Genova
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203 mm/50 Ansaldo 19244 х 2 pcs. |
Rate of Fire3 shots/min. |
Reload Time20 sec. |
Rotation Speed7 deg./sec. |
180 Degree Turn Time25.71 sec. |
Firing Range14.3 km. |
Maximum Dispersion131 m. |
Chance of Fire on Target Caused by HE Shell0 % |
AP Shell203 mm proiettili AP 1924 mod.1 |
Maximum AP Shell Damage4,700 |
Initial AP Shell Velocity840 m./s. |
AP Shell Weight125.3 kg. |
Maximum SAP Shell Damage4,850 |
Initial SAP Shell Velocity840 m./s. |
102 mm/35 OTO 193312 х 1 pcs. |
Firing Range4 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell102 mm proiettili HE 1933 |
Maximum HE Shell Damage1,450 |
Initial HE Shell Velocity811 m./s. |
Chance of Fire on Target Caused by HE Shel6 % |
533 mm tubo lanciasiluri DAAN-Whitehead2 х 2 / 2 х 2 pcs. |
Rate of Fire1.28 shots/min. |
Reload Time47 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Si 270 G |
Maximum Damage9,067 |
Torpedo Speed51 knot |
Torpedo Range8.01 km. |
76/40 Ansaldo 19174 х 1 pcs. |
. . . Average Damage per Second8.4 |
. . . Firing Range3 km. |
102 mm/35 OTO 193312 х 1 pcs. |
. . . Average Damage per Second33.6 |
. . . Firing Range3.51 km. |
Maximum Speed34.5 knot |
Turning Circle Radius660 m. |
Rudder Shift Time8.6 sec. |
Surface Detectability Range11.82 km. |
Air Detectability Range8.28 km. |
Genova — Italian promo premium Tier V cruiser.
The project of a high-speed cruiser with 203 mm main guns, designed under the Washington Naval Treaty limitations. By appearance, she retained the features of ships belonging to an earlier era of ironclads. She served as a prototype for Trento-class cruisers.
Modules
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
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533 mm Si 270 G | 1.3 | 47 | 7.2 | 9,066 | 51 | 8 | 0 | 0 |
Compatible Upgrades
Slot 1 | ![]() |
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Slot 2 | ![]() |
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Slot 3 | ![]() |
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Player Opinion
Performance
The third Tier 5 cruiser in the game with 203mm main guns after the Japanese Furutaka and British Exeter, Genova's performance is centered around her main battery. Like other Italian cruisers, her HE shells have been replaced with SAP shells. These perform similarly to HE shells with good penetration, but cannot start fires. To take advantage of this ship's firepower, it is key to learn which ships in her matchmaking spread can be penetrated reliably with which ammunition. Heavily armored BBs which will require you to fire AP into the superstructure when angled can often be devastated by SAP into the broadside. Meanwhile, the powerful AP may citadel some angled cruisers while nearly always overpenetrating others. Becoming familiar with these situations is key to your success.
The guns have significant but easily mitigable weaknesses. It is key to remain near your somewhat short maximum firing range, which will increase your survivability tenfold while taking advantage of your guns' strong characteristics. The turrets have very poor rotation speed, further weakening Genova in knife fights and when caught unaware. Finally, in exchange for their atypical caliber, the reload is a miserable 20 seconds. Fortunately, above-average concealment allows the ship to take advantage of disappearing between powerful strikes. Good planning and clear foresight will keep these traits from being your frustrating end.
Genova may be comfortable against any opponent, but she truly excels against other cruisers. Her armor, health, and shell performance make her a frightening foe for her generally smaller peers.
In most other cases, the ship is quite average. Her armor is above-average, but it remains forgettable cruiser armor to large guns. Speed is slightly above average, and she has a somewhat sluggish rudder. AA defenses are functional but they're not likely to scare away any strike craft on their own.
Genova lacks a Hydroacoustic Search. This is probably her greatest weakness as compared to her cruiser peers at T5. Combined with the ship's length and rudder, it makes remaining aware of enemy torpedo vessels paramount, while precluding aggressive DD hunting.
All-in-all, Genova is a straightforward ranged support ship that will reward attentive play.Pros:
- Guns have good damage output and ballistic performance
- Long-range torpedoes for T5 cruiser
- Average to high speed for class and tier, matching Furutaka but falling behind Emile Bertin's blistering ~40 knots
- Large health pool
- Passable armor, good for a T5 cruiser
- Good concealment
Cons:
- Exceptionally terrible reload and turret rotation
- Mediocre rudder shift
- No Hydroacoustic Search
Optimal Configuration
Upgrades
The recommended upgrades for Genova are as follows:
- Slot 1: Main Armaments Modification 1 (
)
- Slot 2: Engine Room Protection (
)
- Slot 3: Aiming Systems Modification 1 (
)
Commander Skills
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Genova can equip the following consumables:
- Slot 1: Damage Control Party (
)
- Slot 2: Spotting Aircraft (
) or Catapult Fighter (
)
Camouflage
As a premium ship, Genova comes included with Type XX camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.Gallery
Historical Gallery
Destroyers | VI Leone • IX Paolo Emilio ![]() |
Cruisers | I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V Genova ![]() ![]() ![]() ![]() |
Battleships | IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare ![]() ![]() ![]() |
Aircraft Carriers |