Izmail
356 mm/52 Model 1913 in a Metal Works Plant turret4 х 3 pcs. |
Rate of Fire1.82 shots/min. |
Reload Time33 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range15.46 km. |
Maximum Dispersion216 m. |
HE Shell356 mm HE Model 1913 |
Maximum HE Shell Damage5,200 |
Chance of Fire on Target Caused by HE Shell38 % |
Initial HE Shell Velocity731.5 m./s. |
HE Shell Weight747.8 kg. |
AP Shell356 mm AP Model 1911 |
Maximum AP Shell Damage10,500 |
Initial AP Shell Velocity823 m./s. |
AP Shell Weight747.8 kg. |
100 mm/50 on a Minisini mount6 х 2 pcs. |
Firing Range4.96 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE ShellHE-56 |
Maximum HE Shell Damage1,400 |
Initial HE Shell Velocity800 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
130 mm/55 Model 1913 on an Obukhov Plant mounting10 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell130 mm HE Model 1911 |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
100 mm/50 on a Minisini mount6 х 2 pcs. |
. . . Average Damage per Second28.2 |
. . . Firing Range3.99 km. |
45 mm 21-K mount20 х 1 pcs. |
. . . Average Damage per Second40 |
. . . Firing Range2.49 km. |
12.7 mm DShK10 х 1 pcs. |
. . . Average Damage per Second36 |
. . . Firing Range1.2 km. |
Maximum Speed28.5 knot |
Turning Circle Radius830 m. |
Rudder Shift Time16.8 sec. |
Surface Detectability Range14.74 km. |
Air Detectability Range9.6 km. |
Izmail — Soviet Tier VI battleship.
A battle cruiser which, at the time of her laying down, claimed to be the world's most powerful warship. She was very similar to battleship Gangut in terms of her layout and armor type, but differed in her larger size, speed and 356 mm main battery guns.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
A classic battlecruiser, the Izmail packs ample firepower and great speed, though there are many weak points in her armor.
While Izmail has the same bow of other battleships of her tier, it is not the 75mm of her predecessor Pyotr Velikiy and cannot bounce shells of above 14". Apart from this, she is quite durable at short and medium range when bow- or stern- on. However, her citadel is very large and can easily lead to a quick demise when showing broadside. Her deck armor is fairly weak as well and vulnerable to plunging fire at range.
12 guns gives her a powerful alpha strike, especially at close range where she has better accuracy. While having two amidships turrets may look awkward and a step backwards towards the configuration of the Gangut, three out of her four main turrets rotate to the rear, which is actually quite comfortable in a kiting posture. However, this very fact combined with a slow turret traverse speed means that switching sides when pushing forwards is a time-consuming affair.
She has a high top speed for this tier of 28 knots; however, like many Russian ships, this is largely due to having a long length-to-beam ratio rather than high engine power. This results in a large turning circle, poor acceleration, and severe loss of speed in turns.Pros:
- Good armor, when angled.
- Devastating accuracy at closer ranges, comparable or even better than Japanese counter-part Fuso
- Good top speed, of 28 knots making her faster than most of her Tier 6 peers.
- A grand total of 12 main guns with decent penetration, giving her an impressive broadside
- Decent AA
- Decent rudder shift time and decent turning radius, for a battleship.
Cons:
- Poor accuracy at longer ranges combined with terrible dispersion.
- Citadel is very high and literally on the top deck (in some places) making her very vulnerable to AP bombs or arching AP shells.
- When broadside her armour stops working and citadel hits are likely to happen.
- Shorter main gun range than some her tier 6 peers.
- Despite decent AA, its AA does have a range gap with its bulk from mid range.
- Abysmal torpedo protection.
- Long main battery reload time.
- The aircraft facilities are only cosmetic - she does not have spotting nor fighter plane.
- The most of her high speed is due to her big length/beam ratio, not from engine power, which makes her lose a lot of speed when turning.
Optimal Configuration
Upgrades
The recommended upgrades for Izmail are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
Commander Skills
With a limited number of damage control team uses, fire control and prevention becomes important.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★ |
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★★ |
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★ |
2 |
★★ |
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★ |
★★ |
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3 |
★ |
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★★★ |
★★ |
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4 |
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★ |
★★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Izmail equips the following consumables:
- Slot 1: Fast Damage Control Team
- Slot 2: Repair Party
The captain of Izmail must keep in mind that while his damage control team is quite efficient, it can respond to a limited number of incidents before becoming exhausted.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
- Russian and Soviet Battleships - Stephen McLaughlin
- Soviet Battleships: The History and Features of the In-Game Ship Models - Wargaming
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.1.
Testing Changes
- Jan 25, 2019:
- Preliminary characteristics.
- Feb 5, 2019:
- Shell air drag coefficient decreased from 0.4753 to 0.371.
- Krupp value increased from 2295 to 2350.
- Initial shell velocity increased from 731.5 to 823 m/s.
- Mar 13, 2019:
- Dispersion formula changed:
- Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced.
- Damage Control Party duration decreased to 10 s.
- Dispersion formula changed:
- Mar 29, 2019:
- Casemate belt armor increased from 25 to 100 mm.
- Apr 10, 2019:
- Sigma parameter decreased from 1.7 to 1.6.
- Update 0.8.3:
- Available for completing a combat mission from the "Soviet Era" container, obtained in the Armory for Allowance tokens or doubloons during the "Victory" competition.
- Introduced into the game as a researchable ship in Update 0.8.4.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 4.95 km.
- Update 0.10.11:
- Added the Snow and Stars permanent camouflage.
- Update 0.11.4:
- Fixed an issue with a missing horn sound when using the Snow and Stars permanent camouflage.
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Cruisers | I Orlan • II Diana • II Diana Lima • II Novik • III Aurora • III Bogatyr • III Oleg • III Varyag • III AL Avrora • IV Svietlana • V Murmansk • V [[Ship:Kirov (< 10.06.2020)|Kirov (< 10.06.2020)]] • V Kotovsky • V Krasny Krym • V Mikoyan • V Kirov • VI Budyonny • VI Molotov • VI Admiral Makarov • VII Shchors • VII Lazo • VII Lazo B • VIII Chapayev • VIII Tallinn • VIII Mikhail Kutuzov • VIII Ochakov • VIII Pyotr Bagration • VIII Bagration • VIII Dmitry Pozharsky • IX Dmitri Donskoi • IX Riga • IX Kronshtadt • IX Kozma Minin • X Moskva • X Alexander Nevsky • X Petropavlovsk • X Stalingrad • X Smolensk B • X Smolensk • X Sevastopol • X Komissar • X [[Ship:[Moskva]|[Moskva]]] • X Vladimir Monomakh • X Petrozavodsk • ★ Novosibirsk |
Battleships | III Knyaz Suvorov • IV Imperator Nikolai I • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya • VI Izmail • VI Novorossiysk • VII Sinop • VII Poltava • VIII Vladivostok • VIII Lenin • VIII Borodino • VIII V. I. Lenin • IX Sovetsky Soyuz • IX Navarin • IX AL Sov. Rossiya • X Kremlin • X Slava • ★ Admiral Ushakov |
Aircraft Carriers | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov • VIII Chkalov B • X Admiral Nakhimov • X Admiral Orlov |