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Imperator Nikolai I

Imperator Nikolai I

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Imperator Nikolai I
Император_Николай_I_wows_main.jpg
Battleship | U.S.S.R. | Tier IV
Tech Tree Position
Император_Николай_I_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points44,800 
Main Battery
305 mm/52 Model 1907 in a Metal Works Plant turret4 х 3 pcs.
Rate of Fire1.67 shots/min.
Reload Time36 sec.
Rotation Speed3.2 deg./sec.
180 Degree Turn Time56.25 sec.
Firing Range14.1 km.
Maximum Dispersion201 m.
HE Shell305 mm HE Model 1911 
Maximum HE Shell Damage4,500 
Chance of Fire on Target Caused by HE Shell33 %
Initial HE Shell Velocity762 m./s.
HE Shell Weight470.9 kg.
AP Shell305 mm AP Model 1911 
Maximum AP Shell Damage8,600 
Initial AP Shell Velocity762 m./s.
AP Shell Weight470.9 kg.
Secondary Armament #1
130 mm/55 Model 1913 on an Obukhov Plant mounting20 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell130 mm HE Model 1911 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
7.62 mm Maxim machine gun4 х 1 pcs.
. . . Average Damage per Second6.8 
. . . Firing Range0.99 km.
63 mm Model 19162 х 1 pcs.
. . . Average Damage per Second
. . . Firing Rangekm.
Maneuverability
Maximum Speed21 knot
Turning Circle Radius660 m.
Rudder Shift Time12.8 sec.
Concealment
Surface Detectability Range12.4 km.
Air Detectability Range8.33 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
IV
Ship_PRSB001_Nikolay_I.png
Special

Imperator Nikolai I — Soviet special premium Tier IV battleship.

To prevent a possible advantage of the Turkish Fleet over the Black Sea Fleet during World War I, the fourth dreadnought of the Black Sea Fleet, Imperator Nikolai I, was laid down in the city of Mykolaiv in 1914. The initial armament composition of the ship was revised to speed up her construction—it was planned to mount 305 mm guns on the battleship instead of 356 mm ones. The ship was launched in 1916; however, further work was halted due to a lack of the required mechanisms and equipment. The Soviet authorities renewed their plans to complete the battleship construction in the 1920s, but they were never fulfilled.

She is no longer available to purchase.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/52 Model 1907 in a Metal Works Plant turret1.756.32014,500338,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Imperator Nikolai I44,800134004204/2 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS IV mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 30,000 hp21 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Imperator Nikolai I is the first Russian battleship that was added to World of Warship, and sits at Tier IV.

Her main battery is located in four triple turrets whioch are mounted along the centerline, which give her a weaker firepower over the bow and stern than Wyoming or Orion, however, of these four turrets three are facing forward with excellent firing arcs which allow an aggressive player to use 75% of Nikolai's firepower without exposing too much of her broadside. A special trait of Imperator Nikolai I is her accuracy, featuring a 2.0 sigma she has among the best accuracy of any T4 battleship, and the shells are likely to land where the player aimed them. With a decent penetration and good ballistics, any opponent showing too much side will face severe punishment.

The armor scheme of Imperator Nikolai I is typical of that of a dreadnought. With a long belt, which extends from the bow until almost the tip of the stern, hits into the citadel are unlikely to occur through the bow. The upper belt and a 35mm strong weather deck ensure that HE fire from cruisers will mostly shatter, while the superstructure is almost non-existant, making it more difficult for cruisers to deal consistent HE damage to Imperator Nikolai I. The upper bow remains a weakness being covered in thin armor, which can and will get overmatched by the battleships in her MatchMaking, and her side armor is not sufficient to stop shells from other battleships. Angling in Imperator Nikolai I is key.

The maneuverability is one of Nikolai's greatest weaknesses. Lacking the speed of other battleships like König or Myogi, players will struggle to reposition or disengage should the situation so demand. Her turning behaviour is average, which does allow her to maneuver if so needed.

Against aircraft Imperator Nikolai I is defenseless. Staying with allies and keeping an eye on the minimap is heavily recommended to avoid taking too much damage from enemy aviation.



Pros:

  • Heaviest broadside of any Tier 4 battleship.
  • Excellent shell grouping with decent ballistics, making firing her guns very comfortable.
  • Armor that covers the majority of her side, allowing an angled Imperator Nikolai I to bounce off many shells while shattering HE.
  • Lack of superstructure, denying enemy cruisers the opportunity to farm damage.
  • Turret setup allows the usage of 75% of her firepower while remaining angled.

Cons:

  • Weak side protection in combination with a high citadel.
  • Non-existent AA defense.
  • Slow and somewhat sluggish when turning.
  • Slow main battery reload.
  • Weak secondary battery, with a slow reload.

Research

As a Premium ship, Imperator Nikolai I doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Imperator Nikolai I are as follows:

Commander Skills

Consumables

Imperator Nikolai I can equip the following consumables:

Camouflage

As a premium ship, Imperator Nikolai I comes with Default permanent camouflage and a set of permanent combat bonuses.

Imperator Nikolai I also has an alternate premium camouflage called "Rasputin", in which she appears as she does during the Halloween scenarios "Saving Transylvania" and "Sunray in the Darkness". These camoflages do not provide additional benefits, but merely give a new appearance and are desired collector items.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Russian battleship Imperator Nikolai I (1916) - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available to supertesters in the game starting from Update 0.5.0.1.
  • Update 0.5.0.3:
    • Added to the Premium store.
  • Removed from the Premium store on February 1, 2016 due to excessively high win rates.
  • Update 0.5.3.2:
    • The Type 6 camouflage was renamed to Type 9.
  • Update 0.6.2:
    • Improved appearance with the use of a special technology for improved rendering of thin elements (rigging, etc.).
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 9.75 km.
  • Update 0.6.15:
    • The permanent camouflages "Type 9" and Rasputin received a bonus - a 10% discount to the cost of post-battle maintenance.
  • Update 0.8.7:
    • Minor geometry and texture fixes.
  • Update 0.9.0:
    • Minor fixes to the armor geometry.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 660 m to correct prior discrepancy.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4 km.
  • Update 0.10.2:
    • Fixed errors in the armor thickness values.
  • Update 0.11.2:
    • Green smoke effect on the sides of the Rasputin permanent camouflage was re-enabled.

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