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Revision as of 20:14, 7 May 2021Revision as of 00:59, 8 May 2021
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 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +As a premium ship, ''{{#var:ship_name}}'' has no modules to research.
?* '''Main Battery:''' +
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
? +
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''Gallant'' are:
?* '''Slot 1''': +*'''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +*'''Slot 2''': {{Engine Room Protection}}&nbsp;<nowiki>*</nowiki>
?* '''Slot 3''': +*'''Slot 3''': {{Aiming Systems Modification 1}}&nbsp;<nowiki>*</nowiki>
?* '''Slot 4''': +*'''Slot 4''': {{Propulsion Modification 1}}
?* '''Slot 5''': + 
?* '''Slot 6''': +'''Upgrade Slot 2''' provides access to {{Engine Boost Modification 1}}, a special upgrade that increases the duration of the {{Engine Boost}} consumable by 50%. This upgrade is a viable alternative to '''Engine Room Protection''' because the additional speed provides ''{{#var:ship_name}}'' with more ability to reposition and maneuver around enemy ships while maintaining enough distance to remain undetected.
?-->+ 
 +'''Upgrade Slot 3''' provides access to {{Smoke Generator Modification 1}}, a special upgrade that increases the duration of the {{Smoke Generator}} consumable by 30%. The increase is only 6 seconds but some captains might find it useful.
 + 
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
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 <!-- Ratings 1,2,3 are legit. Others are ignored.-->  <!-- Ratings 1,2,3 are legit. Others are ignored.-->
 | rating11 = <!-- Grease the Gears --> | rating11 = <!-- Grease the Gears -->
?| rating12 = <!-- Liquidator -->+| rating12 = 1 <!-- Liquidator -->
 | rating13 = <!-- Consumables Specialist --> | rating13 = <!-- Consumables Specialist -->
 | rating14 = <!-- Gun Feeder --> | rating14 = <!-- Gun Feeder -->
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 | rating21 = 2 <!-- Pyrotechnician --> | rating21 = 2 <!-- Pyrotechnician -->
 | rating22 = <!-- Swift Fish --> | rating22 = <!-- Swift Fish -->
?| rating23 = <!-- Consumables Enhancements -->+| rating23 = 1 <!-- Consumables Enhancements -->
 | rating24 = <!-- Extra-Heavy AP Shells --> | rating24 = <!-- Extra-Heavy AP Shells -->
?| rating25 = <!-- Priority Target -->+| rating25 = 1 <!-- Priority Target -->
?| rating26 = 2 <!-- Last Stand -->+| rating26 = 3 <!-- Last Stand -->
  
 | rating31 = 2 <!-- Main Battery & AA Specialist --> | rating31 = 2 <!-- Main Battery & AA Specialist -->
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 | rating43 = <!-- Radio Location --> | rating43 = <!-- Radio Location -->
 | rating44 = <!-- Fearless Brawler --> | rating44 = <!-- Fearless Brawler -->
?| rating45 = 2 <!-- Concealment Expert -->+| rating45 = 3 <!-- Concealment Expert -->
 | rating46 = <!-- Dazzle --> | rating46 = <!-- Dazzle -->
 }} }}
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 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +As a premium ship, ''{{#var:ship_name}}'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = <!-- +5% AA damage -->
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India X-Ray = +| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?| Victor Lima = +| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Hotel Yankee = +| Hotel Yankee = <!-- ram someone -->
 + 
 +| November Foxtrot = <!-- -5% Consumables reload -->
 +| Sierra Mike = <!-- +5% speed -->
 +| India Delta = <!-- +20% HP from Repair Party -->
 +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
 +| India Yankee = <!-- -20% Fire duration -->
 +| Juliet Charlie = <!-- No Detonate -->
  
