Öland
Revision as of 01:53, 30 April 2022 testing change log for Dec 5, 2019 added | Revision as of 22:14, 19 June 2023 Update 12.5 changes | |||
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[[File:sweden2.png|50px|frameless|right|link=]]A destroyer built on the basis of the experience gained during World War II. The ship's powerful AA defenses were provided by semi-automatic, dual-purpose main battery mounts and a large number of automatic AA guns. | [[File:sweden2.png|50px|frameless|right|link=]]A destroyer built on the basis of the experience gained during World War II. The ship's powerful AA defenses were provided by semi-automatic, dual-purpose main battery mounts and a large number of automatic AA guns. | |||
? | |Performance=<!-- write text about performance in battles below --> | + | |Performance={{AA Sidebar Warning Insert}} | |
+ | <!-- write text about performance in battles below --> | |||
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PERFORMANCE SECTION GUIDELINES | PERFORMANCE SECTION GUIDELINES | |||
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''{{#var:ship_name}}'' is the Tier VIII Tech Tree ship of the Pan-European destroyer branch and offers only a few improvements over her Tier VII sister ''Skåne''. | ''{{#var:ship_name}}'' is the Tier VIII Tech Tree ship of the Pan-European destroyer branch and offers only a few improvements over her Tier VII sister ''Skåne''. | |||
? | Out of the box ''{{#var:ship_name}}'' seems like an underarmed ship. Her main battery count is the lowest of any Tier VIII destroyer (on par with ''[[Ognevoi]]'' and six torpedo tubes in total makes her the undisputed lowest in that regard. However, ''{{#var:ship_name}}'' has the means to make up for the deficient numbers. For one, her main battery offers a high rate of fire with each gun firing 24 rounds per minute, before upgrades are being considered. This gives ''{{#var:ship_name}}'' a competitve dpm compared to her peers. What remains lackluster however is the low main battery range, although this could be compensated for using the captain skill [[Ship:List_of_Commander_Skills#Main_Battery_and_AA_Expert|Main Battery and AA Expert]]. | + | Out of the box ''{{#var:ship_name}}'' seems like an underarmed ship. Her main battery count is the lowest of any Tier VIII destroyer (on par with ''[[Ognevoi]]'') and six torpedo tubes in total makes her the undisputed lowest in that regard. However, ''{{#var:ship_name}}'' has the means to make up for the deficient numbers. For one, her main battery offers a high rate of fire with each gun firing 24 rounds per minute, before upgrades are being considered. This gives ''{{#var:ship_name}}'' a competitve dpm compared to her peers. What remains lackluster however is the low main battery range, although this could be compensated for using the captain skill [[Ship:List_of_Commander_Skills#Main_Battery_and_AA_Expert|Main Battery and AA Expert]]. | |
The torpedo armament is not only the lowest in tube count, but also the lowest in Alpha strike, with every torpedo hitting for just a little over 10,000 damage. This rules out the usage of these in the hopes of devstriking larger targets unless a lucky magazine detonation saves the day. What the torpedoes lack in hitting power they do make up for in speed and range. A long range of 12km and 76kn speed make these very comfortable to use, although the torpedo reload in comparison to the torpedo count is rather long. | The torpedo armament is not only the lowest in tube count, but also the lowest in Alpha strike, with every torpedo hitting for just a little over 10,000 damage. This rules out the usage of these in the hopes of devstriking larger targets unless a lucky magazine detonation saves the day. What the torpedoes lack in hitting power they do make up for in speed and range. A long range of 12km and 76kn speed make these very comfortable to use, although the torpedo reload in comparison to the torpedo count is rather long. | |||
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* {{Engine Boost}} | * {{Engine Boost}} | |||
? | |Camouflage= | + | |Camouflage={{TT Ship Camo Insert|shiptier=8}} | |
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
{{Signal Flags | {{Signal Flags | |||
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? | | | + | | November Echo Setteseven = <!-- +5% AA damage --> | |
? | | India | + | | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |
? | | | + | | India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |
? | | | + | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |
? | | | + | | Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood --> | |
+ | | Hotel Yankee = <!-- ram someone --> | |||
