Welcome to Wargaming.net Wiki!
Variants

Mysore

Jump to: navigation, search
Mysore
Mysore_wows_main.jpg
Cruiser | Commonwealth | Tier VI
Tech Tree Position
Mysore_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points30,600 
Main Battery
152 mm/50 BL Mk.XXIII on a Mk.XXIII mount3 х 3 pcs.
Rate of Fire5.61 shots/min.
Reload Time10.7 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range14 km.
Maximum Dispersion129 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity870 m./s.
AP Shell Weight57.1 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
40 mm/56 OQF Mk.XI on a Mk.V mount5 х 2 pcs.
. . . Average Damage per Second61.5 
. . . Firing Range3.51 km.
40 mm/56 OQF on a Boffin mount2 х 1 pcs.
. . . Average Damage per Second17.4 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed31.5 knot
Turning Circle Radius610 m.
Rudder Shift Time8.6 sec.
Concealment
Surface Detectability Range10.66 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_commonwealth.png
VI
Ship_PUSC516_Mysore.png
Special

Mysore — Commonwealth special premium Tier VI cruiser.

Wows_flag_India.PNG
A Fiji-class light cruiser built for the British Royal Navy. After refurbishment that improved the ship's AA defenses at the cost of a reduced number of main battery guns, she was transferred to the Indian Navy and renamed Mysore in 1957.

Mysore first went on sale on 28 January 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 BL Mk.XXIII on a Mk.XXIII mount5.625.71293,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Mysore30,6009114342/5/4 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VI mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 72,500 hp31.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

The Ship

Mysore is a premium Commonwealth Navy version of the Royal Navy's Fiji at Tier VI. While many of her core traits such as hull, handling and shell characteristics are similar, the removal of torpedoes and addition of Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds. significantly changes her playstyle. In essence, Mysore shifts focus from damage output and concealment to mobility and careful positioning. Mysore has a similar rudder shift and a tight turning circle in comparison to Fiji but a tier lower at tier 6. Mysore's utility, range and armor synergise well with her maneuverability.

Armor

Mysore shares the same hull as Fiji, with a small 51mm mid-section deck and an elevated, stepped central citadel. Upon closer inspection Fiji has 13mm bow and stern armor, whereas Mysore has 16mm. As a result, Mysore can resist damage from most Heavy Cruisers in her matchmaking spread when angled. Notable exceptions to this are Graf Spee, Congress, and the French Large Cruiser branch, which can land penetrations at all angles. This armor difference lets Mysore keep her guns more active between Crawling Smoke uses.

Armament

Mysore is armed with nine 152mm guns in triple turrets in an AB-X configuration. Like other Royal Navy light cruisers, her guns fire short-fuse AP shells. The shells deal 3300 damage, compared to Fijis 3100, and fly faster, arc less, and penetrate more armor. However, Mysore's guns reload in 10.7 seconds compared to 8 seconds on Leander and Fiji, which makes her guns feel more like a heavy cruiser. Because of these traits, Players should carefully aim for the superstructure on heavily armored and angled ships. Mysore lacks torpedoes, leaving the ship vulnerable to aggressive opponents. Finally, Mysore carries good anti-aircraft for Tier VI, with decent mid-range damage over time and long-range flak. Unfortunately, like most other ships in tier, this will not deter skilled Tier VI carriers.

Battle Performance

Mysore is equipped with Crawling Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at slow speeds., Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. and Repair PartyWhile active, restores a percentage of the ship's health points each second.. These consumables build upon her other traits, and give her some respite from aircraft and space to recover from errors. While most Royal Navy Light Cruisers are limited by their static smokescreens, Mysore is better able to keep all of her guns active. Notably, the ship's frontal Damage Per Minute potential exceeds most other Tier VI Light Cruisers. As a result, Mysore can play relatively aggressively against lighter enemy ships, while positioning carefully against enemies with large main guns. In the hands of a captain that can position carefully, Mysore has the potential to influence most battles, even when uptiered.

