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Gelderland

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Gelderland
Gelderland_wows_main.jpg
Cruiser | Netherlands | Tier II
Tech Tree Position
Van Kinsbergen
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Gelderland_icon_small.png
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Java
stock
 top
General
Research price350 exp
Purchase price75,000 Credits
Hit Points16,600 
Main Battery
120 mm/40 Krupp №3 on a shielded mount8 х 1 pcs.
Rate of Fire7.5 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range11.34 km.
Maximum Dispersion119 m.
HE Shell120 mm HE Brisantgranaat 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity820 m./s.
HE Shell Weight20.5 kg.
AP Shell120 mm AP Pantsergranaat 
Maximum AP Shell Damage2,000 
Initial AP Shell Velocity820 m./s.
AP Shell Weight21 kg.
AA Defense
12.7 mm Browning M19218 х 1 pcs.
. . . Average Damage per Second36.8 
. . . Firing Range1.2 km.
7.92 mm Schwarzlose machine gun3 х 1 pcs.
. . . Average Damage per Second5.7 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed20 knot
Turning Circle Radius330 m.
Rudder Shift Time4.8 sec.
Concealment
Surface Detectability Range8.28 km.
Air Detectability Range3.29 km.
Battle Levels
12345678910
Wows_anno_flag_netherlands.png
II
Ship_PHSC102_Gelderland.png
75,000

Gelderland — Dutch Tier II cruiser.

A Holland-class protected cruiser—a typical cruiser from the turn of the 20th century. After having received a number of armament modifications, her main battery comprised eight 120 mm guns mounted on the deck.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/40 Krupp №3 on a shielded mount7.5181191,70072,000 07,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gelderland16,600612583/8 010,500
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SUO Mk 2 Mod. 1011.3 07,000
SUO Mk 2 Mod. 21012.5 20020,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 10,000 hp20 07,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


Tier I Van Kinsbergen is effective at tier. Gelderland is less so. In particular, her AP shells seem to over-penetrate everything they hit at Tier II yet can't penetrate the thick armor of many cruisers at Tier III. Given the sloped roofs of most citadels at these tiers, her AP might be best at range when the high trajectory can make an effective angle of incidence.

The most effective tactic seems to be firing HE into the upper works or bows and sterns of the enemy.

Since she struggles to do significant damage, a quick progression to Java is encouraged.

Pros:

  • Short turning radius.
  • Excellent concealment for a cruiser.

Cons:

  • Slow speed.
  • Few guns bear directly ahead.
  • Wonky dispersion and weak shells.
  • Low rate of fire, resulting in low damage output.
  • High freebord makes her easier to hit and take citadel damage.

Research

Given the terrible dispersion of her guns, the SUO Mk 2 Mod 2 Gun Fire Control System upgrade seems rather pointless.

Optimal Configuration

Upgrades

Commander Skills

Consumables

Gelderland equips the following consumables:

Signals

Ramming an enemy in Co-op seems to be a common way of quickly accumulating damage and leaving the battle. With that strategy, only Sierra Mike, possibly Hotel Yankee (hoping for a second ram) and an econ signal or two make sense. Otherwise, Juliet Charlie is probably the best pick.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.4.

Testing Changes

  • Introduced into the game as a researchable ship in Update 0.10.8.
  • Update 0.10.10:
    • Minor fixes to geometry and textures of the ship.

Ships of Netherlands
Destroyers  IX Groningen 
Cruisers  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • X Gouden Leeuw 
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Aircraft Carriers
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U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X SmolenskDoubloons • X Sevastopol 
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Pan-Asia  I Chengan • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • X Jinan 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII Cross of DornDoubloons • IX Roon • IX Siegfried • IX Ägir • X Hindenburg •  Clausewitz 
Europe  I Gryf 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • X Venezia • X Napoli 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII Hampshire • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth • X Gibraltar •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
Commonwealth  VI PerthDoubloons • VI MysoreDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • X Gouden Leeuw 
Pan-America  II Almirante AbreuDoubloons • VII Nueve de JulioDoubloons 
Spain  VI CanariasDoubloons