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Dunkerque

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Revision as of 21:53, 24 January 2017Revision as of 18:02, 3 February 2017
"Dunkirk" is the Anglican spelling of the place; "Dunkerque" is the correct name of the SHIP. Added Signal section. Updated Commander Skills for 0.6.0.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''Dunkerque'', also spelled as Dunkirk, is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to ''[[North Carolina]], [[Iowa]]'', or ''[[Izumo]]'' in that she is very durable when bow on, but has weak armor when broadside. Be careful to avoid close quarter brawl or static bow-on battle with other battleships early in the game as a well placed salvo can disable one or even both of her turrets. Her guns have a high muzzle velocity with fast shell travel time, but dispersion can be annoying at times. She is good at killing destroyers and cruisers, but will struggle against a well-angled battleship in much the same way as ''[[Scharnhorst]]'' will. However, she can outrun equal tier battleships, so use this speed to decline unfavorable engagements and support your team in killing enemy cruisers and to punish battleships who make positional mistakes.+''Dunkerque'' is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to ''[[North Carolina]], [[Iowa]]'', or ''[[Izumo]]'' in that she is very durable when bow on, but has weak armor when broadside. Be careful to avoid close quarter brawl or static bow-on battle with other battleships early in the game as a well placed salvo can disable one or even both of her turrets. Her guns have a high muzzle velocity with fast shell travel time, but dispersion can be annoying at times. She is good at killing destroyers and cruisers, but will struggle against a well-angled battleship in much the same way as ''[[Scharnhorst]]'' will. However, she can outrun equal tier battleships, so use this speed to decline unfavorable engagements and support your team in killing enemy cruisers and to punish battleships who make positional mistakes.
  
 '''[https://forum.worldofwarships.com/index.php?/topic/90963-premium-ship-review-dunkerque/ LittleWhiteMouse's Premium Ship Review: Dunkerque] from the NA forums''' '''[https://forum.worldofwarships.com/index.php?/topic/90963-premium-ship-review-dunkerque/ LittleWhiteMouse's Premium Ship Review: Dunkerque] from the NA forums'''
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 {{Commander Skills {{Commander Skills
?| Expert Loader=1+| Priority Target = 2
?| Basic Firing Training=2+| Preventative Maintenance = 3
?| Basics of Survivability=3+| Expert Loader = 1
?| Expert Rear Gunner=+| Aircraft Servicing Expert =
 +| Direction Center for Catapult Aircraft = 2
 +| Dogfighting Expert =
 +| Incoming Fire Alert = 1
 +| Evasive Maneuver =
  
?| Expert Marksman=3+| High Alert = 3
?| Torpedo Armament Expertise=+| Jack of All Trades = 2
?| Fire Prevention=2+| Expert Marksman = 3
?| Incoming Fire Alert=2+| Torpedo Acceleration =
?| Last Stand=1+| Smoke Screen Expert =
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 2
 +| Last Stand = 1
  
?| Torpedo Acceleration=+| Basics of Survivability = 3
?| High Alert=3+| Survivability Expert =
?| Vigilance=2+| Torpedo Armament Expertise =
?| Dogfighting Expert =+| Emergency Takeoff =
?| Superintendent=3+| Basic Firing Training = 2
 +| Superintendent = 3
 +| Demolition Expert = 1
 +| Vigilance = 2
  
?| Demolition Expert=1+| Manual Fire Control for Secondary Armament = 1
?| Advanced Firing Training=2+| Fire Prevention = 2
?| Survivability Expert=1+| Inertia Fuse for HE Shells =
?| Aircraft Servicing Expert=+| Air Supremacy =
?| Manual Fire Control for AA Armament=2+| Advanced Firing Training = 2
? +| Manual Fire Control for AA Armament = 2
?| Last Chance=1+| Radio Position Finding =
?| Manual Fire Control for Secondary Armament=1+| Concealment Expert = 1
?| Preventative Maintenance=3+
?| Concealment Expert=1+
?| Air Supremacy=+
?| Jack of All Trades=2+
 }} }}
  
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +
 +{{Signal Flags
 +| Hotel Yankee =
 +| Juliet Charlie = 1
 +| November Foxtrot = 2
 +| Zulu = 2
 +| Juliet Yankee Bissotwo = 3
 +| India Delta = 2
 +
 +| India Yankee = 3
 +| November Echo Setteseven = 3
 +| Zulu Hotel = 1
 +| India Bravo Terrathree =
 +| Sierra Mike = 2
 +| Victor Lima =
 +
 +| Mike Yankee Soxisix = 2
 +| Papa Papa =
 +| India X-Ray =
 +| Equal Speed Charlie London =
 +| Juliet Whiskey Unaone =
 +| Dragon Flag = 1
 +}}
  
