Z-46
Revision as of 21:04, 18 September 2017 | Revision as of 20:31, 30 August 2022 added camo insert, added signal matrix and recommendations | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts. | + | A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts.<!-- <br><br>{{Model3DViewer|4243236c2bd747faa5f51c6fe61db10a}}--> | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | ||||
+ | Sitting in the penultimate spot in the line, the ''Z-46'' is one of the most well-rounded destroyers both at her tier and in her line. | |||
+ | ||||
+ | One of the most noticable differences between ''Z-46'' and her predecessors is her main battery arrangement, which now sports three twin gun turrets for a total of six guns. Although the guns are almost identical to those found on ''[[Ship:Z-23|Z-23]]'', the additional barrel provides a reasonable boost to firepower over her lower tier counterpart. Other upgrades in this area include the improved turret traverse rate of ''Z-46's'' twin turrets and a small increase to maximum range. | |||
+ | ||||
+ | In addition to the improvements to the guns and turrets, the shells also see some minor improvements that are easy to overlook. The HE shells gain an additional 1% fire chance and the AP shells have better penetration, when compared to ''[[Ship:Z-23|Z-23]]''. Both shells also have shorter travel times, making them easier to use against fast or distant targets. | |||
+ | ||||
+ | Curiously, like her bigger Tier IX compatriot ''[[Ship:Roon|Roon]]'', her turrets are mounted in a aft-heavy A-XY configuration. This makes her more effective when being pursued than when being the pursuer. | |||
+ | ||||
+ | Concealment also gets a solid boost, reaching 5.9 km with a full stealth build. This is a level not seen in the line since ''[[Ship:T-22|T-22]]'' and is fully competitive with other destroyers she is likely to see. | |||
+ | ||||
+ | Almost every other aspect sees smaller improvements. Her main guns are now dual purpose, acting as long-range AA, though the effects are generally unimpressive due to her lack of a Defensive AA Fire option. Her torpedoes see the usual small upgrade in speed and range; while their direct damage is by now rather mediocre for the tier, their fast reload rate is excellent for flooding enemy ships. She also has just the ''tiniest'' improvements in hit points, turning circle, speed, Hydroacoustic Search, and main battery range relative to ''Z-23''. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Good main battery rate of fire and turret traverse | |
? | * | + | * Very powerful AP shells, a threat against all targets | |
? | * | + | * Torpedoes have good range and speed | |
? | * | + | * With the right upgrades and commander skills, torpedoes can reload very quickly | |
? | * | + | * Large healthpool | |
? | + | * Access to the {{Hydroacoustic Search}} consumable | ||
? | + | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Low torpedo damage | |
? | + | * Large turning radius | ||
? | *Large turning radius | + | * Worst {{Smoke Generator}} performance of all Tier 9 destroyers | |
? | * | + | * Fairly weak AA defenses | |
? | * | + | * Can take large amounts of damage from sub-280mm AP penetrations | |
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | The B hull will provide sorely needed improvements to hit points and rudder shift, and should be researched first. The other upgrades are fairly marginal, though the torpedoes are probably more versatile considering that the short duration of the smoke limits safe gunnery opportunities. | ||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
+ | *'''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | *'''Slot 2''': {{Engine Room Protection}} | |||
+ | *'''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | *'''Slot 4''': {{Propulsion Modification 1}} | |||
+ | *'''Slot 5''': {{Concealment System Modification 1}} | |||
+ | *'''Slot 6''': {{Main Battery Modification 3}} or {{Torpedo Tubes Modification 2}} | |||
? | If | + | If available, captains are encouraged to install {{Hydroacoustic Search Modification 1}} in '''Upgrade Slot 2''' in order to extend ''{{#var:ship_name}}''’s {{Hydroacoustic Search}} duration to 118 seconds. | |
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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? | | | + | {{Commander Skills 3 DD | |
? | | | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |
? | | | + | | rating11 = <!-- Grease the Gears --> | |
? | | | + | | rating12 = 2 <!-- Liquidator --> | |
? | | | + | | rating13 = <!-- Consumables Specialist --> | |
? | | | + | | rating14 = <!-- Gun Feeder --> | |
? | | | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | | | + | | rating16 = <!-- Preventive Maintenance --> | |
