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Brindisi

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Brindisi
Brindisi_wows_main.jpg
Cruiser | Italy | Tier IX
Tech Tree Position
Amalfi
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Brindisi_icon_small.png
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Venezia
stock
 top
General
Research price160000 exp
Purchase price14,000,000 Credits
Hit Points40,000 
Main Battery
203 mm/55 Model 1934 in a turret4 х 3 pcs.
Rate of Fireshots/min.
Reload Time20 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range15.57 km.
Maximum Dispersion140 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell203 mm proiettili AP 1924 mod.2 
Maximum AP Shell Damage4,800 
Initial AP Shell Velocity910 m./s.
AP Shell Weight125.3 kg.
Maximum SAP Shell Damage5,200 
Initial SAP Shell Velocity950 m./s.
Secondary Armament #1
90 mm/50 Model 1939 in a turret12 х 1 pcs.
Firing Range6.95 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell90 mm proiettili HE 
Maximum HE Shell Damage1,300 
Initial HE Shell Velocity860 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm tubo lanciasiluri2 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time95 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 N 
Maximum Damage13,900 
Torpedo Speed56 knot
Torpedo Range13.5 km.
AA Defense
90 mm/50 Model 1939 in a turret12 х 1 pcs.
. . . Average Damage per Second114 
. . . Firing Range3.99 km.
37 mm/54 Model 1938 on a Model 1938 mount14 х 2 pcs.
. . . Average Damage per Second162.4 
. . . Firing Range3.51 km.
20 mm/65 Breda Model 1935 on a Model 1935 mount10 х 2 pcs.
. . . Average Damage per Second34 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed36.7 knot
Turning Circle Radius730 m.
Rudder Shift Time15.1 sec.
Concealment
Surface Detectability Range15.07 km.
Air Detectability Range9.2 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
IX
Ship_PISC109_Brindisi.png
14,000,000

Brindisi — Italian Tier IX cruiser.

A further development of the preceding project, with the main battery reinforced by adding the fourth main gun turret. The elevation angle of the 203 mm guns made it possible to fire up at hostile aircraft.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/55 Model 1934 in a turret325.71404,800 01,100,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Brindisi (A)40,0001615041210/14/122 01,450,000
Brindisi (B)44,8001615041216/82 43,0002,900,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 270 N0.6957.213,9005613.5 0800,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 9 mod.10 0980,000
SDT 9 mod.20 27,0001,750,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 220,000 hp36.7 0900,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Brindisi is a somewhat odd upgrade from the previous ship, Amalfi. The most obvious change is the addition of a fourth turret on her stern; however, this comes at the cost of an increased reload. Brindisi has 20 second reload vs. Amalfi's 16 second reload. Even with the upgrade, Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed., her reload is only reduced to 17.6 seconds. This trade-off between extra barrels and reload when moving up a tier isn't unique to this line; the move from Baltimore to Buffalo has a similar trade. Other improvements include extra hit points, a slightly faster rudder, and an extra kilometer of range.

Brindisi's play style is no different from that of Amalfi. Captains who played through the previous ship can transfer their knowledge without issue. One thing to consider, however, is that trying to keep all four guns on target may not always be the best choice, as the resulting amount of side shown can be potentially deadly.

Her game play is identical to other ships in the line; knowing where to aim to maximize the damage done by SAP, switching to AP for Russian and German battleships, focusing destroyers and angled cruisers, and re-positioning to maximize your effect on a battle.

Pros:

  • 50 mm extended belt allows her to brawl enemy battleships with proper angling.
  • Tight turning radius for a ship of her size.
  • High top speed.
  • Increased number of guns over Amalfi.

Cons:

  • 20 second reload on main guns.
  • Weak mid-section deck (25 mm) will be overmatched by most battleship guns she will face.
  • Relatively lack luster AA values.
  • Standard limitations of only having SAP and AP.

Research

Availability of researchable upgrades for Brindisi is as follows:

  • Hull: Upgrade to Hull (B) for a faster rudder shift time and improved AA. Research of this module unlocks progression to Venezia.
  • Gun Fire Control System: Upgrade to SDT 9 mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Brindisi are as follows:

Commander Skills

Consumables

Brindisi can equip the following consumables:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.7.

Testing Changes

  • July 23, 2019:
    • Preliminary characteristics.
  • July 25, 2019:
    • Renamed from Torino to Brindisi.
  • Aug 20, 2019:
    • Removed the 10% damage limit for semi-armor-piercing shell penetrations against destroyers.
    • Improved ricochet angles of semi-armor-piercing shells from 60-85 degrees to 80-85 degrees.
    • Stock main battery firing range increased from 15.21 to 15.57 km.
  • Aug 23, 2019:
    • Ricochet angles for SAP shells changed from 80-85 degrees to 75-80 degrees.
  • Sep 13, 2019:
    • Ricochet angles for SAP shells changed from 75-80 degrees to 65-80 degrees.
    • Detectability by air decreased from 10.18 to 9.2 km.
  • Introduced into the game as a researchable ship in Update 0.8.10.
  • Update 0.8.10:
    • The starting ricochet angle for a semi-armor-piercing shell was increased from 65 to 70 degrees.
  • Update 0.8.11:
    • The description of the ship in the Port was changed.
  • Update 0.9.2:
    • The armor thickness was changed: the central section was reinforced from 25 to 27 mm.
  • Update 0.9.4:
    • Minor fixes to textures and ship model.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 6.95 km.
  • Update 0.11.2:
    • Minor fixes to geometry and textures of the ship.
  • Update 12.5:
    • The Smoke Generator Modification 1 upgrade can now be mounted in slot 3.
  • Update 13.0:
    • Fixed Commander skill recommendations for the ship.
  • Update 13.1:
    • Removed Depth Charges.
    • Added Depth Charge Airstrike with the following characteristics:
      • Range: 7 km.
      • Reload: 30 s.
      • Number of charges: 2.
      • Number of aircraft: 1.
      • Number of bombs per aircraft: 2.
      • Damage: 4,200.
    • Added the Submarine Surveillance consumable with the following characteristics:
      • Range: 7 km.
      • Reload: 120 s.
      • Number of charges: 3.
      • Action time: 20 s.

Ships of Italy
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Aircraft Carriers  VIII AquilaDoubloons
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U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
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Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
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Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Red Fort • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín