Duke of Bronte
406 mm/45 Mk.I on a Mk.I mount3 х 3 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range18 km. |
Maximum Dispersion247 m. |
HE Shell406 mm HE Mk II |
Maximum HE Shell Damage5,950 |
Chance of Fire on Target Caused by HE Shell45 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight929 kg. |
AP Shell406 mm AP Mk IB |
Maximum AP Shell Damage12,000 |
Initial AP Shell Velocity788 m./s. |
AP Shell Weight929 kg. |
152 mm/50 BL Mk.XXII on a Mk.XVIII mount6 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire5 shots/min. |
Reload Time12 sec. |
HE Shell152 mm HE Mk V |
Maximum HE Shell Damage2,150 |
Initial HE Shell Velocity884 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
120 mm/40 QF Mk.VIII on an HA Mk.XII mount6 х 1 pcs. |
Firing Range5.6 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell120 mm HE Mk VA |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity749 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
450 mm Mk VII2 х 1 pcs. |
Rate of Fire1.5 shots/min. |
Reload Time40 sec. |
Rotation Speed12 deg./sec. |
180 Degree Turn Time15 sec. |
Torpedo622 mm Mk I |
Maximum Damage29,367 |
Torpedo Speed67 knot |
Torpedo Range9.99 km. |
120 mm/40 QF Mk.VIII on an HA Mk.XII mount6 х 1 pcs. |
. . . Average Damage per Second36 |
. . . Firing Range4.5 km. |
20 mm Oerlikon on a Mk.4 mount41 х 1 pcs. |
. . . Average Damage per Second147.6 |
. . . Firing Range2.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount1 х 4 pcs. |
. . . Average Damage per Second14 |
. . . Firing Range2.49 km. |
20 mm Oerlikon Mk.II on a Mk.V mount5 х 2 pcs. |
. . . Average Damage per Second102.2 |
. . . Firing Range2.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount2 х 8 pcs. |
. . . Average Damage per Second59.4 |
. . . Firing Range2.49 km. |
Maximum Speed23.8 knot |
Turning Circle Radius760 m. |
Rudder Shift Time15.3 sec. |
Surface Detectability Range14.84 km. |
Air Detectability Range9.89 km. |
Duke of Bronte — British special premium Tier VII battleship.
A battleship featuring an unconventional layout, designed within the confines of the Washington Naval Treaty. She's armed with 406 mm main battery guns arranged in three turrets concentrated on her bow. The warship's armor follows an all-or-nothing scheme, providing maximum protection to vital parts of the ship and minimal protection elsewhere.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
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622 mm Mk VII | 1.5 | 40 | 15 | 29,366 | 67 | 10 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
Consumables
Duke of Bronte equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
- Slot 3: Engine Boost – 3 charges
Camouflage
As a premium ship, Duke of Bronte comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 13.2.
Testing Changes
- DevBlog 510:
- Preliminary characteristics.
- DevBlog 520:
- Changed the parameters of the main battery:
- AP shell damage reduced from 12,000 to 10,800.
- Sigma reduced from 1.8 to 1.6.
- Changed the parameters of the main battery:
- DevBlog 532 (As Rodney):
- Speed bonus given by the Engine Boost consumable increased from 8 to 15%.