Pros:


Cons:

  • No Torpedo Armament
  • Large stepped citadel vulnerable to battleships and big gun cruisers
  • No High Explosive shells means damaging angled targets requires careful aim
  • Relatively slow reload

Research

As a premium ship, Mysore has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Mysore are:

Commander Skills

Recommended Build: Grease the Gears is a good first choice to enable players to quickly adjust for fire. Consumables Enhancements at Tier 2 to extend consumable duration, Priority Target is also a decent choice. After that, Superintendent because Consumables are your bread and butter, followed by Concealment Expert at 10 points. Survivability Expert, Adrenaline Rush and Radio Location are all strongly recommended, the sequence you unlock them is at the player’s discretion. Survivability Expert is great for some extra health, Adrenaline Rush improves damage output and Radio Location can help you predict where the spotting or torpedo threats are coming from. For the last point, either IFA or Last Stand are good picks.

Consumables

Mysore equips:

Camouflage

As a premium ship, Mysore comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.9.9.

Testing Changes

  • DevBlog 65:
    • Preliminary characteristics.
  • DevBlog 87:
    • Removed the ability to mount the Propulsion Modification 1 upgrade.
    • AP shells' arming threshold and fuse arming time reduced to values similar to the AP shells of British light cruisers:
      • Arming threshold reduced from 25 to 12 mm.
      • Fuse arming time reduced from 0.025 to 0.005 s.
  • DevBlog 91:
    • Added the Repair Party consumable.
    • AP shells parameters changed:
      • Damage increased from 3,100 to 3,300.
      • Initial velocity increased from 841 to 870 m/s.
      • Armor penetration increased.
    • Main battery reload time increased from 7.5 to 9.5 s.
  • DevBlog 96:
    • Main battery reload time increased from 9.5 to 10 s.
  • DevBlog 99:
    • Main battery reload time increased from 10.0 to 10.7 s.
  • DevBlog 108:
    • Deck armor thickness increased from 38 to 51 mm.
  • Available to purchase in Update 0.10.0.
  • Update 0.10.7:
    • The "National+" voiceover now works correctly on the ship.
  • Update 0.10.8:
    • Fixed the incorrect names of modules and armaments.
  • Update 0.11.1:
    • Minor corrections to geometry and textures of the ship.
  • Update 12.5:
    • Crawling Smoke Generator consumable action time increased from 90 to 102 seconds.

Ships of Commonwealth
Destroyers  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Cruisers  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Battleships  VII YukonDoubloons 
Aircraft Carriers
Cruisers
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • VIII Admiraal • VIII Statenland • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van OranjeDoubloons • X Vrijheid 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI [[Ship:Cleveland (< 31.05.2018)|Cleveland (< 31.05.2018)]] • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII [[Ship:Pensacola (< 31.05.2018)|Pensacola (< 31.05.2018)]] • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII [[Ship:New Orleans (< 31.05.2018)|New Orleans (< 31.05.2018)]] • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX [[Ship:Baltimore (< 31.05.2018)|Baltimore (< 31.05.2018)]] • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Jacksonville •  Annapolis 
Europe  I Gryf • VI ElliDoubloons • X SveaDoubloons 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII WiesbadenDoubloons • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • IX AL ÄgirDoubloons • X Hindenburg • X HildebrandDoubloons • X [[Ship:[Hindenburg]|[Hindenburg]]] •  Clausewitz 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V [[Ship:Kirov (< 10.06.2020)|Kirov (< 10.06.2020)]] • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • IX Kozma MininDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk BDoubloons • X SmolenskDoubloons • X SevastopolDoubloons • X KomissarDoubloons • X [[Ship:[Moskva]|[Moskva]]] • X Vladimir Monomakh • X Petrozavodsk •  Novosibirsk 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons • X Ravenna •  Piemonte 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín 
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma IIDoubloons • IX Chikuma II GoldenDoubloons • IX BA TakahashiDoubloons • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X KitakamiDoubloons • X YariDoubloons • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X MonmouthDoubloons • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X DefenceDoubloons •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VI [[Ship:[La Galissonnière]|[La Galissonnière]]]Doubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons • X BrennusDoubloons •  Condé 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X IncheonDoubloons 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • IX Almirante OquendoDoubloons • X Castilla 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons