Podvoisky
Revision as of 21:01, 7 July 2021 <references /> | Revision as of 03:11, 13 October 2021 Added changelog | |||
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+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Available for testing by supertesters in the game from Update 0.6.1. | |||
+ | *Update 0.6.2: | |||
+ | **Podvoisky was added as a Tier V researchable ship. | |||
+ | **The damage on the HE-46 high explosive shell was increased from 1,600 to 1,900. | |||
+ | *Update 0.6.3: | |||
+ | **Fixed minor visual bugs on low and medium settings. | |||
+ | *Update 0.6.7: | |||
+ | **Credit earnings increased by 5%. | |||
+ | **Experience earnings increased by 10%. | |||
+ | *Update 0.6.11: | |||
+ | **Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles. | |||
+ | *Update 0.6.12: | |||
+ | **Detectability when firing main guns in smoke was changed to 2.95 km. | |||
+ | *Update 0.6.13: | |||
+ | **Fire extinguishing time now 30 s instead of 60 s. | |||
+ | **Main battery reload time decreased from 9.2 to 8.1 s. | |||
+ | **The appearance of the ship was improved using a special technology for improved rendering of thin elements. | |||
+ | *Update 0.6.15: | |||
+ | **A bonus of -10% to the post battle repair cost of the ship was added to the Type 12 permanent camouflage. | |||
+ | *Update 0.7.7: | |||
+ | **Turret traverse speed was increased from 6.0 to 9.7 degrees per second. | |||
+ | **Main battery reload time decreased from 8.1 to 7.5 s. | |||
+ | *Update 0.8.5: | |||
+ | **Experience earnings decreased by 5%. | |||
+ | *Update 0.8.7: | |||
+ | **The names of torpedo tube modules were fixed. | |||
+ | }} | |||
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Revision as of 03:11, 13 October 2021
130 mm/55 Model 1913 on an Obukhov Plant mounting5 х 1 pcs. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
Rotation Speed9.7 deg./sec. |
180 Degree Turn Time18.56 sec. |
Firing Range9.54 km. |
Maximum Dispersion86 m. |
HE ShellHE-54 |
Maximum HE Shell Damage1,900 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity861 m./s. |
HE Shell Weight33.4 kg. |
AP ShellSAP-46 |
Maximum AP Shell Damage2,500 |
Initial AP Shell Velocity861 m./s. |
AP Shell Weight33.5 kg. |
533 mm Triple 39-U2 х 3 pcs. |
Rate of Fire0.86 shots/min. |
Reload Time70 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo53-36 mod. 1 |
Maximum Damage14,400 |
Torpedo Speed64 knot |
Torpedo Range4.02 km. |
45 mm 21-K mount3 х 1 pcs. |
. . . Average Damage per Second6 |
. . . Firing Range2.49 km. |
12.7 mm DShK2 х 1 pcs. |
. . . Average Damage per Second7.2 |
. . . Firing Range1.2 km. |
Maximum Speed42 knot |
Turning Circle Radius700 m. |
Rudder Shift Time4.5 sec. |
Surface Detectability Range7.11 km. |
Air Detectability Range3.21 km. |
Podvoisky — Soviet Tier V destroyer.
One of the draft designs for the first destroyer flotilla leaders in the U.S.S.R. Unlike destroyers built during the pre-revolutionary period, this ship had greater dimensions, a higher speed and more powerful artillery. Apart from that, she carried torpedoes of a larger caliber.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
Player Opinion
Pros:
- Extremely fast.
- HE shells have decent fire chance and hit hard.
- All guns have 360 degree traverse.
- Guns have very good firing angles.
Cons:
- Very poor stealth;
- Slow rate of fire.
- Very short range torpedoes.
- Fairly large turning circle.
- Short firing range.
- Rudder shift is on the slower side for Tier V
Research
- Quickly research to Gun Fire Control System V mod. 2 for better range, as the Podvoisky has rather somewhat anemic range and it is vital for the player to keep their distance if they want to survive longer. If the player does not yet have Advanced Firing Training skill, then this module upgrade is a must.
- Then upgrade to the (B) Hull for increased health pool and better maneuverability, as your speed combined with your rudder shift will help you better dodge incoming enemy fire.
- Upgraded torpedoes are optional, as they only increase in speed by one knot. Players low on credits are free to skip this module upgrade as it is not a necessary component towards researching and unlocking Gnevny
Optimal Configuration
Upgrades
The recommended upgrades for Podvoisky are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
Commander Skills
Consumables
Podvoisky can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons for faster XP gain can choose to equip the Type 6 camouflage, which gives a huge XP bonus to the player per battle.
Signals
It is highly recommended to at least mount the Sierra Mike signal to boost Podvoisky's base speed to 44.1 kts, which then combined with Engine Boost consumable can push the ship up to a max of 47.6 kts. Additionally, Victor Lima, India X-Ray, and Juliet Charlie are recommended to increase fire chance (+3% chance when combined with Demolition Expert skill) as well as to protect the player from being detonated. Furthermore, as the ship is very fast for Tier V, the player may find themselves charging an enemy battleship and have to ram the enemy ship, in which Hotel Yankee signal can be very useful. Equal Speed Charlie London, Zulu Hotel, and Dragon Flag will help boost the player's XP gain per battle and speed up their commander (re)training.
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
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★★ |
★★ |
★★ |
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★★★ |
★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Podvoisky engages an enemy Furutaka class cruiser from the safety of smoke.
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game from Update 0.6.1.
- Update 0.6.2:
- Podvoisky was added as a Tier V researchable ship.
- The damage on the HE-46 high explosive shell was increased from 1,600 to 1,900.
- Update 0.6.3:
- Fixed minor visual bugs on low and medium settings.
- Update 0.6.7:
- Credit earnings increased by 5%.
- Experience earnings increased by 10%.
- Update 0.6.11:
- Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
- Update 0.6.12:
- Detectability when firing main guns in smoke was changed to 2.95 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Main battery reload time decreased from 9.2 to 8.1 s.
- The appearance of the ship was improved using a special technology for improved rendering of thin elements.
- Update 0.6.15:
- A bonus of -10% to the post battle repair cost of the ship was added to the Type 12 permanent camouflage.
- Update 0.7.7:
- Turret traverse speed was increased from 6.0 to 9.7 degrees per second.
- Main battery reload time decreased from 8.1 to 7.5 s.
- Update 0.8.5:
- Experience earnings decreased by 5%.
- Update 0.8.7:
- The names of torpedo tube modules were fixed.