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Gorizia

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Gorizia
Gorizia_wows_main.jpg
Cruiser | Italy | Tier VII
Tech Tree Position
Gorizia_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points37,100 
Main Battery
203 mm/53 Model 1927 on a Model 1927 mount4 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range15.55 km.
Maximum Dispersion140 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell203 mm proiettili AP 1927 
Maximum AP Shell Damage4,800 
Initial AP Shell Velocity900 m./s.
AP Shell Weight125.3 kg.
Maximum SAP Shell Damage5,050 
Initial SAP Shell Velocity900 m./s.
Secondary Armament #1
100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount8 х 2 pcs.
Firing Range5.6 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell100 mm proiettili HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount8 х 2 pcs.
. . . Average Damage per Second52.8 
. . . Firing Range3.99 km.
40 mm/39 Vickers-Terni Model 1917 on a single mount4 х 1 pcs.
. . . Average Damage per Second22.4 
. . . Firing Range2.01 km.
13.2 mm/76 Breda Model 1931 on a twin mount4 х 2 pcs.
. . . Average Damage per Second16.4 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius580 m.
Rudder Shift Time9.8 sec.
Concealment
Surface Detectability Range13.54 km.
Air Detectability Range7.01 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
VII
Ship_PISC607_Gorizia.png
Special

Gorizia — Italian special premium Tier VII cruiser.

A heavy Zara-class cruiser. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. At the time of their entry into service, they had the best armor among ships of their type. The international displacement-limiting treaties, which were still in force during the ship's construction, were the reason why no torpedo weaponry was mounted on her.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/53 Model 1927 on a Model 1927 mount425.71404,800 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gorizia37,10013150484/4/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 7 mod.10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 95,000 hp33 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Sitting at Tier VII, Italian premium heavy cruiser Gorizia is nearly identical to Zara, sharing the same hull and gun set up as her tech tree sister. Captains familiar with Zara will recognize Gorizia’s excellent ballistics and maneuverability, as well as her access to the Exhaust Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at full speed.. The key difference between the two ships is that in exchange for the long-range torpedoes normally found on Italian cruisers, Gorizia has access to the Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable.

Gorizia is armed with eight 203-millimeter guns in a 4x2 configuration that load either SAP or AP shells. Despite having one of the worst guns at Tier VII dpm wise, the alpha strike potential and the characteristics of her shells make up for it. These shells leave her barrel at an astounding 900 meters per second making them difficult to dodge. Her SAP shells can penetrate up to 54 millimeters of armor, posing a significant threat to enemy destroyers and cruisers. It is not uncommon to see 7-8k chunks being taken off enemy cruisers and destroyers that fall prey to Gorizia’s SAP. Gorizia’s AP shells, while having above average penetration values, are underwhelming as they cease to be effective if the enemy gives an angle. As such, the ammo type of choice should be the SAP shells, only switching to AP against enemy cruisers that are showing flat broadside.

Gorizia enjoys a 70mm citadel roof, ensuring that battleship shells that penetrate through her deck have little to no chance of reaching her citadel. In addition, her midsection is protected with a 30mm armor plate, capable of bouncing large caliber battleship shells when properly angled. However, her bow and stern plating is only 16 millimeters. Thus, when engaged with an enemy battleship, captains should attempt to dodge in such a way as to either avoid the enemy shells entirely or to have them hit her angled midsection.

Cruiser captains will be delighted to discover that Gorizia turns on a dime, with a turning circle of 580 meters - one of the most maneuverable cruisers at Tier VII. This can be used to make her a difficult target to hit, as she weaves in and out of shells and torpedoes on a moment’s notice.

What sets Gorizia apart from the rest of the Italian cruisers is her access to a Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable with a range of 6km, the best at her tier. This consumable, when used in tandem with her standard Italian Exhaust Smoke consumable and her SAP makes Gorizia a potent hit and run destroyer killer.

All in all, Gorizia can be best described as a side grade over her tech tree counterpart Zara. Her hydroacoustic search offers an aggressive play style and helps her specialize in killing enemy destroyers and cruisers.

Pros:

  • Large health pool
  • Great armor profile featuring 30mm side plating and a 70mm citadel roof
  • Has semi-armor piercing (SAP) ammunition, which is effective against destroyers and cruisers
  • Great gun firing angles
  • Great shell ballistics
  • Above average penetration on armor piercing shells
  • Comfortable handling featuring an excellent turning circle
  • Has access to Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain., unlike most Italian cruisers

Cons:

  • Doesn't have access to HE, making her less effective against heavily protected targets such as battleships
  • Abysmal gun dpm
  • Below average gun firing range at 15.5km
  • No torpedoes
  • Extremely short ranged aa defenses
  • Poor concealment


Research

As a premium ship, Gorizia doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Gorizia are as follows:

Commander Skills

Consumables

Gorizia can equip the following consumables:

Camouflage

As a premium ship, Gorizia comes with Default permanent camouflage and a set of permanent combat bonuses.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Italian cruiser Gorizia - Wikipedia
  2. Zara-class cruiser - Wikipedia
  3. Armada: Gorizia - News - World of Warships
  4. Armada: Gorizia - World of Warships Official Channel - YouTube


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.9.

Testing Changes

  • Sept 13, 2019:
    • Preliminary characteristics.
  • Nov 7, 2019:
    • Reload time of Exhaust Smoke Generator decreased from 240 (180) to 210 (140) s.
    • Parameters of Hydroacoustic Search changed:
      • Action time increased from 100 to 120 s.
      • Torpedo detection range increased from 3.5 to 4 km.
      • Ship detection range increased from 5 to 6 km.
  • Nov 29, 2019:
    • Main battery reload time decreased from 16.5 to 15 s.
  • Starting in Update 0.8.11, the ship could be obtained by completing 5 tasks of the third directive of the "New Year" event or purchased in the Premium Shop.
  • Update 0.9.2:
    • The armor thickness was changed: the central section was reinforced from 16 to 25 mm.
  • Update 0.9.5:
    • Small changes to geometry and textures.
  • Update 0.9.6:
    • Fixed a bug due to which the names of the rear and frontal plates of the main battery turrets were reversed.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 5.6 km.
  • Update 0.11.1:
    • Minor corrections to geometry and textures of the ship.
  • Update 13.0:
    • Fixed Commander skill recommendations for the ship.

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