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De Grasse

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De Grasse
De_Grasse_wows_main.jpg
Cruiser | France | Tier VI
Tech Tree Position
De_Grasse_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points31,200 
Main Battery
IDS_PFGM046_152_55_MLE_19363 х 3 pcs.
Rate of Fire7.41 shots/min.
Reload Time8.1 sec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Firing Range16.17 km.
Maximum Dispersion144 m.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity870 m./s.
HE Shell Weight55 kg.
AP Shell152 mm AP OPfK Mle 1937 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity870 m./s.
AP Shell Weight57.1 kg.
Secondary Armament #1
100 mm/45 Mle 1933 on an Mle 1937 mount3 х 2 pcs.
Firing Range5.6 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1928 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity780 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
550 mm tube lance-torpilles2 х 3 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 23DT 
Maximum Damage14,833 
Torpedo Speed60 knot
Torpedo Rangekm.
AA Defense
IDS_PFGM046_152_55_MLE_19361 х 3 pcs.
. . . Average Damage per Second8.3 
. . . Firing Range5.01 km.
152 mm/55 Mle 1930 on an Mle 1936 mount2 х 3 pcs.
. . . Average Damage per Second16.6 
. . . Firing Range5.01 km.
100 mm/45 Mle 1933 on an Mle 1937 mount3 х 2 pcs.
. . . Average Damage per Second20.4 
. . . Firing Range5.01 km.
13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount1 х 4 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount4 х 2 pcs.
. . . Average Damage per Second9.2 
. . . Firing Rangekm.
13.2 mm Hotchkiss Mle 1929 on a CAD Mle 1929 mount2 х 2 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed33.5 knot
Turning Circle Radius690 m.
Rudder Shift Time8.8 sec.
Concealment
Surface Detectability Range12.92 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VI
Ship_PFSC506_De_Grasse.png
Special

De Grasse — French special premium Tier VI cruiser.

According to the draft design in 1938, the light cruiser De Grasse was developed from the La Galissonnière-class ships, and shared their main advantages: improved armor and good main battery guns. She had distinctive AA armament, increased speed, and slightly reinforced torpedo tubes.
De Grasse was first released for sale on 9 June 2017 for the EU server and 19 June 2017 for the NA server.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/55 Mle 1930 on an Mle 1936 mount7.4151442,200123,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
De Grasse31,2006100332/1/4/3/32 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 23DT0.7907.214,833609 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 6 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 110,000 hp33.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

De Grasse is a premium Tier VI French cruiser that is a development of the La Galissonnière class. Both ships feature triple 152mm turrets in an AB-X configuration firing identical shells, though De Grasse has a slightly longer range. Given how quickly she puts shells downrange and the fire chance on her high explosive rounds, De Grasse is a superb fire-starter and a threat to burn down enemy capital ships at ranges that make her difficult to hit.

Torpedo-wise, De Grasse features triple launchers instead of the twin launchers found on La Galissonnière, and each mount has a longer reload time as a result. De Grasse’s torpedoes are excellent long range harassment and area denial weapons, good for throwing around islands and into caps hoping to hit unsuspecting enemies; however, with only 3 fish on each side, captains shouldn't rely on them to devastate enemy battleships at close range.

Both ships have unimpressive secondaries and weak AA. While De Grasse’s anti-aircraft armament is sufficient for self-defense, her long range AA power is badly lacking even with Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. active; she's not a ship that her teammates can rely on for anti-aircraft support. De Grasse is notably faster than La Galissonnière, but has a longer rudder shift time and a wider turning circle. She retains La Galissonnière's access to the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable, while adding access to a Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. that La Galissonnière doesn't have.

Captains who are veterans of La Galissonnière will feel right at home playing De Grasse, and will find the slight improvements to her rate of fire and torpedoes to be welcome upgrades.

Pros:

  • Main battery turrets traverse quickly, taking only 15 seconds for a 180° turn.
  • Good main battery range.
  • Torpedoes have a range of 9.0 km with decent 60 knot speed.
  • Wide torpedo launching angles.
  • High top speed which can be increased with the potent French Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable.

Cons:

  • Deck armor is nearly non-existent; bomb hits from carriers can easily penetrate and land citadel hits.
  • While her reload time is faster than both Émile Bertin and La Galissonnière, it is still slow compared to other cruisers carrying 152mm guns.
  • Almost impossible to land hits at full range due to horrid dispersion.
  • Only three torpedoes per side. Her torps should not be relied on to win fights with battleships.
  • Secondary guns are quite disappointing; their damage output is very low.
  • Anti-aircraft suite is woefully inadequate. Even with Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. and Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., barely half of a Tier VI squadron can be shot down.
  • The ship’s rudder can be incapacitated very easily.

Research

As a premium ship, De Grasse has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for De Grasse are as follows:

Commander Skills

Captains should focus their commander skills for De Grasse on protecting her modules and increasing the damage output by her main guns. However, it is not worth investing points in her weak secondaries and AA capabilities (they are 'beyond help').
Last Stand is critical as French cruisers are prone to steering damage.

Consumables

De Grasse can equip the following consumables:

Hydroacoustic Search is recommended to increase De Grasse's anti-DD capabilities.

Note that the Fighter is in the fourth slot while other aircraft equipped French cruisers have them in the third slot.

Camouflage

As a premium ship, De Grasse comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Like other French cruisers, De Grasse benefits significantly from signal flags that increase HE fire chance, for example Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.). Juliet Charlie (-100% to the risk of your ship's magazine detonating.) should be used to eliminate the increased risk of detonation from mounting India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.). November Foxtrot (-5% reload time on all consumables.) reduces the cool-down timer for consumables which is especially useful for the potent engine boost consumable. Sierra Mike (+5% to the ship's maximum speed.) is also highly recommended to increase the ship’s top speed.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. French cruiser De Grasse - Wikipedia
  2. La Galissonnière-class cruiser - Wikipedia
  3. Armada: De Grasse - World of Warships Official Channel - YouTube


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.5.
  • Update 0.6.6:
    • Available for purchase in the Premium store.
  • Update 0.6.7:
    • Information about the year of the ship's release was corrected. The entry "Commissioned: 1956. Number in the series: 1" has been changed to "Project year: 1938". This was done due to the cardinal differences between the 1938 project and the ship that entered service in 1956.
  • Update 0.6.11:
    • Available for purchase for doubloons in the client.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 6.72 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • Improved display of thin elements.
  • Update 0.6.15:
    • A bonus was added to the "Type 10" permanent camouflage - a 10% discount to the cost of post-battle maintenance.
  • Update 0.7.7:
    • Became unavailable in the game client for purchase with doubloons.
  • Update 0.7.9:
    • Minor fixes to geometry and textures.
    • Became available in the game client for purchase for doubloons.
  • Update 0.7.10:
    • The range of the Hydroacoustic Search consumable was unified - 4 km for detecting ships, 3 km for detecting torpedoes.
  • Update 0.9.2:
    • HE shell penetration increased from 24 to 25 mm.
    • Armor thickness was changed: deck armor increased from 16 to 25 mm.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 5.6 km.

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