Kiev
Revision as of 20:27, 20 May 2016 Created page with "<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->..." | Revision as of 21:51, 23 January 2019 Grammer. Also testing an alternative {{Engine Boost II)) | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | The design for a destroyer flotilla leader, created under the "Big Fleet" program (Project 48). The ship was developed from the first Soviet ''[[Leningrad]]''-class destroyer leaders. Among ships of the same type, she boasted powerful armament and a very high speed.<br><br>{{Model3DViewer|cb0762b94875422286cccb77af126f2c}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | ''Kiev'' is a significant upgrade over ''[[Minsk]]'' in many respects: she has significantly more firepower and improved torpedoes, to name two. ''Kiev'' excels at long-range harassment, and at closer ranges is capable of fighting against even cruisers with his excellent guns, if they are foolish enough to show their broadside. | |||
? | | | + | ''Kiev'' uses the same 130 mm guns as ''Minsk'' and ''[[Gnevny]]'', but now has a pair of superfiring turrets mounted on the front deck. This allows ''Kiev'' to still maintain respectable salvos without exposing his broadside, enabling him to pursue fleeing targets without sacrificing too much firepower. The excellent ballistics of the 130 mm guns mean that ''Kiev'' is much better at hitting long range targets than the competing American and Japanese destroyers. These do come in two salvos of five torpedoes with a very high speed, and if ''Kiev'' is able to get within range to use them, it is very difficult to avoid them. | |
+ | ||||
+ | With a blistering top speed of nearly 43 knots, ''Kiev'' is a '''lot''' faster than her same-tier competitors (such as ''[[Z-23]]'', ''[[Benson]]'', ''[[Kagero]]'', and ''[[Akizuki]]''). With the {{Engine Boost}} consumable activated and a Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag mounted, she is capable of even outrunning some torpedoes! There is no other ship in this tier which is capable of outrunning it. However, her maneuverability is not particularly outstanding, especially at high speeds. This can be a problem in close-range fights against other destroyers, especially when it comes to dodging torpedoes. | |||
+ | ||||
+ | Interestingly, ''Kiev'' has a single dual-purpose secondary gun turret with two 85mm guns on Hull (B). The range is decent at 6.0 km but like all secondaries, they cannot be relied on in a close quarters brawl. She is one of the few destroyers in the game with secondary guns; the turrets tend to get knocked out fairly quickly, but it is fun to watch while it's still functioning. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Excellent 130 mm guns with very long range. | |||
+ | * Two front-mounted turrets, ideal for pursuing fleeing targets. | |||
+ | * Very high top speed and acceleration. | |||
+ | * Can fire a 10-torpedo salvo with decent range. | |||
+ | * Guns have relatively flat arcs, allowing for accurate fire over ranges American destroyers can only dream about. Advanced Firing Training only extends that distance. | |||
+ | * Shells have amazing penetration qualities; ''Kiev'' is able to dish out solid AP salvos on broadside battleships — against the superstructure, his AP will bounce off battleship belt armor — and can easily citadel broadside cruisers at medium range. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
+ | * Very small potential window to launch stealth torpedo attacks from. | |||
+ | * Incredibly large detection range, even with maximum stealth build. | |||
+ | * Sluggish rudder and turning for a destroyer. | |||
+ | * Slow torpedo reload. | |||
+ | ||||
+ | |Research=<!-- write text about priority sequence of research below --> | |||
+ | For a commander without Advanced Firing Training, it is recommended to get the Fire-Control System upgrade first, in order to increase the gun range as much as possible. Hull (B) should be purchased next. | |||
+ | ||||
+ | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
+ | ||||
+ | |Upgrades=<!-- write text about best upgrades below --> | |||
+ | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
+ | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | * '''Slot 2''': {{Propulsion Modification 1}} | |||
+ | * '''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | * '''Slot 4''': {{Steering Gears Modification 2}} | |||
+ | * '''Slot 5''': {{Concealment System Modification 1}} | |||
+ | ||||
+ | {{block|i|content=Captains who have one of the rare {{Engine Boost Modification 1}} upgrades '''and''' has the Sierra Mike ({{Sierra Mike|Size=18px}}) signal equipped, are encouraged to replace the '''Propulsion Modification 1''' upgrade, as it extends the {{Engine Boost}} consumable duration by 50%, thereby allowing her to maintain a max speed of 48.2 knots for '''three minutes'''.}} | |||
