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Cruiser | Italy | Tier VII
Tech Tree Position
Purchase pricepromo Doubloons
Hit Points37,100 
Main Battery
203 mm/53 Ansaldo 19274 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range15.55 km.
Maximum Dispersion140 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell203 mm proiettili AP 1927 
Maximum AP Shell Damage4,800 
Initial AP Shell Velocity900 m./s.
AP Shell Weight125.3 kg.
Maximum SAP Shell Damage5,050 
Initial SAP Shell Velocity900 m./s.
Secondary Armament #1
100 mm /47 OTO 19288 х 2 pcs.
Firing Range5.6 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell100 mm proiettili HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
100 mm /47 OTO 19288 х 2 pcs.
. . . Average Damage per Second52.8 
. . . Firing Range3.99 km.
40 mm/39 Vickers-Terni 1915/19174 х 1 pcs.
. . . Average Damage per Second22.4 
. . . Firing Range2.01 km.
13.2 mm/76 Breda 19314 х 2 pcs.
. . . Average Damage per Second16.4 
. . . Firing Range1.2 km.
Maximum Speed33 knot
Turning Circle Radius580 m.
Rudder Shift Time9.8 sec.
Surface Detectability Range13.96 km.
Air Detectability Range7.01 km.
Battle Levels

Gorizia — Italian promo premium Tier VII cruiser.

A heavy Zara-class cruiser. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. At the time of their entry into service, they had the best armor among ships of their type. The international displacement-limiting treaties, which were still in force during the ship's construction, were the reason why no torpedo weaponry was mounted on her.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
203 mm/53 Ansaldo 1927425.711404,800 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Gorizia37,10013150484/4/8 00
Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
SDT 7 mod.1015.6 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 95,000 hp33 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Spotting Aircraft Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1 Airstrike Modification 1

Player Opinion


Sitting at Tier VII, Italian premium heavy cruiser Gorizia is nearly identical to Zara, sharing the same hull and gun set up as her tech tree sister. Captains familiar with Zara will recognize Gorizia’s excellent ballistics and maneuverability, as well as her access to the Exhaust Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at full speed.). The key difference between the two ships is that in exchange for the long-range torpedoes normally found on Italian cruisers, Gorizia has access to the Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) consumable.

Gorizia is armed with eight 203-millimeter guns in a 4x2 configuration that load either SAP or AP shells. Despite having one of the worst guns at Tier VII dpm wise, the alpha strike potential and the characteristics of her shells make up for it. These shells leave her barrel at an astounding 900 meters per second making them difficult to dodge. Her SAP shells can penetrate up to 54 millimeters of armor, posing a significant threat to enemy destroyers and cruisers. It is not uncommon to see 7-8k chunks being taken off enemy cruisers and destroyers that fall prey to Gorizia’s SAP. Gorizia’s AP shells, while having above average penetration values, are underwhelming as they cease to be effective if the enemy gives an angle. As such, the ammo type of choice should be the SAP shells, only switching to AP against enemy cruisers that are showing flat broadside.

Gorizia enjoys a 70mm citadel roof, ensuring that battleship shells that penetrate through her deck have little to no chance of reaching her citadel. In addition, her midsection is protected with a 30mm armor plate, capable of bouncing large caliber battleship shells when properly angled. However, her bow and stern plating is only 16 millimeters. Thus, when engaged with an enemy battleship, captains should attempt to dodge in such a way as to either avoid the enemy shells entirely or to have them hit her angled midsection.

Cruiser captains will be delighted to discover that Gorizia turns on a dime, with a turning circle of 580 meters - one of the most maneuverable cruisers at Tier VII. This can be used to make her a difficult target to hit, as she weaves in and out of shells and torpedoes on a moment’s notice.

What sets Gorizia apart from the rest of the Italian cruisers is her access to a Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) consumable with a range of 6km, the best at her tier. This consumable, when used in tandem with her standard Italian Exhaust Smoke consumable and her SAP makes Gorizia a potent hit and run destroyer killer.

All in all, Gorizia can be best described as a side grade over her tech tree counterpart Zara. Her hydroacoustic search offers an aggressive play style and helps her specialize in killing enemy destroyers and cruisers.


  • Large health pool
  • Great armor profile featuring 30mm side plating and a 70mm citadel roof
  • Has semi-armor piercing (SAP) ammunition, which is effective against destroyers and cruisers
  • Great gun firing angles
  • Great shell ballistics
  • Above average penetration on armor piercing shells
  • Comfortable handling featuring an excellent turning circle
  • Has access to Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.), unlike most Italian cruisers


  • Doesn't have access to HE, making her less effective against heavily protected targets such as battleships
  • Abysmal gun dpm
  • Below average gun firing range at 15.5km
  • No torpedoes
  • Extremely short ranged aa defenses
  • Poor concealment


As a premium ship, Gorizia doesn't have any upgrades to research.

Optimal Configuration


The recommended upgrades for Gorizia are as follows:

Commander Skills


Gorizia can equip the following consumables:


As a premium ship, Gorizia comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.


Historical Info

Historical Gallery



  1. Italian cruiser Gorizia - Wikipedia
  2. Zara-class cruiser - Wikipedia
  3. Armada: Gorizia - News - World of Warships
  4. Armada: Gorizia - World of Warships Official Channel - YouTube

Ship Change Log

Ships of Italy
Destroyers  VI LeoneDoubloons • IX Paolo EmilioDoubloons 
Cruisers  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • X Venezia • X Napoli 
Battleships  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo 
Aircraft Carriers
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U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X SmolenskDoubloons • X Sevastopol 
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Pan-Asia  I Chengan • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX Dalian • X Jinan 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII Cross of DornDoubloons • IX Roon • IX Siegfried • IX Ägir • X Hindenburg 
Europe  I Gryf 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • X Venezia • X Napoli 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI Dido • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth • X Gibraltar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • VIII BayardDoubloons • IX Saint-Louis • IX CarnotDoubloons • X Henri IV • X ColbertDoubloons 
Commonwealth  VI PerthDoubloons • VI MysoreDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • X Gouden Leeuw 
Pan-America  II Almirante AbreuDoubloons • VII Nueve de JulioDoubloons 
Spain  VI Canarias