Bourgogne
380 mm/45 Mle 1935 in a turret3 х 4 pcs. |
Rate of Fire2.14 shots/min. |
Reload Time28 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range24.8 km. |
Maximum Dispersion309 m. |
HE Shell380 mm HE OEA Mle 1945 |
Maximum HE Shell Damage5,400 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight884 kg. |
AP Shell380 mm AP OPfK Mle 1943 |
Maximum AP Shell Damage11,900 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight885 kg. |
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs. |
Firing Range8.3 km. |
Rate of Fire7.5 shots/min. |
Reload Time8 sec. |
HE Shell152 mm HE OEA Mle 1937 |
Maximum HE Shell Damage2,200 |
Initial HE Shell Velocity870 m./s. |
Chance of Fire on Target Caused by HE Shell12 % |
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs. |
Firing Range8.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mark 41 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity808 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs. |
. . . Average Damage per Second33 |
. . . Firing Range5.01 km. |
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs. |
. . . Average Damage per Second125.6 |
. . . Firing Range5.19 km. |
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount12 х 2 pcs. |
. . . Average Damage per Second306 |
. . . Firing Range3.81 km. |
20 mm Oerlikon on a Mk.4 mount4 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.01 km. |
20 mm Oerlikon on a Mk.24 mount8 х 2 pcs. |
. . . Average Damage per Second48.8 |
. . . Firing Range2.01 km. |
Maximum Speed32 knot |
Turning Circle Radius910 m. |
Rudder Shift Time16.6 sec. |
Surface Detectability Range16.24 km. |
Air Detectability Range12.07 km. |
Bourgogne — French special premium Tier X battleship.
A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.
Bourgogne was first released for sale on 01 December 2018 and is available in the Armory for Steel.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Bourgogne, much like the other French reward premium Jean Bart, is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the play style of Alsace will have absolutely no problem adapting to Bourgogne.
Sharing the same set of twelve 380 mm guns found on Alsace, Bourgogne has some of the smallest guns found on a Tier X battleship. Captains familiar with the overmatch mechanics will realize that this makes Bourgogne the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire, strong HE and AP and the presence of the Main Battery Reload Booster consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from Alsace in that she has the same 8x2 127mm setup found on République, instead of the 12x2 100mm guns on Alsace. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister, though it is still ill-advised to go for a secondary build like on all French battleships due to the inaccuracy of the secondaries and the poor HE protection of French Battleships.
As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel generally keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to cruiser high-explosive shells, as well as overmatch from the 460mm guns found on Musashi and Yamato, the 480mm guns found on Hannover, the 508mm guns found on Incomparable and the 510mm guns on Shikishima and Satsuma. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations — and even fully destroyed turrets — with depressing regularity. Having the second smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is Bourgogne is quite vulnerable to focus fire from the enemy team and is relegated to a fire-support role.
Bourgogne’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike () signal flag and activate the Engine Boost consumable, and Bourgogne can reach a whopping 38.6 knots. Use this mobility to dictate the terms of engagement. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, Bourgogne's mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, Bourgogne's play style is more like that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make Bourgogne perform at her best.Pros:
- Excellent range of 24.8km on her main guns.
- 28 seconds base reload on her main battery which can be further enhanced by her Main Battery Reload Booster .
- Great base secondary range (able to reach 12.5km when running a Secondary Build).
- Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
- Strong AA suite which is an improvement over République thanks to the addition of short-range mounts.
- Good concealment allows her to reach 13.15km surface detection.
- Second fastest battleship in the game, able to reach nearly 42.5 knots with all relevant upgrades, skills, and signals.
- Above average rudder shift speed.
Cons:
- Second smallest health pool of all Tier X battleships.
- Armor is susceptible to HE penetrations, as well as overmatch from very large-caliber weapons.
- Small gun caliber, giving Bourgogne difficulty in penetrating angled armor.
- Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.
- Poor performance of secondary battery due to low penetration and accuracy.
- Large turning circle of 910 meters.
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Boost Modification 1 or Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2 or Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Commander Skills
Both of the Honore brothers are highly recommended due to their improved Grease the Gears and Adrenaline Rush.
Consumables
Bourgogne can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Main Battery Reload Booster
- Slot 4: Engine Boost
Camouflage
As a premium ship, Bourgogne comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Bourgogne captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are highly recommended to increase the ship's top speed. India Delta () and India Yankee () flags should be mounted to improve the ship's survivability. November Foxtrot () flags can also be mounted to decrease consumable cooldown time.
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
★★ |
★★ |
★ |
★ |
★ |
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★★ |
★★ |
★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.7.8.
Testing Changes
- August 15, 2018:
- Preliminary characteristics.
- October 16, 2018:
- The ship's AA values were adjusted:
- 20 mm AA gun DPS was increased from 61 to 63.
- 37 mm AA guns were replaced with 57 mm AA guns. DPS was increased from 145 to 306.
- 100 mm AA guns were replaced with 127 mm AA guns. DPS was reduced from 178 to 126.
- 152 mm AA gun DPS was increased from 25 to 33.
- The option to mount the Catapult Fighter consumable in the third slot was removed.
- The ship's AA values were adjusted:
- October 16, 2018:
- The duration of the Main Battery Reload Booster consumable was reduced from 30 to 20 s.
- Update 0.7.11:
- Available for purchase in the Armory for 30,000 Steel.
- Update 0.8.0:
- Minor fixes to geometry and textures.
- Update 0.8.2:
- Minor fixes to geometry and textures.
- Update 0.10.0:
- Minor fixes to geometry and textures.
- The firing range of the secondary battery was increased to 8.3 km.
- Update 12.8:
- Fixed textures for the ship.