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Hsienyang

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Revision as of 21:23, 11 December 2017
Added Research section.
Latest revision as of 17:31, 28 November 2024
Removed references to Juliet Charlie signal.
 
31 intermediate revisions by 12 users not shown
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A ''Gleaves''-class destroyer (USS ''Rodman'', DD-456) built for the U.S. Navy. The ship was transferred to an east Asian nation in 1955. The ship's armament consisted of dual-purpose main battery guns and two quintuple torpedo tubes.+[[File:Taiwan.png|50px|frameless|right|link=]]A ''Gleaves''-class destroyer (USS ''Rodman'', DD-456) built for the U.S. Navy. The ship was transferred to the Republic of China (Taiwan) in 1955. The ship's armament consisted of dual-purpose main battery guns and two quintuple torpedo tubes.
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''{{#var:ship_name}}'' will feel very similar to captains with experience playing Tier VIII American destroyer ''[[Benson]]'', especially Hull (C). ''{{#var:ship_name}}'' and Hull (C) ''Benson'' have very similar anti-aircraft damage values, and both have the same 4x1 main batteries with a high rate of fire capable of crippling opposing destroyers. +{{AA Sidebar Warning Insert}}
 +''{{#var:ship_name}}'' will feel very similar to captains with experience playing Tier VIII American destroyer ''[[Benson]]''. ''{{#var:ship_name}}'' and ''Benson'' have very similar anti-aircraft damage values, and both have the same main battery guns with a high rate of fire capable of crippling opposing destroyers.
  
 While the ships themselves may be similar, the way the two engage in combat is quite different. ''{{#var:ship_name}}'' has 12.5km upgraded main battery range, more than the ''Benson'', which allows her to fire upon opponents from farther away. However, the most notable tool the ''{{#var:ship_name}}'' and other Pan-Asian destroyers have are their deep water torpedoes. While they cannot hit other destroyers, they are lethal against all other classes of ship and have higher flooding chance. These torpedoes are super stealthy and can only be surface spotted 0.7km away, giving enemy targets minimal time to evade. In comparison, ''Benson''’s upgraded torpedoes are surface spotted from 1.1km away. These hard-to-dodge deep water torpedoes, combined with the rapid rate of fire of the main battery guns, makes ''{{#var:ship_name}}'' very good in dealing damage over time on enemy targets. While the ships themselves may be similar, the way the two engage in combat is quite different. ''{{#var:ship_name}}'' has 12.5km upgraded main battery range, more than the ''Benson'', which allows her to fire upon opponents from farther away. However, the most notable tool the ''{{#var:ship_name}}'' and other Pan-Asian destroyers have are their deep water torpedoes. While they cannot hit other destroyers, they are lethal against all other classes of ship and have higher flooding chance. These torpedoes are super stealthy and can only be surface spotted 0.7km away, giving enemy targets minimal time to evade. In comparison, ''Benson''’s upgraded torpedoes are surface spotted from 1.1km away. These hard-to-dodge deep water torpedoes, combined with the rapid rate of fire of the main battery guns, makes ''{{#var:ship_name}}'' very good in dealing damage over time on enemy targets.
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 * First Pan-Asian destroyer to have access to {{Surveillance Radar}}. * First Pan-Asian destroyer to have access to {{Surveillance Radar}}.
 * Torpedoes are incredibly stealthy, with a surface detectability range of 0.7km. * Torpedoes are incredibly stealthy, with a surface detectability range of 0.7km.
?* Similar to Hull (C) ''Benson'', ''{{#var:ship_name}}'' can have a very good anti-aircraft suite if built for it. + 
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
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 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 *'''Slot 1''': {{Main Armaments Modification 1}} in order to preserve the functionality of her main battery guns and torpedo launchers. *'''Slot 1''': {{Main Armaments Modification 1}} in order to preserve the functionality of her main battery guns and torpedo launchers.
?*'''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki> in order to keep ''{{#var:ship_name}}'' moving .+*'''Slot 2''': {{Engine Room Protection}} <nowiki>*</nowiki> in order to keep ''{{#var:ship_name}}'' moving.
?*'''Slot 3''': {{AA Guns Modification 2}}<nowiki>*</nowiki> in order to boost her anti-aircraft abilities.+*'''Slot 3''': {{AA Guns Modification 1}}<nowiki>*</nowiki> in order to boost her anti-aircraft abilities.
?*'''Slot 4''': {{Propulsion Modification 2}} in order to get her moving quickly.+*'''Slot 4''': {{Propulsion Modification 1}} in order to get her moving quickly.
 *'''Slot 5''': {{Concealment System Modification 1}} in order to maximize her stealth. *'''Slot 5''': {{Concealment System Modification 1}} in order to maximize her stealth.
? 
  
 '''Upgrade Slot 2''' may also be filled in by {{Smoke Generator Modification 1}} for captains that want to maximize the {{Smoke Generator}} active time to 39 seconds. '''Upgrade Slot 3''' may also be filled in by {{Engine Boost Modification 1}} to boost the {{Engine Boost}} active time to 180 seconds. '''Upgrade Slot 2''' may also be filled in by {{Smoke Generator Modification 1}} for captains that want to maximize the {{Smoke Generator}} active time to 39 seconds. '''Upgrade Slot 3''' may also be filled in by {{Engine Boost Modification 1}} to boost the {{Engine Boost}} active time to 180 seconds.
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 Key skills for ''{{#var:ship_name}}'' commanders include Priority Target, Last Stand, Survivability Expert, and Concealment Expert for the first ten points. Adrenaline Rush is highly recommended as well, however Last Stand is more important. There are many different 3 point skills to choose from; Basic Firing Training and Demolition Expert are useful skills for players who want a gunboat build, while Torpedo Armament Expertise is a skill for those that choose a torpedo boat based build. Superintendent is also a highly recommended 3 point skill to take. Advanced Firing Training may be useful for players that prefer to shoot from longer distances, but in return that increases the range that ''{{#var:ship_name}}'' will be spotted from while firing. Key skills for ''{{#var:ship_name}}'' commanders include Priority Target, Last Stand, Survivability Expert, and Concealment Expert for the first ten points. Adrenaline Rush is highly recommended as well, however Last Stand is more important. There are many different 3 point skills to choose from; Basic Firing Training and Demolition Expert are useful skills for players who want a gunboat build, while Torpedo Armament Expertise is a skill for those that choose a torpedo boat based build. Superintendent is also a highly recommended 3 point skill to take. Advanced Firing Training may be useful for players that prefer to shoot from longer distances, but in return that increases the range that ''{{#var:ship_name}}'' will be spotted from while firing.
  
?{{Commander Skills+{{Commander Skills 3 DD
?| Priority Target = 3+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = 1+| rating11 = <!-- Grease the Gears -->
?| Expert Loader = +| rating12 = <!-- Liquidator -->
?| Aircraft Servicing Expert = +| rating13 = <!-- Consumables Specialist -->
?| Direction Center for Catapult Aircraft = +| rating14 = <!-- Gun Feeder -->
?| Dogfighting Expert = +| rating15 = <!-- Incoming Fire Alert -->
?| Incoming Fire Alert = +| rating16 = 2 <!-- Preventive Maintenance -->
?| Evasive Maneuver = +
  
?| High Alert = +| rating21 = <!-- Pyrotechnician -->
?| Jack of All Trades = +| rating22 = 2 <!-- Swift Fish -->
?| Expert Marksman = +| rating23 = 2 <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = <!-- Extra-Heavy AP Shells -->
?| Smoke Screen Expert = 1+| rating25 = <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = 2 <!-- Last Stand -->
?| Adrenaline Rush = 2+
?| Last Stand = 3+
  