?| November Foxtrot = +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Sierra Mike = +| Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = +
  
 | Zulu =  | Zulu =

Revision as of 00:59, 8 May 2021

Juruá
Juruá_wows_main.jpg
Tech Tree Position
Juruá_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points12,000 
Main Battery
120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount4 х 1 pcs.
Rate of Fire12 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range10.18 km.
Maximum Dispersion91 m.
HE Shell120 mm HE 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity808 m./s.
HE Shell Weight22.68 kg.
AP Shell120 mm AP 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity808 m./s.
AP Shell Weight22.68 kg.
Torpedo Tubes
533 mm QR Mk II2 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IX 
Maximum Damage15,433 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
12.7 mm Mk.III2 х 4 pcs.
. . . Average Damage per Second4.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed36 knot
Turning Circle Radius540 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range6.63 km.
Air Detectability Range2.69 km.
Battle Levels
12345678910
Wows_anno_flag_pan_america.png
VI
Ship_PVSD506_Jurua.png
Special

Juruá — Pan-American special premium Tier VI destroyer.

In 1939, Brazil ordered from Great Britain a series of six modern H-class destroyers with enhanced anti-submarine weapons; however, due to the outbreak of World War II, the British bought these destroyers out. The lead ship, Juruá, was initially named HMS Handy in the British Navy but was then renamed HMS Harvester. She participated in the evacuation of troops from Dunkirk, escorted convoys in the North Atlantic, and was later transferred to Force H and escorted convoys to Malta. On March 3, 1943, the former Juruá rammed German submarine U-444, sustained hull damage, and sank the next day after being hit by submarine U-432.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount1218911,70082,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Juruá12,000616422 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX0.6967.215,433618 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VI mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 34,000 hp36 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Juruá marks the third entry of Pan American ships into World of Warships. In game terms, Juruá is a clone of HMS Gallant. She is something of a mix of existing destroyer styles, packing torpedoes that will remind players of those found on Japanese destroyers married with main battery guns that are analogous to those of the American destroyer line.

Juruá’s torpedoes are identical to those deployed aboard Tier VI British cruiser Leander and pack a nasty punch for the tier, topping out at over 15,000 alpha damage. She carries them in a pair of quadruple-tube, centerline-mounted launchers — just like American counterpart Farragut — with a speed and range similar to the fish found deployed aboard Shinonome and Ernst Gaede. What makes Juruá unique is that she retains the ability of British cruisers to launch her torpedoes singly. This greatly increases her tactical flexibility, allowing her to spread her torpedo salvos around in a variety of different directions and angles and wreak havoc on enemy formations. The trade-off for this flexibility is the longest torpedo reload of all Tier VI destroyers and some of the worst torpedo firing angles of any destroyer in the game; the farthest forward that Juruá can rotate her torpedo launchers is nearly 60 degrees off the bow, for example.

Her guns will feel vaguely familiar to players accustomed to Farragut. While her firing range is significantly shorter than that of her US Navy counterpart, Juruá’s reload time, turret traverse time, and shell arcs are comparable. Juruá acquits herself well in close-range combat — especially if captains equip Main Battery Modification 2 — or as an extreme nuisance to enemy capital ships with the higher-than-average (for Tier VI, anyway) fire chance on her high explosive rounds. She's more than capable of defeating any of the Tier VI Japanese destroyers or Farragut in a straight up gunfight, but her low health pool will work against her when up against Ernst Gaede or Gnevny. Unless they're badly wounded, courting a gun duel with either of the latter is inadvisable.

Packing the same standard consumables available to most other Tier VI destroyers — Engine BoostWhile active, increases a ship's speed by a fixed percentage. and Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.Juruá is a well-rounded destroyer whose primary play style is likely to be focused around her torpedo armament, but who is capable of flexing her main battery guns in the mid- and late-game to finish off opposing destroyers that have survived to that point.

Pros:

  • Best turning radius of Tier VI destroyers (540 meters).
  • Second best detection range, only being worse than Hatsuharu.
  • Torpedoes are hard hitting, while being relatively fast and having good concealment.
  • Can single fire said torpedoes, just like British cruisers.
  • High fire chance with HE shells.

