Condé
240 mm/50 Mle 1930 in a turret3 х 4 pcs. |
Rate of Fire4 shots/min. |
Reload Time15 sec. |
Rotation Speed5.5 deg./sec. |
180 Degree Turn Time32.73 sec. |
Firing Range19.5 km. |
Maximum Dispersion167 m. |
HE Shell240 mm HE OEA Mle 1939 |
Maximum HE Shell Damage3,400 |
Chance of Fire on Target Caused by HE Shell22 % |
Initial HE Shell Velocity845 m./s. |
HE Shell Weight220 kg. |
AP Shell240 mm AP OPfK Mle 1939 |
Maximum AP Shell Damage6,200 |
Initial AP Shell Velocity845 m./s. |
AP Shell Weight220 kg. |
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs. |
Firing Range8.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mark 41 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity808 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
550 mm tube lance-torpilles1 х 4 / 1 х 4 pcs. |
Rate of Fire0.55 shots/min. |
Reload Time110 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo550 mm 23DT |
Maximum Damage14,833 |
Torpedo Speed60 knot |
Torpedo Range9 km. |
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs. |
. . . Average Damage per Second125.6 |
. . . Firing Range5.19 km. |
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount8 х 2 pcs. |
. . . Average Damage per Second204 |
. . . Firing Range3.81 km. |
Maximum Speed34.5 knot |
Turning Circle Radius900 m. |
Rudder Shift Time12.9 sec. |
Surface Detectability Range16.1 km. |
Air Detectability Range9.89 km. |
Condé — French Tier ★ cruiser.
A large heavy cruiser armed with twelve 240 mm guns housed in quad-gun turrets. The ship's air defenses are represented by post-war dual-purpose guns and dedicated AA weapon systems.
Condé was released into the French tech tree on 14 April 2022.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Condé | 63,000 | 10 | 250 | 3 | 8 | 8/8 | 2 | 0 | 0 |
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
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550 mm 23DT | 0.5 | 110 | 7.2 | 14,833 | 60 | 9 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
The first French Supership, Condé can be best described as a Henri IV on steroids. Featuring more guns, more torpedoes, and more health, the Condé is capable of performing nightmarish things to opposing ships. Sporting three more 240mm guns for a total of twelve divided evenly in a trio of quadruple-gunned turrets, the firepower of Condé is monstrous when firing either HE or AP. The ship is not only equipped with the Main Battery Reload Booster consumable, which can reduce the reload time of her guns by 50%, but also a highly effective Burst Fire Mode. Switching to this mode will allow Condé to fire off two full salvos from her Main Battery, with the added bonus of significantly increased accuracy and higher penetration for her High Explosive Shells. This means she is capable of either dealing a large amount of damage and almost a guaranteed fire with her High Explosive, or outright obliterating enemy ships who are caught broadside with a massive strike to their citadels using her Armor-Piercing. Despite the sheer amount of power that this Burst-Fire mode provides, the main drawback is the significantly longer reload time of 50 seconds which leaves the ship unable to return fire for a portion of time. Condé shares many traits with Henri IV, with very similar speed, armor, stealth, and consumables. One thing worth mentioning however is Condé does not have the reduced acceleration that Henri IV is burdened with, so it is much easier to dodge incoming fire by constantly switching speeds and shifting the rudder with the right skill and timing. Overall, Captains who are familiar with Henri IV's playstyle should feel very comfortable in the Condé.
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Supership Combat Capability - Alternative Firing Mode

Requirements:
Burst fire can be toggled on and off at will.Effects:
- +25% HE shell armor penetration capacity
- -40% Maximum main battery shell dispersion
- Reload time: 50 seconds
- Interval between individual shots: 1.5 seconds
- Number of bursts in a series: 2
Pros:
- Extreme Firepower, Condé's twelve rifles are a major threat to any surface vessel with either HE or AP
- Burst Fire Mode for the Main Battery can outright remove an enemy from the battle if used correctly
- Very fast, capable of 40 knots with the Engine Boost and is not burdened with reduced acceleration like her predecessor
- Equipped with both Main Battery Reload Booster and the Burst Fire Mode, the former can be used to accelerate the reload of the latter
Cons:
- Burst Fire mode requires 50 seconds before the guns are reloaded and can be used again
- Below-Average Concealment
- As with all Superships, credit income is significantly reduced, and leads to money being lost more than earned
Research
Optimal Configuration
Upgrades
The recommended upgrades for Condé are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
or Engine Boost Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
or Steering Gears Modification 1
- Slot 5: Concealment System Modification 1
or Steering Gears Modification 2
- Slot 6: Main Battery Modification 3
or Gun Fire Control System Modification 2
Commander Skills
Consumables
Condé can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
or Hydroacoustic Search
- Slot 3: Engine Boost
- Slot 4: Repair Party
- Slot 5: Main Battery Reload Booster
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by all players in Ranked and Co-op battles during Update 0.10.10.
- From Update 0.11.0 also available for testing in Random battles.
Testing Changes
- DevBlog 231:
- Preliminary characteristics.
- DevBlog 239:
- Alternate fire mode changed:
- Interval between salvoes increased from 1 to 1.5 s.
- Reload time increased from 40 to 50 s.
- Number of salvoes in the burst decreased from 3 to 2.
- Main battery dispersion while using alternate fire mode decreased from +25 to -40%.
- Added bonuses to shell characteristics while using alternate fire mode:
- AP shell damage +10%.
- HE shell armor penetration +25%.
- Alternate fire mode changed:
- DevBlog 241:
- Main battery reload time increased from 14.5 to 15 s.
- Alternate fire AP shell damage bonus (+10%) removed.
- Turning circle radius increased from 840 to 900 m.
- Update 0.10.11:
- Fixed model and textures of the ship.
- Update 0.11.0:
- Small fixes to geometry and textures of the ship.
- Update 0.11.3:
- Added to the French tech tree as a special ship unlocked once the player researches Tier 10 Cruiser Henri IV, then purchased for 47,500,000 credits.
Destroyers | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V Siroco![]() ![]() ![]() |
Cruisers | I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | VI Béarn![]() |