Poltava
356 mm/54 Model 1938 in a turret3 х 3 pcs. |
Rate of Fire2.14 shots/min. |
Reload Time28 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range18.3 km. |
Maximum Dispersion243 m. |
HE Shell356 mm HE Model 1938 |
Maximum HE Shell Damage5,300 |
Chance of Fire on Target Caused by HE Shell41 % |
Initial HE Shell Velocity895 m./s. |
HE Shell Weight750 kg. |
AP Shell356 mm AP Model 1938 |
Maximum AP Shell Damage11,250 |
Initial AP Shell Velocity895 m./s. |
AP Shell Weight750 kg. |
130 mm/55 on a B-2-U mount8 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE ShellHE-46 |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
130 mm/55 on a B-2-U mount8 х 2 pcs. |
. . . Average Damage per Second98.4 |
. . . Firing Range5.19 km. |
12.7 mm DShK6 х 1 pcs. |
. . . Average Damage per Second21.6 |
. . . Firing Range1.2 km. |
37 mm 46-K mount8 х 4 pcs. |
. . . Average Damage per Second97.6 |
. . . Firing Range3.51 km. |
Maximum Speed29 knot |
Turning Circle Radius1 000 m. |
Rudder Shift Time14.8 sec. |
Surface Detectability Range13.52 km. |
Air Detectability Range12.02 km. |
Poltava — Soviet special premium Tier VII battleship.
A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships.
Poltava was first sold December 3rd, 2019.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Poltava | 59,100 | 16 | 425 | 3 | 8 | 6/8/8 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Poltava is a premium Tier 7 Soviet battleship that takes several departures from the techtree vessels of the same nation and class, especially its direct non-premium counterpart Sinop. While it still enjoys good armor protection for a Tier 7 battleship, though marred by a large, above-the-water citadel block, the major difference between Poltava and its techtree sisters lies in its main armament. Whereas Sinop and above use 406mm guns, culminating with Kremlin's massive 457mm armaments, Poltava uses 3x3 356mm rifles - the same caliber used in Tier 6 by techtree Soviet battleship Izmail. For Tier 7, this is a rather underwhelming caliber as it is unable to overmatch 25mm of armor with AP, a frustrating limitation when considering that most higher tier ships have 25mm or thicker common plating, such as bows/afts. The turrets are also less armored compared to the ones used by techtree Soviet battleships, making them easier to disable or outright destroy. That said, Poltava still enjoys rather decent HE shells with a good fire chance, as well as excellent AP penetration and shell velocity, among the best in the game for its gun caliber.
Poltava also enjoys better concealment and somewhat better accuracy at range compared to techtree Soviet battleships, which makes the ship overall more suited to conventional mid-long range engagements. This is the major difference between Poltava and its sisters - whereas Soviet battleships do well in brutal close range engagements, Poltava should play more conservatively and not actively seek brawls.Pros:
- Some of the best 356mm guns in the game in terms of AP penetration and muzzle velocity
- Good HE shell fire chance
- Better than average reload speed at 28 seconds
- Good top speed of 29 knots and fairly quick rudder shift for a battleship
- Has an "icebreaker" bow above the waterline as additional protection when bow-on
- Same short cooldown Damage Control Party as tech-tree Soviet battleships
- Good concealment
Cons:
- The citadel sits above the waterline, making Poltava very vulnerable when caught broadside
- Small gun caliber for its tier, cannot overmatch 25mm of armor
- Gunnery can be frustrating at times due to low sigma (1.7)
- Sluggish turret traverse speed
- Damage Control Party has limited charges, it's entirely possible to run out if mishandled
- Enormous turning circle
- Different playstyle compared to techtree Soviet battleships, can take some time to adjust
Research
Optimal Configuration
Upgrades
The recommended upgrades for Poltava are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★ |
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★★ |
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★ |
2 |
★★ |
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|
★ |
★★ |
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3 |
★ |
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★★★ |
★★ |
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4 |
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|
★ |
★★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Poltava can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Catapult Fighter
Camouflage
As a premium ship, Poltava comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
As with most battleships, players should focus on utilizing signals that maximize their survivability such as India Delta, Juliet Yankee Bissowtwo, and India Yankee
Recommended Signal Flags | |||||
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Combat | |||||
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★★★ |
★★★ |
★★ |
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★ |
★★ |
★★ |
★ |
★★★ |
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.8.
Testing Changes
- Aug 16, 2019:
- Preliminary characteristics.
- Sep 13, 2019:
- Moved from Tier VIII to Tier VII, associated parameters were updated:
- Fire resistance coefficient decreased.
- Plating thickness decreased from 32 to 25 mm.
- Superstructure armor thickness decreased from 19 to 16 mm.
- Parameters of AA defense changed.
- Main battery reload time decreased from 30 to 28 s.
- Moved from Tier VIII to Tier VII, associated parameters were updated:
- Sep 27, 2019:
- Main battery firing range increased from 16.1 to 18.3 km.
- Main battery dispersion settings adjusted to the standard settings for battleships (previously had improved dispersion).
- First sold in January 2019.
- Update 0.9.0:
- Fixed incorrect description of the "GFCS" module.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 5.6 km.
- Update 0.11.9:
- Minor fixes to geometry and textures of the ship.
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