Welcome to Wargaming.net Wiki!
Variants

Yukon

Jump to: navigation, search
Revision as of 20:49, 22 June 2021
Edit knives go snicker snak.
Revision as of 00:14, 31 October 2023
forum link commented out
28 intermediate revisions by 8 users not shown
Line 6:Line 6:
  
 |Anno=<!-- you can write below short description for the ship. it will replace default one. --> |Anno=<!-- you can write below short description for the ship. it will replace default one. -->
 +A battleship that is one of the draft designs for a ''[[King George V]]'' warship equipped with 381 mm main battery guns. <br /><br /> ''{{#var:ship_name}}'' was first released for sale on 25 June 2021.
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!-- 
?PERFORMANCE SECTION GUIDELINES 
?1. Write a brief intro paragraph of 1-3 sentences. 
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back.  
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 
?--> 
  
?{{block|!|content=Warning. The data presented in the AA Defense sidebar section may be incorrect.}}+{{AA Sidebar Warning Insert}}
  
 A Tier VII Canadian battleship based on ''HMS [[Monarch]]'' with a powerful healing consumable. She is very short ranged with a slow reload time on her main battery guns. However, she has good handling and concealment characteristics. A Tier VII Canadian battleship based on ''HMS [[Monarch]]'' with a powerful healing consumable. She is very short ranged with a slow reload time on her main battery guns. However, she has good handling and concealment characteristics.
Line 21:Line 16:
 ''{{#var:ship_name}}'' is a damage-sponge. She doesn't so much tank incoming fire as absorb it. Her armor layout is poorly designed for resisting damage. Just about every attack thrown her way will take off big chunks from her hit point pool. However, between her good concealment and rudder shift time, ''{{#var:ship_name}}'' is fairly apt at hiding and dodging. Furthermore, her Specialized Repair Team is monstrous. Should she be allowed to disengage and heal, she can keep coming back again and again. It is only damage done to her citadel, be it from bombs, torpedoes, or shells that slows ''{{#var:ship_name}}'' down. ''{{#var:ship_name}}'' is a damage-sponge. She doesn't so much tank incoming fire as absorb it. Her armor layout is poorly designed for resisting damage. Just about every attack thrown her way will take off big chunks from her hit point pool. However, between her good concealment and rudder shift time, ''{{#var:ship_name}}'' is fairly apt at hiding and dodging. Furthermore, her Specialized Repair Team is monstrous. Should she be allowed to disengage and heal, she can keep coming back again and again. It is only damage done to her citadel, be it from bombs, torpedoes, or shells that slows ''{{#var:ship_name}}'' down.
  
?The challenge with playing this ship is dealing with her painfully short range. ''{{#var:ship_name}}'' has to get close. Though opening fire optimizes the performance of her AP shells, she often finds herself as the easiest (if not the closest) target for the Red Team. Fighting in these kind of situations tends to go poorly for ''{{#var:ship_name}}'' if she cannot cripple her opponent with her opening salvo. She does not have the armor or the rate of fire to come out the better in such trades. The best practice is to perform hit and run tactics, putting out a few salvos and then going dark, pulling back to heal, recover, and reposition.+The challenge with playing this ship is dealing with her painful lack of reach. ''{{#var:ship_name}}'' has to get close. Though opening fire at such short-ranges optimizes the performance of her AP shells, she often finds herself as the easiest (if not the closest) target for the Red Team. Fighting in these kind of situations tends to go poorly for ''{{#var:ship_name}}'' if she cannot cripple her opponent with her opening salvo. She does not have the armor or the rate of fire to come out the better in such trades. The best practice is to perform hit and run tactics, putting out a few salvos and then going dark, pulling back to heal, recover, and reposition.
  
