Attilio Regolo
Revision as of 14:01, 19 January 2022 Created page with "<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) --> <!-- Add |Ship=code for manual override --> {{WoWs_Ship |Promo=<!-- in case of gift or..." | Revision as of 22:09, 20 September 2022 | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
? | |Promo=<!-- | + | |Promo= | |
? | + | |Anno=<!-- you can write below short description for the ship. It will replace the default one. --> | ||
+ | Initially classified as light cruisers, the Capitani Romani-class ships essentially occupy an intermediate position between destroyers and cruisers. Their artillery is composed of eight 135 mm dual-purpose guns. | |||
+ | ||||
? | + | ''{{#var:ship_name}}'' was first available during Update 0.11.2. on 17th Mar 2022. | ||
? | + | |||
? | |Performance= | + | |Performance= | |
+ | {{AA Sidebar Warning Insert}} | |||
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? | PERFORMANCE SECTION | + | Insert the PERFORMANCE SECTION below. | |
? | + | See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide]. --> | ||
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? | + | Tier X Italian destroyer ''{{#var:ship_name}}'' is the culmination of the game play developed over the line. She gains increased offensive capabilities with improvements to artillery, torpedoes, and maneuverability. With access to unique consumables and [[Ship:Ammo#SAP|semi-armor piercing]] (SAP) shells, ''{{#var:ship_name}}'' is a formidable gun destroyer. | ||
? | + | |||
+ | <h4>Armament:</h4> | |||
+ | ||||
+ | ''{{#var:ship_name}}'' uses 135mm/45 Model 1938 turrets, the same ones carried by ''[[Adriatico]]''. ''{{#var:ship_name}}'' gains an extra turret and a slightly faster 5.5-second reload, which increases her damage per minute on both SAP and HE shells. Her turrets turn slowly, with a 18-second 180-degree turn time. Her SAP shells have high alpha damage and can penetrate 38mm armor plating, but cannot light fires; they will also ricochet at sharp angles. Her HE shells feature modest damage and can only penetrate 23mm armor plating but have a 9% fire chance. As with the other Italian destroyers, ''{{#var:ship_name}}'' has the lowest base firing range of any destroyer at her tier with a 9.6km range. The range can be extended with the Main Battery & AA Expert skill to 11.5 km. | |||
+ | ||||
+ | ''{{#var:ship_name}}’s'' torpedoes are the same ones found on tier X Italian cruisers ''[[Venezia]]'' and ''[[Napoli]]''. Her launchers are positioned centerline and have 4 torpedoes per launcher, but a longer 90 second reload. These torpedoes are quite slow, with a long 13.5km range and low detectability. While these torpedoes lack high alpha damage, their fast reload time and long range complement ''{{#var:ship_name}}’s'' gun-focused play style. | |||
+ | ||||
+ | <h4>Consumables:</h4> | |||
+ | ||||
+ | ''{{#var:ship_name}}'' uses the standard Italian destroyer consumables — {{Exhaust Smoke Generator}} and {{Emergency Engine Power}}. Her smoke allows her to sail at full speed during the smoke bloom period while being fully concealed. The Emergency Engine Power consumable has a short duration but provides a 25% increase in speed, pushing her top speed over 50 knots. She carries 6 charges for each consumable. | |||
+ | ||||
+ | <h4>Hull:</h4> | |||
+ | ||||
+ | ''{{#var:ship_name}}'' has a high base health pool of 26,800 and a base speed of 41 knots. However, her surface concealment is mediocre, only 7.2km with Concealment Expert and Concealment System Modification 1. While her rudder shift and turning radius are decent, her large hull makes her an easier target to hit. | |||
+ | ||||
