Asturias
Revision as of 16:39, 8 June 2023 devblog 450 changes | Revision as of 06:07, 25 November 2023 | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
? | ''{{#var:ship_name}}'' was first released for | + | ''{{#var:ship_name}}'' was first released for Early Access on 19 July 2023. | |
|Anno=<!-- you can write below short description for the ship. It will replace the default one. --> | |Anno=<!-- you can write below short description for the ship. It will replace the default one. --> | |||
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See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. --> | See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. --> | |||
? | {{ | + | {{CombatCapability | |
|name=Alternative Firing Modes | |name=Alternative Firing Modes | |||
|icon=BurstFireModule.png | |icon=BurstFireModule.png | |||
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|requirements=Burst fire can be toggled on and off at will. | |requirements=Burst fire can be toggled on and off at will. | |||
|effects= | |effects= | |||
? | *Reload time: | + | *Reload time: 32 seconds | |
*Interval between individual shots: 2 seconds | *Interval between individual shots: 2 seconds | |||
*Number of bursts in a series: 2 | *Number of bursts in a series: 2 | |||
}} | }} | |||
+ | ||||
+ | At Tier VII, ''{{#var:ship_name}}'' introduces players to the defining feature of the Spanish cruiser line — Burst Fire — while continuing the familiar long-range playstyle of the line. | |||
+ | ||||
+ | <h4>Hull</h4> | |||
+ | A typical cruiser, ''{{#var:ship_name}}'' cannot boast of having strong armor. Her 150 mm main belt will protect her against destroyer and light cruiser caliber AP shells at range, but any larger caliber AP shells will be able to easily go through it. Her 16 mm bow and stern plating is overmatched by any battleship-caliber gun she can encounter within her tier spread. Her abysmal torpedo protection of 4% will do next to nothing against torpedoes. Her HP pool, however, is one of the highest in her tier, at 39,600. Regardless, as with most cruisers at her tier, ''{{#var:ship_name}}''’s best defense is to not get hit as much as possible. | |||
+ | ||||
+ | ''{{#var:ship_name}}''’s maneuverability is average overall. She can attain a high speed of 35 knots, but her rudder shift of 10.2 s and turning circle of 860 meters means it takes time for her to change course. Her concealment is high, only reaching 12.4 km when fully specced for stealth. Captains should take care when choosing their engagements as ''{{#var:ship_name}}'' will be unable to disengage from them quickly. | |||
+ | ||||
+ | <h4>Armament</h4> | |||
+ | ''{{#var:ship_name}}''’s main armament comprises four twin 203 mm guns, in a standard AB-XY layout. Her AP shells feature good penetration and damage capabilities, making them effective against most cruisers and against the upper belts of battleships. Her HE shells are standard for her caliber. Her 13-second reload, which is on the longer end, leads to average damage output overall. Her range of 15.7 km is average for her tier, allowing her to engage enemy ships at a reasonable distance. Her guns have improved ballistics, making it easier to land shells on enemy ships. ''{{#var:ship_name}}''’s gun handling is decent, with a gun traverse speed of 7° per second, as well as good firing angles, allowing captains to minimize their exposure to enemy ships. | |||
+ | ||||
+ | ''{{#var:ship_name}}'' also has access to the Burst Fire combat capability. The alternative firing mode allows her to fire two salvos in 2 seconds, but afterwards, she will undergo a long reload of 32 seconds. Her Burst Fire will be useful in dealing quick damage to enemies, especially against those who are broadside to her. Another common tactic is for one to Burst Fire before an enemy ship exits their maximum firing range, in order to deal last-minute damage. | |||
+ | ||||
+ | ''{{#var:ship_name}}'' has two quadruple torpedo tubes with fairly standard torpedo characteristics. While they have a short range of 8 km, their damage is respectable at 15,867. They also have a modest speed of 61 knots. Her torpedoes additionally have a decent reload of 106 s. In most scenarios, her torpedoes will serve as a self-defense weapon, or when captains are forced into close range combat. | |||
