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Hatsuharu

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Revision as of 05:50, 3 December 2016Revision as of 06:29, 5 December 2016
Revised Performance, Research, and Commander Skills sections. Added Upgrades and Consumables sections. Added Upgrades, Added Historical Gallery photos.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?In general, the [[Hatsuharu]] is a destroyer that is torpedo-centric with slightly upgraded guns from the [[Minekaze]] The [[Hatsuharu]] features 2 torpedo launchers of 3 torpedo tubes each instead of the three torpedo launchers of two from the [[Minekaze]], features a worse detection range, and is slightly slower. The things Hatsuharu can boast over the [[Minekaze]] is upgraded ten kilometer torpedoes and improved guns. The [[Hatsuharu]] features two turrets with two guns a piece. The guns themselves have a faster rate of fire, better archs, and a higher traverse rate. Although the guns are improved, this by no means that the [[Hatsuharu]] is able to best a [[Farragut]] or [[Ognevoi]] in a gunfight. The guns are able to defend the [[Hatsuharu]] from overagressive ships that aren't paying attention.+As a part of the Japanese destroyer line re-organization and expansion in [[Ship:Update_0.5.15|Update 0.5.15]], ''Hatsuharu'' falls one tier to her new home at Tier VI. There have been a few minor tweaks to ''Hatsuharu'' with the change, but she is largely the same. As before, upgrading to Hull (B) increases her health and anti-aircraft battery, but costs her one of her main battery guns. She retains the same twin triple-tube launchers she had previously. Her detection radius remains 6.7 km, while she loses minor amounts of speed and maneuverability from her previous incarnation. Captains who believed that ''Hatsuharu'' was under-gunned in her previous slot at Tier VII will likely be more comfortable with her armament one tier lower.
 + 
 +On the other hand, new Japanese destroyer captains who are moving up to ''Hatsuharu'' from ''[[Minekaze]]'' will find their new acquisition to be something a mixed bag: her guns are a significant upgrade from those of ''Minekaze'', while it can be argued that her torpedo armament is a downgrade. Not only is she less flexible with only two torpedo launchers, the reload time is very nearly double that of ''Minekaze''; in exchange, ''Hatsuharu''’s torpedoes can eventually be upgraded to longer-ranged with a bigger punch. Further complicating things is the fact that her torpedo upgrade is locked behind Hull (B), meaning captains must invest experience in the hull upgrade first before having the ability to upgrade her torpedoes.
 + 
 +Without her improved torpedoes, ''Hatsuharu'' is stuck with fish that have a paltry 6.0 km range. This forces ''Hatsuharu'' into more of a mid-tier American destroyer play style, requiring captains to utilize islands and smoke effectively to land successful torpedo strikes against enemy capital ships. ''Hatsuharu'' plays like a completely different ship once she has her upgraded torpedoes, however. The 10.0 km range of her Type 8 mod. 2 torpedoes is more than workable, and her guns can add notable contributions to her damage when used judiciously in the right situations.
 + 
 +''Hatsuharu'' comes off as the inferior destroyer when compared side-by-side with ''[[Fubuki]]'', but things flip back the other way one tier up when the same comparison is made between the successors of both ships (''[[Akatsuki]]'' and ''[[Shiratsuyu]]''). Captains frustrated with ''Hatsuharu'' should remember that she is merely a stepping-stone to better things beyond.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Improved guns gain significantly increased fate of fire, range, and archs.+* Improved guns gain significantly increased fate of fire, range, and shell arcs.
?* Low detection range.+* Lowest detection range of Tier VI destroyers.
?* Decent torpedo speed makes the torpedoes harder to dodge.+* Decent torpedo speed makes her torpedoes harder to dodge.
?* Good torpedo launch arc, doesn't need to turn much to launch torpedoes.+* Generous torpedo launch arcs.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Turret traverse and rate of fire remain inferior to American destroyer guns. * Turret traverse and rate of fire remain inferior to American destroyer guns.
?* Poor armor+* Poor armor.
?* Low amount of torpedoes in quantity than [[Fubuki]]+* Fewer torpedoes than ''[[Fubuki]]'': only two triple-tube launchers compared to ''Fubuki''’s three.
?* Lower speed than [[Minekaze]]+* Slower than predecessor ''[[Minekaze]]'', with worse detection range to boot.
?* Worse detection than [[Minekaze]]+
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?Reasearch the Hull first to get to the torpedoes. After getting the torpedoes, unlock the fire control system.+Like the other Tier VI Japanese destroyer, ''[[Fubuki]]'', ''Hatsuharu'' is painful to play until Hull (B) and the Torpedo upgrade module are unlocked and equipped. Those need to be top priority. Save the Fire Control System module for last, or skip it altogether and move on to ''[[Shiratsuyu]]''.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
 +Mid-tier destroyers like ''Hatsuharu'' don't have many outstanding options for upgrades. Main Armaments Modification 1 is the best pick for [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]], while Propulsion Modification 1 is recommended in [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]]. Propulsion Modification 2 is the best pick of a sorry lot for [[Ship:Upgrades#Tier_VI.2B_Equipment_.28Slot_5.29|Upgrade Slot 5]]. [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]] offers either Aiming Systems Modification 1 or Main Battery Modification 2; either provides a minor boost to ''Hatsuharu''’s main battery.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +Tier 1's Basic Firing Training and Tier 5's Concealment Expert are easy choices for ''Hatsuharu'' commander skills. The tiers in between offer an array of options.
 +
 +Tier 2 brings a pair of outstanding choices in Torpedo Armament Expertise and Last Stand. The former is best for more offensive-minded captains looking to maximize their damage output; the latter is recommended for captains with longevity in mind. Expert Marksman is also a decent place to invest skill points later on after taking Concealment Expert. Superintendent is the best of the lot at Tier 3. Vigilance is a good skill for players wanting to provide additional help screening teammates from torpedoes, while High Alert is another possible option for captains who anticipate finding themselves under fire frequently.
 +
 +While there are no stand-out skills at Tier 4, it contains two moderately decent options: Survivability Expert and Advanced Firing Training. The first or last are good options for captains seeking a general skill that will help them in almost any game: Survivability Expert for those focused on staying alive, Advanced Firing Training for the more offensive-minded looking to get the most out of ''Hatsuharu''’s guns.
  