?| Basics of Survivability = +| rating31 = <!-- Main Battery & AA Specialist -->
?| Survivability Expert = 3+| rating32 = 2 <!-- Fill the Tubes -->
?| Torpedo Armament Expertise = 1+| rating33 = 2 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = <!-- Inertial Fuse for HE Shells -->
?| Basic Firing Training = 1+| rating35 = <!-- Superintendent -->
?| Superintendent = 3+| rating36 = <!-- Survivability Expert -->
?| Demolition Expert = 2+
?| Vigilance = +
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Main Battery & AA Expert -->
?| Fire Prevention = +| rating42 = 2 <!-- Swift in Silence -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Radio Location -->
?| Air Supremacy = +| rating44 = <!-- Fearless Brawler -->
?| Advanced Firing Training = 1+| rating45 = 2 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Dazzle -->
?| Radio Position Finding = 1+
?| Concealment Expert = 3+
 }} }}
 +
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
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 * '''Slot 2:''' {{Smoke Generator}} '''or''' {{Surveillance Radar}} * '''Slot 2:''' {{Smoke Generator}} '''or''' {{Surveillance Radar}}
 * '''Slot 3:''' {{Engine Boost}} * '''Slot 3:''' {{Engine Boost}}
 +* '''Slot 4:''' {{Torpedo Reload Booster}}
  
?As is typical of destroyers, {{Damage Control Party II}} and {{Smoke Generator II}} are recommended to improve ''{{#var:ship_name}}''’s survivability.+As is typical of destroyers, {{Smoke Generator II}} is recommended to improve ''{{#var:ship_name}}''’s survivability.
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
  
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.+{{TT Ship Camo Insert|shiptier=8}}
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 18 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
? +
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?As a destroyer with decent firepower, ''{{#var:ship_name}}'' can use various signal flags to boost that firepower. These signal flags include India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) for increasing fire chance for main batteries, and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) to increase flooding chance for torpedoes. Sierra Mike ({{Sierra Mike|Size=18px}}) is also recommended to increase the speed of the ship, while November Foxtrot ({{November Foxtrot|Size=18px}}) will decrease the reload time for consumables. Juliet Charlie ({{Juliet Charlie|Size=18px}}) is a recommended option for captains concerned about an unfortunate early exit to port via detonation.+As a destroyer with decent firepower, ''{{#var:ship_name}}'' can use various signal flags to boost that firepower. These signal flags include India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) for increasing fire chance for main batteries, and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) to increase flooding chance for torpedoes. Sierra Mike ({{Sierra Mike|Size=18px}}) is also recommended to increase the speed of the ship, while November Foxtrot ({{November Foxtrot|Size=18px}}) will decrease the reload time for consumables.
? +
?For economic signal flags, Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}}) is useful for speeding up the XP grind, while Zulu Hotel ({{Zulu Hotel|Size=18px}}) and Dragon Flag ({{Dragon Flag|Size=18px}}) will aid in accelerating the grind for commander XP. +
  
 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = 1+<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
?| Mike Yankee Soxisix = +| Charlie Kilo = 3 <!-- + HP -->
?| India X-Ray = 3+| India Yankee = <!-- -20% Fire duration -->
?| Juliet Whiskey Unaone = 2+| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
?| Victor Lima = 3+| Hotel Yankee = <!-- ram someone -->
?| Hotel Yankee = +| Victor Lima = 3 <!-- +1/0.5% (160mm) fire, +4% flood -->
? +| India X-Ray = 3 <!-- +1/0.5% (160mm) fire -->
?| November Foxtrot = 2+| Juliet Whiskey Unaone = 2 <!-- +15% flood chance -->
?| Sierra Mike = 3+
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = 2+
? +
?| Zulu = 1+
?| India Bravo Terrathree = 1+
?| Equal Speed Charlie London = 2+
?| Zulu Hotel = 2+
?| Papa Papa = 1+
  
?| Wyvern = +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| Red Dragon = +| November Echo Setteseven = 1 <!-- +5% AA damage -->
?| Dragon Flag = 1+| Sierra Mike = 3 <!-- +5% speed -->
?| Ouroboros = +| November Foxtrot = 2 <!-- -5% Consumables reload -->
?| Hydra = +| India Delta = <!-- +20% HP from Repair Party -->
 +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
 +| Sierra Bravo = <!-- +10% Hydro action time; -10% DAAF reload time -->
 }} }}
  
