Riga
220 mm/60 on an SM-7 mount3 х 3 pcs. |
Rate of Fire4.29 shots/min. |
Reload Time14 sec. |
Rotation Speed5.5 deg./sec. |
180 Degree Turn Time32.73 sec. |
Firing Range16.37 km. |
Maximum Dispersion186 m. |
HE Shell220 mm HE Model 1943 |
Maximum HE Shell Damage3,050 |
Chance of Fire on Target Caused by HE Shell14 % |
Initial HE Shell Velocity965 m./s. |
HE Shell Weight170 kg. |
AP Shell220 mm AP Model 1943 |
Maximum AP Shell Damage5,750 |
Initial AP Shell Velocity965 m./s. |
AP Shell Weight170 kg. |
130 mm/55 on a B-2-U mount4 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE ShellHE-46 |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
100 mm/56 on a B-54 mount2 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire16 shots/min. |
Reload Time3.75 sec. |
HE ShellHE-56 |
Maximum HE Shell Damage1,400 |
Initial HE Shell Velocity895 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
130 mm/55 on a B-2-U mount4 х 2 pcs. |
. . . Average Damage per Second49.2 |
. . . Firing Range5.19 km. |
100 mm/56 on a B-54 mount2 х 2 pcs. |
. . . Average Damage per Second19.8 |
. . . Firing Range5.01 km. |
37 mm 70-K mount8 х 1 pcs. |
. . . Average Damage per Second45.6 |
. . . Firing Range3.21 km. |
37 mm 46-K mount6 х 4 pcs. |
. . . Average Damage per Second73.2 |
. . . Firing Range3.51 km. |
Maximum Speed33.5 knot |
Turning Circle Radius920 m. |
Rudder Shift Time16.2 sec. |
Surface Detectability Range14.88 km. |
Air Detectability Range8.62 km. |
Riga — Soviet Tier IX cruiser.
After purchasing cruiser Lützow from Germany and renaming her Petropavlovsk, the question of whether to build more advanced ships of the same type arose. The development of a cruiser codenamed 82 was commissioned. In 1943, a project was developed that took military experience into account: the main armament was represented by 220 mm guns, and the secondary battery was represented by multipurpose 130 mm guns. While the ship was never implemented in this configuration, later improvements to the design led to the emergence of the Stalingrad-class heavy cruisers.
Modules
Compatible Upgrades
Slot 1 |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|
Slot 2 |
![]() |
![]() |
![]() |
![]() |
![]() |
Slot 3 |
![]() |
![]() |
![]() |
![]() | |
Slot 4 |
![]() |
![]() |
![]() |
![]() | |
Slot 5 |
![]() |
![]() |
![]() |
![]() | |
Slot 6 |
![]() |
![]() |
![]() |
Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
- Best AP shell penetration and flight time among all Tier 9 techtree cruisers
- Very high shell velocity and flat shell arcs
- Tough armor profile for a cruiser, with thick deck and upper belt armor and "icebreaker" bow
- Largest hitpoint pool of all Tier 9 techtree cruisers
- Gains improved dispersion at mid-short range
- Access to the Surveillance Radar
consumable
- Good concealment with all available improvements
Cons:
- Disappointing HE damage output and fire chance
- Slow main battery reload speed for a cruiser
- Poor accuracy at long range
- Slow main battery traverse speed
- Huge turn radius and slow rudder shift time
- Vulnerable citadel rises above the waterline
- Poor firing angles
- Surveillance Radar
only lasts for 15 seconds
Optimal Configuration
Upgrades
The recommended upgrades for Riga are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Commander Skills
Consumables
Riga can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
or Hydroacoustic Search
- Slot 3: Surveillance Radar
or Catapult Fighter
or Spotting Aircraft
- Slot 4: Repair Party
Gallery
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.9.2.
Testing Changes
- Feb 10, 2020:
- Preliminary characteristics.
- Mar 6, 2020:
- Surveillance Radar consumable action time decreased from 20 to 10 s.
- Detectability range by ships increased from 14.04 to 14.24 km. Other detectability ranges increased accordingly.
- Initial shell velocity decreased from 985 to 965 m/s.
- Maximum AP shell damage decreased from 6,250 to 6,200.
- Mar 20, 2020:
- AP shell ricochet check angle decreased from 55 to 50 degrees.
- Surveillance Radar consumable action time increased from 10 to 15 s.
- Detectability range by ships increased from 14.2 to 14.7 km. Other detectability ranges increased accordingly.
- Apr 3, 2020:
- Parameters of HE and AP shells changed:
- Maximum AP shell damage decreased from 6,200 to 5,950.
- Shell trajectory became more arcing.
- AP shell penetration was decreased (unspecified change).
- Parameters of HE and AP shells changed:
- DevBlog 8:
- Maximum AP shell damage decreased from 5,950 to 5,750.
- DevBlog 13:
- HE and AP shell ballistics changed: shells will lose speed faster when fired at long distances.
- AP shell armor penetration was decreased (again, unspecified).
- Update 0.9.4:
- Available for Soviet tokens in the Armory.
- Introduced into the game as a researchable ship in Update 0.9.6.
- Update 0.9.6.1:
- Fixed the incorrect research cost for Hull B.
- Update 0.9.8:
- Fixed a bug that sometimes allowed the camera to move inside the hull.
- Update 0.9.9:
- Main battery reload time decreased from 15.0 to 14.5 s.
- Detectability range by ships increased from 14.74 to 15.04 km. Other detectability ranges increased accordingly.
- Update 0.9.10:
- Main battery reload time decreased from 14.5 s to 14.0 s.
- Detectability range by ships increased from 15.04 to 15.34 km. Other detectability ranges increased accordingly.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 6.95 km.