 {{Commander Skills {{Commander Skills
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 | Expert Marksman=2 | Expert Marksman=2
 | Torpedo Armament Expertise=3 | Torpedo Armament Expertise=3
?| Fire Prevention=1+| Fire Prevention=
?| Incoming Fire Alert=1+| Incoming Fire Alert=
?| Last Stand=2+| Last Stand=3
  
 | Torpedo Acceleration=1 | Torpedo Acceleration=1
?| High Alert=3+| High Alert=2
?| Vigilance=1+| Vigilance=2
 | Dogfighting Expert = | Dogfighting Expert =
 | Superintendent=3 | Superintendent=3
  
?| Demolition Expert=2+| Demolition Expert=1
 | Advanced Firing Training=2 | Advanced Firing Training=2
 | Survivability Expert=2 | Survivability Expert=2
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 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
? +All destroyers should invest credits (or doubloons) in [[Ship:Consumables#Damage Control Party|Damage Control Party II]]. [[Ship:Consumables#Engine Boost|Engine Boost II]] probably isn't worth it — ''Hatsuharu''’s speed isn't amazing, but it's not awful either — while [[Ship:Consumables#Smoke Generator|Smoke Generator II]] likely is, especially if her commander does not have the [[Crew_(WoWS)#5th_Row_Skills|Concealment Expert]] skill.
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 File:HatsuharuStart.png|''Hatsuharu'' scouts ahead for her team. File:HatsuharuStart.png|''Hatsuharu'' scouts ahead for her team.
 File:HatsuharuTorp.png|''Hatsuharu'' launches her torpedoes at the enemies entering the capture point. File:HatsuharuTorp.png|''Hatsuharu'' launches her torpedoes at the enemies entering the capture point.
 File:HatsuharuDodge.png|''Hatsuharu'' attempts to dodge incoming shells from multiple enemy vessels. File:HatsuharuDodge.png|''Hatsuharu'' attempts to dodge incoming shells from multiple enemy vessels.
?File:HatsuharuStrike.png|''Hatsuharu'' prepares to attack an enemy [[ship:Gneisenau|''Gneisenau'']].+File:HatsuharuStrike.png|''Hatsuharu'' prepares to attack an enemy ''[[Gneisenau]]''.
 </gallery> </gallery>
  
