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Alberto di Giussano

Alberto di Giussano

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Alberto di Giussano
Alberto_di_Giussano_wows_main.jpg
Cruiser | Italy | Tier IV
Tech Tree Position
Taranto
Arrow_down.png
Alberto_di_Giussano_icon_small.png
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Dante Alighieri
Raimondo Montecuccoli
stock
 top
General
Research price5250 exp
Purchase price690,000 Credits
Hit Points19,300 
Main Battery
152 mm/53 Ansaldo Model 1926 on a Model 1926 mount4 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range12.6 km.
Maximum Dispersion128 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm proiettili AP 1926 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity850 m./s.
AP Shell Weight47.5 kg.
Maximum SAP Shell Damage3,850 
Initial SAP Shell Velocity950 m./s.
Secondary Armament #1
100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount3 х 2 pcs.
Firing Rangekm.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell100 mm proiettili HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm tubo lanciasiluri DAAN-Whitehead1 х 2 / 1 х 2 pcs.
Rate of Fire1.28 shots/min.
Reload Time47 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 G 
Maximum Damage9,067 
Torpedo Speed51 knot
Torpedo Range8.01 km.
AA Defense
100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount3 х 2 pcs.
. . . Average Damage per Second19.8 
. . . Firing Range3.99 km.
13.2 mm/76 Breda Model 1931 on a twin mount4 х 2 pcs.
. . . Average Damage per Second16.4 
. . . Firing Range1.2 km.
40 mm/39 Vickers-Terni Model 1917 on a single mount2 х 1 pcs.
. . . Average Damage per Second11.4 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed36.5 knot
Turning Circle Radius580 m.
Rudder Shift Time9.8 sec.
Concealment
Surface Detectability Range11.1 km.
Air Detectability Range5.11 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
IV
Ship_PISC104_Alberto_da_Giussano.png
690,000

Alberto di Giussano — Italian Tier IV cruiser.

A light cruiser built as part of the first series of Condottieri-class ships. Giussano was built to counter the French large contre-torpilleurs. The ship boasted a high speed and a good set of armament for her size, which came at the expense of poor armor protection.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/53 Ansaldo Model 1926 on a Model 1926 mount4361283,000 056,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Alberto di Giussano (A)19,300640434/2/32 078,000
Alberto di Giussano (B)24,000640432/3/42 1,650220,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 270 G1.3477.29,066518 040,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 4 mod.1012.6 044,000
SDT 4 mod.21013.9 700100,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 100,000 hp36.5 040,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection

Player Opinion

Performance

As the first ship to step away from the protected cruiser concept in her line, Giussano is considered to be the first modern Italian cruiser. Sporting a heavy broadside of eight (8) 152mm semi-armor piercing (SAP) shells, she is capable of dealing substantial damage to any lightly armored ship that she encounters. Despite having a long reload of fifteen seconds, Giussano is able to output similar amounts of damage when compared to her peers. This is largely due to the higher per-shell alpha of SAP, coupled with impressive ballistics and good accuracy.

Giussano is best deployed in a flanking role, with a speed of 36.5 knots and excellent base concealment of 10.8 kilometers allowing captains to easily locate and exploit weak points in enemy positions. As Giussano does not have access to the Exhaust Fuel Smoke consumable that her successors have, she lacks an easy escape path and is unable to play as aggressively as higher tier Italian cruisers. Nevertheless, Giussano’s ability to deal significant damage when played correctly on a flank is akin to other ships in the Italian heavy cruiser line.

Giussano’s primary weakness lies in her poor armor. Enemy battleships can deal crippling damage to Giussano at virtually any angle, but her captain can mitigate the damage taken by performing evasive maneuvers using her speed and concealment. As with most of her peers, Giussano lacks a comprehensive anti-aircraft suite, making her vulnerable to aircraft carriers at her tier.

The main strength of Giussano, and by virtue, the entire Italian cruiser line, is her unparalleled firepower, rivaling the alpha strike of some battleships. They owe this strength to their exclusive access to SAP shells, which have similar damage output to armor-piercing shells and never over-penetrate. SAP shells are able to penetrate even at extreme angles, and will penetrate regardless of the increased armor thickness caused by angling. Giussano also has access to long range torpedoes to help in her fights at range. Despite not having a large spread or high alpha damage, the range of the torpedoes forces enemies to always be on the lookout for them.

Pros:

  • Centerline gun configuration
  • Access to SAP shells
  • High alpha strike potential
  • Long range torpedoes (8 kilometers)
  • Highest speed among all cruisers at Tier IV (36.5 knots)
  • Excellent base concealment (10.8 kilometers)

Cons:

  • Poor armor protection
  • Very long base reload (15 seconds)
  • Low torpedo count per launcher (2)
  • Poor anti-aircraft suite
  • Lacks access to the Exhaust Fuel Smoke consumable

Research

  • Captains should prioritize researching the upgraded B hull for Giussano, as it gives her 4700 more hit points and slightly improves her handling. Research of this module unlocks progression to Tier V Montecuccoli. Captains should research the gun range upgrade next, as Giussano is not very well armored, and relies on ranged engagements to minimize damage taken.
Note that Tier IV battleship Dante Aleghieri becomes unlocked for progression by unlocking Alberto di Giussano.

Optimal Configuration

Upgrades

The recommended upgrades for Alberto di Giussano are:

Commander Skills

Consumables

Alberto di Giussano equips the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits;

Choose one and append after semicolon above: Types 1 or 5 are recommended at a minimum to reduce detectability range. Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.7.

Testing Changes

  • July 23, 2019:
    • Preliminary characteristics.
  • Aug 20, 2019:
    • Removed the 10% damage limit for semi-armor-piercing shell penetrations against destroyers.
    • Improved ricochet angles of semi-armor-piercing shells from 60-85 degrees to 80-85 degrees.
    • Stock main battery firing range decreased from 14.14 to 13.51 km.
  • Sep 13, 2019:
    • Ricochet angles for SAP shells changed from 80-85 degrees to 65-80 degrees.
    • Stock main battery firing range decreased from 13.5 to 12.6 km.
    • Detectability by air increased from 3.96 to 4.49 km.
  • Oct 14, 2019:
    • Detectability by air increased from 4.5 to 5.1 km.
  • Introduced in Update 0.8.10.
    • The starting ricochet angle for a semi-armor-piercing shell was increased from 65 to 70 degrees.
  • Update 0.9.2:
    • Updated hull geometry.
    • The armor thickness was changed: the central part was reinforced from 13 to 16 mm
  • Update 0.9.3:
    • Minor fixes for textures and ship model.
  • Update 0.9.5:
    • Small changes to geometry and textures.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4 km.

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