Bogatyr
152 mm/45 Model 1892 on a Canet mounting8 х 1 / 2 х 2 pcs. |
Rate of Fire6.67 shots/min. |
Reload Time9 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range10.34 km. |
Maximum Dispersion111 m. |
HE Shell152 mm HE 109 lb |
Maximum HE Shell Damage2,100 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity753 m./s. |
HE Shell Weight49.76 kg. |
AP Shell152 mm AP 91 lb |
Maximum AP Shell Damage2,700 |
Initial AP Shell Velocity792.5 m./s. |
AP Shell Weight41.4 kg. |
IDS_PRGS084_75MM_50_CANET_FS6 х 1 pcs. |
Firing Range3.2 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell75 mm HE |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
75 mm/50 Model 1892 on a Meller mounting6 х 1 pcs. |
Firing Range3.2 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell75 mm HE |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
Maximum Speed24 knot |
Turning Circle Radius450 m. |
Rudder Shift Time8.4 sec. |
Surface Detectability Range9.96 km. |
Air Detectability Range4.54 km. |
Bogatyr — Soviet Tier III cruiser.
The best protected cruiser of its time in the Russian Navy. This ship was based on a project that was notable for its overall well-balanced features and good protection of the ship's numerous main guns, some of which were mounted in turrets. During World War I, the ship was re-armed with more advanced artillery.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Bogatyr is a decent cruiser for her tier. She has solid armor and maneuverability, with a particular focus on the main battery guns.
Bogatyr can pack more main guns than any other Tier III ship: sixteen (16) in fact, two more than American counterpart St. Louis. She can also shoot further than any other Tier III cruiser. It is important to note, however, that the hang time for the shells is long, and that they fire on a high arc (both good and bad). The turret traverse is painfully slow even for her broadside mounts that don't have far to swivel.
Researching and equipping the 130mm guns is a nominal downgrade. Despite higher fire chance per shell and quicker turret traverse, the individual shells do less damage and have less penetration. The 130mm guns do benefit from the Basic Firing Training commander skill, however, and make a Bogatyr that sets up in this fashion an excellent destroyer hunter-killer. The 130mm guns also come with improvements in dispersion and an increase to shell velocity, which increases the overall accuracy of the guns.Pros:
- Lots of guns on both sides of the ship, she can train more barrels to broadside than American counterpart St. Louis.
- Good damage output, especially against lightly armoured ships.
- Upgraded guns have good ballistics for Tier III, allowing Bogatyr to hit targets even at maximum range.
Cons:
- Upgraded guns have lower damage per shell and worse rate of fire than stock guns.
- Less health and armor than St. Louis; however, Bogatyr still has better survivability than most other Tier III cruisers.
- Slow for a cruiser.
- Not a single anti-aircraft gun.
Optimal Configuration
Upgrades
The recommended upgrades for Bogatyr are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
Commander Skills
The below skill recommendations are for Bogatyr’s stock 152mm guns.
Consumables
Bogatyr can equip the following consumables:
- Slot 1: Damage Control Party
Signals
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★★★ |
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Gallery
Historical Info
Historical Gallery
Video
References
- Russian cruiser Bogatyr - Wikipedia
- Bogatyr-class cruiser - Wikipedia
- Building Bogatyr at 1:42 Scale - News - World of Warships
- 1:42 Scale: Bogatyr - World of Warships Official Channel - YouTube
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game from Update 0.5.3.2.
- Introduced into the game as a researchable ship in Update 0.5.4.
- Update 0.5.10:
- Fixed display of cables and stairs near the aft main battery turret.
- Update 0.6.3:
- Main battery firing range was increased from 10,335 to 10,340 m.
- Update 0.6.5:
- Fixed numerical markings near the waterline level.
- Update 0.6.11:
- Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
- The appearance of the ship was improved using a special technology for improved rendering of thin elements.
- Update 0.6.12:
- Detectability when firing main guns in smoke was changed to 4.21 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.6.15:
- Detectability when firing main guns in smoke was increased from 4.21 to 4.6 km.
- The icons of the base gun module were made more neatly placed.
- The aircraft detection penalty after firing was increased from 2.6 to 3.04 km.
- Update 0.8.8:
- The ship silhouette was reworked.
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