+ | ||||
+ | ''{{#var:ship_name}}''’s AA defenses are mediocre. While her long range AA reaches out to a respectable 5.2 km combined with decent DPS, her medium and short range DPS is underwhelming. Captains looking to repel enemy planes should seek the assistance of allied ships. | |||
+ | ||||
+ | ''{{#var:ship_name}}'' carries standard Depth Charge Airstrikes for a Tier VII cruiser. She has access to two charges of the armament with a 6 km range and a 30 second reload. Each charge has one aircraft armed with one bomb dealing up to 3,400 damage. Captains should make active use of this armament whenever there are signs of a submarine's presence nearby, such as fuel spills and sonar pings. | |||
+ | ||||
+ | <h4>Consumables</h4> | |||
+ | ''{{#var:ship_name}}'' carries a plentiful amount of consumables. In addition to her standard {{Damage Control Party}}, she is one of the few Tier VII cruisers with access to {{Repair Party}}. This gives her more longevity in battle, allowing her to have more impact in the late game. She also carries a choice between {{Hydroacoustic Search}} and {{Defensive AA Fire}}, with the former being preferred given her underwhelming AA defenses. Finally, she has a choice between {{Spotting Aircraft}} and {{Catapult Fighter}}. Captains should opt to use the Spotter, as it allows ''{{#var:ship_name}}'' to extend her range and thus keep her opponents at an arm’s length. | |||
+ | ||||
+ | <h4>Gameplay</h4> | |||
+ | ''{{#var:ship_name}}'' plays like a classic long-range cruiser. Using her range, captains should engage enemy ships at a distance. As both her AP and HE shells are quite good, captains should use both at the appropriate situation. Her Burst Fire will prove useful in punishing targets who overextend, or quickly dealing damage before disengaging. Her poor concealment and armor, however, mean she cannot get away with everything. | |||
+ | ||||
+ | While ''{{#var:ship_name}}'' doesn’t invent a new playstyle, her capabilities will be appreciated by captains. Her unique characteristics — namely her Burst Fire — provide new opportunities for one to use to succeed in battle. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * High amount of HP for a cruiser | |
? | * | + | * Guns have flat ballistics | |
? | * | + | * AP shells have good armor penetration and damage | |
? | * | + | * Access to Burst Fire, allowing her to deal damage in quick succession | |
+ | * Torpedoes have a fast reload | |||
+ | * Great maximum speed | |||
+ | * Access to {{Repair Party}} | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Poor armor | |
? | * | + | * Burst Fire has a long cooldown | |
? | * | + | * Long rudder shift time and large turning circle | |
? | * | + | * Short ranged torpedoes | |
+ | * Below-average AA | |||
+ | * Poor concealment | |||
|Research= | |Research= | |||
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The recommended upgrades are: | The recommended upgrades are: | |||
? | * '''Slot 1''': | + | * '''Slot 1''': {{Main Armaments Modification 1}} | |
? | * '''Slot 2''': | + | * '''Slot 2''': {{Engine Room Protection}} or {{Hydroacoustic Search Modification 1}} | |
? | * '''Slot 3''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}} | |
? | * '''Slot 4''': | + | * '''Slot 4''': {{Propulsion Modification 1}} | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. --> | <!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. --> | |||
? | | rating11 = | + | | rating11 = 2 <!-- Grease the Gears --> | |
| rating12 = <!-- Swift Fish --> | | rating12 = <!-- Swift Fish --> | |||
| rating13 = <!-- Consumables Specialist --> | | rating13 = <!-- Consumables Specialist --> | |||
? | | rating14 = <!-- Gun Feeder --> | + | | rating14 = 3 <!-- Gun Feeder --> | |
? | | rating15 = | + | | rating15 = 1 <!-- Incoming Fire Alert --> | |
| rating16 = <!-- Last Stand --> | | rating16 = <!-- Last Stand --> | |||
? | | rating21 = | + | | rating21 = 1 <!-- Demolition Expert --> | |
| rating22 = <!-- Fill the Tubes --> | | rating22 = <!-- Fill the Tubes --> | |||