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 The weight of the hull could generally be reduced by using higher grades of steel that were lighter and smaller for the same strength, reducing dimensions, particularly length, or using advanced construction techniques like welding that saved weight over the conventional riveting. The Japanese used the same high tensile steel for the ''Hatsuharu'' class as they did for the older destroyers and chose not to increase the power of the turbines and boilers to achieve the desired high speed, but lengthened the hull to offset the reduced power of the light-weight machinery. The beam was increased to counter some of the extra top-weight, but the draft was reduced to reduce hull resistance, which also reduced stability by lessening the area of the hull beneath the waterline in comparison to the area above it, which was subject to pressure from the wind. Electric welding was extensively used to reduce weight although it was at an early stage of development in Japan and was still problematic. The weight of the hull could generally be reduced by using higher grades of steel that were lighter and smaller for the same strength, reducing dimensions, particularly length, or using advanced construction techniques like welding that saved weight over the conventional riveting. The Japanese used the same high tensile steel for the ''Hatsuharu'' class as they did for the older destroyers and chose not to increase the power of the turbines and boilers to achieve the desired high speed, but lengthened the hull to offset the reduced power of the light-weight machinery. The beam was increased to counter some of the extra top-weight, but the draft was reduced to reduce hull resistance, which also reduced stability by lessening the area of the hull beneath the waterline in comparison to the area above it, which was subject to pressure from the wind. Electric welding was extensively used to reduce weight although it was at an early stage of development in Japan and was still problematic.
  
?Extensive weight-saving measures were used during the design and construction of the hull. More frames of lighter construction were spaced more closely together to reduce the thickness of the hull plating and the extensive use of welding (only the longitudinal strength members and a few other parts were riveted) were some of the techniques utilized to reduce hull weight by 66.5 tonnes (65.4 long tons; 73.3 short tons) in comparison to the ''Fubuki'' class. The ''Hatsuharu'' vessels were some 10 meters (32 ft 10 in) shorter than the ''Fubuki''-class vessels, but weighed 4.9 tonnes (4.8 long tons; 5.4 short tons) per 1 meter (3.3 ft) of hull length compared to the latter's 5.09 tonnes (5.01 long tons; 5.61 short tons) per 1 metre (3.3 ft).+Extensive weight-saving measures were used during the design and construction of the hull. More frames of lighter construction were spaced more closely together to reduce the thickness of the hull plating and the extensive use of welding (only the longitudinal strength members and a few other parts were riveted) were some of the techniques utilized to reduce hull weight by 66.5 tonnes (65.4 long tons; 73.3 short tons) in comparison to the ''Fubuki'' class. The ''Hatsuharu'' vessels were some 10 meters (32 ft 10 in) shorter than the ''Fubuki''-class vessels, but weighed 4.9 tonnes (4.8 long tons; 5.4 short tons) per 1 meter (3.3 ft) of hull length compared to the latter's 5.09 tonnes (5.01 long tons; 5.61 short tons) per 1 meter (3.3 ft).
  
?The Hatsuharu-class ships were shorter than their predecessors, at 109.5 m (359 ft 3 in) overall. The ships had a beam of 10 metres and at full load a draft of 3.35 m (11 ft 0 in). Despite the emphasis on weight-saving during construction, the ships were significantly overweight as completed and displaced 1,530 metric tons (1,510 long tons) at standard load, and 1,981 metric tons (1,950 long tons) at full load, nearly 130 metric tons (100 long tons) more than planned.+The ''Hatsuharu''-class ships were shorter than their predecessors, at 109.5m (359 ft 3 in) overall. The ships had a beam of 10 metres and at full load a draft of 3.35 m (11 ft 0 in). Despite the emphasis on weight-saving during construction, the ships were significantly overweight as completed and displaced 1,530 metric tons (1,510 long tons) at standard load, and 1,981 metric tons (1,950 long tons) at full load, nearly 130 metric tons (100 long tons) more than planned.
  
