Yumihari
410 mm/50 10th Year Type Mod.A in a twin turret4 х 2 pcs. |
Rate of Fire2.22 shots/min. |
Reload Time27 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range20.77 km. |
Maximum Dispersion248 m. |
HE Shell410 mm HE Type 03 |
Maximum HE Shell Damage6,500 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight1016 kg. |
AP Shell410 mm AP/APC Type 03 |
Maximum AP Shell Damage12,000 |
Initial AP Shell Velocity870 m./s. |
AP Shell Weight870 kg. |
140 mm/50 3rd Year Type on a casemate mount12 х 1 pcs. |
Firing Range6.6 km. |
Rate of Fire7.5 shots/min. |
Reload Time8 sec. |
HE Shell140 mm HE Type0 |
Maximum HE Shell Damage2,400 |
Initial HE Shell Velocity850 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
127 mm/40 Type 89 on a Model A1 mount8 х 2 pcs. |
Firing Range6.6 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
127 mm/40 Type 89 on a Model A1 mount8 х 2 pcs. |
. . . Average Damage per Second80.8 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a twin mount20 х 2 pcs. |
. . . Average Damage per Second54 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a single mount30 х 1 pcs. |
. . . Average Damage per Second54 |
. . . Firing Range2.49 km. |
Maximum Speed30 knot |
Turning Circle Radius880 m. |
Rudder Shift Time21.3 sec. |
Surface Detectability Range14.72 km. |
Air Detectability Range10.97 km. |
Yumihari — Japanese Tier VIII battleship.
After the Russo-Japanese War ended, Japan adopted the Eight-Eight Fleet Program, stipulating that the fleet was supposed to consist of eight battleships and eight high-speed armored cruisers. This plan underwent a number of changes—for example, armored cruisers were replaced with battlecruisers, and the number of ships was reduced. However, after the outbreak of World War I, the construction of new ships began again. The design of a new battlecruiser project was a development of the Kongō class of ships. Later, the project was changed, which resulted in the creation of the Amagi class.
Yumihari was first released for Early Access on 11 October 2023 with Update 12.9.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Tier VIII battleship Yumihari is the start of the Japanese battleship split, featuring weak armor protection and accurate main battery guns with the addition of the High-Precision Spotter consumable.
Armament:
Yumihari carries eight 410 mm guns housed in four twin turrets. These guns have a range of 22.8 km. Her AP shells have decent velocity and can overmatch 27 mm armor, which is present on many cruisers in her matchmaking spread. However, her penetration and alpha damage are low for 410 mm guns. Her HE shells have a 30% fire chance and 68 mm of penetration. It is recommended to fire HE only against angled battleships and destroyers.
Yumihari’s guns are accurate, with good horizontal and vertical dispersion that is nearly identical to Yamato. She has a great sigma of 2.2. Her guns have an average reload of 27 seconds and a slower 45-second 180 degree turn time.
Her good accuracy is further increased with the High-Precision Spotter consumable, which increases her main battery firing range by 10% and decreases maximum dispersion by 10%. The spotter plane only lasts for 55 seconds but has a shorter cooldown of 120 seconds. Due to these characteristics, Yumihari can fire accurate salvos when the best opportunity presents itself and shortly follow up with another spotter plane.
Survivabillity:
Yumihari’s hull is weakly armored, with her bow and stern covered with 25 mm plating. This allows every ship with a gun caliber of 358 mm or higher to overmatch it, which includes most battleships she can face. Her deck armor is not much thicker at 32 mm, which will fail to shatter most cruiser HE shells. Yumihari has a mostly waterline citadel with a slight slope under her front gun mounts. It is better protected than some battleships, but she should still avoid showing broadside in front of battleships.
Her surface concealment is very good, as low as 11.9 km. She has a smaller HP pool of 62,200 and a weak 26.5% torpedo damage reduction. As a result, Yumihari captains should play her at medium and long ranges.
Maneuverability:
Yumihari is a somewhat fast battleship, with a top speed of 31.5 knots with the Sierra Mike combat signal. Her rudder shift time of 15.2 s and her turning radius of 880 m is average.
Anti-Aircraft:
Yumihari’s AA DPS is poor across all ranges. Although her 5.8 km AA range is average, she only produces 5 flak. She also has no mid-range AA, so most attacking aircraft will only face her weaker long-range defenses. She should group up with allied ships to overlap anti-aircraft auras in games with carriers. She only produces 5 flak, and her range is only 5.8 km with low damage. She should group up with allied ships to overlap anti-aircraft auras in games with carriers.
