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Leone

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Leone
Leone_wows_main.jpg
Destroyer | Italy | Tier VI
Tech Tree Position
Leone_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points13,700 
Main Battery
120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount4 х 2 pcs.
Rate of Fire7.06 shots/min.
Reload Time8.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range12.08 km.
Maximum Dispersion105 m.
HE Shell120 mm proiettili HE 1918 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity850 m./s.
HE Shell Weight23.15 kg.
AP Shell120 mm proiettili AP 1918 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity850 m./s.
AP Shell Weight23.15 kg.
Torpedo Tubes
533 mm tubo lanciasiluri DAAN-Whitehead2 х 2 pcs.
Rate of Fire1.33 shots/min.
Reload Time45 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 
Maximum Damage13,367 
Torpedo Speed51 knot
Torpedo Range12 km.
AA Defense
40 mm/39 Vickers-Terni Model 1917 on a single mount2 х 1 pcs.
. . . Average Damage per Second11.2 
. . . Firing Range2.01 km.
13.2 mm/76 Breda Model 1931 on a twin mount2 х 2 pcs.
. . . Average Damage per Second8.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius620 m.
Rudder Shift Time3.4 sec.
Concealment
Surface Detectability Range6.98 km.
Air Detectability Rangekm.
Battle Levels
12345678910
Wows_anno_flag_italy.png
VI
Ship_PISD506_Leone.png
Special

Leone — Italian special premium Tier VI destroyer.

The Leone class was based on the improved design of the Mirabello class. In particular, the new ships featured 120 mm guns positioned along the centerline. During World War II, the lead ship participated in the interception of British convoys crossing the Suez Canal. After the seizure of Somalia by Great Britain, the remnants of the Italian fleet in Africa attacked the Suez Canal and Port Said, trying to break through to the Mediterranean. In preparation for the attack, Leone ran aground and caught fire. The crew abandoned the destroyer, and she was finished off by her sister ship Pantera.

Leone first went on sale on 06 March 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount7.122.51051,70062,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Leone13,70061642/22 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 2701.3457.213,3665112 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 60 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 42,000 hp34 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Pros:

  • Eight (8) main battery guns, the highest count among Tier 6 destroyers
  • High shell arcs allow Leone to shoot from behind islands
  • Torpedoes reload quickly
  • Torpedoes have long range and very low detectability
  • The Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. has a long emission time and the clouds last for long, like with USN destroyers

Cons:

  • Very large target, fairly easy to hit
  • Slow main battery traverse speed
  • Main guns reload slowly, their DPM is poor
  • High shell drag, combined with high arcs, makes hitting targets at range difficult
  • Very poor firing arcs, must show a near-full broadside to unmask all guns
  • Slow torpedoes, and few of them per salvo
  • Virtually helpless against plane attacks
  • Slow, with a base speed of 34 knots
  • Poor concealment
  • No ASW armament

Research

As a premium ship, Leone doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Leone are as follows:

Commander Skills

Consumables

Leone can equip the following consumables:

Camouflage

As a premium ship, Leone comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

Wargaming

Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.7.12.

Testing Changes

  • Nov 19, 2018:
    • Preliminary characteristics.
  • Jan 29, 2019:
    • Smoke Generator consumable replaced with one similar to that of American destroyer Farragut (initial information unavailable):
      • Number of charges: 2 (Smoke Generator I) and 3 (Smoke Generator II).
      • Cooldown time: 240 s (smoke Generator I) and 160 s (smoke Generator II).
      • Active time: 30 s.
      • Smoke dispersion time: 118 s.
    • Initial velocity increased from 750 to 850 m/s for both HE and AP shells.
    • AP shell damage increased from 2,000 to 2,100.
  • Feb 26, 2019:
    • Number of charges of the Smoke Generator consumable decreased from 2(3) to 1(2).
  • DevBlog 77:
    • Main battery reload time increased from 8.5 to 9.5 s.
  • DevBlog 87:
    • Torpedo tubes reload time increased from 47 to 75 s.
  • DevBlog 99:
    • Torpedo tubes reload time decreased from 75 to 60 s.
  • Update 0.10.2:
    • Available for purchase in the Armory for doubloons and in the Premium store.
  • Update 0.10.7:
    • Fixed the designation of armament aboard the ship.
  • Update 0.11.1:
    • Engine acceleration values changed (since for some reason she erroneously had cruiser values):
      • Time to reach full speed forwards from 40 to 20 s.
      • Time to reach full speed in reverse from 20 to 10 s.
    • Acceleration slightly decreased while engine is damaged.
  • Update 12.5:
    • The number of Smoke Generator consumable charges has been increased from 2 to 3.
    • Reload time of the ship's torpedo tubes has been reduced from 60 to 50 seconds.
  • Update 13.1:
    • Main Battery reload time reduced: 9.5 to 8.5 s.
    • Torpedo launcher reload time reduced 50 to 45 s.
  • Update 13.3:
    • Added Depth Charges with the following characteristics:
      • Maximum damage: 3,200
      • Number of Charges: 2
      • Bombs per Charge: 8
      • Reload Time: 40 s

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