Marco Polo
Marco Polo
Battleship | Italy | Tier IX
Tech Tree Position
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Main Battery
406 mm/50 Model 1940 in a turret3 х 3 pcs. |
Rate of Fire1.67 shots/min. |
Reload Time36 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range19.02 km. |
Maximum Dispersion252 m. |
Chance of Fire on Target Caused by HE Shell0 % |
AP Shell406 mm proiettili AP 1940 |
Maximum AP Shell Damage13,050 |
Initial AP Shell Velocity836 m./s. |
AP Shell Weight1071 kg. |
Maximum SAP Shell Damage14,100 |
Initial SAP Shell Velocity836 m./s. |
Secondary Armament #1
90 mm/50 Model 1939 on a twin mount12 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell90 mm proiettili HE |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity860 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
Secondary Armament #2
152 mm/55 Model 1936 on a Model 1936 mount2 х 3 pcs. |
Firing Range6.95 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm proiettili HE |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
Secondary Armament #3
152 mm/55 OTO 19362 х 3 pcs. |
Firing Range6.95 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm proiettili HE |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
AA Defense
90 mm/50 Model 1939 on a twin mount12 х 2 pcs. |
. . . Average Damage per Second162 |
. . . Firing Range3.99 km. |
20 mm/70 Breda Model 1941 on a sextuple mount16 х 6 pcs. |
. . . Average Damage per Second99.2 |
. . . Firing Range2.01 km. |
37 mm/54 Model 1938 on a Model 1938 mount10 х 2 pcs. |
. . . Average Damage per Second116 |
. . . Firing Range3.51 km. |
Maneuverability
Maximum Speed32 knot |
Turning Circle Radius860 m. |
Rudder Shift Time16.7 sec. |
Concealment
Surface Detectability Range16.8 km. |
Air Detectability Range12.98 km. |
Battle Levels
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Marco Polo — Italian promo premium Tier IX battleship.
A variant of a battleship that was designed in Italy in the mid-1930s. A further development of the Vittorio Veneto-class warships, with 406 mm main battery guns.
Marco Polo first went on sale on 28 January 2021.
Modules
Compatible Upgrades
Slot 1 | ![]() |
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Player Opinion
Pros:
- The only Italian battleship with 406mm guns, can overmatch 27mm armor with AP
- Good main battery traverse speed and firing angles
- Excellent AP penetration and shell velocity
- Powerful SAP shells with amazing penetration angles, great at dealing devastating damage even on angled targets
- Thickly armored midsection, with a 70mm upper belt and 55mm deck
- Small and thin superstructure which is flanked by secondary barbettes with 80mm of armor
- One of the faster Tier 9 battleships, with a standard top speed of 32 knots
- Good rudder shift and turn radius for a Tier 9 battleship
- Decent concealment when fully upgraded for it
Cons:
- Small hitpoint pool, only 100 hitpoints higher than Jean Bart
- Poor main battery reload speed
- Despite having decent sigma and dispersion, accuracy at range is average at best
- Second shortest main battery range in tier/class, only Lepanto is worse
- Weak AA suite with average DPS and poor range
- Lacks the Exhaust Smoke Generator
consumable found on techtree Italian battleships
- Incredibly vulnerable to citadel damage when showing broadside
LittleWhiteMouse's Premium Ship Review: Marco Polo from the NA forums
Research
As a premium ship, Marco Polo doesn't have any upgrades to research.
Optimal Configuration
Upgrades
The recommended upgrades for Marco Polo are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Commander Skills
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Cost (points) |
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1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Marco Polo can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- 4 charges
- Slot 3: Spotting Aircraft
or Catapult Fighter
Signals
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Economic | |||||
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Gallery
Video
References
Wargaming
- Armada: Marco Polo. 19 Mar 2021.
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.9.11.
Testing Changes
- DevBlog 90:
- Preliminary characteristics.
- DevBlog 103:
- Main armor belt thickness decreased from 350 to 320 mm.
- Citadel roof thickness decreased from 35 to 25 mm.
- Citadel upper angled armor decreased from 35 to 25 mm.
- Citadel torpedo bulkhead armor thickness decreased from 60 to 50 mm.
- Internal 40 mm casemate bulkhead armor removed.
- DevBlog 108:
- Detectability range by ships increased from 15.3 to 16.8 km. Other detectability ranges were increased accordingly.
- SAP shell damage decreased from 15,750 to 14,100.
- Superstructure armor thickness decreased from 250 to 100 mm
- DevBlog 113:
- Main battery reload time increased from 33 to 36 s.
- Main battery 180 degrees turn time increased from 30 to 36 s.
- DevBlog 129:
- View range increased from 26.51 to 29.61 km.
- Update 0.10.2:
- Available for purchase in the Armory for 228,000 Coal.
- Update 0.10.7:
- Fixed the designation of armament aboard the ship.
- Update 0.10.10:
- Sigma parameter increased from 1.8 to 1.9.
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.
- Update 0.11.2:
- Minor fixes to geometry and textures of the ship.
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Battleships
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