| rating23 = <!-- Consumables Enhancements --> | | rating23 = <!-- Consumables Enhancements --> | |||
? | | rating24 = | + | | rating24 = 1 <!-- Eye in the Sky --> | |
? | | rating25 = | + | | rating25 = 3 <!-- Priority Target --> | |
| rating26 = <!-- Focus Fire Training --> | | rating26 = <!-- Focus Fire Training --> | |||
| rating31 = <!-- Heavy HE and SAP Shells --> | | rating31 = <!-- Heavy HE and SAP Shells --> | |||
| rating32 = <!-- Enhanced Torpedo Explosive Charge --> | | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | |||
? | | rating33 = | + | | rating33 = 3 <!-- Adrenaline Rush --> | |
? | | rating34 = | + | | rating34 = 2 <!-- Heavy AP Shells --> | |
? | | rating35 = | + | | rating35 = 3 <!-- Superintendent --> | |
? | | rating36 = | + | | rating36 = 2 <!-- Survivability Expert --> | |
? | | rating41 = | + | | rating41 = 2 <!-- Top Grade Gunner --> | |
| rating42 = <!-- Outnumbered --> | | rating42 = <!-- Outnumbered --> | |||
? | | rating43 = | + | | rating43 = 1 <!-- Radio Location --> | |
| rating44 = <!-- Inertial Fuse for HE Shells --> | | rating44 = <!-- Inertial Fuse for HE Shells --> | |||
? | | rating45 = | + | | rating45 = 3 <!-- Concealment Expert --> | |
| rating46 = <!-- AA Defense & ASW Expert --> | | rating46 = <!-- AA Defense & ASW Expert --> | |||
}} | }} | |||
Line 92: | Line 123: | |||
* '''Slot 1''': {{Damage Control Party}} | * '''Slot 1''': {{Damage Control Party}} | |||
? | * '''Slot 2''': {{Repair Party}} – | + | * '''Slot 2''': {{Repair Party}} – 2 charges | |
* '''Slot 3''': {{Hydroacoustic Search}} – 3 charges '''or''' {{Defensive AA Fire}} – 3 charges | * '''Slot 3''': {{Hydroacoustic Search}} – 3 charges '''or''' {{Defensive AA Fire}} – 3 charges | |||
* '''Slot 4''': {{Spotting Aircraft}} – 4 charges '''or''' {{Catapult Fighter}} – 3 charges | * '''Slot 4''': {{Spotting Aircraft}} – 4 charges '''or''' {{Catapult Fighter}} – 3 charges | |||
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<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | |||
? | | Juliet Charlie = | + | | Juliet Charlie = 2 <!-- No Detonate --> | |
? | | India Yankee = | + | | India Yankee = 1 <!-- -20% Fire duration --> | |
? | | Hotel Yankee = | + | | Hotel Yankee = 1 <!-- ram someone --> | |
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 1 <!-- -20% flood duration --> | |
? | | Victor Lima = | + | | Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood --> | |
? | | India X-Ray = | + | | India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |
| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |||
| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |||
? | | November Echo Setteseven= | + | | November Echo Setteseven= 1 <!-- +5% AA damage --> | |
? | | Sierra Mike = | + | | Sierra Mike = 3 <!-- +5% speed --> | |
? | | November Foxtrot = | + | | November Foxtrot = 3 <!-- -5% Consumables reload --> | |
? | | India Delta = | + | | India Delta = 3 <!-- +20% HP from Repair Party --> | |
| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | |||
? | | Sierra Bravo = | + | | Sierra Bravo = 2 <!-- +10% Hydro action time; -10% DFAA reload time --> | |
}} | }} | |||
Line 188: | Line 219: | |||
**Time interval between burst fire salvoes increased from 1.2 to 2 s. | **Time interval between burst fire salvoes increased from 1.2 to 2 s. | |||
**Burst fire reload time increased from 27 to 28 s. | **Burst fire reload time increased from 27 to 28 s. | |||
+ | *{{WoWS DevBlog Link Insert|452}}: | |||
+ | **Main battery reload time increased from 12 to 13 s. | |||
+ | **Burst Fire reload time increased from 28 to 32 s. | |||
+ | *{{WoWS DevBlog Link Insert|459}}: | |||
+ | **Number of Repair Party charges has been reduced from 3 to 2. | |||
}} | }} | |||
+ | *Update 12.6: | |||
+ | **Available from sequential bundle #4 of the Spanish Cruisers event (for Gold Spanish Tokens). | |||
+ | *Introduced into the game as a researchable ship in Update 12.8. | |||
}} | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 06:07, 25 November 2023
203 mm/53 Model 1927 on a Model 1927 mount4 х 2 pcs. |
Rate of Fire4.62 shots/min. |
Reload Time13 sec. |
Rotation Speed7 deg./sec. |
180 Degree Turn Time25.71 sec. |