+ | <h4>Battle Performance:</h4> | |||
+ | ||||
+ | ''{{#var:ship_name}}'' serves the role of an ambush destroyer as well as a short-ranged damage farmer. Ambushing enemy destroyers is encouraged through the usage of high alpha damage SAP shells and high health pool. Her {{Exhaust Smoke Generator}} and {{Emergency Engine Power}} help her outtrade and delete destroyers in knife fights while also being used to escape without dying. While her short range is a considerable downside, it allows players to go unspotted once the hull exits gun range. Her slow, long-range, and low detectability Italian torpedoes are useful at denying key areas. | |||
+ | ||||
+ | When not able to ambush enemy destroyers, ''{{#var:ship_name}}'' is a formidable open water damage dealer. While her range is low for a gunboat destroyer, her high SAP damage per minute encourages active use of her guns at range. Emergency Engine Power allows her to dodge shells easily with the use of propulsion and her high speed. Exhaust Smoke Generator allows her to cut line of sight when needed and allows her to deal damage from smoke for the consumable duration. Due to the many charges she gets, ''{{#var:ship_name}}'' can accomplish both roles in a single match according to the situation. | |||
+ | ||||
+ | ||||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Large health pool | |
? | * | + | * SAP shells with high alpha and damage per minute | |
? | * | + | * Long range torpedoes with low detection | |
? | * | + | * High top speed | |
+ | * Access to {{Emergency Engine Power}} and {{Exhaust Smoke Generator}} | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Large target | |
? | * | + | * Very short main battery range | |
? | * | + | * Slow turret traverse speed | |
? | * | + | * Lower torpedo damage | |
+ | * High concealment | |||
+ | * Cannot outrun her smokescreen deployment | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | As a Tier X ship, ''{{#var:ship_name}}'' has no module upgrades to research. | ||
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? | + | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration/builds below (optional)--> | ||
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? | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | + | ||
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
? | + | The recommended upgrades are: | ||
? | * '''Slot 1''': | + | * '''Slot 1''': {{Main Armaments Modification 1}} | |
? | * '''Slot 2''': | + | * '''Slot 2''': {{Engine Room Protection}} '''or''' {{Engine Boost Modification 1}} (special) | |
? | * '''Slot 3''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}} '''or''' {{Torpedo Tubes Modification 1}} | |
? | * '''Slot 4''': | + | * '''Slot 4''': {{Propulsion Modification 1}} '''or''' {{Steering Gears Modification 1}} | |
? | * '''Slot 5''': | + | * '''Slot 5''': {{Concealment System Modification 1}}* | |
? | * '''Slot 6''': | + | * '''Slot 6''': {{Main Battery Modification 3}} '''or''' {{Torpedo Tubes Modification 2}} | |
? | + | <br> | ||
+ | In Slot 5, commanders can opt for {{Steering Gears Modification 2}} to speed up ''{{#var:ship_name}}'s'' rudder shift. However, {{Concealment System Modification 1}} is still recommended due to her high detection. | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
+ | ||||
+ | Luigi Sansonetti is highly recommended for ''{{#var:ship_name}}'' due to the useful and easily achievable talents that he provides. | |||
+ | ||||
+ | The Far Reach talent provides a 8% increase to firing range once per battle after an enemy ship is destroyed. This brings ''{{#var:ship_name}}’s'' max range to 12.4 km. While this hurts her ability to go unspotted by exiting gun range, the added range is beneficial for long range farming and the ability to dodge shells at longer ranges. | |||
