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Carnot

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Carnot
Carnot_wows_main.jpg
Cruiser | France | Tier IX
Tech Tree Position
Carnot_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points66,450 
Main Battery
305 mm/50 Mle 1930 in a turret2 х 3 / 1 х 4 pcs.
Rate of Fire2.4 shots/min.
Reload Time25 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range18.56 km.
Maximum Dispersion203 m.
HE Shell305 mm HE OEA Mle 1931 
Maximum HE Shell Damage4,250 
Chance of Fire on Target Caused by HE Shell25 %
Initial HE Shell Velocity905 m./s.
HE Shell Weight426 kg.
AP Shell305 mm AP OPf Mle 1931 
Maximum AP Shell Damage8,700 
Initial AP Shell Velocity870 m./s.
AP Shell Weight442 kg.
Secondary Armament #1
100 mm/55 Mle 1945 on a CAD Mle 1945 mount8 х 2 pcs.
Firing Range7.95 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1945 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity855 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
139 mm/50 Mle 1934 on an Mle 1935 mount4 х 2 pcs.
Firing Range7.95 km.
Rate of Fireshots/min.
Reload Time10 sec.
HE Shell139 mm HE OEA Mle 1910 
Maximum HE Shell Damage2,000 
Initial HE Shell Velocity840 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
100 mm/55 Mle 1945 on a CAD Mle 1945 mount8 х 2 pcs.
. . . Average Damage per Second118.4 
. . . Firing Range5.01 km.
40 mm Bofors on a Mk.2 mount12 х 4 pcs.
. . . Average Damage per Second190.8 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.4 mount13 х 1 pcs.
. . . Average Damage per Second46.8 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.24 mount1 х 2 pcs.
. . . Average Damage per Second6.1 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed34.5 knot
Turning Circle Radius870 m.
Rudder Shift Time14.4 sec.
Concealment
Surface Detectability Range14.84 km.
Air Detectability Range10.62 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
IX
Ship_PFSC509_Carnot.png
Special

Carnot — French special premium Tier IX cruiser.

In the process of developing a "large cruiser" in the late 1920s and early 1930s, several cruiser projects with a displacement of 23,690 tons were created. One of these projects was a ship equipped with ten 305 mm guns in three turrets: two triple and one quadruple, with the latter being placed in a superfiring position on the bow and one of the triple turrets on the stern of the ship. The cruiser is also equipped with four 138.6 mm twin-gun mounts and eight 100 mm twin-gun mounts.

Carnot was first released for sale on 17 September 2021 for WoWs' 6th Anniversary!

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/50 Mle 1930 in a turret2.4302034,250258,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Carnot66,450163052/18/413/1/12/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 9 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 160,000 hp34.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


Carnot is a French super cruiser and the first of its kind added to the French navy represented in the game. Carnot features a turtleback armor layout, large caliber artillery with high accuracy but long reload, and a high speed hull that surpasses most at the tier.

Carnot resembles a supersized Henri IV and is something of a cross between Henri IV and Alaska, combining Henri IV’s high speeds and ‘’Alaska’s’’ large, heavy-hitting guns.

Her bow and stern armor is covered with 25mm plating, meaning she can be citadelled through the bow and stern by a 381mm or larger shell. Carnot’s survivability primarily comes from her turtleback-protected citadel sides, with 180mm lower side plating and torpedo protection for her waterline citadel. Her upper casemate armor consists of 30mm plating along most of the ship.

Carnot has a uniquely arranged main armament, with 2x3 and 1x4 305mm turrets — one triple mount and the quad mount forward and the other triple mount aft — bringing her total main armament to ten (10) 305mm rifles. To fire a full salvo, Carnot does not need to show a significant amount of broadside to get all of its guns on target while angled forward. Each HE shell has a 25% chance at starting a fire, a max damage of 4250, and penetration of 51mm with no modifications applied. The AP shells have an alpha damage of 8700 with no modifications applied. Her guns have a stock reload of 25 seconds, and can be reduced to 22 seconds if players choose to mount Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed.. They have a maximum range of 18.6km which can be extended an extra 2.9km by mounting Gun Fire Control System Modification 2 : +16% firing range.. They are extremely accurate with a sigma of 2.05, and a well-aimed salvo can be extremely punishing to those caught broadside.

Carnot has a solid AA suite for the tier and does not need to be further upgraded but if players choose, they can further improve the AA by swapping Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. for Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. and Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. or Engine BoostWhile active, increases a ship's speed by a fixed percentage. for Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., giving Carnot the ability to have an extremely potent AA suite.

Carnot, like most of the French cruisers, should stick to flanks using its speed to get to positions and its powerful artillery to set up cross fires. Players should mount Engine BoostWhile active, increases a ship's speed by a fixed percentage. to get to and from positions allowing them to set up a crossfire more quickly, dodge incoming fire, or reposition elsewhere. Carnot should focus on broadsiding cruisers and upper decks of battleships with AP and use HE only when ships are angled or when firing at a destroyer. Due to Carnot featuring battleship fire duration (60 seconds), players should be careful of the amount of HE focus they receive as being set on fire can cause more damage than a heal can return.

Pros:

  • Good armor- features a turtleback armor scheme that makes it difficult for other cruisers to citadel.
  • High speed- max speed of 34.5 knots stock, 36 knots with Sierra Mike (+5% to ship’s maximum speed) mounted.
  • Large (305 mm) and accurate guns.
  • Good AA for the tier.

Cons:

  • Battleship fire duration (60 seconds).
  • Long main battery reload.
  • High detectability for a cruiser.

Research

As a premium ship, Carnot has no module upgrades to research.

Optimal Configuration

Played optimally, Carnot uses her superior speed to get to positions on a flank that allow captains to create crossfire and dodge incoming fire. The latter is extremely important due to the fact that Carnot features battleship fire duration at 60 seconds. In doing so, punishing salvos can land on broadside cruisers and battleships with regularity.

Upgrades

The recommended flank build for Carnot includes:

Commander Skills

Consumables

Carnot can equip:

Camouflage

As a premium ship, Carnot comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.6.

Testing Changes

  • DevBlog 162:
    • Preliminary characteristics.
  • DevBlog 187:
    • AP shell fuse arming time increased from 0.01 to 0.033 s.
  • DevBlog 194:
    • Main battery firing range decreased from 19.0 to 18.1 km.
    • Main battery reload time increased from 24 to 25 s.
    • Sigma parameter decreased from 2.05 to 1.9.
  • DevBlog 203:
    • Main Battery firing range increased from 18.1 to 18.6 km.
    • Sigma parameter increased from 1.9 to 2.05.
  • First appeared on sale in September 2021 (during Update 0.10.8) in the Premium store, the Armory (for 228,000 Coal), or 19,300 doubloons.

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