three forward and two aft turret arrangement gives Captains significantly better firing angles to bear down her HE on ships being pursued. With no significant increase over Izyaslav’s firing range, Podvoisky benefits from any upgrade to assist her in engaging targets from a distance.

Torpedoes
Short-ranged at only 4km, Captains would be remiss to overlook the potential of Podvoisky’s torpedoes. With a speed of 65 knots, they are faster than most tech tree destroyers in her matchmaking spread. Being the same 533mm torpedoes found throughout these tiers, they deal decent amounts of damage. Plenty of opportunities await players with map familiarity to make good use of them setting ambushes and finishing off low health ships caught without support.

AA
Players will see an increase in AAA strength over her predecessor, however it still leaves much to be desired. When playing against CV’s a cautious playstyle is recommended because of your low maneuverability and high detectability by air. While players may be able to down an aircraft or two, staying within AA coverage of teammates increases the chances of survival if targeted by an opposing CV. It may be worthwhile leaving secondary/AA guns off.

Consumables
Along with the Damage Control Party and Engine Boost consumables available to most of her peers, Podvoisky also has access to a Smoke Generator. Players can use the 77 second duration of cover to screen teammates traveling in open areas, disengage from unwinnable situations, or press opposing ships with HE shells.

Game Play

Podvoisky is fast! Her lack of concealment and poor torpedo range for a destroyer relegates her to a supporting role at the beginning of battles where she can bear down on ships with her great firing angles and hard hitting HE shells. As the game progresses, her speed and acceleration can shine by being able to drop a load of fast, hard hitting torpedoes cementing her identity as a capable tactical gun boat.

Pros:

  • Extremely fast with great acceleration
  • HE shells hit hard with decent fire chance
  • Guns have 360 degree traverse
  • Fast torpedoes that hit hard

Cons:

  • Very poor concealment
  • Slow rate of fire
  • Very short range torpedoes
  • Large turning radius
  • Short main gun firing range
  • Slow rudder shift

Research

Availability of researchable upgrades for Podvoisky is as follows:

  • Hull: Upgrade to Podvoisky (B) for more health, improved maneuverability, and better AA. Research of this module unlocks progression to Gnevny.
  • Torpedoes: Upgrade to 53-38 for increased speed.
  • Gun Fire Control System: Upgrade to GFCS V mod. 2 for and extra 10% main battery range.

Quickly research to Gun Fire Control System V mod. 2 for better range, as the Podvoisky has rather somewhat anemic range and it is vital for the player to keep their distance if they want to survive longer. If the player does not yet have Advanced Firing Training skill, then this module upgrade is a must. Then upgrade to the (B) Hull for increased health pool and better maneuverability, as your speed combined with your rudder shift will help you better dodge incoming enemy fire.

Upgraded torpedoes are optional, as they only increase in speed by one knot. Players low on credits are free to skip this module upgrade as it is not a necessary component towards researching and unlocking Gnevny

Optimal Configuration

Upgrades

The recommended upgrades for Podvoisky are as follows:

Commander Skills

Consumables

Podvoisky can equip the following consumables:

Signals

It is highly recommended to at least mount the Sierra Mike signal to boost Podvoisky's base speed to 44.1 kts, which then combined with Engine Boost consumable can push the ship up to a max of 47.6 kts. Additionally, Victor Lima, India X-Ray, and Juliet Charlie are recommended to increase fire chance (+3% chance when combined with Demolition Expert skill) as well as to protect the player from being detonated. Furthermore, as the ship is very fast for Tier V, the player may find themselves charging an enemy battleship and have to ram the enemy ship, in which Hotel Yankee signal can be very useful.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.1.
  • Update 0.6.2:
    • Podvoisky was added as a Tier V researchable ship.
    • The damage on the HE-46 high explosive shell was increased from 1,600 to 1,900.
  • Update 0.6.3:
    • Fixed minor visual bugs on low and medium settings.
  • Update 0.6.7:
    • Credit earnings increased by 5%.
    • Experience earnings increased by 10%.
  • Update 0.6.11:
    • Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke was changed to 2.95 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • Main battery reload time decreased from 9.2 to 8.1 s.
    • The appearance of the ship was improved using a special technology for improved rendering of thin elements.
  • Update 0.6.15:
    • A bonus of -10% to the post battle repair cost of the ship was added to the Type 12 permanent camouflage.
  • Update 0.7.7:
    • Turret traverse speed was increased from 6.0 to 9.7 degrees per second.
    • Main battery reload time decreased from 8.1 to 7.5 s.
  • Update 0.8.5:
    • Experience earnings decreased by 5%.
  • Update 0.8.7:
    • The names of torpedo tube modules were fixed.
  • Update 12.5:
    • Detectability range by sea reduced from 7.5 to 7.1 km.
      • Other detectability values have been reduced accordingly.
  • Update 13.3:
    • The number of Bombs in Charge increased from 4 to 6.

Ships of U.S.S.R.
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