? | | | + | | November Foxtrot = <!-- -5% Consumables reload --> | |
? | | | + | | Sierra Mike = 3 <!-- +5% speed --> | |
? | | | + | | India Delta = 3 <!-- +20% HP from Repair Party --> | |
? | | | + | | Juliet Yankee Bissotwo = <!-- -20% flood duration --> | |
? | | | + | | India Yankee = <!-- -20% Fire duration --> | |
? | | | + | | Juliet Charlie = 2 <!-- No Detonate --> | |
? | | | + | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | |
? | | | + | | Sierra Bravo = <!-- +10% Hydro action time; -10% DAAF reload time --> | |
}} | }} | |||
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*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/e6lbhb/st_european_destroyers/ Dec 5, 2019]</span>: | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/e6lbhb/st_european_destroyers/ Dec 5, 2019]</span>: | |||
**Preliminary characteristics. | **Preliminary characteristics. | |||
+ | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/egbh2n/st_test_ships_changes/ Dec 27, 2019]</span>: | |||
+ | **Updated ship's AA guns and continuous AA damage: | |||
+ | *** Continuous damage of the short-range AA guns increased from 46 to 49. | |||
+ | *** Continuous damage of the mid-range AA guns decreased from 161 to 95. | |||
+ | *** Continuous damage of the long-range AA guns increased from 63 to 70. | |||
+ | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/emrb57/st_changes_to_european_destroyers_and_marceau/ Jan 10, 2020]</span>: | |||
+ | **Number of charges of the Repair Party consumable increased from 1(2) to 2(3). | |||
+ | **Main battery reload time decreased from 3.5 to 2.5 s. | |||
+ | **Detectability ranges decreased: | |||
+ | *** By ships from 8.02 to 7.22 km. | |||
+ | *** After firing main guns in smoke from 2.9 to 2.57 km. | |||
+ | *** By aircraft from 3.46 to 3.12 km. | |||
+ | **Surveillance Radar consumable removed and replaced with the Defensive AA Fire consumable. | |||
+ | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/f7c9jh/st_changes_to_test_ships/ Feb 21, 2020]</span>: | |||
+ | **Main battery reload time increased from 2.5 to 2.6 s. | |||
+ | **Detectability range by ships increased from 7.22 to 7.42 km. Other detectability ranges increased accordingly. | |||
+ | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/fed4es/st_changes_to_test_ships/ Mar 6, 2020]</span>: | |||
+ | **Repair Party consumable action time increased from 10 to 14 s. | |||
+ | **Main battery reload time decreased from 2.6 to 2.5 s. | |||
}} | }} | |||
*Introduced in Update 0.9.2 for European tokens in the Armory. | *Introduced in Update 0.9.2 for European tokens in the Armory. | |||
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*Update 0.9.4: | *Update 0.9.4: | |||
**Stock torpedo tubes reload time decreased from 70 to 59 s. | **Stock torpedo tubes reload time decreased from 70 to 59 s. | |||
+ | *Update 0.11.7: | |||
+ | **The special (early access) permanent camouflage was renamed to "Traditions of the North". | |||
+ | *Update 12.5: | |||
+ | **Main battery reload time reduced from 2.5 to 2.3 seconds. | |||
}} | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 22:14, 19 June 2023
120 mm/50 Model 1942 in a turret2 х 2 pcs. |
Rate of Fire26.09 shots/min. |
Reload Time2.3 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range9.16 km. |
Maximum Dispersion90 m. |
HE Shell120 mm HE M1942 |
Maximum HE Shell Damage1,700 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity850 m./s. |
HE Shell Weight23.5 kg. |
AP Shell120 mm AP M1942 |
Maximum AP Shell Damage2,150 |
Initial AP Shell Velocity850 m./s. |
AP Shell Weight23.5 kg. |
533 mm Triple2 х 3 pcs. |
Rate of Fire1.02 shots/min. |
Reload Time59 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoTorped M1943 |
Maximum Damage7,533 |
Torpedo Speed76 knot |
Torpedo Range12 km. |
120 mm/50 Model 1942 in a turret2 х 2 pcs. |
. . . Average Damage per Second48.6 |
. . . Firing Range5.19 km. |
40 mm/56 Bofors L/60 Model 1936 on a single mount4 х 1 pcs. |
. . . Average Damage per Second30 |
. . . Firing Range3.51 km. |
25 mm akan L/64 Model 1932 on a single mount7 х 1 pcs. |
. . . Average Damage per Second19.6 |
. . . Firing Range2.49 km. |
40 mm/56 Bofors L/60 Model 19361 х 2 pcs. |
. . . Average Damage per Second10.6 |
. . . Firing Range3.51 km. |
Maximum Speed35 knot |
Turning Circle Radius610 m. |
Rudder Shift Time4.7 sec. |
Surface Detectability Range7.2 km. |
Air Detectability Range3.2 km. |
Öland — European Tier VIII destroyer.

Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Öland is the Tier VIII Tech Tree ship of the Pan-European destroyer branch and offers only a few improvements over her Tier VII sister Skåne.
