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Paolo Emilio

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Paolo Emilio
Paolo_Emilio_wows_main.jpg
Destroyer | Italy | Tier IX
Tech Tree Position
Paolo_Emilio_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points24,400 
Main Battery
135 mm/45 Model 1938 on a Model 1938 mount4 х 2 pcs.
Rate of Fire5.61 shots/min.
Reload Time10.7 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range11.3 km.
Maximum Dispersion99 m.
HE Shell135 mm proiettili HE 1938 
Maximum HE Shell Damage1,950 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity875 m./s.
HE Shell Weight32.7 kg.
Maximum SAP Shell Damage3,050 
Initial SAP Shell Velocity875 m./s.
Torpedo Tubes
533 mm tubo lanciasiluri3 х 4 pcs.
Rate of Fire0.5 shots/min.
Reload Time120 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Rangekm.
AA Defense
13.2 mm/76 Breda Model 1931 on a twin mount2 х 2 pcs.
. . . Average Damage per Second8.2 
. . . Firing Range1.2 km.
20 mm/70 Scotti Model 1941 on a sextuple mount4 х 6 pcs.
. . . Average Damage per Second24.8 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed43.5 knot
Turning Circle Radius810 m.
Rudder Shift Time5.3 sec.
Concealment
Surface Detectability Range9.08 km.
Air Detectability Range3.68 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
IX
Ship_PISD509_Paolo_Emilio.png
promo

Paolo Emilio — Italian promo premium Tier IX destroyer.

The project of a relatively large and a very high-speed "armored reconnaissance ship" with a powerful main battery, developed by the Ansaldo company under Project UP 39. Paolo Emilio was the predecessor of the Capitani Romani-class light cruisers.

Paolo Emilio was first released for sale on 30 Sep 2020.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
135 mm/45 Model 1938 on a Model 1938 mount5.618991,9509 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Paolo Emilio24,40066044/23 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 2700.51207.223,766676 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 10011.3 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 135,000 hp43.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Boost Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1 Depth Charges Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 2 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

Also known as 'Yolo Emilio', Paolo Emilio has a very dangerous trick up her sleeve. Using her Exhaust Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at full speed. and Emergency Engine PowerWhile active, increases a ship's speed by a fixed percentage., she can rush a battleship undetected and untargeted, pumping the contents of one or two torpedo racks into her victim from relatively close range. Very few ships can survive a strike by four or eight 24K warheads. Then, if she's lucky, Paolo Emilio can go dark to plan another attack.

Pros:

  • Largest hitpoint pool among Tier 9 destroyers
  • Good main battery ballistics - high shell velocity and flat arcs
  • Has access to both SAP and HE shells
  • Heavy torpedo armament of three quadruple launchers with high damage and flood chance, and good speed
  • Has a 60mm thick armor belt, can shatter most HE shells and, with the right angling, bounce AP shells
  • Very high ship speed, aided by a unique Emergency Engine PowerWhile active, increases a ship's speed by a fixed percentage. consumable which when active, it becomes possible to exceed 60 knots with appropriate flags and skills making it the fastest ship in the game
  • Using the Exhaust Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at full speed., she can stay hidden even at full speed

Cons:

Research

As a premium ship, Paolo Emilio doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Consumables

Paolo Emilio can equip the following consumables:

Camouflage

As a premium ship, Paolo Emilio comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.7.

Testing Changes

  • Aug 6, 2019:
    • Preliminary characteristics (h/t to Yuzorah at TheDailyBounce), these were never published by Wargaming, though promised here.
  • DevBlog 33 (June 5, 2020):
    • Ballistics parameters were changed. Now shells will fly to the target slightly faster and on a flatter trajectory.
    • AP shells replaced with HE shells with the following characteristics:
      • Maximum damage: 1,950.
      • Fire chance: 9%.
      • Armor penetration: 23 mm.
  • DevBlog 48:
    • Moved from Tier X to Tier IX.
    • Hit Points decreased from 24,700 to 24,400.
    • Torpedoes were comprehensively changed:
      • Maximum damage increased from 13,366 to 23,767.
      • Speed increased from 51 to 67 knots.
      • Detectability range by sea increased from 1.0 to 1.7 km.
      • Range decreased from 12 to 4 km.
      • Reload time remained the same, at 71 s.
    • Main battery reload time increased from 7 to 12 s.
    • Main battery firing range decreased from 13.83 to 11.3 km.
    • Exhaust Smoke Generator parameters were changed:
      • Cooldown time decreased from 180 to 140 s.
      • Number of charges increased from 3 to 5.
      • Action time decreased from 60 to 30 s.
    • Engine Boost parameters were changed:
      • Cooldown time decreased from 180 to 140 s.
      • Bonus to maximum speed increased from 8% to 25%.
      • Action time decreased from 60 to 30 s.
      • Number of charges increased from 3 to 5.
  • DevBlog 53:
    • Torpedo range increased from 4 to 6 km.
    • Torpedo tubes reload time increased from 71 to 120 s.
    • Action time of the Exhaust Smoke Generator consumable increased from 30 to 45 s.
    • Action time of the Emergency Engine Power consumable increased from 30 to 50 s.
    • Initial shell velocity increased from 825 to 875 m/s.
    • Maximum SAP shell damage increased from 3,250 to 3,350.
    • The ballistics of the main battery guns were changed: the trajectory of the shells will become flatter.
  • DevBlog 58:
    • Torpedo spread width increased to the standard values for destroyers.
    • Action time of the Exhaust Smoke Generator consumable decreased from 45 to 35 s.
  • DevBlog 62:
    • Main battery reload time decreased from 12 to 10.7 s.
  • DevBlog 64:
    • Maximum SAP shell damage decreased from 3,350 to 3,050.
  • DevBlog 73:
    • Bonus to the ship's maximum speed from the Emergency Engine Power consumable decreased from 25% to 20%.
  • DevBlog 77:
    • SAP shell ricochet check angle decreased from 70 to 60 degrees.
    • SAP shell guaranteed ricochet angle decreased from 80 to 75 degrees.
    • Bonus to the ship's maximum speed from the Emergency Engine Power consumable increased from 20% to 25%.
  • Update 0.9.9:
    • Available in the "Research Bureau" section of the Armory for 43,000 Research points.
  • Update 0.9.11:
    • Fixed a bug due to which Paolo Emilio had reduced credits profitability.
  • Update 0.10.1:
    • Fixed a bug due to which, at full speed, the ship would outrun its smoke generator.
  • Update 0.10.5:
    • Fixed geometry and textures of the ship.
  • Update 0.10.11:
    • Main battery no longer be included in her AA defenses for historical reasons. With that in mind, the Port AA rating and parameters of Paolo Emilio's AA defenses were changed as follows:
      • Port AA rating of AA guns decreased from 39 to 28.
      • Continuous damage increased from 95 to 121.
      • Continuous damage per second by short-range AA guns increased from 102 to 127.
      • Maximum AA firing range reduced from 4.6 to 2 km.
  • Update 0.11.5:
    • The name of the AA gun 20 mm/70 Breda Model 1941 was changed to 20 mm/70 Scotti Model 1941.

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