Victoria
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IDS_PSGM055_381MM50_BARRELS_3_M1939_LIFE_BOAT3 х 3 pcs. |
Rate of Fire1.88 shots/min. |
Reload Time32 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range20.72 km. |
Maximum Dispersion298 m. |
HE Shell381 mm proiettili HE |
Maximum HE Shell Damage4,750 |
Chance of Fire on Target Caused by HE Shell11 % |
Initial HE Shell Velocity950 m./s. |
HE Shell Weight750.8 kg. |
AP Shell381 mm proiettili AP |
Maximum AP Shell Damage10,650 |
Initial AP Shell Velocity950 m./s. |
AP Shell Weight750.8 kg. |
90 mm/50 Model 1939 in a turret12 х 1 pcs. |
Firing Range6.95 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell90 mm proiettili HE |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity860 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
152 mm/55 Model 1936 on a Model 1936 mount2 х 3 pcs. |
Firing Range6.95 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm proiettili HE |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
IDS_PSGS054_152MM55_BARRELS_3_M1936_R2 х 3 pcs. |
Firing Range6.95 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm proiettili HE |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
90 mm/50 Model 1939 in a turret12 х 1 pcs. |
. . . Average Damage per Second114 |
. . . Firing Range3.99 km. |
152 mm/55 Model 1936 on a Model 1936 mount2 х 3 pcs. |
. . . Average Damage per Second19 |
. . . Firing Range3.99 km. |
IDS_PSGS054_152MM55_BARRELS_3_M1936_R2 х 3 pcs. |
. . . Average Damage per Second19 |
. . . Firing Range3.99 km. |
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount14 х 4 pcs. |
. . . Average Damage per Second84 |
. . . Firing Range2.01 km. |
55 mm/77 Gerät 58 on a single mount4 х 1 pcs. |
. . . Average Damage per Second69.2 |
. . . Firing Range3.99 km. |
55 mm/77 Gerät 58 on a twin mount2 х 2 pcs. |
. . . Average Damage per Second48.8 |
. . . Firing Range3.99 km. |
20 mm/65 C/38 on a twin mount6 х 2 pcs. |
. . . Average Damage per Second25.2 |
. . . Firing Range2.01 km. |
37 mm/69 Flak M42 on an LM/42 single mount2 х 1 pcs. |
. . . Average Damage per Second34.6 |
. . . Firing Range3.99 km. |
Maximum Speed30 knot |
Turning Circle Radius810 m. |
Rudder Shift Time15.5 sec. |
Surface Detectability Range16.09 km. |
Air Detectability Range11.86 km. |
Victoria — Spanish special premium Tier IX battleship.
A swift battleship that shared the layout and features of the Italian Vittorio Veneto-class warships was considered for construction in Spain through discussions with the Italian government in 1939 and 1940; however, the escalation of World War II and the condition of the Spanish economy hindered the implementation of these plans.
Victoria was first released for sale on 02 September 2024.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Combat Capability - Modified Shells and Burst Fire

Requirements:
Burst Fire and Modified Shells can be toggled at will.Effects:
- Maximum shell damage reduced by 25%
- Reload time: 53 seconds
- Interval between shots: 2 seconds
- Number of bursts in a series: 2
Pros:
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
- Slot 5:
- Slot 6:
Commander Skills
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Victoria equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
– 4 charges
- Slot 3: Spotting Aircraft
– 4 charges or Catapult Fighter
– 3 charges
- Slot 4: Main Battery Reload Booster
– 2 charges
Camouflage
As a premium ship, Victoria comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 13.0.
Testing Changes
- DevBlog 449:
- Preliminary characteristics.
- DevBlog 511:
- Improved the main battery firing angles.
- Sigma parameter increased from 1.8 to 2.0.
- Switched standard and alternative shells. Fast-moving shells are now base shells, and slow-moving but high-damage ones are alternative.
- Alternative AP shell parameters changed:
- Damage increased: 13,800 to 14,200.
- Alternative HE shell parameters changed:
- Damage increased from 5,250 to 5,850.
- Fire chance increased from 30 to 40%.
- DevBlog 533:
- Main Battery firing range increased from 20.7 to 23.9 km.
- DevBlog 546:
- HE shells removed.
- Standard AP shell parameters have been changed:
- Maximum damage reduced from 10,650 to 9,800.
- Shell ballistics have been changed — their trajectories will be more arced. As a result, the ballistics on standard and modified shells have become identical.
- Shell penetration has been significantly reduced.
- Shell fuse time has been reduced from 0.033 to 0.015 s.
- The angle at which the check for ricochets is made increased from 45 to 70 degrees.
- Guaranteed ricochet angle increased from 60 to 80 degrees.
- Modified AP shell parameters changed:
- Maximum damage increased from 14,200 to 14,700.
- Shell ballistics have been changed — their trajectories will now be flatter. As a result, the ballistics on standard and modified shells have become identical.
- Shell penetration has been significantly increased.
- The angle at which the check for ricochets is made reduced from 45 to 30 degrees.
- Guaranteed ricochet angle reduced from 60 to 40 degrees.
- Detectability by sea reduced from 16.1 to 14.5 km.
- All other detectability ranges were adjusted accordingly.
- DevBlog 546:
- Main battery reload time reduced from 32 to 30 s.
- Added HE shells with the following parameters:
- Maximum HE shell damage – 5,100.
- HE shell armor penetration - 64 mm.
- Chance to cause fire – 24%.
- HE initial velocity - 880 m/s.
- Modified HE shells have the same parameters as normal HE shells.
- AP shell parameters changed:
- Maximum damage increased from 9,800 to 12,000.
- Shell fuse time increased from 0.015 to 0.033s.
- The angle at which the check for ricochets is made reduced from 70 to 45 degrees.
- Guaranteed ricochet angle reduced from 80 to 60 degrees.
- Shell penetration significantly increased.
- Modified AP shells have the same parameters as normal AP shells.
- Modified shells firing mode changed to Burst Fire and Modified Shells with the following parameters:
- Number of bursts in a series: 2.
- Interval between shots: 2 s.
- Maximum shell damage reduced by 25%.
- Burst Fire and Modified Shells cooldown – 45 s.
- Added the Main Battery Reload Booster consumable with the following parameters:
- Number of charges: 2.
- Action time: 30 s.
- Bonus to the main battery reload provided by the Main Battery Reload Booster consumable: -33%.
- Main Battery Reload Booster cooldown: 150 s.
- DevBlog 557:
- Burst Fire and Modified Shells alternative fire mode reload time increased from 45 to 53 s.
- Main Battery Reload Booster consumable cooldown increased from 150 to 300 s.
- Update 13.9:
- Available for purchase in the Armory for 19,300 doubloons, as well as the Premium Shop. She was also available in the Aquatic Fair event as a Supreme reward, which had a 1.2% chance of dropping.
- Updated textures on the ship.
Destroyers | X Álvaro de Bazán![]() |
Cruisers | I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI Canarias![]() ![]() ![]() |
Battleships | IX Victoria![]() |
Aircraft Carriers |