 |Pros= |Pros=
?* Very efficient repair teams giving ''{{#var:ship_name}}'' the best effective health (HP plus heal) of all Tier VII ships.+* Gun caliber is enough for AP shells to overmatch 26mm plating
?* Good accuracy with 1.9 sigma on her main battery guns.+* AP shells have short fuse timers which reduce chances of overpenetration
?* Her AP shells can overmatch up to 26mm hull sections.+* Decent AA suite, though short-ranged
?* Short fuse timers which helps reduce over-penetrations.+* Excellent concealment for a battleship
?* Excellent rudder shift time for a battleship.+* Incredibly quick rudder shift for a battleship
?* Good concealment.+* Has access to {{Specialized Repair Teams}}, can restore large amounts of hitpoints per charge
? +
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Highly vulnerable to overmatching AP shells from 380mm guns or larger.+* Second worst main battery firing range in her tier spread
?* Hull plating is vulnerable to small & medium caliber HE shells from destroyers and cruisers.+* Poor main battery traverse speed and firing arcs
?* Exposed citadel.+* Slower than average main battery reload speed
?* Terrible firing range.+* Lacks improved HE penetration compared to UK "sister" ''[[Monarch]]''
?* Bad firing arcs and slow gun traverse.+* Poor armor protection, most of the ship is covered in 26mm common plating
?* Slow reload time.+* Large and exposed citadel block which rises well above the waterline
?* Poor anti-torpedo protection.+* Incredibly vulnerable to HE penetrations and AP overmatch
  
 <br /> <br />
?{{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/237598-premium-ship-preview-yukon-live/ LittleWhiteMouse's Premium Ship Preview: ''{{#var:ship_name}}''] from the NA forums'''<br />+<!--{{AnnoWiki|content=[[File:LWM paint chibi 2.png|left|frameless|58px]]'''[https://forum.worldofwarships.com/topic/240702-premium-ship-review-yukon/ LittleWhiteMouse & Chobittsu's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums.'''<br /><br />
?This is a <u>''preview only''</u>, and does not reflect play testing. ''Yukon'' is still a [[File:WIP3_01.png|130px]].}}+Special thanks to AprilWhiteMouse for contributing to this article.}} -->
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
Line 48:Line 43:
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
?Yukon benefits most from survivability upgrades. Like most battleships, look to improve the efficiency of her fire resistance.+''Yukon'' benefits most from survivability upgrades. Like most battleships, look to improve the efficiency of her fire resistance.
  
 |Upgrades=<!-- write text about best upgrades below, add [ &nbsp;'''<nowiki>*</nowiki>''' ] after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add [ &nbsp;'''<nowiki>*</nowiki>''' ] after upgrade link to designate that another upgrade may be viable -->
  
 The recommended upgrades for ''{{#var:ship_name}}'': The recommended upgrades for ''{{#var:ship_name}}'':
?* '''Slot 1''': {{Main Armaments Modification 1}}+* '''Slot 1''': {{Main Armaments Modification 1}} ''or'' {{Spotting Aircraft Modification 1}}
 * '''Slot 2''': {{Damage Control System Modification 1}} * '''Slot 2''': {{Damage Control System Modification 1}}
?* '''Slot 3''': {{Aiming Systems Modification 1}}&nbsp;'''<nowiki>*</nowiki>'''+* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': {{Damage Control System Modification 2}}&nbsp;'''<nowiki>*</nowiki>'''+* '''Slot 4''': {{Damage Control System Modification 2}}
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?It's imperative to focus upon skills that improve Yukon's concealment and healing efficiency. A basic battleship survivability build works best. +It's imperative to focus upon skills that improve Yukon's concealment and healing efficiency. A basic battleship survivability (tank) build works best.
 + 
 +For the first 10 points, it's "pick'em" between <u>Gun Feeder</u> and <u>Emergency Repair Specialist</u> at Tier 1. Then <u>Priority Target</u> gets the nod over <u>Grease the Gears</u> if you don't have the {{Main Battery Modification 2}} upgrade. At Tier 3, <u>Basics of Survivability</u> or <u>Adrenaline Rush</u>. At the four-point tier, where an Elite Commander will want all three 3-star skills, take <u>Concealment Expert</u> first.
  