?The hull of the ''Hatsuharu''-class vessels retained the general configuration of the ''Fubuki''-class destroyers with a long forecastle and a pronounced flare of the forecastle to improve sea-keeping at high speeds by adding buoyancy and reducing the spray and water coming over the deck. A large bridge structure was located at the aft end of the forecastle deck topped by four fire control stations of various types. Lowest, just above the compass bridge, was the torpedo director (Hassha shikisho), with the gunnery fire direction station (Shageki shikisho) next above. The fire director tower (Hōiban shagekito) was third from the bottom and behind it was the 3 m (9 ft 10 in) rangefinder. Each of these was protected by 10 mm (0.39 in) plates of Dücol steel against strafing and shell splinters.+The hull of the ''Hatsuharu''-class vessels retained the general configuration of the ''Fubuki''-class destroyers with a long forecastle and a pronounced flare of the forecastle to improve sea-keeping at high speeds by adding buoyancy and reducing the spray and water coming over the deck. A large bridge structure was located at the aft end of the forecastle deck topped by four fire control stations of various types. Lowest, just above the compass bridge, was the torpedo director (Hassha shikisho), with the gunnery fire direction station (Shageki shikisho) next above. The fire director tower (Hōiban shagekito) was third from the bottom and behind it was the 3m (9 ft 10 in) rangefinder. Each of these was protected by 10mm (0.39 in) plates of Dücol steel against strafing and shell splinters.
  
?For the first time in a Japanese destroyer a superfiring turret was fitted forward of the bridge. It was only a single gun Model A turret, to save weight high in the ship, and was mounted on a deckhouse to elevate it above the twin gun Model B Mod 2 (B-gata kai-2) turret mounted on the forecastle deck. The second twin gun turret was mounted at the rear of the ship on the main deck. These turrets were slightly heavier than the earlier Model A and Model B turrets fitted on the ''Fubuki''’s. All turrets were fitted with the 12.7 cm (5.0 in) Type 3 gun.+For the first time in a Japanese destroyer a superfiring turret was fitted forward of the bridge. It was only a single gun Model A turret, to save weight high in the ship, and was mounted on a deckhouse to elevate it above the twin gun Model B Mod 2 (B-gata kai-2) turret mounted on the forecastle deck. The second twin gun turret was mounted at the rear of the ship on the main deck. These turrets were slightly heavier than the earlier Model A and Model B turrets fitted on the ''Fubuki''’s. All turrets were fitted with the 127mm (5.0 in) Type 3 gun.
  
?The uptakes of the two forward boiler rooms were trunked together aft of the break in the forecastle into the fore funnel while the rear boiler room exhausted into the smaller rear funnel. Both funnels were inclined to the rear to reduce the amount of smoke that might reach the bridge. A tripod mast was fitted between the bridge and the fore funnel. Between the two funnels was the forward 61 centimeters (24 in) triple torpedo tube mount fitted on a low platform. Behind it "was a torpedo locker with its mechanical quick reload system (Kiryoku sōtenshiki jihatsu sōten sochi) for the three reserve torpedoes inside."[7] To preserve lateral stability the aft funnel was offset to starboard while the torpedo mount was offset to port. The reload locker was also offset slightly to port and angled inboard to facilitate reloading. The middle torpedo mount was positioned behind the aft funnel on the center line, but its reload locker was positioned identically to that of the forward mount. Superimposed to starboard and overlapping the middle mount was the rear triple torpedo mount positioned on the rear deckhouse. Immediately behind the mount was its locker positioned on the center line, but angled slightly to the right so that its mount only had to traverse slightly to align with the locker and begin reloading. This was the first ship in history to be fitted with superimposed torpedo tubes, made necessary by the designer's insistence on fitting nine torpedo tubes despite the Navy's requirement for only six.+The uptakes of the two forward boiler rooms were trunked together aft of the break in the forecastle into the fore funnel while the rear boiler room exhausted into the smaller rear funnel. Both funnels were inclined to the rear to reduce the amount of smoke that might reach the bridge. A tripod mast was fitted between the bridge and the fore funnel. Between the two funnels was the forward 61 centimeters (24 in) triple torpedo tube mount fitted on a low platform. Behind it "was a torpedo locker with its mechanical quick reload system (Kiryoku sōtenshiki jihatsu sōten sochi) for the three reserve torpedoes inside." To preserve lateral stability the aft funnel was offset to starboard while the torpedo mount was offset to port. The reload locker was also offset slightly to port and angled inboard to facilitate reloading. The middle torpedo mount was positioned behind the aft funnel on the center line, but its reload locker was positioned identically to that of the forward mount. Superimposed to starboard and overlapping the middle mount was the rear triple torpedo mount positioned on the rear deckhouse. Immediately behind the mount was its locker positioned on the center line, but angled slightly to the right so that its mount only had to traverse slightly to align with the locker and begin reloading. This was the first ship in history to be fitted with superimposed torpedo tubes, made necessary by the designer's insistence on fitting nine torpedo tubes despite the Navy's requirement for only six.
  
