Welcome to Wargaming.net Wiki!


Jump to: navigation, search
Destroyer | U.S.S.R. | Tier X
Tech Tree Position
Research price225000 exp
Purchase price18,000,000 Credits
Hit Points20,900 
Main Battery
130 mm/58 Model 1957 on an SM-2-1 mount3 х 2 pcs.
Rate of Fire14.29 shots/min.
Reload Time4.2 sec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range12.3 km.
Maximum Dispersion107 m.
HE ShellHE-42 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity950 m./s.
HE Shell Weight33 kg.
AP ShellSAP-42 
Maximum AP Shell Damage2,600 
Initial AP Shell Velocity950 m./s.
AP Shell Weight33.4 kg.
Torpedo Tubes
533 mm PTA-53-302 х 5 pcs.
Rate of Fire0.47 shots/min.
Reload Time129 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Maximum Damage14,600 
Torpedo Speed66 knot
Torpedo Range8.01 km.
AA Defense
130 mm/58 Model 1957 on an SM-2-1 mount3 х 2 pcs.
. . . Average Damage per Second50.7 
. . . Firing Range5.19 km.
45 mm SM-20-ZIF mount4 х 4 pcs.
. . . Average Damage per Second82.4 
. . . Firing Range3.51 km.
25 mm 110-PM on a 4М-120 mount2 х 4 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range3.09 km.
Maximum Speed39.5 knot
Turning Circle Radius720 m.
Rudder Shift Time4.6 sec.
Surface Detectability Range7.39 km.
Air Detectability Range3.82 km.
Battle Levels

Grozovoi — Soviet Tier X destroyer.

A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
130 mm/58 Model 1957 on an SM-2-1 mount14.3101071,80082,600 01,700,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Grozovoi20,900102032/4/32 02,500,000
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
53-49M0.51297.214,600668 01,100,000
53-500.51297.216,2006512 30,0002,200,000
Maximum Firing Range
Research price
Purchase price
GFCS X mod. 10 01,600,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 73,000 hp39.5 01,800,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Main Gun Automatic Loader
Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Compared to the 3,400 tons of Soviet "pride" that is the Khabarovsk, Grozovoi provides a more balanced performance of a typical destroyer, while still retaining some of the attractive qualities of Soviet destroyers.

There are plenty of trade-offs between Khabarovsk and Grozovoi. For starters, Grozovoi is slower than Khabarovsk - though she is still fast at 39.5 knots - and lacks her cousin's 50 mm chestplate. This means that Grozovoi has to rely more on hiding in smoke screens and remaining undetected to stay alive. Thankfully, Grozovoi has a much better detection range than Khabarovsk (7.6 km vs 10 km) which makes this easier. Additionally, Grozovoi has a far superior rudder shift time, but this is somewhat hampered by a disappointingly large turning circle, which makes dodging fire and evading torpedoes just a little bit harder.

In terms of firepower, Grozovoi is nothing to scoff at, even alongside its counterpart. Uniquely, she uses HE-42 shells instead of the standard HE-46 shells common to high tier Soviet destroyers. These shells deals less damage, in exchange for a slightly faster shell velocity. These are small differences, but they are noticeable, especially with two less gun barrels compared to Khabarovsk. On the flipside, her torpedoes, both stock and upgraded, are faster and travel much farther, allowing Grozovoi to deal massive amounts of damage and flooding to enemy ships from beyond her detection range, something Khabarovsk captains can only dream of doing.

Finally, Grozovoi has an expansive toolkit of consumables: in addition to the standard destroyer loadout of Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration., Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates., and Engine BoostWhile active, increases a ship's speed by a fixed percentage., she also gets Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. and Repair PartyWhile active, restores a percentage of the ship's health points each second. in dedicated slots for a total of five consumables. However, these have a small number of charges each, with only two charges per consumable (four for Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased.), making Superintendent more valuable than usual.

Like Udaloi, Grozovoi is a worthy alternative to the "flotilla leader" line where Khabarovsk sits. With a proper build and a careful hand, she can be a prominent threat to any unprepared opponent.


  • Good concealment for a Soviet destroyer.
  • Torpedoes have fairly good range and have decent speed.
  • Excellent shell ballistics; long-range gunnery is easy and effective.
  • Main batteries have decent rapid rate of fire.
  • Decent anti-aircraft when combined with her Defensive Fire consumable
  • Large "effective" health pool, thanks to her Repair PartyWhile active, restores a percentage of the ship's health points each second..
  • Fire starting ability is quite effective with the correct skills and flags


  • Is quite slow in comparison to other Soviet destroyers (still fast in comparison to other nations' destroyers).
  • Besides speed, it has the poor maneuverability characteristic of the Soviet destroyer line.
  • Slow torpedo reload and low damage per torpedo; despite having better torpedoes in comparison to other Soviet destroyers, she is certainly not a "torpedo boat".
  • Ship is quite large, making her eat many shells that other destroyers wouldn't


Availability of researchable upgrades for Grozovoi is as follows:

  • Torpedoes: Upgrade to 53-50, for increased range, damage, and flood chance. However, they lose one knot of speed.
There is only the torpedo module upgrade for Grozovoi, which increases the range of the torpedoes by 2.0 km and decreases the speed by only one knot. Captains are encouraged to research and mount the upgraded module at their leisure.

Optimal Configuration


The recommended upgrades for Grozovoi are as follows:

Grozovoi is best compared to American counterpart Gearing when it comes to upgrades, as no other Tier X destroyer can also mount Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased.. Packing this consumable gives Grozovoi captains some interesting choices when it comes to outfitting their ship.

Captains who opt for a full-on Anti-Aircraft Build, should install AA Guns Modification 1 +20% reduction in the preparation time of the priority AA sector. into Slot 3 at a minimum, and are advised to consider equipping Auxiliary Armaments Modification 2 : −20% secondary reload time / +15% continuous AA damage / +15% flak damage / +2 flak explosions when Defensive AA Fire is active. in Slot 6 as well. By stacking these upgrades with the Basic Firing Training commander skill and a November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) flag, Grozovoi’s AA becomes brutally punishing, even more so if points are invested into the Manual Fire Control for AA Armament commander skill.

Captains who prefer a more Generalist Build should stick with Aiming Systems Modification 1 in Slot 3, though they could also consider Torpedo Tubes Modification 2 : -15% reload time. / +50% risk of incapacitation. in Slot 6 depending on how they want to play the ship.

Captains who have one of the rare Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. upgrades and have the Sierra Mike (+5% to the ship's maximum speed.) signal equipped are encouraged to replace the Propulsion Modification 1 upgrade, as it extends the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable duration by 50%, thereby allowing her to maintain a max speed of 44.8 knots for three minutes.

Commander Skills


Grozovoi can equip the following consumables:

Grozovoi's suite of consumables allow for plenty of utility, both for her captain and team. Having Defensive Fire allows her to become the best AA destroyer in-game, and makes her an ideal choice for high-tier competitive game play where Aircraft Carriers are present.


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.1.

Testing Changes

  • June 5, 2018:
    • The Surveillance Radar consumable was added to Grozovoi as a concept for a potential future live release.
  • June 9, 2018:
    • The Surveillance Radar concept was replaced with the Repair Party consumable.
  • Update 0.6.2:
    • Grozovoi was added as a Tier X researchable ship.
    • The damage of the HE-46 high explosive shell was increased from 1,600 to 1,900.
  • Update 0.6.4:
    • Base detectability was decreased from 8.82 to 8.29 km.
  • Update 0.6.7:
    • Credit earnings increased by 5%.
  • Update 0.6.8:
    • Base detectability was decreased from 8.29 to 7.6 km.
    • Main battery reload time was decreased from 4.2 to 4 s.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke was changed to 2.9 km.
    • The effect of the Defensive AA Fire consumable was increased from three times to four.
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.7.6:
    • The Repair Party consumable was added in a separate fourth slot.
    • Main battery firing range was increased from 10.97 to 12.3 km.
    • The Engine Boost consumable was moved to a separate slot.
    • The number of charges for the Engine Boost and Smoke Generator consumables was decreased from 2 to 1 (3 to 2 for premium consumables).
  • Update 0.7.8:
    • Minor fixes to geometry and textures.
  • Update 0.8.5:
    • Credit earnings decreased by 5%.
  • Update 0.8.6:
    • The main battery reload time was increased from 4 to 4.2 s.
  • Update 0.9.5:
    • The Defensive AA Fire and Engine Boost consumables were swapped.
    • The maximum damage with the researchable torpedoes was increased from 14,600 to 15,100.
  • Update 0.10.4:
    • The maximum damage with the researchable torpedoes was increased from 15,100 to 16,200.
    • The chance to cause flooding was increased from 250% to 271%.
  • Update 0.11.4:
    • Range of researchable torpedoes increased from 10 to 12 km.
  • Update 12.8:
    • Fixed a visual bug with the flooding effects on the ship and her Master of the Water World camouflage.

Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons