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Izmail

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Izmail
Измаил_wows_main.jpg
Battleship | U.S.S.R. | Tier VI
Tech Tree Position
Pyotr Velikiy
Arrow_down.png
Измаил_icon_small.png
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Sinop
stock
 top
General
Research price45000 exp
Purchase price3,660,000 Credits
Hit Points51,700 
Main Battery
356 mm/52 Model 1913 in a Metal Works Plant turret4 х 3 pcs.
Rate of Fire1.82 shots/min.
Reload Time33 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range15.46 km.
Maximum Dispersion216 m.
HE Shell356 mm HE Model 1913 
Maximum HE Shell Damage5,200 
Chance of Fire on Target Caused by HE Shell38 %
Initial HE Shell Velocity731.5 m./s.
HE Shell Weight747.8 kg.
AP Shell356 mm AP Model 1911 
Maximum AP Shell Damage10,500 
Initial AP Shell Velocity823 m./s.
AP Shell Weight747.8 kg.
Secondary Armament #1
100 mm/50 on a Minisini mount6 х 2 pcs.
Firing Range4.96 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity800 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
130 mm/55 Model 1913 on an Obukhov Plant mounting10 х 1 pcs.
Firing Range4.96 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell130 mm HE Model 1911 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
100 mm/50 on a Minisini mount6 х 2 pcs.
. . . Average Damage per Second28.2 
. . . Firing Range3.99 km.
45 mm 21-K mount20 х 1 pcs.
. . . Average Damage per Second40 
. . . Firing Range2.49 km.
12.7 mm DShK10 х 1 pcs.
. . . Average Damage per Second36 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed28.5 knot
Turning Circle Radius830 m.
Rudder Shift Time16.8 sec.
Concealment
Surface Detectability Range14.74 km.
Air Detectability Range9.6 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
VI
Ship_PRSB106_Izmail.png
3,660,000

Izmail — Soviet Tier VI battleship.

A battle cruiser which, at the time of her laying down, claimed to be the world's most powerful warship. She was very similar to battleship Gangut in terms of her layout and armor type, but differed in her larger size, speed and 356 mm main battery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/52 Model 1913 in a Metal Works Plant turret1.8602165,2003810,500 0320,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Izmail (A)51,7001230046/1010/20/6 0440,000
Izmail (B)55,90012300410/48/12/2/4 16,5001,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VI mod. 10 0300,000
GFCS VI mod. 20 9,000700,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 75,000 hp28.5 0130,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

A classic battlecruiser, the Izmail packs ample firepower and great speed, though there are many weak points in her armor.

While Izmail has the same bow of other battleships of her tier, it is not the 75mm of her predecessor Pyotr Velikiy and cannot bounce shells of above 14". Apart from this, she is quite durable at short and medium range when bow- or stern- on. However, her citadel is very large and can easily lead to a quick demise when showing broadside. Her deck armor is fairly weak as well and vulnerable to plunging fire at range.

12 guns gives her a powerful alpha strike, especially at close range where she has better accuracy. While having two amidships turrets may look awkward and a step backwards towards the configuration of the Gangut, three out of her four main turrets rotate to the rear, which is actually quite comfortable in a kiting posture. However, this very fact combined with a slow turret traverse speed means that switching sides when pushing forwards is a time-consuming affair.

She has a high top speed for this tier of 28 knots; however, like many Russian ships, this is largely due to having a long length-to-beam ratio rather than high engine power. This results in a large turning circle, poor acceleration, and severe loss of speed in turns.

Pros:

  • Good armor, when angled.
  • Devastating accuracy at closer ranges, comparable or even better than Japanese counter-part Fuso
  • Good top speed, of 28 knots making her faster than most of her Tier 6 peers.
  • A grand total of 12 main guns with decent penetration, giving her an impressive broadside
  • Decent AA
  • Decent rudder shift time and decent turning radius, for a battleship.

Cons:

  • Poor accuracy at longer ranges combined with terrible dispersion.
  • Citadel is very high and literally on the top deck (in some places) making her very vulnerable to AP bombs or arching AP shells.
  • When broadside her armour stops working and citadel hits are likely to happen.
  • Shorter main gun range than some her tier 6 peers.
  • Despite decent AA, its AA does have a range gap with its bulk from mid range.
  • Abysmal torpedo protection.
  • Long main battery reload time.
  • The aircraft facilities are only cosmetic - she does not have spotting nor fighter plane.
  • The most of her high speed is due to her big length/beam ratio, not from engine power, which makes her lose a lot of speed when turning.

Optimal Configuration

Upgrades

The recommended upgrades for Izmail are as follows:

Commander Skills

With a limited number of damage control team uses, fire control and prevention becomes important.

Consumables

Izmail equips the following consumables:

The captain of Izmail must keep in mind that while his damage control team is quite efficient, it can respond to a limited number of incidents before becoming exhausted.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Russian and Soviet Battleships - Stephen McLaughlin
  2. Soviet Battleships: The History and Features of the In-Game Ship Models - Wargaming

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.1.

Testing Changes

  • Jan 25, 2019:
    • Preliminary characteristics.
  • Feb 5, 2019:
    • Shell air drag coefficient decreased from 0.4753 to 0.371.
    • Krupp value increased from 2295 to 2350.
    • Initial shell velocity increased from 731.5 to 823 m/s.
  • Mar 13, 2019:
    • Dispersion formula changed:
      • Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced.
    • Damage Control Party duration decreased to 10 s.
  • Mar 29, 2019:
    • Casemate belt armor increased from 25 to 100 mm.
  • Apr 10, 2019:
    • Sigma parameter decreased from 1.7 to 1.6.
  • Update 0.8.3:
    • Available for completing a combat mission from the "Soviet Era" container, obtained in the Armory for Allowance tokens or doubloons during the "Victory" competition.
  • Introduced into the game as a researchable ship in Update 0.8.4.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4.95 km.
  • Update 0.10.11:
    • Added the Snow and Stars permanent camouflage.
  • Update 0.11.4:
    • Fixed an issue with a missing horn sound when using the Snow and Stars permanent camouflage.

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