  
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 {{AnnoWiki|content=  {{AnnoWiki|content=
 <h3>Construction</h3> <h3>Construction</h3>
?:Arsenale de Brest, Brest, France+:Arsenale de Brest; Brest, France
 :Laid down: 24 December 1932 :Laid down: 24 December 1932
?:Launched: 02 October 1935+:Launched: 2 October 1935
?:Completed: 09 June 1938+:Completed: 9 June 1938
 ---- ----
 ===Specifications=== ===Specifications===
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 }} }}
 </div> </div>
?=== History === 
 [[File:Dunkerque inboard profile.png|500px|frameless]] [[File:Dunkerque inboard profile.png|500px|frameless]]
 +=== History ===
 ==== Design ==== ==== Design ====
  
?The ''Dunkerque'' class began as an answer to the increasing gap in performance and ability of capital ships available to the French navy in the 1930s. This had come to be because French shipbuilding and war manufacturing priorities had been drastically altered during World War I. Having had to cancel the modern ''Lyon'' class before they had been laid down, even the preceding ''Normandie'' class was suspended, and in fact, construction never resumed due to wartime manufacturing needs, the enormous expense incurred by the war, and consequent reconstruction. This had left France in the possession of the aging ''Bretagne'' class battleships as well as the entirely obsolete ''Danton'' class ships, which were pre-dreadnoughts.+The ''Dunkerque'' class began as an answer to the increasing gap in performance and ability of capital ships available to the French navy in the 1930s. This had come to be because French shipbuilding and war manufacturing priorities had been drastically altered during World War I. Having had to cancel the modern ''Lyon'' class before they had been laid down, even the preceding ''Normandie'' class was suspended, and in fact, construction never resumed due to wartime manufacturing needs, the enormous expense incurred by the war, and consequent reconstruction. This had left France in the possession of the aging ''Bretagne''-class battleships as well as the entirely obsolete ''Danton''-class ships, which were pre-dreadnoughts.
 The London Naval Treaty made allowance for 70,000 tons of new capital ship construction by France. As expense, lack of necessary slipways, and political realities rendered construction of anything approaching 35,000 tons impossible, smaller ships had to be considered. The first discussions centered on four lighter battlecruisers to counter the new Italian treaty cruisers. As the existing French battleships were considered comparable to their Italian counterparts, the need for new, large battleships was not believed necessary. While the suitability of this proposal was eventually challenged by the construction of the ''Deutschland'' class cruisers in Germany, the preliminary proposal for an all-forward, eight-gun main armament stuck. The London Naval Treaty made allowance for 70,000 tons of new capital ship construction by France. As expense, lack of necessary slipways, and political realities rendered construction of anything approaching 35,000 tons impossible, smaller ships had to be considered. The first discussions centered on four lighter battlecruisers to counter the new Italian treaty cruisers. As the existing French battleships were considered comparable to their Italian counterparts, the need for new, large battleships was not believed necessary. While the suitability of this proposal was eventually challenged by the construction of the ''Deutschland'' class cruisers in Germany, the preliminary proposal for an all-forward, eight-gun main armament stuck.
  
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 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
?File:Dunkerque-1.jpg|''Dunkerque'' in un-dated, pre-war photo+File:Dunkerque-1.jpg|''Dunkerque'' in un-dated, pre-war photo.
 File:Dunkerque-206a4020.jpg|Line drawing of ''Dunkerque''. File:Dunkerque-206a4020.jpg|Line drawing of ''Dunkerque''.
 File:Dunkerquespit.jpg|''Dunkerque'' at Spithead for the coronation of King George VI, 1937. File:Dunkerquespit.jpg|''Dunkerque'' at Spithead for the coronation of King George VI, 1937.

Revision as of 18:02, 3 February 2017

Dunkerque
Dunkerque_wows_main.jpg
Battleship | France | Tier VI
Tech Tree Position
Dunkerque_icon_small.png
General
Purchase pricepromo  Doubloons
Hit Points52,600 
Main Battery
330 mm/52 2 х 4 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range18.21 km.
Maximum Dispersion244 m.
HE Shell330 mm HE OEA Mle 1935 
Maximum HE Shell Damage4,800 
Chance of Fire on Target Caused by HE Shell35 %
Initial HE Shell Velocity885 m./s.
HE Shell Weight552 kg.
AP Shell330 mm AP OPfK Mle 1935 
Maximum AP Shell Damage9,700 
Initial AP Shell Velocity870 m./s.
AP Shell Weight560 kg.
Secondary Armament #1
130 mm/45 Mle 19322 х 4 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
130 mm/45 Mle 19322 х 2 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #3
130 mm/45 Mle 19321 х 4 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell130 mm HE OEA Mle 1934 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
13.2 mm/76 CAQ Mle 19298 х 4 pcs.
. . . Average Damage per Second40 
. . . Firing Range1.2 km.
37 mm/50 Mle 19335 х 2 pcs.
. . . Average Damage per Second11.5 
. . . Firing Rangekm.
130 mm/45 Mle 19322 х 4 pcs.
. . . Average Damage per Second24.4 
. . . Firing Range5.19 km.
130 mm/45 Mle 19322 х 2 pcs.
. . . Average Damage per Second17.2 
. . . Firing Range5.19 km.
130 mm/45 Mle 19321 х 4 pcs.
. . . Average Damage per Second12.2 
. . . Firing Range5.19 km.
Maneuverability
Maximum Speed29.5 knot
Turning Circle Radius730 m.
Rudder Shift Time14 sec.
Concealment
Surface Detectability Range16.92 km.
Air Detectability Range9.58 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VI
Ship_PFSB506_Dunkerque_1940.png
promo

Dunkerque — French promo premium Tier VI battleship.

A high-speed battlecruiser designed to counter German heavy cruisers. The ship had good torpedo protection, carried numerous dual-purpose guns and had powerful horizontal armor. Her main turrets were placed in the fore end thus making any aft firing scenarios impossible.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
330 mm/52

St. Chamond Mle

1932
2.3362444,800359,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Dunkerque52,6001634022/35/8/2/30 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA Mle 1940018.2 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 107,000 hp29.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

Dunkerque is unique from the other Tier VI battleships with her high top speed and entirely forward-facing armament. She plays extremely similar to North Carolina, Iowa, or Izumo in that she is very durable when bow on, but has weak armor when broadside. Be careful to avoid close quarter brawl or static bow-on battle with other battleships early in the game as a well placed salvo can disable one or even both of her turrets. Her guns have a high muzzle velocity with fast shell travel time, but dispersion can be annoying at times. She is good at killing destroyers and cruisers, but will struggle against a well-angled battleship in much the same way as Scharnhorst will. However, she can outrun equal tier battleships, so use this speed to decline unfavorable engagements and support your team in killing enemy cruisers and to punish battleships who make positional mistakes.

LittleWhiteMouse's Premium Ship Review: Dunkerque from the NA forums


Pros:

  • Turret layout means bow-on brings all eight guns to bear on a target.
  • Armor is very likely to bounce 14-inch (and below) armor-piercing rounds, due to overmatch mechanics.
  • Best-in-tier turret traverse speed.
  • Good shell velocity.
  • Excellent main battery range (second only to Fuso at Tier VI).
  • Secondaries are concentrated in the back which can defend yourself from a destroyer who sneaks up behind you.
  • Outstanding speed. Dunkerque is the fastest Tier VI battleship in the game.
  • Rudder shift is insanely fast for a battleship, can be boosted by Steering Gears Modification 2 to be even faster.

Cons:

  • Large profile ensures most incoming rounds will find something to hit.
  • With only two turrets, turret incapacitation or destruction is her worst nightmare.
  • Turning is rather slow, especially due to her turn radius.
  • Below average torpedo protection; every torpedo that hits home will hit hard and her size means avoiding them is challenging.
  • Underwhelming AA suite leaves her highly vulnerable to enemy aircraft.
  • Orientation of secondary batteries limits their usefulness in close-quarters situations from the front.
  • 15-inch guns (380mm) such as those on Warspite can overmatch her frontal armor, leading to possible citadel hits when bow-on to certain enemies.
  • As with most battleships of her tier, fires are a serious threat to her.

Research

As a premium ship, Dunkerque doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Dunkerque captains should equip Main Armaments Modification 1 to increase turret durability, and pay special attention to the Tier 5 skill Preventative Maintenance.

Commander Skills

With all of her firepower in two turret modules, Preventative Maintenance will increase the survivability of her main battery and reduce instances of potentially catastrophic turret destruction.

Camouflage

As a premium ship, Dunkerque comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery


Ships of France
Destroyers  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V Siroco Doubloons • VI Guépard • VI Aigle Doubloons • VII Vauquelin • VIII Le Fantasque • VIII Le Terrible Doubloons • IX Mogador • X Kléber • X Marceau 
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Battleships  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VII Lyon • VIII Richelieu • VIII Gascogne Doubloons • IX Alsace • IX Jean Bart Doubloons • X République • X Bourgogne 
Aircraft Carriers
Battleships
Japan  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fusō • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VII California • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST • IX Iowa • IX Missouri • IX Georgia Doubloons • X Montana • X Ohio 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VII Sinop • VII Poltava • VIII Vladivostok • VIII Lenin Doubloons • IX Sovetsky Soyuz • X Kremlin • X Slava 
Germany  III Nassau • III König Albert Doubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Scharnhorst Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Tirpitz B Doubloons • IX Friedrich der Große • X Großer Kurfürst 
U.K.  III Bellerophon • III Dreadnought Doubloons • IV Orion • V Iron Duke • VI Warspite Doubloons • VI Queen Elizabeth • VII King George V • VII Hood Doubloons • VII Nelson • VII Duke of York Doubloons • VIII Monarch • VIII Vanguard Doubloons • IX Lion • X Conqueror • X Thunderer 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VII Lyon • VIII Richelieu • VIII Gascogne Doubloons • IX Alsace • IX Jean Bart Doubloons • X République • X Bourgogne 
N/A  V Viribus Unitis Doubloons 
Italy  V Giulio Cesare Doubloons • VIII Roma Doubloons 
Pan-Asia  
Commonwealth  
Pan-America  
N/A  III Jackal Doubloons • VII Rasputin Doubloons • VII Varg Doubloons • VII Leviathan Doubloons • VIII Magnu-S Doubloons