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 </gallery> </gallery>
  
?<!-- 
 |History= |History=
 <div class="thumb tright"> <div class="thumb tright">
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 ====Service==== ====Service====
?-->+ 
 +===Historical Inaccuracies===
 +* ''Hsienyang'' did not have any torpedoes tubes when she was transferred to Taiwan. Both sets had been removed in summer 1945.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/USS_Rodman_(DD-456) USS ''Rodman'' (DD-456) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/USS_Macomb_(DD-458) USS ''Macomb'' (DD-458) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Gleaves-class_destroyer ''Gleaves''-class destroyer - Wikipedia]
 +<br />
  
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.6.10.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02ig7GY8EaR9mWkJ3FT4kndfJV9iWVYHBLY8YnuZ5gRicK8GoZnwRfaix3jbUYKK8sl October 10, 2017]</span>:
 +**Surveillance Radar consumable action time was increased from 10 to 15 s.
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid05Y3qZvjzgoQehPhLGCVip9hyS2Suij6uVE1KTvLqgXrTc1Q7F6ZW8VUMPbURxyCRl November 9, 2017]</span>:
 +**The Smoke Generator consumable was adjusted:
 +***The action time was decreased from 40 to 30 s.
 +***The dispersal time was increased from 60 to 70 s.
 +***The consumable cooldown was increased from 90 to 120 s, and from 60 to 80 s for the premium version.
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0xfDL6ZYtrMpbRgFHCadRc3gCJZZ6qtY8rUVQmks4m8kP3dRW5EhGa2fW5pWSfQaVl November 23, 2017]</span>:
 +**Base torpedo launchers were added to the ship, similar to those of the preceding ship's top torpedo launchers.
 +**Torpedo launchers that were previously mounted became the new top option, and needed to be researched.
 +}}
 +*Introduced in Update 0.6.14.
 +*Update 0.7.0:
 +**Fixed textures and geometry.
 +*Update 0.7.1:
 +**Disabled national voiceovers for the ship. Now, even if the national voiceover is selected, the voiceover of the player's region or the selected sound mode in the settings will be played.
 +*Update 0.7.6:
 +**The cooldown time of the Smoke Generator consumable was increased from 120 to 150 s (from 80 to 100 s for improved consumables).
 +*Update 0.7.7:
 +**For 127mm AP / SC Mk38 armor-piercing shells, the fuse detonation time was decreased from 0.03 to 0.01 s.
 +*Update 0.9.1:
 +**Researchable torpedoes speed was increased from 55 to 56 knots.
 +**Researchable torpedo tubes reload time decreased from 122 to 119 s.
 +*Update 0.9.2:
 +**Researchable torpedo tubes reload time decreased from 119 to 117 s.
 +*Update 0.9.5:
 +**Small changes to geometry and textures.
 +*Update 0.10.4:
 +**Researchable torpedoes range increased from 9.2 to 9.5 km.
 +**Researchable torpedoes speed increased from 56 to 59 knots.
 +*Update 0.11.4:
 +**Torpedo Reload Boost consumable added
 +*** Number of consumable charges: 2
 +*** Reload time: 300 s.
 +*Update 0.11.7:
 +**Minor fixes to the model and textures of the ship.
 +*Update 12.8:
 +**Fixed textures for the ship.
 +*Update 13.1:
 +**The Lunar Demon permanent camouflage was added.
 +*Update 13.3:
 +**The number of bombs per Depth Charge drop decreased from 18 to 14.
 +**Depth Charge damage increased from 1,700 to 2,100.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 17:31, 28 November 2024

