Lion
406 mm/45 Mk.II on a Mk.IV Type A mount3 х 3 pcs. |
Rate of Fire2.07 shots/min. |
Reload Time29 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range19.21 km. |
Maximum Dispersion271 m. |
HE Shell406 mm HE Mk II |
Maximum HE Shell Damage6,900 |
Chance of Fire on Target Caused by HE Shell46 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight929 kg. |
AP Shell406 mm AP Mk III |
Maximum AP Shell Damage12,600 |
Initial AP Shell Velocity747 m./s. |
AP Shell Weight1080 kg. |
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire9 shots/min. |
Reload Time6.67 sec. |
HE Shell133 mm HE Mk IC |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs. |
. . . Average Damage per Second64.8 |
. . . Firing Range4.5 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount10 х 8 pcs. |
. . . Average Damage per Second198 |
. . . Firing Range2.49 km. |
40 mm/56 OQF Mk.1/2 on an RP Mk.II mount2 х 4 pcs. |
. . . Average Damage per Second31.8 |
. . . Firing Range3.51 km. |
20 mm Oerlikon Mk.II on a Mk.V mount6 х 2 pcs. |
. . . Average Damage per Second36.6 |
. . . Firing Range2.01 km. |
40 mm/56 OQF Mk.XI on a Mk.V mount4 х 2 pcs. |
. . . Average Damage per Second49.2 |
. . . Firing Range3.51 km. |
Maximum Speed28.03 knot |
Turning Circle Radius830 m. |
Rudder Shift Time22.2 sec. |
Surface Detectability Range14.84 km. |
Air Detectability Range10.51 km. |
Lion — British Tier IX battleship.
The last British battleship designed and laid down before the breakout of World War II. In many respects, the ship was a development of the King George V-class ships, but, unlike her predecessors, she had greater dimensions, heavier armor, and modern 406 mm main guns.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
HMS Lion continues the trend of mid to high tier British Battleships, following the example set by King George V, with her above average concealment for a Battleship, rather poor vertical protection, and absurd High Explosive Firepower. The most noticeable upgrade to the Lion over the Tier VIII ship, HMS Monarch, is her access to two different sets of 16 inch rifles, either the 406mm guns or 419mm guns. Neither option is a poor choice, with both boasting absurd HE shells that deal a hefty amount of damage while boasting a fairly high fire chance, as well as short fuse AP shells that have a higher chance of arming and detonating inside cruisers, though you will most likely wish to stick with the 419mm guns as they are the ones that you will find on the Tier X Ship, the HMS Conqueror. Another noticeable upgrade is the change to the Repair Party Consumable. Compared to the previous ship in the line, the Repair Party Consumable repairs a tremendous amount of damage, recovering 75 percent of Casement Damage, though unfortunately only 10 percent of Citadel Damage. However, the fact that the ship recovers 2.0% of her HP per second over a 20 second duration ( add on 20 percent more with the flag ), and the Lion can effectively "print" herself a new ship if given the opportunity to disengage.
Speaking of disengaging, the HMS Lion can effectively disappear from enemy sights if she manages to place herself in the optimum position. Her minimum concealment can reach as low as 12 kilometers, which is patently absurd for such a large vessel. That concealment can also allow her to surprise enemy Cruisers or Battleships which have similar or only slightly better concealement, as well as be a nightmare for cruisers caught out in open water thanks to the combination of stealth and her short fuse armor piercing.
Do not be fooled, however, into thinking that the Lion is some sort of monster of a Battleship. She has a fair number of weaknesses, such as a high water citadel, extremely poor firing angles on her main battery guns, and she is coated in 32mm plating, which makes her vulnerable to getting chipped down by HE spammers over time. This is all on top of the fact that she also has an extremely low HP pool of just 67,900 Hitpoints, which is even less than the French Jean Bart, which has 69,000 Hitpoints. All of this combined means that the Lion is forced to play more of a midrange role and is highly susceptible, without proper management of her HP pool, to being sunk in the opening minutes of a match before she can make any effect.