?A small platform that carried a 2 m (6 ft 7 in) rangefinder was mounted above the rear torpedo locker and a 90 cm (2 ft 11 in) searchlight was mounted on a tower behind the rear funnel. The two license-built Vickers 40 mm (1.6 in) (pom pom) anti-aircraft guns were mounted on an elevated platform at the front of the rear funnel. Curiously they were another case where the designer exceeded the requirements laid down by the Navy.+A small platform that carried a 2m (6 ft 7 in) rangefinder was mounted above the rear torpedo locker and a 90cm (2 ft 11 in) searchlight was mounted on a tower behind the rear funnel. The two license-built Vickers 40mm (1.6 in) (pom pom) anti-aircraft guns were mounted on an elevated platform at the front of the rear funnel. Curiously they were another case where the designer exceeded the requirements laid down by the Navy.
  
 ====Service==== ====Service====
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 |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
?File:Hatsuharu (1932).jpg+File:Hatsuharu (1932).jpg|''Hatsuharu'' underway, circa 1932.
? +File:IJN_Hatsuharu_(1).jpg|''Hatsuharu'' at anchor off Sasebo, November 1933.
 +File:IJN_Hatsuharu_(3).jpg|''Hatsuharu'' undergoing sea trials at Cape Sata, July 1934.
 +File:1920px-Yugure_II.jpg|''Yugure'' at anchor, October 1935.
 +File:Wakaba_II.jpg|''Wakaba'' at anchor, 21 October 1937.
 +File:IJN_Hatsuharu_(2).jpg|''Hatsushimo'' at anchor in Qingdao, China, 28 March 1939.
 +File:Ariake_1943-07-28.jpg|''Ariake'' under attack by B-25 bombers near Tuluvu, New Britain, 28 July 1943.
 +File:Ijn-destroyer-hatsuharu-00591.jpg|US Office of Naval Intelligence recognition drawing of ''Hatsuharu''.
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
?[https://en.wikipedia.org/wiki/Hatsuharu-class_destroyer Hatsuharu Class Destroyer] 
  
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Revision as of 06:29, 5 December 2016

Hatsuharu
Hatsuharu_wows_main.jpg
Destroyer | Japan | Tier VI
Tech Tree Position
Minekaze
Arrow_down.png
Hatsuharu_icon_small.png
Arrow_down.png
Shiratsuyu
stock
 top
General
Research price34000 exp
Purchase price2,950,000 Credits
Hit Points10,500 
Main Battery
127 mm/50 3rd Year Type on a Type B mount2 х 2 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range9.85 km.
Maximum Dispersion88 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Triple2 х 3 pcs.
Rate of Fire0.82 shots/min.
Reload Time73 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType8 
Maximum Damage14,600 
Torpedo Speed63 knot
Torpedo Rangekm.
AA Defense
127 mm/50 3rd Year Type on a Type B mount2 х 2 pcs.
. . . Average Damage per Second20.2 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a twin mount4 х 2 pcs.
. . . Average Damage per Second10.8 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed36.5 knot
Turning Circle Radius580 m.
Rudder Shift Time3.4 sec.
Concealment
Surface Detectability Range6.46 km.
Air Detectability Range2.81 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VI
Ship_PJSD206_Hatsuharu.png
2,950,000

Hatsuharu — Japanese Tier VI destroyer.