Battle Performance:
Yumihari fills the classic Japanese sniper battleship role, with a couple of interesting features to differentiate her from the others. Her High-Precision Spotter, decent shell velocity, 27 mm overmatch, and great concealment make her ideal for sneaking up to ideal positions and killing cruisers. Against enemy battleships, her guns are average due to her lower penetration and alpha strike.
Yumihari’s 25 mm bow and stern are susceptible to battleship AP overmatch, and she must avoid drawing too much attention to herself. Her low torpedo damage protection means players should not seek close-quarter engagements too early.
Yumihari is best played at medium to long ranges, creating crossfires and applying accurate salvos onto broadside targets. While her speed is not the best, her great concealment allows her to choose engagements and punish enemy ships.Pros:
- Good accuracy
- 27mm overmatch
- Decent speed
- Great concealment
- Access to High-Precision Spotter
Cons:
- Thin, easily overmatched bow and stern plating
- 32mm plating everywhere
- Low HP pool
- Low main battery damage and penetration for their caliber
- Poor AA DPS and low flak count
Research
Researchable upgrades for Yumihari:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Adatara.
- Gun Fire Control System: Upgrade to Type8 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
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★ |
2 |
★★★ |
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★★ |
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3 |
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★★★ |
★ |
★ |
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4 |
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★★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Yumihari equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
- Slot 3: High-Precision Spotter – 5 charges
Signals
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.7.
Testing Changes
- DevBlog 460:
- Preliminary characteristics.
- DevBlog 477:
- Main battery reload time increased from 26 to 27 s.
- Sigma value reduced from 2.2 to 2.1.
- DevBlog 483:
- Main battery 180 degrees turn time increased from 35 to 45 s.
- Changed characteristics of the Spotting Aircraft with high-precision optics:
- Bonus to maximum main battery shell dispersion decreased from -20% to -10%.
- Consumable action time decreased from 65 to 55 s.
- Update 12.9:
- Available from sequential bundle #3 of the Japanese Battleships event (for Japanese Tokens).
- The Mount Fuji Sunrise permanent camouflage was added.
- Introduced to the game as a researchable ship in Update 12.11.
- Update 13.0:
- Fixed a visual bug with the Gun Fire Control System module in the ship's Equipment window.
- Update 13.3:
- Fixed textures and geometry for the New Year permanent camouflage for the ship.
- Update 13.4:
- Sigma value increased from 2.1 to 2.2.
- AP shell parameters changed:
- Maximum damage increased from 12,000 to 12,600.
- Penetration slightly increased.
Destroyers | II Tachibana • II Umikaze • II Tachibana Lima • III Wakatake • IV Isokaze • V Minekaze • V Fūjin • V Kamikaze • V Kamikaze R • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome B • VI Shinonome • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII Yūdachi • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII Asashio • VIII HSF Harekaze II • VIII Asashio B • VIII HSF Harekaze • VIII AL Yukikaze • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX Minegumo • IX STAR Kitakaze • X Shimakaze • X Harugumo • X Hayate • X AL Shimakaze • X [[Ship:[Shimakaze]|[Shimakaze]]] • ★ Yamagiri |
Cruisers | I Hashidate • II Chikuma • III Tenryū • III Katori • IV Yūbari • IV Kuma • IV Iwaki Alpha • V Furutaka • V Agano • V Yahagi • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII Tokachi • VII Maya • VII ARP Myōkō • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Tone • VIII Atago • VIII Shimanto • VIII Atago B • VIII ARP Takao • VIII ARP Maya • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX Azuma • IX AL Azuma • IX Chikuma II • IX Chikuma II Golden • IX BA Takahashi • X Zaō • X Yodo • X Yoshino • X Yoshino B • X Kitakami • X Yari • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] |
Battleships | II Mikasa • III Kawachi • IV Myōgi • IV Ishizuchi • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • V HSF Hiei • VI Fusō • VI Mutsu • VI Ise • VI Ise 2 • VI Ise 3 • VII Nagato • VII Ashitaka • VII Hyūga • VIII Amagi • VIII Yumihari • VIII Kii • VIII Ignis Purgatio • VIII Ragnarok • IX Izumo • IX Adatara • IX Musashi • IX Hizen • IX Iwami • IX Daisen • IX Tsurugi • IX Iwami B • X Yamato • X Bungo • X Shikishima • X ARP Yamato • X [[Ship:[Yamato]|[Yamato]]] • ★ Satsuma |
Aircraft Carriers | IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII Kaga • VIII Kaga B • IX [[Ship:Taihō (< 23.01.2019)|Taihō (< 23.01.2019)]] • X [[Ship:Hakuryū (< 23.01.2019)|Hakuryū (< 23.01.2019)]] • X Hakuryū • X Shinano • X [[Ship:[Hakuryū]|[Hakuryū]]] • ★ Sekiryu |