 {{Commander Skills 3 BB {{Commander Skills 3 BB
Line 65:Line 62:
 | rating11 = 2 <!-- Gun Feeder --> | rating11 = 2 <!-- Gun Feeder -->
 | rating12 = <!-- Pyrotechnician --> | rating12 = <!-- Pyrotechnician -->
?| rating13 = 1 <!-- Consumables Specialist -->+| rating13 = <!-- Consumables Specialist -->
 | rating14 = 2 <!-- Emergency Repair Specialist --> | rating14 = 2 <!-- Emergency Repair Specialist -->
?| rating15 = 2 <!-- Incoming Fire Alert -->+| rating15 = 1 <!-- Incoming Fire Alert -->
 | rating16 = 1 <!-- Preventive Maintenance --> | rating16 = 1 <!-- Preventive Maintenance -->
  
Line 77:Line 74:
 | rating26 = <!-- AA Gunner --> | rating26 = <!-- AA Gunner -->
  
?| rating31 = 1 <!-- Super-Heavy AP Shells -->+| rating31 = <!-- Super-Heavy AP Shells -->
 | rating32 = <!-- Long-Range Secondary Battery Shells --> | rating32 = <!-- Long-Range Secondary Battery Shells -->
 | rating33 = 3 <!-- Adrenaline Rush --> | rating33 = 3 <!-- Adrenaline Rush -->
?| rating34 = 3 <!-- Basics of Survivability -->+| rating34 = 2 <!-- Basics of Survivability -->
?| rating35 = 1 <!-- Enhanced Anti-Torpedo Protection -->+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
 | rating36 = <!-- Expert AA Marksman --> | rating36 = <!-- Expert AA Marksman -->
  
?| rating41 = 1 <!-- Swift in Silence -->+| rating41 = <!-- Swift in Silence -->
 | rating42 = <!-- Improved Secondary Battery Aiming --> | rating42 = <!-- Improved Secondary Battery Aiming -->
 | rating43 = <!-- Close Quarters Combat --> | rating43 = <!-- Close Quarters Combat -->
Line 95:Line 92:
 ''{{#var:ship_name}}'' can equip: ''{{#var:ship_name}}'' can equip:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* '''Slot 2:''' {{Specialized Repair Teams}} 4 charges+* '''Slot 2:''' {{Specialized Repair Teams}} - 3 charges
 * '''Slot 3:''' {{Spotting Aircraft}} - 4 charges '''or''' {{Catapult Fighter}} - 3 charges * '''Slot 3:''' {{Spotting Aircraft}} - 4 charges '''or''' {{Catapult Fighter}} - 3 charges
  
?|Camouflage=<!-- write text about useful camouflage below -->+|Camouflage= {{Prem Ship Camo Insert|shiptier=7}} In addition, owners of ''Yukon'' may purchase the permanent camouflage 'Camouflage Scheme of HMCS Sackville' free of charge.
?''{{#var:ship_name}}'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 10]] camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns. She also has access to the Maple Leaf camo, similar to that found on "HMCS [Haida]", that provides identical bonuses. +
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
Line 121:Line 117:
 | Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time --> | Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
  
?| Zulu =  
?| India Bravo Terrathree =  
?| Equal Speed Charlie London =  
?| Zulu Hotel =  
?| Papa Papa =  
? 
?| Wyvern =  
?| Red Dragon =  
?| Dragon Flag =  
?| Ouroboros =  
?| Hydra =  
?| Basilisk =  
? 
?| Leviathan =  
?| Scylla =  
 }} }}
  
Line 143:Line 124:
  
 |History=<!-- write text below --> |History=<!-- write text below -->
 +<--
 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
Line 186:Line 168:
 }} }}
 </div> </div>
 +-->
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
Line 195:Line 178:
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 <references /> <references />
?<br />+{{WoWS Ship Changelog Insert|1=
? +*Available for testing by supertesters in the game starting from Update 0.10.3.
 +{{WoWS Ship Testing Changes Insert|1=
 +*{{WoWS DevBlog Link Insert|131}}:
 +**Preliminary characteristics.
 +*{{WoWS DevBlog Link Insert|145}}:
 +**Repair Party non-citadel damage restoration decreased from 75% to 60%.
 +*{{WoWS DevBlog Link Insert|150}}:
 +**Main battery reload time increased from 30 to 33 s.
 +*{{WoWS DevBlog Link Insert|159}}:
 +**Main battery reload time decreased from 33 to 31.5 s.
 +}}
 +*First appeared on sale to players in Update 0.10.5.
 +*Update 0.10.7:
 +**Fixed a bug due to which there was no alternative color scheme for the permanent camouflage.
 +*Update 0.11.0:
 +**Added the HMCS Sackville permanent camouflage.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 00:14, 31 October 2023

Yukon
Yukon_wows_main.jpg
Tech Tree Position
Yukon_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points60,500 
Main Battery
381 mm/45 Mk.VII on a Mk.III mount3 х 3 pcs.
Rate of Fire1.9 shots/min.
Reload Time31.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range15.65 km.
Maximum Dispersion216 m.
HE Shell381 mm HE Mk VIIIb 
Maximum HE Shell Damage5,300 
Chance of Fire on Target Caused by HE Shell34 %
Initial HE Shell Velocity731.5 m./s.
HE Shell Weight879 kg.
AP Shell381 mm AP Mk XIIIa 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity836 m./s.
AP Shell Weight879 kg.
Secondary Armament #1
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
Firing Range5.6 km.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell133 mm HE Mk IC 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range4.5 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount6 х 8 pcs.
. . . Average Damage per Second118.8 
. . . Firing Range2.49 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount4 х 4 pcs.
. . . Average Damage per Second51.6 
. . . Firing Range2.49 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount22 х 1 pcs.
. . . Average Damage per Second79.2 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed28 knot
Turning Circle Radius790 m.
Rudder Shift Time9.7 sec.
Concealment
Surface Detectability Range12.78 km.
Air Detectability Range9.06 km.
Battle Levels
12345678910
Wows_anno_flag_commonwealth.png
VII
Ship_PUSB507_Yukon.png
Special

Yukon — Commonwealth special premium Tier VII battleship.

A battleship that is one of the draft designs for a King George V warship equipped with 381 mm main battery guns.

Yukon was first released for sale on 25 June 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
381 mm/45 Mk.VII on a Mk.III mount1.9452165,3003411,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yukon60,500134573822/4/6/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VII0 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 111,700 hp28 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


A Tier VII Canadian battleship based on HMS Monarch with a powerful healing consumable. She is very short ranged with a slow reload time on her main battery guns. However, she has good handling and concealment characteristics.

Yukon is a damage-sponge. She doesn't so much tank incoming fire as absorb it. Her armor layout is poorly designed for resisting damage. Just about every attack thrown her way will take off big chunks from her hit point pool. However, between her good concealment and rudder shift time, Yukon is fairly apt at hiding and dodging. Furthermore, her Specialized Repair Team is monstrous. Should she be allowed to disengage and heal, she can keep coming back again and again. It is only damage done to her citadel, be it from bombs, torpedoes, or shells that slows Yukon down.

The challenge with playing this ship is dealing with her painful lack of reach. Yukon has to get close. Though opening fire at such short-ranges optimizes the performance of her AP shells, she often finds herself as the easiest (if not the closest) target for the Red Team. Fighting in these kind of situations tends to go poorly for Yukon if she cannot cripple her opponent with her opening salvo. She does not have the armor or the rate of fire to come out the better in such trades. The best practice is to perform hit and run tactics, putting out a few salvos and then going dark, pulling back to heal, recover, and reposition.

Pros:

  • Gun caliber is enough for AP shells to overmatch 26mm plating
  • AP shells have short fuse timers which reduce chances of overpenetration
  • Decent AA suite, though short-ranged
  • Excellent concealment for a battleship
  • Incredibly quick rudder shift for a battleship
  • Has access to Specialized Repair TeamsWhile active, restores a percentage of the ship's health points each second., can restore large amounts of hitpoints per charge

Cons:

  • Second worst main battery firing range in her tier spread
  • Poor main battery traverse speed and firing arcs
  • Slower than average main battery reload speed
  • Lacks improved HE penetration compared to UK "sister" Monarch
  • Poor armor protection, most of the ship is covered in 26mm common plating
  • Large and exposed citadel block which rises well above the waterline
  • Incredibly vulnerable to HE penetrations and AP overmatch

Research

As a premium ship, Yukon has no module upgrade to research.

