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Battleship | France | Tier X
Tech Tree Position
Purchase priceSpecial Doubloons
Hit Points74,700 
Main Battery
380 mm/45 Mle 1935 in a turret3 х 4 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range24.8 km.
Maximum Dispersion309 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs.
Firing Range8.3 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
Secondary Armament #2
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
Firing Range8.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mark 41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs.
. . . Average Damage per Second33 
. . . Firing Range5.01 km.
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
. . . Average Damage per Second125.6 
. . . Firing Range5.19 km.
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount12 х 2 pcs.
. . . Average Damage per Second306 
. . . Firing Range3.81 km.
20 mm Oerlikon on a Mk.4 mount4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.24 mount8 х 2 pcs.
. . . Average Damage per Second48.8 
. . . Firing Range2.01 km.
Maximum Speed32 knot
Turning Circle Radius910 m.
Rudder Shift Time16.6 sec.
Surface Detectability Range16.24 km.
Air Detectability Range12.07 km.
Battle Levels

Bourgogne — French special premium Tier X battleship.

A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.

Bourgogne was first released for sale on 01 December 2018 and is available in the Armory for Steel.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
380 mm/45 Mle 1935 in a turret2.1363095,4003611,900 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Bourgogne74,7001943038/34/8/12/8/3 00
Maximum Firing Range
Research price
Purchase price
PCA n° 10 Mle 10 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 192,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Bourgogne, much like the other French reward premium Jean Bart, is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the play style of Alsace will have absolutely no problem adapting to Bourgogne.

Sharing the same set of twelve 380 mm guns found on Alsace, Bourgogne has some of the smallest guns found on a Tier X battleship. Captains familiar with the overmatch mechanics will realize that this makes Bourgogne the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire, strong HE and AP and the presence of the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from Alsace in that she has the same 8x2 127mm setup found on République, instead of the 12x2 100mm guns on Alsace. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister, though it is still ill-advised to go for a secondary build like on all French battleships due to the inaccuracy of the secondaries and the poor HE protection of French Battleships.

As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel generally keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to cruiser high-explosive shells, as well as overmatch from the 460mm guns found on Musashi and Yamato, the 480mm guns found on Hannover, the 508mm guns found on Incomparable and the 510mm guns on Shikishima and Satsuma. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations — and even fully destroyed turrets — with depressing regularity. Having the second smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is Bourgogne is quite vulnerable to focus fire from the enemy team and is relegated to a fire-support role.

Bourgogne’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike (+5% to the ship's maximum speed.) signal flag and activate the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable, and Bourgogne can reach a whopping 38.6 knots. Use this mobility to dictate the terms of engagement. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, Bourgogne's mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, Bourgogne's play style is more like that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make Bourgogne perform at her best.


  • Excellent range of 24.8km on her main guns.
  • 28 seconds base reload on her main battery which can be further enhanced by her Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced..
  • Great base secondary range (able to reach 12.5km when running a Secondary Build).
  • Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
  • Strong AA suite which is an improvement over République thanks to the addition of short-range mounts.
  • Good concealment allows her to reach 13.15km surface detection.
  • Second fastest battleship in the game, able to reach nearly 42.5 knots with all relevant upgrades, skills, and signals.
  • Above average rudder shift speed.


  • Second smallest health pool of all Tier X battleships.
  • Armor is susceptible to HE penetrations, as well as overmatch from very large-caliber weapons.
  • Small gun caliber, giving Bourgogne difficulty in penetrating angled armor.
  • Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.
  • Poor performance of secondary battery due to low penetration and accuracy.
  • Large turning circle of 910 meters.


As a premium ship, Bourgogne has no module upgrades to research.

Optimal Configuration


The recommended upgrades are:

Commander Skills

Both of the Honore brothers are highly recommended due to their improved Grease the Gears and Adrenaline Rush.


Bourgogne can equip the following consumables:


As a premium ship, Bourgogne comes with Default permanent camouflage and a set of permanent combat bonuses.


Bourgogne captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time.

Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.7.8.

Testing Changes

  • August 15, 2018:
    • Preliminary characteristics.
  • October 16, 2018:
    • The ship's AA values were adjusted:
      • 20 mm AA gun DPS was increased from 61 to 63.
      • 37 mm AA guns were replaced with 57 mm AA guns. DPS was increased from 145 to 306.
      • 100 mm AA guns were replaced with 127 mm AA guns. DPS was reduced from 178 to 126.
      • 152 mm AA gun DPS was increased from 25 to 33.
    • The option to mount the Catapult Fighter consumable in the third slot was removed.
  • October 16, 2018:
    • The duration of the Main Battery Reload Booster consumable was reduced from 30 to 20 s.
  • Update 0.7.11:
    • Available for purchase in the Armory for 30,000 Steel.
  • Update 0.8.0:
    • Minor fixes to geometry and textures.
  • Update 0.8.2:
    • Minor fixes to geometry and textures.
  • Update 0.10.0:
    • Minor fixes to geometry and textures.
    • The firing range of the secondary battery was increased to 8.3 km.
  • Update 12.8:
    • Fixed textures for the ship.

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