Cons:

  • Torpedoes reload slowly, at 96 seconds.
  • HE shells lose much of their velocity at range.
  • Low amount of health — only 12,000 hit points — puts her near the bottom of Tier VI destroyers.
  • Poor torpedo firing arcs.
  • Short main battery range.
  • Anti-aircraft armament does a pathetic 4.2 damage per second, at a paltry 1.2 km range.

Research

As a premium ship, Juruá has no modules to research.

Optimal Configuration

Upgrades

The recommended upgrades for Gallant are:

Upgrade Slot 2 provides access to Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time., a special upgrade that increases the duration of the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable by 50%. This upgrade is a viable alternative to Engine Room Protection because the additional speed provides Juruá with more ability to reposition and maneuver around enemy ships while maintaining enough distance to remain undetected.

Upgrade Slot 3 provides access to Smoke Generator Modification 1 Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, Exhaust Smoke Generator, and Smoke Curtain Generator consumables.: +20% smoke screen emission time., a special upgrade that increases the duration of the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable by 30%. The increase is only 6 seconds but some captains might find it useful.

Commander Skills

Consumables

Juruá equips the following consumables:

Camouflage

As a premium ship, Juruá comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery

References


Ships of Pan-America
Destroyers  VI JuruáDoubloons • X La PampaDoubloons 
Cruisers  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín 
Battleships  V Rio de JaneiroDoubloons • VIII Ipiranga • VIII AtlânticoDoubloons • IX Los Andes • IX ValparaísoDoubloons • X Libertad • X Comodoro 
Aircraft Carriers
Destroyers
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • IV DD 214 • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Hughes • VII Sims BDoubloons • VIII Benson • VIII Osborne • VIII KiddDoubloons • IX Fletcher • IX Christopher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • IX JohnstonDoubloons • IX GQ JohnnyDoubloons • IX Frank Friday • X Gearing • X Burrows • X SomersDoubloons • X Forrest ShermanDoubloons • X Laffey • X Hull • X [[Ship:[Gearing]|[Gearing]]] •  Joshua Humphreys 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V KalmarDoubloons • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • VIII Błyskawica '44Doubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons • X Södermanland •  Dalarna 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VII Z-32Doubloons • VII Z-33Doubloons • VII Z-34Doubloons • VII Z-38Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • IX ZF-6 GoldenDoubloons • X Z-52 • X Elbing • X Z-42Doubloons • X Georg HoffmannDoubloons • X Georg Hoffmann Golden • X Lübeck •  Z-57 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V [[Ship:Gnevny (< 06.03.2017)|Gnevny (< 06.03.2017)]] • V Podvoisky • V OkhotnikDoubloons • VI [[Ship:Ognevoi (< 06.03.2017)|Ognevoi (< 06.03.2017)]] • VI Gnevny • VII [[Ship:Kiev (< 06.03.2017)|Kiev (< 06.03.2017)]] • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII [[Ship:Tashkent (< 06.03.2017)|Tashkent (< 06.03.2017)]] • VIII Ognevoi • VIII Kiev • VIII ProvornyDoubloons • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny • X [[Ship:[Grozovoi]|[Grozovoi]]] •  Zorkiy 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo • X Alberico da Barbiano 
Pan-America  VI JuruáDoubloons • X La PampaDoubloons 
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons • X AL ShimakazeDoubloons • X [[Ship:[Shimakaze]|[Shimakaze]]] •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • VIII EskimoDoubloons • IX Jutland • IX SommeDoubloons • IX Barfleur • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V SirocoDoubloons • VI Duchaffault • VI Guépard • VI AigleDoubloons • VII Le Hardi • VII Vauquelin • VIII L'Aventurier • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Orage • IX Mogador • X Cassard • X Kléber • X MarceauDoubloons • X Kléber CLRDoubloons • X Kléber TE 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Zhu QueDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • IX NanningDoubloons • X Yueyang • X LüshunDoubloons •  Kunming 
Spain  X Álvaro de BazánDoubloons