Optimal Configuration

Yukon benefits most from survivability upgrades. Like most battleships, look to improve the efficiency of her fire resistance.

Upgrades

The recommended upgrades for Yukon:

Commander Skills

It's imperative to focus upon skills that improve Yukon's concealment and healing efficiency. A basic battleship survivability (tank) build works best.

For the first 10 points, it's "pick'em" between Gun Feeder and Emergency Repair Specialist at Tier 1. Then Priority Target gets the nod over Grease the Gears if you don't have the Main Battery Modification 2 : +15% to main battery traverse speed. upgrade. At Tier 3, Basics of Survivability or Adrenaline Rush. At the four-point tier, where an Elite Commander will want all three 3-star skills, take Concealment Expert first.

Consumables

Yukon can equip:

Camouflage

As a premium ship, Yukon comes with Default permanent camouflage and a set of permanent combat bonuses. In addition, owners of Yukon may purchase the permanent camouflage 'Camouflage Scheme of HMCS Sackville' free of charge.

Signals

Gallery

Historical Info

Historical Gallery

References

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.3.

Testing Changes

  • DevBlog 131:
    • Preliminary characteristics.
  • DevBlog 145:
    • Repair Party non-citadel damage restoration decreased from 75% to 60%.
  • DevBlog 150:
    • Main battery reload time increased from 30 to 33 s.
  • DevBlog 159:
    • Main battery reload time decreased from 33 to 31.5 s.
  • First appeared on sale to players in Update 0.10.5.
  • Update 0.10.7:
    • Fixed a bug due to which there was no alternative color scheme for the permanent camouflage.
  • Update 0.11.0:
    • Added the HMCS Sackville permanent camouflage.

Ships of Commonwealth
Destroyers  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Cruisers  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VII GambiaDoubloons • VII River Gambra • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons • X Brisbane BDoubloons 
Battleships  VII YukonDoubloons • X Irresistible 
Aircraft Carriers
Battleships
Netherlands  X Willem de Eerste 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VII Colorado 2 • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII TennesseeDoubloons • VIII North Carolina CLRDoubloons • VIII Alabama BDoubloons • VIII Volunteer State • VIII North Carolina 2 • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • IX AL KearsargeDoubloons • IX Iowa 2 • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Oregon • X Rhode IslandDoubloons • X WisconsinDoubloons • X BA MontanaDoubloons • X [[Ship:[Montana]|[Montana]]] • X Montana 2 • X Utah •  Maine 
Commonwealth  VII YukonDoubloons • X Irresistible 
Europe  V Viribus UnitisDoubloons • VII LugdunumDoubloons • IX Karl XIV JohanDoubloons • IX NiordDoubloons 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • VIII BA TirpitzDoubloons • VIII Odin TE • VIII AL BismarckDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • IX Prinz Sigismund • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons • X [[Ship:[Grosser Kurfürst]|[Grosser Kurfürst]]] •  Hannover 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • VIII V. I. Lenin • VIII Borodino TE • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • IX Zarya Svobody • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • VIII Marcantonio Colonna • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di LauriaDoubloons • X SiciliaDoubloons • X Amerigo Vespucci 
Pan-America  V Rio de JaneiroDoubloons • VIII Ipiranga • VIII AtlânticoDoubloons • IX Los Andes • IX ValparaísoDoubloons • X Libertad • X Comodoro 
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VI Ise 2 • VI Ise 3 • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • IX Hotaka • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons • X [[Ship:[Yamato]|[Yamato]]] •  Satsuma 
U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII RodneyDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons • X Cumberland • X [[Ship:[Conqueror]|[Conqueror]]] •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • VIII [[Ship:[Richelieu]|[Richelieu]]]Doubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
Pan-Asia  VII Teng SheDoubloons • IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons • IX Xuan WuDoubloons • IX TaihangDoubloons 
Spain  IX VictoriaDoubloons