Hatsuharu was a high performance ship despite displacement limitations imposed by the London Naval Treaty of 1930. The ship boasted a comparatively good AA defense. The powerful main battery guns were placed in enclosed turret mounts and could deliver anti-aircraft fire.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 3rd Year Type on a Type B mount825.7882,15092,200 0190,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hatsuharu (A)10,50062024/22 0245,000
Hatsuharu (B)11,700620214/1/3/22 10,0001,000,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 10.8737.214,600636 0180,000
Type8 mod. 20.8767.216,2665910 4,000400,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type6 mod. 10 0105,000
Type6 mod. 20 3,200220,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 42,000 hp36.5 0110,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

As a part of the Japanese destroyer line re-organization and expansion in Update 0.5.15, Hatsuharu falls one tier to her new home at Tier VI. There have been a few minor tweaks to Hatsuharu with the change, but she is largely the same. As before, upgrading to Hull (B) increases her health and anti-aircraft battery, but costs her one of her main battery guns. She retains the same twin triple-tube launchers she had previously. Her detection radius remains 6.7 km, while she loses minor amounts of speed and maneuverability from her previous incarnation. Captains who believed that Hatsuharu was under-gunned in her previous slot at Tier VII will likely be more comfortable with her armament one tier lower.

On the other hand, new Japanese destroyer captains who are moving up to Hatsuharu from Minekaze will find their new acquisition to be something a mixed bag: her guns are a significant upgrade from those of Minekaze, while it can be argued that her torpedo armament is a downgrade. Not only is she less flexible with only two torpedo launchers, the reload time is very nearly double that of Minekaze; in exchange, Hatsuharu’s torpedoes can eventually be upgraded to longer-ranged with a bigger punch. Further complicating things is the fact that her torpedo upgrade is locked behind Hull (B), meaning captains must invest experience in the hull upgrade first before having the ability to upgrade her torpedoes.

Without her improved torpedoes, Hatsuharu is stuck with fish that have a paltry 6.0 km range. This forces Hatsuharu into more of a mid-tier American destroyer play style, requiring captains to utilize islands and smoke effectively to land successful torpedo strikes against enemy capital ships. Hatsuharu plays like a completely different ship once she has her upgraded torpedoes, however. The 10.0 km range of her Type 8 mod. 2 torpedoes is more than workable, and her guns can add notable contributions to her damage when used judiciously in the right situations.

Hatsuharu comes off as the inferior destroyer when compared side-by-side with Fubuki, but things flip back the other way one tier up when the same comparison is made between the successors of both ships (Akatsuki and Shiratsuyu). Captains frustrated with Hatsuharu should remember that she is merely a stepping-stone to better things beyond.

Pros:

  • Improved guns gain significantly increased fate of fire, range, and shell arcs.
  • Lowest detection range of Tier VI destroyers.
  • Decent torpedo speed makes her torpedoes harder to dodge.
  • Generous torpedo launch arcs.

Cons:

  • Turret traverse and rate of fire remain inferior to American destroyer guns.
  • Poor armor.
  • Fewer torpedoes than Fubuki: only two triple-tube launchers compared to Fubuki’s three.
  • Slower than predecessor Minekaze, with worse detection range to boot.

Research

Like the other Tier VI Japanese destroyer, Fubuki, Hatsuharu is painful to play until Hull (B) and the Torpedo upgrade module are unlocked and equipped. Those need to be top priority. Save the Fire Control System module for last, or skip it altogether and move on to Shiratsuyu.

Optimal Configuration

Upgrades

Mid-tier destroyers like Hatsuharu don't have many outstanding options for upgrades. Main Armaments Modification 1 is the best pick for Upgrade Slot 1, while Propulsion Modification 1 is recommended in Upgrade Slot 4. Propulsion Modification 2 is the best pick of a sorry lot for Upgrade Slot 5. Upgrade Slot 2 offers either Aiming Systems Modification 1 or Main Battery Modification 2; either provides a minor boost to Hatsuharu’s main battery.

Commander Skills

Tier 1's Basic Firing Training and Tier 5's Concealment Expert are easy choices for Hatsuharu commander skills. The tiers in between offer an array of options.

