Roma
Revision as of 21:36, 2 January 2018 Added Research and Camouflage sections. | Revision as of 21:24, 4 January 2018 | |||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | + | |||
+ | For the ''Roma'', a basic survivability build works quite well, complimenting her armor scheme and concealment nicely. | |||
+ | As with all other build suggestions, however, this is a recommended build, and thus subject to a degree of personalisation. A player can pick and choose their favoured skills. | |||
{{Commander Skills | {{Commander Skills | |||
? | | Priority Target = | + | | Priority Target = 3 | |
? | | Preventative Maintenance = | + | | Preventative Maintenance = 2 | |
? | | Expert Loader = | + | | Expert Loader = 1 | |
? | | Aircraft Servicing Expert = | + | | Aircraft Servicing Expert = 1 | |
| Direction Center for Catapult Aircraft = | | Direction Center for Catapult Aircraft = | |||
| Dogfighting Expert = | | Dogfighting Expert = | |||
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| Evasive Maneuver = | | Evasive Maneuver = | |||
? | | High Alert = | + | | High Alert = 1 | |
? | | Jack of All Trades = | + | | Jack of All Trades = 1 | |
? | | Expert Marksman = | + | | Expert Marksman = 3 | |
| Torpedo Acceleration = | | Torpedo Acceleration = | |||
| Smoke Screen Expert = | | Smoke Screen Expert = | |||
| Expert Rear Gunner = | | Expert Rear Gunner = | |||
? | | Adrenaline Rush = | + | | Adrenaline Rush = 2 | |
| Last Stand = | | Last Stand = | |||
? | | Basics of Survivability = | + | | Basics of Survivability = 2 | |
| Survivability Expert = | | Survivability Expert = | |||
| Torpedo Armament Expertise = | | Torpedo Armament Expertise = | |||
| Emergency Takeoff = | | Emergency Takeoff = | |||
? | | Basic Firing Training = | + | | Basic Firing Training = 2 | |
? | | Superintendent = | + | | Superintendent = 3 | |
| Demolition Expert = | | Demolition Expert = | |||
? | | Vigilance = | + | | Vigilance = 1 | |
| Manual Fire Control for Secondary Armament = | | Manual Fire Control for Secondary Armament = | |||
? | | Fire Prevention = | + | | Fire Prevention = 2 | |
| Inertia Fuse for HE Shells = | | Inertia Fuse for HE Shells = | |||
| Air Supremacy = | | Air Supremacy = | |||
? | | Advanced Firing Training = | + | | Advanced Firing Training = 2 | |
? | | Manual Fire Control for AA Armament = | + | | Manual Fire Control for AA Armament = 1 | |
| Radio Position Finding = | | Radio Position Finding = | |||
? | | Concealment Expert = | + | | Concealment Expert = 3 | |
? | }} | + | }} | |
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> |
Revision as of 21:24, 4 January 2018
381 mm/50 OTO 19343 х 3 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range18.12 km. |
Maximum Dispersion243 m. |
HE Shell381 mm proiettili HE |
Maximum HE Shell Damage5,100 |
Chance of Fire on Target Caused by HE Shell24 % |
Initial HE Shell Velocity880 m./s. |
HE Shell Weight824.3 kg. |
AP Shell381 mm proiettili AP |
Maximum AP Shell Damage12,000 |
Initial AP Shell Velocity850 m./s. |
AP Shell Weight884.8 kg. |
90 mm/50 Model 1939 in a turret12 х 1 pcs. |
Firing Range6.6 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell90 mm proiettili HE |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity860 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
152 mm/55 OTO 19362 х 3 pcs. |
Firing Range6.6 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm proiettili HE |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
152 mm/55 Model 1936 on a Model 1936 mount2 х 3 pcs. |
Firing Range6.6 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm proiettili HE |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
90 mm/50 Model 1939 in a turret12 х 1 pcs. |
. . . Average Damage per Second114 |
. . . Firing Range3.99 km. |
20 mm/65 Breda Model 1935 on a Model 1935 mount16 х 2 pcs. |
. . . Average Damage per Second54.4 |
. . . Firing Range2.01 km. |
37 mm/54 Model 1938 on a Model 1938 mount8 х 2 pcs. |
. . . Average Damage per Second92.8 |
. . . Firing Range3.51 km. |
37 mm/54 Breda Model 1939 on a Model RM1939 mount4 х 1 pcs. |
. . . Average Damage per Second35.6 |
. . . Firing Range3.51 km. |
Maximum Speed30 knot |
Turning Circle Radius810 m. |
Rudder Shift Time15.6 sec. |
Surface Detectability Range14.49 km. |
Air Detectability Range10.68 km. |
Roma — Italian premium Tier VIII battleship.
