Alsace
380 mm/45 Mle 1935 in a turret3 х 4 pcs. |
Rate of Fire1.88 shots/min. |
Reload Time32 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range18.45 km. |
Maximum Dispersion264 m. |
HE Shell380 mm HE OEA Mle 1945 |
Maximum HE Shell Damage5,400 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight884 kg. |
AP Shell380 mm AP OPfK Mle 1943 |
Maximum AP Shell Damage11,900 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight885 kg. |
100 mm/45 Mle 1933 on an Mle 1937 mount12 х 2 pcs. |
Firing Range7.95 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell100 mm HE OEA Mle 1928 |
Maximum HE Shell Damage1,400 |
Initial HE Shell Velocity780 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs. |
Firing Range7.95 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm HE OEA Mle 1937 |
Maximum HE Shell Damage2,200 |
Initial HE Shell Velocity870 m./s. |
Chance of Fire on Target Caused by HE Shell12 % |
100 mm/45 Mle 1933 on an Mle 1937 mount12 х 2 pcs. |
. . . Average Damage per Second81.6 |
. . . Firing Range5.01 km. |
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs. |
. . . Average Damage per Second24.9 |
. . . Firing Range5.01 km. |
37 mm/70 Mle 1935 on an ACAD Mle 1936 mount12 х 2 pcs. |
. . . Average Damage per Second145.2 |
. . . Firing Range3.51 km. |
25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount10 х 2 pcs. |
. . . Average Damage per Second56 |
. . . Firing Range2.49 km. |
Maximum Speed30.4 knot |
Turning Circle Radius910 m. |
Rudder Shift Time23.2 sec. |
Surface Detectability Range16.24 km. |
Air Detectability Range12.07 km. |
Alsace — French Tier IX battleship.
A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380 mm guns that were placed in three main turrets.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Continuing the grand tradition of the French battleships from Normandie at Tier VI onward, Alsace brings twelve 15-inch rifles in three quadruple turrets to the table. Historically designed to counter the German H-class battleship projects, Alsace is the next step up from Richelieu, carrying a third turret to her rear, with her guns laid out in the AB-X style common to her peers of Lion, Iowa, Missouri, and Musashi. She has more guns than any other battleship of her tier, the second highest base top speed, plentiful secondaries, a potent AA suite, and excellent agility. Alsace is well-suited for both mid-range dueling and close-range brawling, utilizing her mobility to move into prime positions, and to escape if the situation turns against her. With Speed Boost active and the Sierra Mike signal flags equipped, Alsace can easily chase or outrun enemy battleships, even able to keep pace with cruisers in a straight line.
However, Alsace doesn't have everything going for her. She has the smallest guns at Tier IX at 15", leading to her lower overmatch statistic, meaning she can't overmatch bow armor thicker than 25mm. While her armor is decent, she has the second lowest health pool of all tier nine battleships; the lowest goes to British Lion, but while Lion has a super-charged version of the Repair Party consumable, Alsace does not. Alsace relies on her high mobility and properly angling her armor (made easier by her excellent turret arcs) to survive against her peers at Tier IX. Alsace comes fully equipped for aggressive and mobile game play, where cruisers are easy prey and battleships have no hopes of keeping up with the agile and swift Alsace.Pros:
- Well protected citadel, difficult to hit
- Highly effective torpedo damage reduction of 44%
- Twelve gun broadside with heavy-hitting power
- Very fast shell travel time, easier to lead targets at long range
- Excellent firing angles to the rear, ideal when kiting/angling away
- Long range base secondary range of 8.0km, max of 12.0km when fully invested in
- High top speed and access to the Engine Boost consumable
Cons:
- Covered in 32mm thick, vulnerable to large caliber HE spam and 460mm and larger AP overmatch
- Slow main battery reload speed
- 380mm AP rounds cannot overmatch angled cruisers with 27mm of armor or better
- Vulnerable to carrier strikes due to her thin armor and large size
- Poor main battery accuracy due to her below average sigma value of 1.6
Research
Availability of researchable upgrades for Alsace is as follows:
- Hull: Upgrade to Hull (B) for improved rate of fire on her 100mm secondary batteries, additional health, a modest increase in anti-aircraft firepower, and improved rudder traverse speed. Research of this module unlocks progression to République.
- Gun Fire Control System: Upgrade to PCA n° 9 Mle 2 for an extra 10% range on the main battery.
- Propulsion: Upgrading the engines provides an additional 1.6 knots of maximum speed.
Optimal Configuration
Upgrades
As a Tier IX ship, Alsace has access to all six Upgrade Slots. Alsace can build for Secondaries or AA.
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1 or Secondary Battery Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 or Auxiliary Armaments Modification 2
Commander Skills
As an agile but fragile Tier IX battleship, Alsace benefits from almost any improvement to her survival department, but her secondaries and AA batteries are perfect for improving. General-purpose skills that benefit any Alsace captain include Preventive Maintenance, Expert Marksman, Adrenaline Rush, Superintendent, Concealment Expert, and Fire Prevention.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★★ |
2 |
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★★★ |
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3 |
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★★★ |
★★ |
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4 |
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★★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Alsace can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Catapult Fighter
- Slot 4: Engine Boost
Signals
As a Tier IX Battleship, Alsace benefits greatly from signals that improve her survivability, such as November Foxtrot (), India Delta (), and India Yankee (). Signals that boost her secondary battery and anti-aircraft armament can also be useful.
Recommended Signal Flags | |||||
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Combat | |||||
★ |
★★ |
★★ |
★ |
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★★ |
★ |
★★★ |
★★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.6.15.
Testing Changes
- November 26, 2017:
- Preliminary characteristics.
- December 27, 2017:
- Sigma was decreased from 2.0 to 1.7.
- December 27, 2017:
- Secondary battery firing range was increased from 7 to 7.5 km.
- December 31, 2017:
- Main battery maximum firing range reduced from 21.5km to 20.3km.
- Spotting Aircraft consumable removed.
- Introduced into the game as a researchable ship in Update 0.7.2.
- Update 0.7.3:
- The "Engine Boost Modification 1" upgrade unit became available to slot.
- Update 0.7.7:
- Main battery reload time increased from 30 to 32 s.
- Sigma reduced from 1.7 to 1.6 σ.
- Update 0.7.9:
- Minor fixes to geometry and textures.
- Update 0.8.5:
- Credit earnings decreased by 5%.
- Experience earnings decreased by 5%.
- Update 0.9.5:
- Minor changes to geometry and textures.
- Fixed a bug with incorrect aiming angles of secondary battery.
- Update 0.10.0:
- Minor fixes to the geometry and textures of the ship.
- The firing range of the secondary battery was increased to 7.95 km.
- Update 0.10.2:
- Fixed geometry and textures of the ship.
- Update 0.10.5:
- Fixed geometry and textures of the ship.
- Update 12.0:
- Fixed a bug in secondary battery aiming angles:
- The aiming angles were changed by 1°, which will not affect the combat efficiency of the ship.
- Fixed a bug in secondary battery aiming angles:
- Update 12.5:
- Fixed a bug that caused the main battery turrets of the ship to turn in different directions.