+ | ||||
+ | The Concealed Reserves talent provides a 10% increase to consumable duration once per battle after 100 shell hits. This talent gives the Emergency Engine Boost consumable a maximum duration of 36 seconds and 44 seconds of Exhaust Smoke Generator. | |||
+ | ||||
+ | The Rapid Fire talent provides a 15% decrease in reload time once per battle after the Confederate achievement is acquired. While it is harder to activate than the other two, this further increases ''{{#var:ship_name}}’s'' damage per minute and effectiveness as a gunboat destroyer. | |||
+ | ||||
+ | ||||
+ | {{Commander Skills 3 DD | |||
+ | <!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. --> | |||
+ | | rating11 = 1 <!-- Grease the Gears --> | |||
+ | | rating12 = <!-- Liquidator --> | |||
+ | | rating13 = 0 <!-- Consumables Specialist --> | |||
+ | | rating14 = <!-- Gun Feeder --> | |||
+ | | rating15 = <!-- Incoming Fire Alert --> | |||
+ | | rating16 = 3 <!-- Preventive Maintenance --> | |||
+ | ||||
+ | | rating21 = <!-- Demolition Expert --> | |||
+ | | rating22 = <!-- Swift Fish --> | |||
+ | | rating23 = 2 <!-- Consumables Enhancements --> | |||
+ | | rating24 = <!-- Extra-Heavy Ammunition (AP and ASW) --> | |||
+ | | rating25 = 1 <!-- Priority Target --> | |||
+ | | rating26 = 3 <!-- Last Stand --> | |||
+ | ||||
+ | | rating31 = 2 <!-- Main Battery & AA Specialist --> | |||
+ | | rating32 = <!-- Fill the Tubes --> | |||
+ | | rating33 = 2 <!-- Adrenaline Rush --> | |||
+ | | rating34 = <!-- Inertial Fuse for HE Shells --> | |||
+ | | rating35 = <!-- Superintendent --> | |||
+ | | rating36 = 3 <!-- Survivability Expert --> | |||
+ | ||||
+ | | rating41 = 3 <!-- Main Battery & AA Expert --> | |||
+ | | rating42 = <!-- Swift in Silence --> | |||
+ | | rating43 = 2 <!-- Radio Location --> | |||
+ | | rating44 = 2 <!-- Fearless Brawler --> | |||
+ | | rating45 = 2 <!-- Concealment Expert --> | |||
+ | | rating46 = <!-- Dazzle --> | |||
+ | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' equips the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * | + | * '''Slot 2:''' {{Exhaust Smoke Generator}} - 6 charges | |
? | + | * '''Slot 3:''' {{Emergency Engine Power}} - 6 charges | ||
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | + | {{TT Ship Camo Insert|shiptier=10}} | ||
? | + | |||
? | + | |Signals=<!-- write text about best set of signals below --> | ||
? | + | |||
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? | + | {{Signal Flags | ||
? | --> | + | <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | |
? | <!-- | + | | November Echo Setteseven = <!-- +5% AA damage --> | |
? | + | | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | ||
? | --> | + | | India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |
+ | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |||
+ | | Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood --> | |||
+ | | Hotel Yankee = <!-- ram someone --> | |||
? | | | + | | November Foxtrot = <!-- -5% Consumables reload --> | |
+ | | Sierra Mike = <!-- +5% speed --> | |||
+ | | India Delta = <!-- +20% HP from Repair Party --> | |||
+ | | Juliet Yankee Bissotwo = <!-- -20% flood duration --> | |||
+ | | India Yankee = <!-- -20% Fire duration --> | |||
+ | | Juliet Charlie = <!-- No Detonate --> | |||
? | + | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | ||
? | + | | Sierra Bravo = <!-- +10% Hydro action time; -10% DAAF reload time --> | ||
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? | | | + | | Zulu = 1 <!-- +20% credits --> | |