A Littorio-class battleship. She carried powerful main battery guns for a ship of her size, was protected by reliable side armor, and had good torpedo protection. However, the ship did not have good AA capabilities to efficiently counteract airstrikes.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Pros:
- Armor scheme makes Roma good at bow-tanking.
- High penetration AP shells can citadel many battleships at long range.
- Great concealment.
- Good mobility.
Cons:
Research
Optimal Configuration
Upgrades
As a Tier VIII battleship, Roma has access to five upgrade slots. The recommended upgrades for Roma are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 2
- Slot 5: Concealment System Modification 1
Slot 3 offers several options. Most captains may find Aiming Systems Modification 1 most useful for decreasing the main battery's maximum dispersion value. Captains building Roma around her secondaries may opt for Secondary Battery Modification 1 () for the increased secondary range. Alternatively, AA Guns Modification 2 () can be mounted to increase the maximum firing range of the ship's anti-aircraft armament.
Slot 4 is most commonly filled with Steering Gears Modification 2 for the reduction in rudder shift time it provides. Captains looking to improve upon Roma's survivability may find Damage Control System Modification 2 more useful. This upgrade reduces the time required to extinguish fires or repair flooding.
Commander Skills
For the Roma, a basic survivability build works quite well, complimenting her armor scheme and concealment nicely. As with all other build suggestions, however, this is a recommended build, and thus subject to a degree of personalisation. A player can pick and choose their favoured skills.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
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|
|
|
|
2 |
★ |
★ |
★★★ |
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|
|
★★ |
|
3 |
★★ |
|
|
|
★★ |
★★★ |
|
★ |
4 |
|
★★ |
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|
★★ |
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|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Roma can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft or Catapult Fighter
As always, Damage Control Party II () and Repair Party II () are recommended for players who want to maximize Roma's survival in matches. Spotting Aircraft or Spotting Aircraft II () are recommended over Catapult Fighter, as Roma's main gun range is very short, and captains will invariably want to extend it on occasion.
Camouflage
As a premium ship, Roma comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
As a battleship, Roma’s main task is to remain as durable as possible whilst providing supporting fire for the team. Therefore, signals that help increase Roma’s survivability, such as India Delta () and India Yankee (), are highly recommended. And as a premium ship, signals that increase credit and experience gain per battle are also highly recommended for players that need credits and those that wish to have a dedicated captain for Roma.
Recommended Signal Flags | |||||
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Combat | |||||
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★★★ |
★ |
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★ |
★★ |
★★ |
★★ |
★★★ |
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|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Destroyers | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone • VII Luca Tarigo • VII FR25 • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo Emilio • X Attilio Regolo |
Cruisers | I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V Genova • VI Trento • VI Duca d'Aosta • VII Zara • VII Duca degli Abruzzi • VII Francesco Ferruccio • VII Gorizia • VIII Amalfi • IX Brindisi • IX Michelangelo • X Venezia • X Napoli • X Napoli B • ★ Piemonte |
Battleships | IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII Roma • VIII AL Littorio • IX Lepanto • IX Marco Polo • IX Giuseppe Verdi • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia |
Aircraft Carriers | VIII Aquila |