+ | ||||
+ | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
+ | ||||
+ | {{Commander Skills | |||
+ | | Priority Target = 3 | |||
+ | | Preventative Maintenance = 2 | |||
+ | | Expert Loader = | |||
+ | | Aircraft Servicing Expert = | |||
+ | | Direction Center for Catapult Aircraft = | |||
+ | | Dogfighting Expert = | |||
+ | | Incoming Fire Alert = | |||
+ | | Evasive Maneuver = | |||
+ | ||||
+ | | High Alert = 1 | |||
+ | | Jack of All Trades = 1 | |||
+ | | Expert Marksman = 1 | |||
+ | | Torpedo Acceleration = | |||
+ | | Smoke Screen Expert = | |||
+ | | Expert Rear Gunner = | |||
+ | | Adrenaline Rush = 2 | |||
+ | | Last Stand = 3 | |||
+ | ||||
+ | | Survivability Expert = 2 | |||
+ | | Basics of Survivability = 1 | |||
+ | | Torpedo Armament Expertise = | |||
+ | | Emergency Takeoff = | |||
+ | | Basic Firing Training = 2 | |||
+ | | Superintendent = 3 | |||
+ | | Demolition Expert = 2 | |||
+ | | Vigilance = | |||
+ | ||||
+ | | Manual Fire Control for Secondary Armament = | |||
+ | | Fire Prevention = | |||
+ | | Inertia Fuse for HE Shells = 2 | |||
+ | | Air Supremacy = | |||
+ | | Advanced Firing Training = 3 | |||
+ | | Manual Fire Control for AA Armament = | |||
+ | | Radio Position Finding = 1 | |||
+ | | Concealment Expert = 1 | |||
+ | }} | |||
+ | ||||
+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} | |||
+ | ||||
+ | It is highly recommended to mount the premium {{Engine Boost II}} consumable to more effectively utilize ''Kiev''’s speed, as it has the fantastic base speed of 42.5 kts and is easily the fastest ship at Tier VIII. | |||
+ | ||||
+ | |Camouflage=<!-- write text about useful camouflage below --> | |||
+ | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | |||
+ | ||||
+ | Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 18 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |||
+ | ||||
+ | |Signals=<!-- write text about best set of signals below --> | |||
+ | ||||
+ | {{Signal Flags | |||
+ | | Hotel Yankee = | |||
+ | | Juliet Charlie = 3 | |||
+ | | November Foxtrot = 2 | |||
+ | | Zulu = 1 | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | India Delta = | |||
+ | ||||
+ | | India Yankee = | |||
+ | | November Echo Setteseven = | |||
+ | | Zulu Hotel = 1 | |||
+ | | India Bravo Terrathree = | |||
+ | | Sierra Mike = 3 | |||
+ | | Victor Lima = 2 | |||
+ | ||||
+ | | Mike Yankee Soxisix = | |||
+ | | Papa Papa = | |||
+ | | India X-Ray = 2 | |||
+ | | Equal Speed Charlie London = 3 | |||
+ | | Juliet Whiskey Unaone = | |||
+ | | Dragon Flag = 1 | |||
+ | }} | |||
|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |||
+ | File:YerevanStart.jpg | |||
+ | File:YerevanTorpedo.jpg | |||
+ | File:YerevanRam.jpg|''Kiev'' asks a friendly ship to get out of the way. | |||
+ | File:YerevanShima.jpg|''Kiev'' fires on an enemy ''[[Shimakaze]]''. | |||
+ | File:YerevanTorps.jpg | |||
+ | File:YerevanCV.jpg|''Kiev'' sets the enemy ''[[Taiho]]'' ablaze. | |||
+ | File:KievH.jpg | |||
+ | File:KievH2.jpg | |||
+ | </gallery> | |||
? | + | |History=<!-- write text below --> | ||
+ | Ten ships were ordered from Soviet yards in 1939 as the Project 48 destroyer leaders. This design had minor modifications to suit Soviet shipbuilding practice. Four ships were laid down, all of them for the Black Sea Fleet. | |||
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |||
? | </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | + | </gallery> | |
+ | ||||
+ | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | |||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 21:51, 23 January 2019
130 mm/50 Model 1936 on a B-2LM mount3 х 2 pcs. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
Rotation Speed9.7 deg./sec. |
180 Degree Turn Time18.56 sec. |
Firing Range11.14 km. |
Maximum Dispersion98 m. |
HE ShellHE-46 |
Maximum HE Shell Damage1,900 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity870 m./s. |
HE Shell Weight33.4 kg. |
AP ShellSAP-46 |
Maximum AP Shell Damage2,500 |
Initial AP Shell Velocity870 m./s. |
AP Shell Weight33.5 kg. |
533 mm Quintuple 2-N2 х 5 pcs. |
Rate of Fire0.49 shots/min. |
Reload Time123 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo53-38U |
Maximum Damage17,933 |
Torpedo Speed65 knot |
Torpedo Range4.02 km. |
37 mm 70-K mount5 х 1 pcs. |
. . . Average Damage per Second28.5 |
. . . Firing Range3.21 km. |
12.7 mm DShK4 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range1.2 km. |
76 mm Model 1935 on a 39-K mount1 х 2 pcs. |
. . . Average Damage per Second3.1 |
. . . Firing Range3.51 km. |
Maximum Speed42.5 knot |
Turning Circle Radius690 m. |
Rudder Shift Time6.7 sec. |
Surface Detectability Range8.54 km. |
Air Detectability Range3.88 km. |
Kiev — Soviet Tier VIII destroyer.