+ | ||||
+ | | rating21 = <!-- Pyrotechnician --> | |||
+ | | rating22 = 3 <!-- Swift Fish --> | |||
+ | | rating23 = <!-- Consumables Enhancements --> | |||
+ | | rating24 = 2 <!-- Extra-Heavy AP Shells --> | |||
+ | | rating25 = 2 <!-- Priority Target --> | |||
+ | | rating26 = 3 <!-- Last Stand --> | |||
? | | | + | | rating31 = 2 <!-- Main Battery & AA Specialist --> | |
? | | | + | | rating32 = 3 <!-- Fill the Tubes --> | |
? | | | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = <!-- Inertial Fuse for HE Shells --> | |
? | | | + | | rating35 = 2 <!-- Superintendent --> | |
? | | | + | | rating36 = 3 <!-- Survivability Expert --> | |
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? | | | + | | rating41 = <!-- Main Battery & AA Expert --> | |
? | | | + | | rating42 = 1 <!-- Swift in Silence --> | |
? | | | + | | rating43 = 1 <!-- Radio Location --> | |
? | | | + | | rating44 = <!-- Fearless Brawler --> | |
? | | | + | | rating45 = 3 <!-- Concealment Expert --> | |
? | | | + | | rating46 = 1 <!-- Dazzle --> | |
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}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} | |||
+ | * '''Slot 4:''' {{Hydroacoustic Search}} | |||
? | |Camouflage= | + | |Camouflage={{TT Ship Camo Insert|shiptier=9}} | |
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
The choice of which [[Ship:Flags#List_of_Signals|Signal Flags]] to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells. | The choice of which [[Ship:Flags#List_of_Signals|Signal Flags]] to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells. | |||
+ | ||||
+ | {{Signal Flags | |||
+ | <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | |||
+ | ||||
+ | | Juliet Charlie = 3 <!-- No Detonate --> | |||
+ | | India Yankee = 1 <!-- -20% Fire duration --> | |||
+ | | Hotel Yankee = <!-- ram someone --> | |||
+ | | Juliet Yankee Bissotwo = 1 <!-- -20% flood duration --> | |||
+ | | Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood --> | |||
+ | | India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |||
+ | ||||
+ | | Juliet Whiskey Unaone = 2 <!-- +15% flood, +5% you detonate --> | |||
+ | | Mike Yankee Soxisix = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |||
+ | | November Echo Setteseven= 1 <!-- +5% AA damage --> | |||
+ | | Sierra Mike = 3 <!-- +5% speed --> | |||
+ | | November Foxtrot = 2 <!-- -5% Consumables reload --> | |||
+ | | India Delta = 0 <!-- +20% HP from Repair Party --> | |||
+ | ||||
+ | | X-Ray Papa Unaone = 2 <!-- +15% Smoke Gen action time --> | |||
+ | | Sierra Bravo = 2 <!-- +10% Hydro action time; -10% DFAA reload time --> | |||
+ | }} | |||
+ | ||||
+ | ||||
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/Type_1936C_destroyer Type 1936C destroyer - Wikipedia] | |||
+ | ||||
+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Available to supertesters in the game starting from Update 0.5.15. | |||
+ | *Introduced into the game as a researchable ship in Update 0.5.16. | |||
+ | *Update 0.6.8: | |||
+ | **The upgrade "Fire control system Modification 2" in the 3rd slot was added for installation. | |||
+ | *Update 0.6.12: | |||
+ | **Detectability when firing main guns in smoke changed to 2.83 km. | |||
+ | *Update 0.6.13: | |||
+ | **Fire extinguishing time now 30 s instead of 60 s. | |||
+ | *Update 0.7.10: | |||
+ | **The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes. | |||
+ | *Update 0.9.3: | |||
+ | **Fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns. | |||
+ | *Update 0.9.5: | |||
+ | **Armor penetration of 128 mm HE shells increased from 21 to 32 mm. | |||
+ | **Small changes to geometry and textures. | |||
+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 20:31, 30 August 2022
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range10 km. |
Maximum Dispersion89 m. |
HE Shell128 mm Spr.Gr. |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight28 kg. |
AP Shell128 mm P.Spr.Gr. Ausf.B |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight28 kg. |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 Schildbutt |
Maximum Damage14,400 |
Torpedo Speed66 knot |
Torpedo Range9.51 km. |
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
. . . Average Damage per Second44.7 |
. . . Firing Range5.01 km. |
20 mm/65 C/38 on a twin mount4 х 2 pcs. |
. . . Average Damage per Second16.8 |
. . . Firing Range2.01 km. |
37 mm/69 Flak M42 on an LM/42 mount3 х 2 pcs. |
. . . Average Damage per Second30.9 |
. . . Firing Range3.51 km. |
Maximum Speed37.5 knot |
Turning Circle Radius670 m. |
Rudder Shift Time6.3 sec. |
Surface Detectability Range7.33 km. |
Air Detectability Range3.53 km. |
Z-46 — German Tier IX destroyer.
