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Battleship | Pan-Asia | Tier IX
Tech Tree Position
Purchase pricepromo  Doubloons
Hit Points78,900 
Main Battery
410 mm/50 10th Year Type3 х 3 pcs.
Rate of Fire1.88 shots/min.
Reload Time32 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range25.41 km.
Maximum Dispersion266 m.
HE Shell410 mm HE Type0 
Maximum HE Shell Damage6,500 
Chance of Fire on Target Caused by HE Shell30 %
Initial HE Shell Velocity869 m./s.
HE Shell Weight938.5 kg.
AP Shell410 mm AP/APC Type91 
Maximum AP Shell Damage12,900 
Initial AP Shell Velocity870 m./s.
AP Shell Weight1020 kg.
Secondary Armament #1
155 mm/60 3rd Year Type1 х 3 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell155 mm HE Type0 
Maximum HE Shell Damage2,600 
Initial HE Shell Velocity925 m./s.
Chance of Fire on Target Caused by HE Shel10 %
Secondary Armament #2
127 mm/40 Type89 A1 mod. 212 х 2 pcs.
Firing Rangekm.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
25 mm/60 Type96 Triple mod. 128 х 3 pcs.
. . . Average Damage per Second92.4 
. . . Firing Range2.49 km.
25 mm/60 Type96 mod. 124 х 1 pcs.
. . . Average Damage per Second43.2 
. . . Firing Range2.49 km.
127 mm/40 Type89 A1 mod. 212 х 2 pcs.
. . . Average Damage per Second121.2 
. . . Firing Range5.01 km.
Maximum Speed28 knot
Turning Circle Radius890 m.
Rudder Shift Time19.7 sec.
Surface Detectability Range17.19 km.
Air Detectability Range12.53 km.
Battle Levels

Bajie — Pan-Asian promo premium Tier IX battleship.

Bajie is half-man, half-pig, and one of the main mythological characters in Chinese culture. A wizard who achieved immortality, but was later expelled from the heavens to walk the earth as a punishment for his human passions.

Bajie first became available as a mission reward for the 2020 Lunar New Year event.


Main Battery Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
410 mm/50 10th Year Type1.9452666,5003012,900 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Bajie78,90019508312/128/24/120 00
Gun Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
Type9 mod. 11025.4 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 135,000 hp28 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion


Bajie is a Tier IX Pan-Asian premium battleship in World of Warships, and enjoys being the first battleship to enter the game under the Pan-Asian banner.

Bajie's main armament consists of nine high velocity 410mm guns, featuring good penetration, the typical Japanese battleship dispersion pattern which enjoys an advantage over that of other battleships at long range and long range. Over her sister Izumo she can boast a slightly improved shell grouping and slightly longer range, in exchange for a slower reload and worse turret traverse. However, just like with Izumo, the awkward turret arrangement will feel uncomfortable when trying to get all three turrets on target.

The survivability of Bajie is identical to that of her sister. A reasonably thick armor belt, a turtleback for additional protection and the 57mm main deck are strengths of her when encountering shellfire. At the same time however, large 32mm sections around her bow and her general size leave her vulnerable to sustained HE fire, making light cruisers particularly dangerous.

Being very similar to Izumo, she shares the general playstyle of her sister. Using AP to punish enemy broadsides, in particular those of battleships, while being mobile to avoid getting locked into a position. The biggest threat to Bajie are aircraft, as she lacks the AA fire or maneuverability to mitigate damage coming from above. Destroyers also pose a serious threat to her, as Bajie will struggle to dodge torpedoes with her slugglish maneuverability while also lacking a powerful secondary armament like Friedrich der Große carries.


  • Improved range and precision compared to Izumo
  • Thick armor belt and turtleback with respectable thickness around her magazines, making citadel hits difficult
  • Comfortable ballistics and hard hitting AP shells


  • Poor maneuverability, making torpedoes a serious thread
  • Slower gun reload and turret rotation compared to Izumo.
  • Poor AA defenses
  • At close range the high velocity can be a burden, resulting in a lot of overpenetrations on thinly armored targets.

Optimal Configuration

Commander Skills


Bajie can equip the following consumables:

Using the premium version of the Damage Control Party and Repair Party is highly recommended; the Aircraft slot is optional.


As a premium ship, Bajie comes included with Type XX camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.


Historical Gallery

Ships of Pan-Asia
Destroyers  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan Doubloons • VII Gadjah Mada • VIII Hsienyang • VIII Siliwangi Doubloons • VIII Loyang Doubloons • IX Chung Mu • X Yueyang 
Cruisers  I Chengan • VI Huanghe Doubloons • VIII Irian Doubloons • VIII Wukong Doubloons 
Battleships  IX Bajie Doubloons 
Aircraft Carriers
Japan  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō Doubloons • V ARP Kirishima Doubloons • V ARP Haruna Doubloons • V ARP Hiei Doubloons • VI Fusō • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi Doubloons • X Yamato • X Yashima 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VII California • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST Doubloons • IX Iowa • IX Missouri Doubloons • IX Georgia Doubloons • X Montana • X Ohio Doubloons 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VII Sinop • VII Poltava Doubloons • VIII Vladivostok • VIII Lenin Doubloons • VIII Borodino • IX Sovetsky Soyuz • X Kremlin • X Slava 
Germany  III Nassau • III König Albert Doubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Scharnhorst Doubloons • VII Scharnhorst B Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Odin • VIII Tirpitz B Doubloons • IX Friedrich der Große • X Großer Kurfürst 
Europe  V Viribus Unitis Doubloons 
Italy  V Giulio Cesare Doubloons • VIII Roma Doubloons 
U.K.  III Bellerophon • III Dreadnought Doubloons • IV Orion • V Iron Duke • VI Warspite Doubloons • VI Queen Elizabeth • VII King George V • VII Hood Doubloons • VII Nelson Doubloons • VII Duke of York Doubloons • VIII Monarch • VIII Vanguard Doubloons • IX Lion • X Conqueror • X Thunderer Doubloons 
Pan-Asia  IX Bajie Doubloons 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VII Lyon • VIII Richelieu • VIII Gascogne Doubloons • IX Alsace • IX Jean Bart Doubloons • X République • X Bourgogne Doubloons