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Cruiser | U.S.S.R. | Tier X
Tech Tree Position
Research price240000 exp
Purchase price20,000,000 Credits
Hit Points55,800 
Main Battery
220 mm/65 SM-63 х 3 pcs.
Rate of Fire4.62 shots/min.
Reload Time13 sec.
Rotation Speed4.7 deg./sec.
180 Degree Turn Time38.3 sec.
Firing Range18.45 km.
Maximum Dispersion190 m.
HE Shell220 mm HE Model 1944 
Maximum HE Shell Damage3,050 
Chance of Fire on Target Caused by HE Shell14 %
Initial HE Shell Velocity995 m./s.
HE Shell Weight207 kg.
AP Shell220 mm AP Model 1944 
Maximum AP Shell Damage6,350 
Initial AP Shell Velocity995 m./s.
AP Shell Weight207 kg.
Secondary Armament #1
130 mm/60 BL-109A6 х 2 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE ShellHE-42 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity950 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
57 mm ZIF-75 mount6 х 4 pcs.
. . . Average Damage per Second150 
. . . Firing Range3.99 km.
130 mm/60 BL-109A6 х 2 pcs.
. . . Average Damage per Second167.4 
. . . Firing Range5.7 km.
Maximum Speed32.5 knot
Turning Circle Radius990 m.
Rudder Shift Time12.1 sec.
Surface Detectability Range14.9 km.
Air Detectability Range8.6 km.
Battle Levels

Petropavlovsk — Soviet Tier X cruiser.

Another heavy cruiser variant of Project 82 that was reworked, taking into account the experience gained during World War II. In addition to her 220 mm main battery guns, the ship received powerful dual-purpose artillery.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
( Credits)
220 mm/65 on an SM-6 mount4.638.31903,050146,350 02,000,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
( Credits)
Petropavlovsk55,80016300366/60 02,500,000
Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
( Credits)
GFCS X mod. 1018.4 02,000,000
Engine Maximum Speed
Research price
Purchase price
( Credits)
Propulsion: 140,000 hp32.5 02,000,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Hydroacoustic Search Modification 1 Surveillance Radar Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion


Topping off the Russian Heavy Cruiser line, Petropavlovsk replaces Moskva as the Tier X Cruiser representative of her nation alongside her light cruiser counterpart Alexander Nevsky.

To start off, Petropavlovsk is a very well protected ship compared to her contemporaries. Despite having a large citadel, the ship comes with layered armor, a 50mm Midship deck, and a 50mm ice-breaker which makes her resilient against High Explosive Shells and Armor Piercing shells (Provided she's properly angled when against AP). This is compounded with a relatively large health pool and a very low freeboard which can make aiming for the ship's citadel fairly difficult. Her guns, however, are the major selling point of this ship. Despite sharing the same caliber and number of guns as her predecessor, the ballistics and performance of these guns are a major improvement over them. The shell velocity of almost 1000 meters per second makes aiming in this ship much easier. Combine that with shorter AP fuse times, and Captains will be able to devastate any enemy ship foolish enough to show their broadside. The turrets themselves are also a benefit in that they are able to turn a full 360 degrees to stay on target despite their slow traverse speed. Concealment-wise she's fairly excellent as with a full stealth build Petropavlovsk's concealment can be brought down to 11.7km, which allows her to "stealth-radar" enemies with her 12km Surveillance Radar (While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.). The Anti-Air capabilities of this ship are also exceptional, with good range and damage to make airstrikes difficult (but not impossible).

Despite many things going for this ship, there are also some downsides. Petropavlovsk shares the same dispersion gimmick as the Russian Battleship Line, meaning the further away a target gets the less accurate the guns will be compared to her contemporaries, which will hamper her long-range performance by a margin. The ship is also very sluggish, with a massive turning circle that makes repositioning or turning away fairly difficult and sometimes hazardous if the sides are exposed for too long. Despite the ability to stealth-radar, it only lasts long enough to get off two salvos at the most before it expires. This, combined with her fairly mediocre High Explosive shells, makes her less of a threat to Destroyers when compared to her contemporaries that are equipped with longer-lasting radar or more guns (Though the excellent ballistics might offset this disadvantage slightly by making it easier to land hits on Destroyers).

Petropavlovsk offers a fairly unique playstyle, which allows her to excel when Captains are able to use all of her many positive traits; namely her concealment, her protection, and her guns. Use her stealth to intelligently position to support the team or disengage from a fight, her protection to tank enemy fire either nose-in or angling away, and her guns to either wreak havoc on enemy broadsides with her amazing AP, or keep them on edge using her unique turrets while carefully maneuvering away. Overall this ship shouldn't be played as a long-range sniper due to the wonky long-range dispersion, and should instead be brought to bear to deal with opponents at close-range when the team needs assistance and/or it's safe to do so.


  • Extremely high velocity guns
  • Armor-piercing ammunition has excellent penetration and maintains it over distance
  • Shares the same short fuse on her Armor-piercing as Stalingrad
  • Has the ability to stealth radar
  • Hull sits very low in the water (Lower than some Destroyers!)
  • Turrets turn 360 degrees
  • Armor is fairly reliable when angled, small icebreaker bow armor plate and 50mm deck protects against both AP and HE respectively.


  • Her radar lasts for a very limited amount of time
  • High explosive damage output is very lacking with low alpha damage and mediocre fire chance
  • Turret traverse is extremely slow
  • Poor handling, with a large turning circle
  • Modified dispersion curve which significantly worsens at long ranges
  • Citadel extends above the waterline
  • Completely lacks any torpedo armament
  • Icebreaker isn't high enough above water to completely protect Petropavlovsk from nose-in citadels, and with a 25mm nose, every single battleship in her matchmaking spread barring one will still be able to citadel her from the nose.
  • While billed with 'improved penetration angles', they are nowhere near as good as those on Stalingrad or Des Moines, instead having just 5 degrees better than the majority of cruisers, which is barely noticeable to captains


As a Tier X, Petropavlovsk doesn't have any upgrades to research.

Optimal Configuration


The recommended upgrades for Petropavlovsk are as follows:

Commander Skills


Petropavlovsk can equip the following consumables:

Historical Gallery


  1. Stalingrad-class battlecruiser - Wikipedia
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