Tier 2 brings a pair of outstanding choices in Torpedo Armament Expertise and Last Stand. The former is best for more offensive-minded captains looking to maximize their damage output; the latter is recommended for captains with longevity in mind. Expert Marksman is also a decent place to invest skill points later on after taking Concealment Expert. Superintendent is the best of the lot at Tier 3. Vigilance is a good skill for players wanting to provide additional help screening teammates from torpedoes, while High Alert is another possible option for captains who anticipate finding themselves under fire frequently.

While there are no stand-out skills at Tier 4, it contains two moderately decent options: Survivability Expert and Advanced Firing Training. The first or last are good options for captains seeking a general skill that will help them in almost any game: Survivability Expert for those focused on staying alive, Advanced Firing Training for the more offensive-minded looking to get the most out of Hatsuharu’s guns.

Consumables

All destroyers should invest credits (or doubloons) in Damage Control Party II. Engine Boost II probably isn't worth it — Hatsuharu’s speed isn't amazing, but it's not awful either — while Smoke Generator II likely is, especially if her commander does not have the Concealment Expert skill.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Hatsuharu with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons • X AL ShimakazeDoubloons • X [[Ship:[Shimakaze]|[Shimakaze]]] •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma IIDoubloons • IX Chikuma II GoldenDoubloons • IX SuzuyaDoubloons • IX Suzuya GoldenDoubloons • IX BA TakahashiDoubloons • IX Azuma BDoubloons • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X KitakamiDoubloons • X YariDoubloons • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VI Ise 2 • VI Ise 3 • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • IX Hotaka • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons • X [[Ship:[Yamato]|[Yamato]]] •  Satsuma 
Aircraft Carriers  IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • IX [[Ship:Taihō (< 23.01.2019)|Taihō (< 23.01.2019)]] • X [[Ship:Hakuryū (< 23.01.2019)|Hakuryū (< 23.01.2019)]] • X Hakuryū • X ShinanoDoubloons • X [[Ship:[Hakuryū]|[Hakuryū]]] •  Sekiryu
Destroyers
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • IV DD 214 • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Hughes • VII Sims BDoubloons • VIII Benson • VIII Osborne • VIII KiddDoubloons • IX Fletcher • IX Christopher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • IX JohnstonDoubloons • IX Frank Friday • X Gearing • X Burrows • X SomersDoubloons • X Forrest ShermanDoubloons • X Hull • X [[Ship:[Gearing]|[Gearing]]] •  Joshua Humphreys 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V KalmarDoubloons • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • VIII Błyskawica '44Doubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons • X Södermanland •  Dalarna 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VII Z-32Doubloons • VII Z-33Doubloons • VII Z-34Doubloons • VII Z-38Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • IX ZF-6 GoldenDoubloons • X Z-52 • X Elbing • X Z-42Doubloons • X Georg HoffmannDoubloons • X Georg Hoffmann Golden • X Lübeck •  Z-57 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V [[Ship:Gnevny (< 06.03.2017)|Gnevny (< 06.03.2017)]] • V Podvoisky • V OkhotnikDoubloons • VI [[Ship:Ognevoi (< 06.03.2017)|Ognevoi (< 06.03.2017)]] • VI Gnevny • VII [[Ship:Kiev (< 06.03.2017)|Kiev (< 06.03.2017)]] • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII [[Ship:Tashkent (< 06.03.2017)|Tashkent (< 06.03.2017)]] • VIII Ognevoi • VIII Kiev • VIII ProvornyDoubloons • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny • X [[Ship:[Grozovoi]|[Grozovoi]]] •  Zorkiy 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo • X Alberico da Barbiano 
Pan-America  VI JuruáDoubloons • X La PampaDoubloons 
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons • X AL ShimakazeDoubloons • X [[Ship:[Shimakaze]|[Shimakaze]]] •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • VIII EskimoDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V SirocoDoubloons • VI Duchaffault • VI Guépard • VI AigleDoubloons • VII Le Hardi • VII Vauquelin • VIII L'Aventurier • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Orage • IX Mogador • X Cassard • X Kléber • X MarceauDoubloons • X Kléber CLRDoubloons • X Kléber TE 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Zhu QueDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • IX Nanning • X Yueyang • X LüshunDoubloons •  Kunming 
Spain  X Álvaro de BazánDoubloons