Hsienyang
Hsienyang_wows_main.jpg
Destroyer | Pan-Asia | Tier VIII
Tech Tree Position
Gadjah Mada
Arrow_down.png
Hsienyang_icon_small.png
Arrow_down.png
Chung Mu
stock
 top
General
Research price110000 exp
Purchase price8,800,000 Credits
Hit Points12,800 
Main Battery
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs.
Rate of Fire17.96 shots/min.
Reload Time3.34 sec.
Rotation Speed34 deg./sec.
180 Degree Turn Time5.29 sec.
Firing Range11.37 km.
Maximum Dispersion100 m.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity792 m./s.
HE Shell Weight24.5 kg.
AP Shell127 mm AP/SC Mk38 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity792 m./s.
AP Shell Weight25 kg.
Torpedo Tubes
533 mm Mk14 Quintuple1 х 5 / 1 х 5 pcs.
Rate of Fire0.5 shots/min.
Reload Time120 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoIDS_PZPT017_533_MKIX2_D 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs.
. . . Average Damage per Second42.8 
. . . Firing Range5.01 km.
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs.
. . . Average Damage per Second42.8 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.24 mount2 х 2 pcs.
. . . Average Damage per Second12.2 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.4 mount6 х 1 pcs.
. . . Average Damage per Second21.6 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed37.5 knot
Turning Circle Radius570 m.
Rudder Shift Time4.9 sec.
Concealment
Surface Detectability Range7.16 km.
Air Detectability Range2.9 km.
Battle Levels
12345678910
Wows_anno_flag_pan_asia.png
VIII
Ship_PZSD108_Hsien_Yang.png
8,800,000

Hsienyang — Pan-Asian Tier VIII destroyer.

Taiwan.png
A Gleaves-class destroyer (USS Rodman, DD-456) built for the U.S. Navy. The ship was transferred to the Republic of China (Taiwan) in 1955. The ship's armament consisted of dual-purpose main battery guns and two quintuple torpedo tubes.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/38 Mk.12 on a Mk.30 mod.0 mount185.31001,80052,100 0650,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hsienyang (A)12,80032046/2/42 0850,000
Hsienyang (B)15,50032046/2/42 30,0002,500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX*0.51207.2 0800,000
Mk15 mod. 30.51177.2 20,0001,500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk8 mod. 10 0400,000
Mk8 mod. 20 14,0001,400,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 50,000 hp37.5 0700,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Hsienyang will feel very similar to captains with experience playing Tier VIII American destroyer Benson. Hsienyang and Benson have very similar anti-aircraft damage values, and both have the same main battery guns with a high rate of fire capable of crippling opposing destroyers.

While the ships themselves may be similar, the way the two engage in combat is quite different. Hsienyang has 12.5km upgraded main battery range, more than the Benson, which allows her to fire upon opponents from farther away. However, the most notable tool the Hsienyang and other Pan-Asian destroyers have are their deep water torpedoes. While they cannot hit other destroyers, they are lethal against all other classes of ship and have higher flooding chance. These torpedoes are super stealthy and can only be surface spotted 0.7km away, giving enemy targets minimal time to evade. In comparison, Benson’s upgraded torpedoes are surface spotted from 1.1km away. These hard-to-dodge deep water torpedoes, combined with the rapid rate of fire of the main battery guns, makes Hsienyang very good in dealing damage over time on enemy targets.

Also noteworthy is the fact that Hsienyang is the first Pan-Asian destroyer to gain access to the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable. This allows Hsienyang to sneak up to unsuspecting enemy ships in a smoke cloud or cover and expose them to allied ships. However, her Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. is fairly short-ranged, so effective usage of the radar may require a captain to put Hsienyang at risk. In addition, the 15 second duration is a very short window of time to allow allies to shoot at targets detected by Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., thus it is somewhat impractical for spotting damage. Rather, the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. is more useful as a tool for gaining information on the enemy ships' whereabouts and to scare enemy ships into abandoning their position and relocating.

For captains who opt out of Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., Hsienyang comes with the Pan-Asian version of Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. that veterans of the line will be familiar with. In contrast to the smoke from American destroyers — that has both a long emission time and a long duration — the Pan-Asian Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. is active for a long duration but the smoke itself dissipates fairly quickly. For Hsienyang, the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. is active for 30 seconds and dissipates in 70 seconds. These smoke characteristics allow Hsienyang to create long smoke lines to smoke up a strategic point, cover up allies, and/or provide cover to shoot out from.

Pros:

  • Main batteries have rapid rate of fire.
  • Like Tier VIII American counterpart Benson, Hsienyang has very good handling.
  • First Pan-Asian destroyer to have access to Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain..
  • Torpedoes are incredibly stealthy, with a surface detectability range of 0.7km.