? | + | | India Bravo Terrathree = 1 <!-- -10% service cost --> | ||
? | | India | + | | Equal Speed Charlie London = 1 <!-- +50% XP --> | |
? | | | + | | Zulu Hotel = 1 <!-- +50% CXP --> | |
? | | | + | | Papa Papa = 1 <!-- +300% FXP --> | |
? | | | + | ||
? | | | + | | Wyvern = 1 <!-- +50% Cr --> | |
? | | | + | | Red Dragon = 1 <!-- +100% XP & CXP --> | |
? | | | + | | Dragon Flag = 1 <!-- +333% CXP --> | |
? | | | + | | Ouroboros = 1 <!-- +777% FXP --> | |
? | | | + | | Scylla = 1 <!-- +50% XP, +150% CXP, +250% FXP --> | |
+ | | Basilisk = 1 <!-- +75% XP, +30% CR --> | |||
? | + | | Hydra = 1 <!-- +50% XP, +100% CXP, +200% FXP, +20% CR--> | ||
? | + | | Leviathan = 1 <!-- +50% XP, +150% CXP, +25% Cr --> | ||
? | + | }} | ||
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? | | Hydra = | + | ||
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? | | Leviathan = | + | ||
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? | }} | + | ||
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
+ | <div class="thumb tright"> | |||
+ | {{AnnoWiki|content= | |||
+ | <h2>''{{#var:ship_name}}'', 19??</h2> | |||
+ | ===Construction=== | |||
+ | :Builder: | |||
+ | :Laid down: | |||
+ | :Launched: | |||
+ | :Commissioned: | |||
+ | ---- | |||
+ | ===Specifications=== | |||
+ | :? tons displacement, standard | |||
+ | :?m length | |||
+ | :?m beam | |||
+ | :?m draft (mean) | |||
+ | ---- | |||
+ | ====Machinery==== | |||
+ | :12 boilers, 3 turbines [e.g.] | |||
+ | ---- | |||
+ | ====Performance==== | |||
+ | :? knots at ? shaft horsepower | |||
+ | :?nm range at ? knots | |||
+ | ---- | |||
+ | ====Armor==== | |||
+ | :Main belt: ?mm | |||
+ | :Torpedo bulkhead: ?mm | |||
+ | :Decks: ?mm main, ?mm upper deck | |||
+ | :Turrets: ?mm | |||
+ | :Conning tower: ?mm | |||
+ | ---- | |||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :? (?x?) ?mm rifles | |||
+ | =====Secondary===== | |||
+ | :? (?x?) ?mm dual purpose? rifles | |||
+ | =====Anti-Aircraft===== | |||
+ | :? (?x?) ?mm guns | |||
+ | =====Torpedoes===== | |||
+ | :? (?x?) ?mm torpedo tubes | |||
+ | ---- | |||
+ | ====Aircraft==== | |||
+ | :Three (3) ? float planes, one catapult | |||
+ | }} | |||
+ | </div> | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | <references /> | |||
+ | ||||
+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Available for testing by supertesters in the game starting from Update 0.11.0. | |||
+ | {{WoWS Ship Testing Changes Insert|1= | |||
+ | *{{WoWS DevBlog Link Insert|252}}: | |||
+ | **Preliminary characteristics. | |||
+ | *{{WoWS DevBlog Link Insert|269}}: | |||
+ | **Main battery firing range increased from 8.5 to 9.8 km. | |||
+ | *{{WoWS DevBlog Link Insert|275}}: | |||
+ | **Exhaust Smoke Generator cooldown time decreased from 90 to 80 s. | |||
+ | *{{WoWS DevBlog Link Insert|288}}: | |||
+ | **Base main battery range decreased from 9.8 to 9.6 km. | |||
+ | **Main battery reload time increased from 5 to 5.5 s. | |||
+ | }} | |||
+ | *Added in early access in Update 0.11.2, as the last bundle out of 10 in the Italian Destroyers event. The final stage of these sequential bundles cost 20,000 doubloons, and to unlock Attilio Regolo on the very first day of the patch cost players approximately 80,000 doubloons. | |||
+ | *Introduced into the game as a researchable ship in Update 0.11.4. | |||
+ | *Update 0.11.4: | |||
+ | **Minor fixes to geometry and textures of the ship. | |||
+ | *Update 0.11.5: | |||
+ | **The names of the anti-aircraft armaments were changed: | |||
+ | ***20 mm/70 Breda Model 1941 was changed to 20 mm/70 Scotti Model 1941. | |||
+ | ***37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939. | |||
+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 22:09, 20 September 2022
135 mm/45 Model 1938 on a Model 1938 mount4 х 2 pcs. |
Rate of Fire10.91 shots/min. |
Reload Time5.5 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range9.6 km. |
Maximum Dispersion87 m. |
HE Shell135 mm proiettili HE 1938 |
Maximum HE Shell Damage1,950 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity875 m./s. |
HE Shell Weight32.7 kg. |
Maximum SAP Shell Damage3,050 |
Initial SAP Shell Velocity875 m./s. |
533 mm tubo lanciasiluri2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Si 270 N2 |
Maximum Damage13,900 |
Torpedo Speed56 knot |
Torpedo Range13.5 km. |
20 mm/70 Scotti Model 1941 on a sextuple mount4 х 6 pcs. |
. . . Average Damage per Second24.8 |
. . . Firing Range2.01 km. |
65 mm/64 Model 1939 on a Model 1939 mount4 х 1 pcs. |
. . . Average Damage per Second34.4 |
. . . Firing Range3.69 km. |
37 mm/54 Breda Model 1939 on a Model RM1939 mount4 х 1 pcs. |
. . . Average Damage per Second35.6 |
. . . Firing Range3.51 km. |
Maximum Speed41 knot |
Turning Circle Radius770 m. |
Rudder Shift Time5.7 sec. |
Surface Detectability Range8.9 km. |
Air Detectability Range4.27 km. |
Attilio Regolo — Italian Tier X destroyer.
Initially classified as light cruisers, the Capitani Romani-class ships essentially occupy an intermediate position between destroyers and cruisers. Their artillery is composed of eight 135 mm dual-purpose guns.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Tier X Italian destroyer Attilio Regolo is the culmination of the game play developed over the line. She gains increased offensive capabilities with improvements to artillery, torpedoes, and maneuverability. With access to unique consumables and semi-armor piercing (SAP) shells, Attilio Regolo is a formidable gun destroyer.
Armament:
Attilio Regolo uses 135mm/45 Model 1938 turrets, the same ones carried by Adriatico. Attilio Regolo gains an extra turret and a slightly faster 5.5-second reload, which increases her damage per minute on both SAP and HE shells. Her turrets turn slowly, with a 18-second 180-degree turn time. Her SAP shells have high alpha damage and can penetrate 38mm armor plating, but cannot light fires; they will also ricochet at sharp angles. Her HE shells feature modest damage and can only penetrate 23mm armor plating but have a 9% fire chance. As with the other Italian destroyers, Attilio Regolo has the lowest base firing range of any destroyer at her tier with a 9.6km range. The range can be extended with the Main Battery & AA Expert skill to 11.5 km.
Attilio Regolo’s torpedoes are the same ones found on tier X Italian cruisers Venezia and Napoli. Her launchers are positioned centerline and have 4 torpedoes per launcher, but a longer 90 second reload. These torpedoes are quite slow, with a long 13.5km range and low detectability. While these torpedoes lack high alpha damage, their fast reload time and long range complement Attilio Regolo’s gun-focused play style.
Consumables:
Attilio Regolo uses the standard Italian destroyer consumables — Exhaust Smoke Generator and Emergency Engine Power
. Her smoke allows her to sail at full speed during the smoke bloom period while being fully concealed. The Emergency Engine Power consumable has a short duration but provides a 25% increase in speed, pushing her top speed over 50 knots. She carries 6 charges for each consumable.
Hull:
Attilio Regolo has a high base health pool of 26,800 and a base speed of 41 knots. However, her surface concealment is mediocre, only 7.2km with Concealment Expert and Concealment System Modification 1. While her rudder shift and turning radius are decent, her large hull makes her an easier target to hit.
