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Revision as of 08:04, 30 July 2016
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Revision as of 11:54, 17 August 2016
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?The Fuso is a solid-performing tier 6 battleship, once the time and effort has dedicated to her. Featuring a powerful armament of six turrets with each packing a pair of 14 inch guns, the battleship can theoretically wipe out anything below and a tier higher than her due to her broadside that's practically unrivaled at her tier. At her stock hull which is her 1914 build, she might look unimpressive, clunky and her range being very low which does not help matters of her hull being fairly easy to punch through, but once she has her final 1944 hull and the researchable fire control module with it, she can be a force to be reckoned with as she can now reach targets at about 21+km which will make her one of the battleships that you can both love to be in and a ship to prioritize sinking due to her potential. The Fuso also gains a large mobility increase when it is upgraded, with a speed increase of almost three knots, allowing you to outrun US dreadnoughts and outranging them.<br /><br />+The Fuso is a solid-performing tier 6 battleship, once the time and effort has dedicated to her. Featuring a powerful armament of six turrets with each packing a pair of 14 inch guns, the battleship can theoretically wipe out anything below and a tier higher than her due to her broadside that's practically unrivaled by any fellow Japanese battleship she will face. At her stock hull which is her 1914 build, she might look unimpressive, clunky and her range being very low which does not help matters of her hull being fairly easy to punch through, but once she has her final 1944 hull and the researchable fire control module with it, she can be a force to be reckoned with as she can now reach targets at about 21+km which will make her one of the battleships that you can both love to be in and a ship to prioritize sinking due to her potential. The Fuso also gains a large mobility increase when it is upgraded, with a speed increase of almost three knots, allowing you to outrun US dreadnoughts and outranging them.<br /><br />
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->

Revision as of 11:54, 17 August 2016

Fusō
Fusō_wows_main.jpg
Battleship | Japan | Tier VI
Tech Tree Position
Kongō
Arrow_down.png
Fusō_icon_small.png
Arrow_down.png
Nagato
stock
 top
General
Research price42500 exp
Purchase price3,490,000 Credits
Hit Points44,900 
Secondary Armament #1
152 mm/50 41st Year Type on a casemate mount14 х 1 pcs.
Firing Range4.96 km.
Rate of Fireshots/min.
Reload Time10 sec.
HE Shell152 mm HE Type4 
Maximum HE Shell Damage2,500 
Initial HE Shell Velocity825 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs.
Firing Range4.96 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
13 mm/76 Type 93 on a twin mount10 х 2 pcs.
. . . Average Damage per Second20 
. . . Firing Range1.2 km.
25 mm/60 Type 96 on a single mount8 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed21.56 knot
Turning Circle Radius740 m.
Rudder Shift Time17.1 sec.
Concealment
Surface Detectability Range18.9 km.
Air Detectability Range9.74 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VI
Ship_PJSB006_Fuso_1943.png
3,490,000

Fusō — Japanese Tier VI battleship.

One of the mightiest battleships of her time. When built, Fusō was the largest warship in the world. She had a fairly powerful artillery and reasonably heavy armor.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
356 mm/45 41st Year Type in a twin turret2.156.252265,7002510,200 0340,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Fusō (A)44,90016305614/410/8/40 0340,000
Fusō (B)57,10016305614/44/17/100 12,500900,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type6 mod. 1019.8 0260,000
Type6 mod. 21021.8 6,500640,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 57,900 hp21.6 0140,000
Propulsion: 70,000 hp24.5 4,000280,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Spotting Aircraft Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

The Fuso is a solid-performing tier 6 battleship, once the time and effort has dedicated to her. Featuring a powerful armament of six turrets with each packing a pair of 14 inch guns, the battleship can theoretically wipe out anything below and a tier higher than her due to her broadside that's practically unrivaled by any fellow Japanese battleship she will face. At her stock hull which is her 1914 build, she might look unimpressive, clunky and her range being very low which does not help matters of her hull being fairly easy to punch through, but once she has her final 1944 hull and the researchable fire control module with it, she can be a force to be reckoned with as she can now reach targets at about 21+km which will make her one of the battleships that you can both love to be in and a ship to prioritize sinking due to her potential. The Fuso also gains a large mobility increase when it is upgraded, with a speed increase of almost three knots, allowing you to outrun US dreadnoughts and outranging them.


Pros:

  • Unrivaled battery at her tier of twelve 14 inch guns in six dual mount turrets
  • A faster rate of fire as compared to the Kongo
  • Torpedo bulge is nearly similar to US dreadnoughts
  • Impressive range at 21.8 km when upgraded
  • Broadside can potentially destroy anything in a single salvo provided if all shots connected and they penetrated.

Cons:

  • Questionable ergonomics.
  • Very high detection range (19km surface).
  • Abysmal or no AA even when upgraded.
  • Poor deck and bulkhead armor don't allow for immune positioning; extremely vulnerable to fires.
  • Engine seems to be broken with even the smallest torpedoes.
  • Having two midship turrets limits forward and rear firepower; turning broadside to use them invites serious damage from any battleship it faces
  • Abysmal gun range in stock configuration at 13.2 km, gets outranged by any cruisers at the same tier. Upgraded gun fire control system is only available with the (C) hull researched and mounted, takes a total of 27500 XP and 2200000 credits for it
  • Terrible gun dispersion
  • Lousy AP penetration, uses the same gun as the Kongo's, but more firepower
  • A Hull gets citadeled easily and has questionable 44900 HP

Research

Initially the Fuso is painful, and you might think about getting the propulsion upgrade first. However, the Fuso is significantly benefited first by the improved addition on the AA suite, the 5 second reduction in rudder shift time, the addition of survivability, and the additional gun range provided by the Fuso (B) hull upgrade (Upgraded hull increases the range from 13.2 to 19.8). After the hull upgrade the next most important is probably the propulsion as it will allow you to get somewhere faster. Plus for most situations, the near 20km gun range is good enough. Once you've got the propulsion you can choose to get the firing range increase from the Fire Control module or you can skip the 2km boost in favor of saving more for the Nagato (although that 2km can be handy at times).

Gallery

Historical Info

Historical Gallery


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