Overall, Lion is a fairly decent ship. You can make good effect out of her as well, just...be careful.Pros:
- Great armor piercing shell penetration combined with short fuse AP makes her dangerous versus cruisers
- High chance of fire with high explosive shells.
- Excellent handling characteristics.
- Great concealment.
- Decent belt armor that protects the citadel well when angled.
- Decent anti-air weaponry provides more-than-adequate self-defense from enemy bomber aircraft.
- Access to the Specialized Repair Teams consumable found on Royal Navy cruisers that can heal 75% of normal penetration damage.
Cons:
- Lowest health pool of all Tier IX battleships, as well as weaker Torpedo Defense System.
- Armor scheme is vulnerable to broadside hits from enemy battleships and cruiser HE shells.
- Poor firing angles in general means that she is forced to expose a large amount of broadside to fire all of her guns.
- Her size and length make dodging torpedoes difficult.
- Average top speed for the tier; not fast enough to chase some ships.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Lion are as follows:
- Slot 1: Main Armaments Modification 1 ensures healthy and strong teeth (main battery guns).
- Slot 2: Damage Control System Modification 1 helps prevent open wounds (fewer fires and floods).
- Slot 3: AA Guns Modification 1 helps resist enemy fleas and ticks (aircraft).
- Slot 4: Damage Control System Modification 2 helps control excessive bleeding (reduced time on fires and floods).
- Slot 5: Concealment System Modification 1 allows Lion to strike from stealth (because 11.5 km detection radius on a Tier IX battleship puts some Tier IX cruisers to shame).
- Slot 6: Main Battery Modification 3 enables more vicious and rapid attacks (faster reload speed).
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★★ |
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★★ |
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2 |
★★ |
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★★ |
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3 |
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★★ |
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4 |
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★★ |
★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Lion can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Specialized Repair Teams
- Slot 3: Spotting Aircraft or Catapult Fighter
When choosing between aviation assets for Slot 3, the pride leader should consider that Spotting Aircraft provides better vision, enabling her to take more distant prey, while Catapult Fighter is mainly intended to keep the fleas and ticks at bay. Choose whichever suits you.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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★★ |
★★★ |
★ |
★ |
★ |
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★ |
★★ |
★★ |
★★ |
★★★ |
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Gallery
An Aichi D3A1 from Kaga inspects the new cub.
Lion shreds the enemy Hiryu’s torpedo bombers.
An enemy Hood attempts to tame Lion.
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
Testing Changes
- August 15, 2017:
- The AP shell fuse delay was reduced from 0.033 to 0.015 s.
- Available to supertesters in the game starting from Update 0.6.7.
- Introduced into the game as a researchable ship in Update 0.6.10.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 14.76 km.
- The cooldown of thebRepair Party I consumable was changed from 120 to 180 s and Repair Party II from 80 to 120 s.
- The HP points were insignificantly redistributed between the casemate and the superstructure. The superstructure under the secondary battery guns now refers to the superstructure of the ship.
- Update 0.8.5:
- Credit earnings decreased by -5%.
- Experience earnings reduced by -5%.
- Update 0.8.6:
- The citadel was raised to occupy some of the casemate area.
- The Repair Party consumable was changed:
- Casemate (non-citadel) damage restoration was increased from 60% to 75%.
- Cooldown reduced from 180 to 120 s.
- Update 0.9.3:
- Fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns.
- Update 0.9.6:
- The value of the in-game turning circle radius was changed to 830 m to correct prior discrepancy.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 6.95 km.
- Update 0.10.3:
- Fixed a bug due to which torpedoes inflicted damage if they had already passed the ship or were moving in the opposite direction from it.
- Update 0.11.8:
- Minor fixes to geometry and textures of the ship.
- Update 0.11.10:
- Main battery firing range increased from 20.7 to 21.1 km.
- Sigma value increased from 1.8 to 1.85.
- Main battery reload time reduced from 30 to 29 s.
- Minor fixes to the geometry and textures of the ship.