The design for a destroyer flotilla leader, created under the "Big Fleet" program (Project 48). The ship was developed from the first Soviet Leningrad-class destroyer leaders. Among ships of the same type, she boasted powerful armament and a very high speed.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
|||||
Slot 5 |
Player Opinion
Performance
Kiev is a significant upgrade over Minsk in many respects: she has significantly more firepower and improved torpedoes, to name two. Kiev excels at long-range harassment, and at closer ranges is capable of fighting against even cruisers with his excellent guns, if they are foolish enough to show their broadside.
Kiev uses the same 130 mm guns as Minsk and Gnevny, but now has a pair of superfiring turrets mounted on the front deck. This allows Kiev to still maintain respectable salvos without exposing his broadside, enabling him to pursue fleeing targets without sacrificing too much firepower. The excellent ballistics of the 130 mm guns mean that Kiev is much better at hitting long range targets than the competing American and Japanese destroyers. These do come in two salvos of five torpedoes with a very high speed, and if Kiev is able to get within range to use them, it is very difficult to avoid them.
With a blistering top speed of nearly 43 knots, Kiev is a lot faster than her same-tier competitors (such as Z-23, Benson, Kagero, and Akizuki). With the Engine Boost consumable activated and a Sierra Mike () signal flag mounted, she is capable of even outrunning some torpedoes! There is no other ship in this tier which is capable of outrunning it. However, her maneuverability is not particularly outstanding, especially at high speeds. This can be a problem in close-range fights against other destroyers, especially when it comes to dodging torpedoes.
Interestingly, Kiev has a single dual-purpose secondary gun turret with two 85mm guns on Hull (B). The range is decent at 6.0 km but like all secondaries, they cannot be relied on in a close quarters brawl. She is one of the few destroyers in the game with secondary guns; the turrets tend to get knocked out fairly quickly, but it is fun to watch while it's still functioning.Pros:
- Excellent 130 mm guns with very long range.
- Two front-mounted turrets, ideal for pursuing fleeing targets.
- Very high top speed and acceleration.
- Can fire a 10-torpedo salvo with decent range.
- Guns have relatively flat arcs, allowing for accurate fire over ranges American destroyers can only dream about. Advanced Firing Training only extends that distance.
- Shells have amazing penetration qualities; Kiev is able to dish out solid AP salvos on broadside battleships — against the superstructure, his AP will bounce off battleship belt armor — and can easily citadel broadside cruisers at medium range.
Cons:
- Very small potential window to launch stealth torpedo attacks from.
- Incredibly large detection range, even with maximum stealth build.
- Sluggish rudder and turning for a destroyer.
- Slow torpedo reload.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Kiev are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 2
- Slot 5: Concealment System Modification 1
Captains who have one of the rare Engine Boost Modification 1 upgrades and has the Sierra Mike () signal equipped, are encouraged to replace the Propulsion Modification 1 upgrade, as it extends the Engine Boost consumable duration by 50%, thereby allowing her to maintain a max speed of 48.2 knots for three minutes.
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
|
|
|
|
|
|
2 |
★ |
★ |
★ |
|
|
|
★★ |
★★★ |
3 |
★ |
★★ |
|
|
★★ |
★★★ |
★★ |
|
4 |
|
|
★★ |
|
★★★ |
|
★ |
★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Kiev can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
It is highly recommended to mount the premium Engine Boost II () consumable to more effectively utilize Kiev’s speed, as it has the fantastic base speed of 42.5 kts and is easily the fastest ship at Tier VIII.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Kiev with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
|
★★ |
★★ |
|
|
|
★★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery