Grozovoi
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? | A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns.<br><br>{{Model3DViewer| | + | A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns.<br><br> | |
+ | {{Model3DViewer|f94650081204481f94a3a461b02d7523}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> |
Revision as of 10:52, 14 September 2018
130 mm/58 Model 1957 on an SM-2-1 mount3 х 2 pcs. |
Rate of Fire14.29 shots/min. |
Reload Time4.2 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range12.3 km. |
Maximum Dispersion107 m. |
HE ShellHE-42 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity950 m./s. |
HE Shell Weight33 kg. |
AP ShellSAP-42 |
Maximum AP Shell Damage2,600 |
Initial AP Shell Velocity950 m./s. |
AP Shell Weight33.4 kg. |
533 mm PTA-53-302 х 5 pcs. |
Rate of Fire0.47 shots/min. |
Reload Time129 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo53-49M |
Maximum Damage14,600 |
Torpedo Speed66 knot |
Torpedo Range8.01 km. |
130 mm/58 Model 1957 on an SM-2-1 mount3 х 2 pcs. |
. . . Average Damage per Second50.7 |
. . . Firing Range5.19 km. |
45 mm SM-20-ZIF mount4 х 4 pcs. |
. . . Average Damage per Second82.4 |
. . . Firing Range3.51 km. |
25 mm 110-PM on a 4М-120 mount2 х 4 pcs. |
. . . Average Damage per Second16.8 |
. . . Firing Range3.09 km. |
Maximum Speed39.5 knot |
Turning Circle Radius720 m. |
Rudder Shift Time4.6 sec. |
Surface Detectability Range7.39 km. |
Air Detectability Range3.82 km. |
Grozovoi — Soviet Tier X destroyer.
A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Compared to the 3,400 tons of Soviet "pride" that is the Khabarovsk, Grozovoi provides a more balanced performance of a typical destroyer, while still retaining some of the attractive qualities of Soviet destroyers.
There are plenty of trade-offs between Khabarovsk and Grozovoi. For starters, Grozovoi is slower than Khabarovsk - though she is still fast at 39.5 knots - and lacks her cousin's 50 mm chestplate. This means that Grozovoi has to rely more on hiding in smoke screens and remaining undetected to stay alive. Thankfully, Grozovoi has a much better detection range than Khabarovsk (7.6 km vs 10 km) which makes this easier. Additionally, Grozovoi has a far superior rudder shift time, but this is somewhat hampered by a disappointingly large turning circle, which makes dodging fire and evading torpedoes just a little bit harder.
In terms of firepower, Grozovoi is nothing to scoff at, even alongside its counterpart. Uniquely, she uses HE-42 shells instead of the standard HE-46 shells common to high tier Soviet destroyers. These shells deals less damage, in exchange for a slightly faster shell velocity. These are small differences, but they are noticeable, especially with two less gun barrels compared to Khabarovsk. On the flipside, her torpedoes, both stock and upgraded, are faster and travel much further, allowing Grozovoi to deal massive amounts of damage and flooding to enemy ships from beyond her detection range, something Khabarovsk captains can only dream of doing.
Finally, Grozovoi has an expansive toolkit of consumables: in addition to the standard destroyer loadout of Damage Control Party , Smoke Generator , and Engine Boost , she also gets Defensive AA Fire and Repair Party in dedicated slots for a total of five consumables. However, these have a small number of charges each, with only one charge per consumable (two for Defensive AA Fire ), making premium consumables and Superintendent more of a must-have than usual.
Like Udaloi, Grozovoi is a worthy alternative to the "flotilla leader" line where Khabarovsk sits. With a proper build and a careful hand, she can be a prominent threat to any unprepared opponent.Pros:
- Good concealment for a Soviet destroyer.
- Torpedoes have fairly good range and have decent speed.
- Excellent shell ballistics; long-range gunnery is easy and effective.
- Main batteries have a rapid rate of fire.
- Five consumables, all in their own dedicated slots, allows for plenty of utility.
- Best anti-air defense of any destroyer, when specced for it.
- Large "effective" health pool, thanks to her Repair Party .
Cons:
- Is quite slow in comparison to other Soviet destroyers (still fast in comparison to other nations' destroyers).
- Besides speed, it has the poor maneuverability characteristic of the Soviet destroyer line.
- Slow torpedo reload and low damage per torpedo; despite having better torpedoes in comparison to other Soviet destroyers, she is certainly not a "torpedo boat".
- Few charges per consumable limits her utility, especially in long matches
- Running a full slate of premium consumables can get expensive.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Grozovoi are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Steering Gears Modification 2 or Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 *
Grozovoi is best compared to American counterpart Gearing when it comes to upgrades, as no other Tier X destroyer can also mount Defensive AA Fire . Packing this consumable gives Grozovoi captains some interesting choices when it comes to outfitting their ship.
Captains who opt for a full-on Anti-Aircraft Build, should install AA Guns Modification 2 () into Slot 3 at a minimum, and are advised to consider equipping Template:AA Guns Modification 3 in Slot 6 as well. By stacking these upgrades with the Basic Firing Training commander skill and a November Echo Setteseven () flag, Grozovoi’s AA becomes brutally punishing, even more so if points are invested into the Manual Fire Control for AA Armament commander skill.
Captains who prefer a more Generalist Build should stick with Aiming Systems Modification 1 in Slot 3, though they could also consider Torpedo Tubes Modification 2 ()
in Slot 6 depending on how they want to play the ship.
Captains who have one of the rare Engine Boost Modification 1 upgrades and have the Sierra Mike () signal equipped are encouraged to replace the Propulsion Modification 1 upgrade, as it extends the Engine Boost consumable duration by 50%, thereby allowing her to maintain a max speed of 44.8 knots for three minutes.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
|
|
|
★ |
|
2 |
★ |
★★ |
★ |
|
★ |
|
★★ |
★★★ |
3 |
★ |
★★★ |
★ |
|
★★ |
★★★ |
★★ |
★ |
4 |
|
|
|
|
★★ |
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Grozovoi can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Defensive AA Fire
- Slot 4: Repair Party
- Slot 5: Engine Boost
Grozovoi's suite of consumables allow for plenty of utility, both for her captain and team. Having Defensive Fire allows her to become the best AA destroyer in-game, and makes her an ideal choice for high-tier competitive game play where Aircraft Carriers are present.
Premium versions are recommended, as she only has one charge of each consumable (except Defensive Fire) available when played stock.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Grozovoi with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
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★★ |
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★★★ |
★★★ |
★★ |
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★★ |
★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery