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Hayate

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Hayate
Hayate_wows_main.jpg
Destroyer | Japan | Tier X
Tech Tree Position
Hayate_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points20,800 
Main Battery
127 mm/50 Type 5 on a twin mount3 х 2 pcs.
Rate of Fire16.22 shots/min.
Reload Time3.7 sec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range11.62 km.
Maximum Dispersion102 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quintuple2 х 5 pcs.
Rate of Fire0.39 shots/min.
Reload Time153 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
127 mm/50 Type 5 on a twin mount3 х 2 pcs.
. . . Average Damage per Second43.5 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a single mount8 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.49 km.
40 mm/60 Type 5 on a twin mount5 х 2 pcs.
. . . Average Damage per Second55 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed37 knot
Turning Circle Radius750 m.
Rudder Shift Time4.6 sec.
Concealment
Surface Detectability Range7.51 km.
Air Detectability Range3.78 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
X
Ship_PJSD510_Hayate.png
Special

Hayate — Japanese special premium Tier X destroyer.

A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.

Hayate was first made available for 2,000,000 Free ExperienceFree XP with Update 0.9.3.1 on 28 April 2020. She was removed for purchase for Free XP with the release of Update 12.4, and is now available in the Armory for 238,000 Coal Coal.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 Type 5 on a twin mount16.2101022,15092,200 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hayate20,80062038/5/32 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type93 mod. 30.41537.223,7666712 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type10 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 79,500 hp37 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Hayate is a Tier X Japanese destroyer that sits as a Special Ship in her tree.

In appearance Hayate looks similar to her same tier counterpart Shimakaze. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that Hayate has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of its reload time, HE Alpha, and ability to both track and hit targets even at closer range give Hayate a potent tool against destroyers, who will most likely not be able to match her damage output.

In terms of torpedo armament Hayate also differs. While she uses the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes per salvo. Hayate is also limited in the choice of torpedoes, having access only to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard and have good speed with usable range, but the long reload of two and a half minutes stock, as well as the relatively high torpedo detection, can be troublesome. Another difference from Shimakaze is that Hayate has access to Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. so that a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds.

Hayate's surface detection is good if not outstanding for a Tier X destroyer. When fully spec'ed for concealment she sits at 6.1km, worse than for example Grozovoi or Shimakaze, but not by much. Still, this makes destroyer hunting a dangerous job as Hayate can be out-spotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed, rudder shift, and turning circle.

Against aircraft, Hayate is better suited than Shimakaze with more effective dual-purpose main guns and 5x dual 40mm AA mounts. However, against the high hit point pools of Tier X planes, the AA defense can not be relied upon.

In terms of play style, Hayate is a jack of all trades. She can be built for torpedoes, or for guns. As for positioning, she should be played close to the objective, battling other destroyers and capturing objectives.

Pros:

  • Best rate of fire among 127mm-armed Japanese destroyers (which is not saying much).
  • Good main battery traverse speed, with firing angles ideal for kiting.
  • High HE damage and fire chance.
  • Powerful torpedo armament - high damage and flood chance, and good speed and range.
  • Access to the Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. consumable.
  • Large health pool.

Cons:

  • Base main battery firing range is rather low.
  • Very long torpedo reload time.
  • Weak AA suite, vulnerable to plane attacks.
  • Large turn radius and sluggish rudder shift.
  • Subpar concealment.

Research

As a special ship, Hayate doesn't have any upgrades to research.

Optimal Configuration

Hayate can support either a Gun or a Torpedo build, or a hybrid of the two. Given the long torpedo reload time, a Gun build is generally preferable.

Upgrades

The recommended upgrades for Hayate are as follows:

Upgrade Slot 3 provides players with two viable choices. Aiming Systems Modification 1 : -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion. is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take Torpedo Tubes Modification 1 +20% traverse speed of torpedo tubes. / −40% chance of critical damage to torpedo tubes. / +5% to the speed of shipborne torpedoes..

Upgrade Slot 6 again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed., while those wishing to strike from the shadows will want Torpedo Tubes Modification 2 : -15% reload time. / +50% risk of incapacitation..

Commander Skills

Consumables

Hayate can equip the following consumables:

Camouflage

As a premium ship, Hayate comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Gallery

Historical Info

Historical Gallery

Video

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.3.

Testing Changes

  • Update 0.9.3.1:
    • Added to the tech tree for 2,000,000 Free Experience.
  • Update 0.9.4:
    • Minor fixes to textures and ship model.
  • Update 0.9.5:
    • Small changes to geometry and textures.
  • Update 0.10.10:
    • Fixed an issue that caused one of the turrets to have different shell ballistics compared with the ship's other turrets.
  • Update 12.4:
    • Removed from the tech tree for purchase, and added to the Armory for 238,000 Coal.
  • Update 13.1:
    • Main battery reload time decreased from 4 to 3.7 s.
    • Torpedo reload booster consumable moved to a separate slot.

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Pan-America  VI JuruáDoubloons • X La PampaDoubloons 
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