Battle Performance:
Attilio Regolo serves the role of an ambush destroyer as well as a short-ranged damage farmer. Ambushing enemy destroyers is encouraged through the usage of high alpha damage SAP shells and high health pool. Her Exhaust Smoke Generator and Emergency Engine Power
help her outtrade and delete destroyers in knife fights while also being used to escape without dying. While her short range is a considerable downside, it allows players to go unspotted once the hull exits gun range. Her slow, long-range, and low detectability Italian torpedoes are useful at denying key areas.
Pros:
- Large health pool
- SAP shells with high alpha and damage per minute
- Long range torpedoes with low detection
- High top speed
- Access to Emergency Engine Power
and Exhaust Smoke Generator
Cons:
- Large target
- Very short main battery range
- Slow turret traverse speed
- Lower torpedo damage
- High concealment
- Cannot outrun her smokescreen deployment
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
or Engine Boost Modification 1
(special)
- Slot 3: Aiming Systems Modification 1
or Torpedo Tubes Modification 1
- Slot 4: Propulsion Modification 1
or Steering Gears Modification 1
- Slot 5: Concealment System Modification 1
*
- Slot 6: Main Battery Modification 3
or Torpedo Tubes Modification 2
In Slot 5, commanders can opt for Steering Gears Modification 2 to speed up Attilio Regolo's rudder shift. However, Concealment System Modification 1
is still recommended due to her high detection.
Commander Skills
Luigi Sansonetti is highly recommended for Attilio Regolo due to the useful and easily achievable talents that he provides.
The Far Reach talent provides a 8% increase to firing range once per battle after an enemy ship is destroyed. This brings Attilio Regolo’s max range to 12.4 km. While this hurts her ability to go unspotted by exiting gun range, the added range is beneficial for long range farming and the ability to dodge shells at longer ranges.
The Concealed Reserves talent provides a 10% increase to consumable duration once per battle after 100 shell hits. This talent gives the Emergency Engine Boost consumable a maximum duration of 36 seconds and 44 seconds of Exhaust Smoke Generator.
The Rapid Fire talent provides a 15% decrease in reload time once per battle after the Confederate achievement is acquired. While it is harder to activate than the other two, this further increases Attilio Regolo’s damage per minute and effectiveness as a gunboat destroyer.
Recommended Commander Skills ![]() | ||||||
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Cost (points) |
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1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Attilio Regolo equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Exhaust Smoke Generator
- 6 charges
- Slot 3: Emergency Engine Power
- 6 charges
Signals
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.0.
Testing Changes
- DevBlog 252:
- Preliminary characteristics.
- DevBlog 269:
- Main battery firing range increased from 8.5 to 9.8 km.
- DevBlog 275:
- Exhaust Smoke Generator cooldown time decreased from 90 to 80 s.
- DevBlog 288:
- Base main battery range decreased from 9.8 to 9.6 km.
- Main battery reload time increased from 5 to 5.5 s.
- Added in early access in Update 0.11.2, as the last bundle out of 10 in the Italian Destroyers event. The final stage of these sequential bundles cost 20,000 doubloons, and to unlock Attilio Regolo on the very first day of the patch cost players approximately 80,000 doubloons.
- Introduced into the game as a researchable ship in Update 0.11.4.
- Update 0.11.4:
- Minor fixes to geometry and textures of the ship.
- Update 0.11.5:
- The names of the anti-aircraft armaments were changed:
- 20 mm/70 Breda Model 1941 was changed to 20 mm/70 Scotti Model 1941.
- 37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939.
- The names of the anti-aircraft armaments were changed:
Destroyers | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Cruisers | I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V Genova![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | VIII Aquila![]() |
Netherlands | IX Groningen![]() ![]() |
U.S.A. | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Commonwealth | III Vampire![]() ![]() ![]() ![]() |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.S.S.R. | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Italy | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Pan-America | VI Juruá![]() ![]() |
Japan | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.K. | II Medea • III Valkyrie • III Campbeltown![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco![]() ![]() ![]() ![]() ![]() |
Pan-Asia | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spain | X Álvaro de Bazán![]() |