Firing Range14.3 km. |
Maximum Dispersion131 m. |
HE Shell203 mm proiettili HE 1927 |
Maximum HE Shell Damage2,850 |
Chance of Fire on Target Caused by HE Shell15 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight125.3 kg. |
AP Shell203 mm proiettili AP 1927 |
Maximum AP Shell Damage4,800 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight125.3 kg. |
105 mm/65 SK C/33 on a Dop. L. C/31 mount4 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire17.91 shots/min. |
Reload Time3.35 sec. |
HE Shell105 mm Spr.Gr. Kz. |
Maximum HE Shell Damage1,200 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
533 mm tubo lanciasiluri2 х 4 pcs. |
Rate of Fire0.57 shots/min. |
Reload Time106 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Si 270 ES |
Maximum Damage15,867 |
Torpedo Speed61 knot |
Torpedo Range8.01 km. |
105 mm/65 SK C/33 on a Dop. L. C/31 mount4 х 2 pcs. |
. . . Average Damage per Second66.4 |
. . . Firing Range4.5 km. |
20 mm/65 C/38 on an L/30 single mount4 х 1 pcs. |
. . . Average Damage per Second12 |
. . . Firing Range2.01 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount8 х 2 pcs. |
. . . Average Damage per Second16 |
. . . Firing Range3.51 km. |
Maximum Speed35 knot |
Turning Circle Radius860 m. |
Rudder Shift Time14.3 sec. |
Surface Detectability Range13.8 km. |
Air Detectability Range8.9 km. |
Asturias — Spanish Tier VII cruiser.
Ties between the Fascist regime in Italy and the Francoists strengthened after the latter claimed victory in the Spanish Civil War. These ties also manifested themselves in the field of naval construction: Spain planned to get to grips with the latest achievements in Italian shipbuilding in an effort to strengthen its fleet. Italian company Ansaldo furnished Spain with three projects for a heavy cruiser that differed from each other in the composition of their armament. One of the options included four 203 mm twin-gun mounts.
Asturias was first released for Early Access on 19 July 2023.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Combat Capability - Alternative Firing Modes

Requirements:
Burst fire can be toggled on and off at will.Effects:
- Reload time: 32 seconds
- Interval between individual shots: 2 seconds
- Number of bursts in a series: 2
At Tier VII, Asturias introduces players to the defining feature of the Spanish cruiser line — Burst Fire — while continuing the familiar long-range playstyle of the line.
Hull
A typical cruiser, Asturias cannot boast of having strong armor. Her 150 mm main belt will protect her against destroyer and light cruiser caliber AP shells at range, but any larger caliber AP shells will be able to easily go through it. Her 16 mm bow and stern plating is overmatched by any battleship-caliber gun she can encounter within her tier spread. Her abysmal torpedo protection of 4% will do next to nothing against torpedoes. Her HP pool, however, is one of the highest in her tier, at 39,600. Regardless, as with most cruisers at her tier, Asturias’s best defense is to not get hit as much as possible.
Asturias’s maneuverability is average overall. She can attain a high speed of 35 knots, but her rudder shift of 10.2 s and turning circle of 860 meters means it takes time for her to change course. Her concealment is high, only reaching 12.4 km when fully specced for stealth. Captains should take care when choosing their engagements as Asturias will be unable to disengage from them quickly.
Armament
Asturias’s main armament comprises four twin 203 mm guns, in a standard AB-XY layout. Her AP shells feature good penetration and damage capabilities, making them effective against most cruisers and against the upper belts of battleships. Her HE shells are standard for her caliber. Her 13-second reload, which is on the longer end, leads to average damage output overall. Her range of 15.7 km is average for her tier, allowing her to engage enemy ships at a reasonable distance. Her guns have improved ballistics, making it easier to land shells on enemy ships. Asturias’s gun handling is decent, with a gun traverse speed of 7° per second, as well as good firing angles, allowing captains to minimize their exposure to enemy ships.