Out of the box Öland seems like an underarmed ship. Her main battery count is the lowest of any Tier VIII destroyer (on par with Ognevoi) and six torpedo tubes in total makes her the undisputed lowest in that regard. However, Öland has the means to make up for the deficient numbers. For one, her main battery offers a high rate of fire with each gun firing 24 rounds per minute, before upgrades are being considered. This gives Öland a competitve dpm compared to her peers. What remains lackluster however is the low main battery range, although this could be compensated for using the captain skill Main Battery and AA Expert.
The torpedo armament is not only the lowest in tube count, but also the lowest in Alpha strike, with every torpedo hitting for just a little over 10,000 damage. This rules out the usage of these in the hopes of devstriking larger targets unless a lucky magazine detonation saves the day. What the torpedoes lack in hitting power they do make up for in speed and range. A long range of 12km and 76kn speed make these very comfortable to use, although the torpedo reload in comparison to the torpedo count is rather long.
In regards to her survivability Öland has many hurdles to overcome. Her hitpool is the lowest of any Tier VIII destroyer and what makes matters very complicated is the lack of the Smoke Generator consumable, making ever single mistake very costly. Thankfully, Öland comes equipped with the Repair Party
consumable to restore some lost hitpoints, but this tool can not help Öland when caught out in an unfortunate location.
High continuous AA values, a good amount of flak, as well as access to the Defensive AA Fire consumable with no trade offs mean that Öland can be a costly target to strike for an aircraft carrier. Unfortunately Tier X carriers will still be able to overcome Öland's defenses and hit her hard, which given her low hitpool will make every bomb, rocket or torpedo hit a painful loss.
Pros:
- Very good main battery rate of fire
- Very fast torpedoes with very good range and a fairly quick reload
- Excellent AA suite as well as access to the Defensive AA Fire
consumable
- Decent concealment
- Access to the Repair Party
consumable
Cons:
- Lacks the Smoke Generator
consumable
- Ship speed is lacking for a destroyer
- Lowest torpedo alpha damage for a Tier 8 destroyer
- Very low hitpoint pool
- Short main battery range
Research
Availability of researchable upgrades for Öland is as follows:
- Hull: Upgrade to Hull (B) for an increase in hitpoints, AA and maneuverability. Research of this module unlocks progression to Östergötland.
- Gun Fire Control System: Upgrade to SUO Mk8 Mod 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Öland are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Torpedo Tubes Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
Commander Skills
Recommended Commander Skills ![]() | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Öland equips the following consumables:
Signals
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.9.0.
Testing Changes
- Dec 5, 2019:
- Preliminary characteristics.
- Dec 27, 2019:
- Updated ship's AA guns and continuous AA damage:
- Continuous damage of the short-range AA guns increased from 46 to 49.
- Continuous damage of the mid-range AA guns decreased from 161 to 95.
- Continuous damage of the long-range AA guns increased from 63 to 70.
- Updated ship's AA guns and continuous AA damage:
- Jan 10, 2020:
- Number of charges of the Repair Party consumable increased from 1(2) to 2(3).
- Main battery reload time decreased from 3.5 to 2.5 s.
- Detectability ranges decreased:
- By ships from 8.02 to 7.22 km.
- After firing main guns in smoke from 2.9 to 2.57 km.
- By aircraft from 3.46 to 3.12 km.
- Surveillance Radar consumable removed and replaced with the Defensive AA Fire consumable.
- Feb 21, 2020:
- Main battery reload time increased from 2.5 to 2.6 s.
- Detectability range by ships increased from 7.22 to 7.42 km. Other detectability ranges increased accordingly.
- Mar 6, 2020:
- Repair Party consumable action time increased from 10 to 14 s.
- Main battery reload time decreased from 2.6 to 2.5 s.
- Introduced in Update 0.9.2 for European tokens in the Armory.
- Introduced into the game as a researchable ship in Update 0.9.3.
- Basic torpedo modules are now researchable. The characteristics of the new base module are similar to the characteristics of the researchable torpedo module of the destroyer of the previous tier.
- Minor fixes to textures and ship model.
- Update 0.9.4:
- Stock torpedo tubes reload time decreased from 70 to 59 s.
- Update 0.11.7:
- The special (early access) permanent camouflage was renamed to "Traditions of the North".
- Update 12.5:
- Main battery reload time reduced from 2.5 to 2.3 seconds.
Destroyers | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Gryf • VI Elli![]() ![]() |
Battleships | V Viribus Unitis![]() ![]() ![]() ![]() |
Aircraft Carriers |
Netherlands | IX Groningen![]() ![]() |
U.S.A. | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Commonwealth | III Vampire![]() ![]() ![]() ![]() |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.S.S.R. | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Italy | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Pan-America | VI Juruá![]() ![]() |
Japan | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.K. | II Medea • III Valkyrie • III Campbeltown![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco![]() ![]() ![]() ![]() ![]() |
Pan-Asia | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spain | X Álvaro de Bazán![]() |