A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
Sitting in the penultimate spot in the line, the Z-46 is one of the most well-rounded destroyers both at her tier and in her line.
One of the most noticable differences between Z-46 and her predecessors is her main battery arrangement, which now sports three twin gun turrets for a total of six guns. Although the guns are almost identical to those found on Z-23, the additional barrel provides a reasonable boost to firepower over her lower tier counterpart. Other upgrades in this area include the improved turret traverse rate of Z-46's twin turrets and a small increase to maximum range.
In addition to the improvements to the guns and turrets, the shells also see some minor improvements that are easy to overlook. The HE shells gain an additional 1% fire chance and the AP shells have better penetration, when compared to Z-23. Both shells also have shorter travel times, making them easier to use against fast or distant targets.
Curiously, like her bigger Tier IX compatriot Roon, her turrets are mounted in a aft-heavy A-XY configuration. This makes her more effective when being pursued than when being the pursuer.
Concealment also gets a solid boost, reaching 5.9 km with a full stealth build. This is a level not seen in the line since T-22 and is fully competitive with other destroyers she is likely to see.
Almost every other aspect sees smaller improvements. Her main guns are now dual purpose, acting as long-range AA, though the effects are generally unimpressive due to her lack of a Defensive AA Fire option. Her torpedoes see the usual small upgrade in speed and range; while their direct damage is by now rather mediocre for the tier, their fast reload rate is excellent for flooding enemy ships. She also has just the tiniest improvements in hit points, turning circle, speed, Hydroacoustic Search, and main battery range relative to Z-23.Pros:
- Good main battery rate of fire and turret traverse
- Very powerful AP shells, a threat against all targets
- Torpedoes have good range and speed
- With the right upgrades and commander skills, torpedoes can reload very quickly
- Large healthpool
- Access to the Hydroacoustic Search
consumable
Cons:
- Low torpedo damage
- Large turning radius
- Worst Smoke Generator
performance of all Tier 9 destroyers
- Fairly weak AA defenses
- Can take large amounts of damage from sub-280mm AP penetrations
Research
Optimal Configuration
Upgrades
The recommended upgrades for Z-46 are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
or Torpedo Tubes Modification 2
If available, captains are encouraged to install Hydroacoustic Search Modification 1 in Upgrade Slot 2 in order to extend Z-46’s Hydroacoustic Search
duration to 118 seconds.
Commander Skills
Consumables
Z-46 can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Signals
The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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![]() ★★★ |
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Gallery
Z-46 is destroyed by an enemy Neptune class cruiser.
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available to supertesters in the game starting from Update 0.5.15.
- Introduced into the game as a researchable ship in Update 0.5.16.
- Update 0.6.8:
- The upgrade "Fire control system Modification 2" in the 3rd slot was added for installation.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 2.83 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.7.10:
- The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
- Update 0.9.3:
- Fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns.
- Update 0.9.5:
- Armor penetration of 128 mm HE shells increased from 21 to 32 mm.
- Small changes to geometry and textures.
Netherlands | IX Groningen![]() ![]() |
U.S.A. | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Commonwealth | III Vampire![]() ![]() ![]() ![]() |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.S.S.R. | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Italy | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Pan-America | VI Juruá![]() ![]() |
Japan | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.K. | II Medea • III Valkyrie • III Campbeltown![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco![]() ![]() ![]() ![]() ![]() |
Pan-Asia | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spain | X Álvaro de Bazán![]() |