Asturias also has access to the Burst Fire combat capability. The alternative firing mode allows her to fire two salvos in 2 seconds, but afterwards, she will undergo a long reload of 32 seconds. Her Burst Fire will be useful in dealing quick damage to enemies, especially against those who are broadside to her. Another common tactic is for one to Burst Fire before an enemy ship exits their maximum firing range, in order to deal last-minute damage.
Asturias has two quadruple torpedo tubes with fairly standard torpedo characteristics. While they have a short range of 8 km, their damage is respectable at 15,867. They also have a modest speed of 61 knots. Her torpedoes additionally have a decent reload of 106 s. In most scenarios, her torpedoes will serve as a self-defense weapon, or when captains are forced into close range combat.
Asturias’s AA defenses are mediocre. While her long range AA reaches out to a respectable 5.2 km combined with decent DPS, her medium and short range DPS is underwhelming. Captains looking to repel enemy planes should seek the assistance of allied ships.
Asturias carries standard Depth Charge Airstrikes for a Tier VII cruiser. She has access to two charges of the armament with a 6 km range and a 30 second reload. Each charge has one aircraft armed with one bomb dealing up to 3,400 damage. Captains should make active use of this armament whenever there are signs of a submarine's presence nearby, such as fuel spills and sonar pings.
Consumables
Asturias carries a plentiful amount of consumables. In addition to her standard Damage Control Party , she is one of the few Tier VII cruisers with access to Repair Party
. This gives her more longevity in battle, allowing her to have more impact in the late game. She also carries a choice between Hydroacoustic Search
and Defensive AA Fire
, with the former being preferred given her underwhelming AA defenses. Finally, she has a choice between Spotting Aircraft
and Catapult Fighter
. Captains should opt to use the Spotter, as it allows Asturias to extend her range and thus keep her opponents at an arm’s length.
Gameplay
Asturias plays like a classic long-range cruiser. Using her range, captains should engage enemy ships at a distance. As both her AP and HE shells are quite good, captains should use both at the appropriate situation. Her Burst Fire will prove useful in punishing targets who overextend, or quickly dealing damage before disengaging. Her poor concealment and armor, however, mean she cannot get away with everything.
While Asturias doesn’t invent a new playstyle, her capabilities will be appreciated by captains. Her unique characteristics — namely her Burst Fire — provide new opportunities for one to use to succeed in battle.Pros:
- High amount of HP for a cruiser
- Guns have flat ballistics
- AP shells have good armor penetration and damage
- Access to Burst Fire, allowing her to deal damage in quick succession
- Torpedoes have a fast reload
- Great maximum speed
- Access to Repair Party
Cons:
- Poor armor
- Burst Fire has a long cooldown
- Long rudder shift time and large turning circle
- Short ranged torpedoes
- Below-average AA
- Poor concealment
Research
Researchable upgrades for Asturias:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Cataluña.
- Gun Fire Control System: Upgrade to SCI Mk VII Mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
or Hydroacoustic Search Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
Commander Skills
Consumables
Asturias equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
– 2 charges
- Slot 3: Hydroacoustic Search
– 3 charges or Defensive AA Fire
– 3 charges
- Slot 4: Spotting Aircraft
– 4 charges or Catapult Fighter
– 3 charges
Signals
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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![]() ★ |
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![]() ★★ |
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![]() ★ |
![]() ★★★ |
![]() ★★★ |
![]() ★★★ |
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![]() ★★ |
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.4.
Testing Changes
- DevBlog 437:
- Preliminary characteristics.
- DevBlog 446:
- The burst fire bonuses to AP shell penetration and damage have been removed.
- Burst fire cooldown time reduced from 45 to 27 s.
- DevBlog 450:
- Time interval between burst fire salvoes increased from 1.2 to 2 s.
- Burst fire reload time increased from 27 to 28 s.
- DevBlog 452:
- Main battery reload time increased from 12 to 13 s.
- Burst Fire reload time increased from 28 to 32 s.
- DevBlog 459:
- Number of Repair Party charges has been reduced from 3 to 2.
- Update 12.6:
- Available from sequential bundle #4 of the Spanish Cruisers event (for Gold Spanish Tokens).
- Introduced into the game as a researchable ship in Update 12.8.
Destroyers | X Álvaro de Bazán![]() |
Cruisers | I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI Canarias![]() ![]() ![]() |
Battleships | IX Victoria![]() |
Aircraft Carriers |