Cons:

  • Deep water torpedoes cannot hit destroyers.
  • Main battery shells have high shell arcs, making it difficult to hit fast moving ships at range.
  • Torpedoes have very long reload time.
  • Must sacrifice Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. in order to use Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain..
  • Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. has very short duration (15 seconds) and very short range (7.5km).

Research

Availability of researchable upgrades for Hsienyang is as follows:

  • Hull: Upgrade to Hull (B) for a speedier rudder shift, more health, and a very minor uptick in AA. Research of this module unlocks progression to Chung Mu.
  • Torpedoes: The torpedo upgrade is largely a buff; the additional range and damage are welcome, but the lower speed may leave some captains preferring the stock torpedoes.
  • Gun Fire Control System: Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.
Hull (B) should be the first place to spend experience. Truthfully, the torpedo and GFCS module upgrades can be considered optional; landing shells with Hsienyang’s guns at long range is challenging enough without additional range, and the improved torpedo module may not appeal to all captains.

Optimal Configuration

Upgrades

The recommended upgrades for Hsienyang are as follows:

Upgrade Slot 2 may also be filled in by Smoke Generator Modification 1 Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, Exhaust Smoke Generator, and Smoke Curtain Generator consumables.: +20% smoke screen emission time. for captains that want to maximize the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. active time to 39 seconds. Upgrade Slot 3 may also be filled in by Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. to boost the Engine BoostWhile active, increases a ship's speed by a fixed percentage. active time to 180 seconds.

Commander Skills

Key skills for Hsienyang commanders include Priority Target, Last Stand, Survivability Expert, and Concealment Expert for the first ten points. Adrenaline Rush is highly recommended as well, however Last Stand is more important. There are many different 3 point skills to choose from; Basic Firing Training and Demolition Expert are useful skills for players who want a gunboat build, while Torpedo Armament Expertise is a skill for those that choose a torpedo boat based build. Superintendent is also a highly recommended 3 point skill to take. Advanced Firing Training may be useful for players that prefer to shoot from longer distances, but in return that increases the range that Hsienyang will be spotted from while firing.

Consumables

Hsienyang can equip the following consumables:

As is typical of destroyers, Smoke Generator II (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) is recommended to improve Hsienyang’s survivability.

Signals

As a destroyer with decent firepower, Hsienyang can use various signal flags to boost that firepower. These signal flags include India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) for increasing fire chance for main batteries, and Juliet Whiskey Unaone (+15% chance of causing flooding.) to increase flooding chance for torpedoes. Sierra Mike (+5% to the ship's maximum speed.) is also recommended to increase the speed of the ship, while November Foxtrot (-5% reload time on all consumables.) will decrease the reload time for consumables.


Gallery

Historical Info

Historical Gallery

References

  1. USS Rodman (DD-456) - Wikipedia
  2. USS Macomb (DD-458) - Wikipedia
  3. Gleaves-class destroyer - Wikipedia


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.10.

Testing Changes

  • October 10, 2017:
    • Surveillance Radar consumable action time was increased from 10 to 15 s.
  • November 9, 2017:
    • The Smoke Generator consumable was adjusted:
      • The action time was decreased from 40 to 30 s.
      • The dispersal time was increased from 60 to 70 s.
      • The consumable cooldown was increased from 90 to 120 s, and from 60 to 80 s for the premium version.
  • November 23, 2017:
    • Base torpedo launchers were added to the ship, similar to those of the preceding ship's top torpedo launchers.
    • Torpedo launchers that were previously mounted became the new top option, and needed to be researched.
  • Introduced in Update 0.6.14.
  • Update 0.7.0:
    • Fixed textures and geometry.
  • Update 0.7.1:
    • Disabled national voiceovers for the ship. Now, even if the national voiceover is selected, the voiceover of the player's region or the selected sound mode in the settings will be played.
  • Update 0.7.6:
    • The cooldown time of the Smoke Generator consumable was increased from 120 to 150 s (from 80 to 100 s for improved consumables).
  • Update 0.7.7:
    • For 127mm AP / SC Mk38 armor-piercing shells, the fuse detonation time was decreased from 0.03 to 0.01 s.
  • Update 0.9.1:
    • Researchable torpedoes speed was increased from 55 to 56 knots.
    • Researchable torpedo tubes reload time decreased from 122 to 119 s.
  • Update 0.9.2:
    • Researchable torpedo tubes reload time decreased from 119 to 117 s.
  • Update 0.9.5:
    • Small changes to geometry and textures.
  • Update 0.10.4:
    • Researchable torpedoes range increased from 9.2 to 9.5 km.
    • Researchable torpedoes speed increased from 56 to 59 knots.
  • Update 0.11.4:
    • Torpedo Reload Boost consumable added
      • Number of consumable charges: 2
      • Reload time: 300 s.
  • Update 0.11.7:
    • Minor fixes to the model and textures of the ship.
  • Update 12.8:
    • Fixed textures for the ship.
  • Update 13.1:
    • The Lunar Demon permanent camouflage was added.
  • Update 13.3:
    • The number of bombs per Depth Charge drop decreased from 18 to 14.
    • Depth Charge damage increased from 1,700 to 2,100.

Ships of Pan-Asia
Destroyers  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Zhu QueDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • IX NanningDoubloons • X Yueyang • X LüshunDoubloons •  Kunming 
Cruisers  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X IncheonDoubloons 
Battleships  VII Teng SheDoubloons • IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons • IX Xuan WuDoubloons • IX TaihangDoubloons 
Aircraft Carriers  VIII SanzangDoubloons
Destroyers
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • IV DD 214 • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Hughes • VII Sims BDoubloons • VIII Benson • VIII Osborne • VIII KiddDoubloons • IX Fletcher • IX Christopher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • IX JohnstonDoubloons • IX GQ JohnnyDoubloons • IX Frank Friday • X Gearing • X Burrows • X SomersDoubloons • X Forrest ShermanDoubloons • X Laffey • X Hull • X [[Ship:[Gearing]|[Gearing]]] •  Joshua Humphreys 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V KalmarDoubloons • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • VIII Błyskawica '44Doubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons • X Södermanland •  Dalarna 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VII Z-32Doubloons • VII Z-33Doubloons • VII Z-34Doubloons • VII Z-38Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • IX ZF-6 GoldenDoubloons • X Z-52 • X Elbing • X Z-42Doubloons • X Georg HoffmannDoubloons • X Georg Hoffmann Golden • X Lübeck •  Z-57 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V [[Ship:Gnevny (< 06.03.2017)|Gnevny (< 06.03.2017)]] • V Podvoisky • V OkhotnikDoubloons • VI [[Ship:Ognevoi (< 06.03.2017)|Ognevoi (< 06.03.2017)]] • VI Gnevny • VII [[Ship:Kiev (< 06.03.2017)|Kiev (< 06.03.2017)]] • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII [[Ship:Tashkent (< 06.03.2017)|Tashkent (< 06.03.2017)]] • VIII Ognevoi • VIII Kiev • VIII ProvornyDoubloons • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny • X [[Ship:[Grozovoi]|[Grozovoi]]] •  Zorkiy 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo • X Alberico da Barbiano 
Pan-America  VI JuruáDoubloons • X La PampaDoubloons 
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons • X AL ShimakazeDoubloons • X [[Ship:[Shimakaze]|[Shimakaze]]] •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • VIII EskimoDoubloons • IX Jutland • IX SommeDoubloons • IX Barfleur • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V SirocoDoubloons • VI Duchaffault • VI Guépard • VI AigleDoubloons • VII Le Hardi • VII Vauquelin • VIII L'Aventurier • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Orage • IX Mogador • X Cassard • X Kléber • X MarceauDoubloons • X Kléber CLRDoubloons • X Kléber TE 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Zhu QueDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • IX NanningDoubloons • X Yueyang • X LüshunDoubloons •  Kunming 
Spain  X Álvaro de BazánDoubloons