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Shiratsuyu

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?Developed from the ''[[Hatsuharu]]''-class destroyers and equipped with more powerful torpedo armament; however, the ship was slightly slower than her predecessors. She was the first of the Japanese fleet destroyers to be equipped with quadruple torpedo tubes.<br><br>+<!-- Developed from the ''[[Hatsuharu]]''-class destroyers and equipped with more powerful torpedo armament; however, the ship was slightly slower than her predecessors. She was the first of the Japanese fleet destroyers to be equipped with quadruple torpedo tubes.-->
?{{Model3DViewer|960e8de90e9d43df9d28dd3d66c2deb5}}+<!-- <br><br>{{Model3DViewer|960e8de90e9d43df9d28dd3d66c2deb5}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Tier VII's ''Shiratsuyu'' is an improvement upon ''[[Hatsuharu]]'' in a few small but notable ways.+''{{#var:ship_name}}'' is the Tier VII entry in the IJN "gunboat" branch of the tech tree. She can be played as a gunboat, however, she also plays like an entry in the "torpedo boat" branch, as if unsure to which she belongs.
  
?The first is ''Shiratsuyu''’s main battery guns. She has one more barrel than her immediate predecessor, carrying 5 guns with a longer range. Due to the stealth fire changes of patch 0.6.3, she can no longer fire from stealth. However, she still can and will pose a significant threat to other destroyers, should her captain decide to use her guns. They boast high alpha strike potential that can take rather large chunks out of enemy destroyers, though the rather long reload time prevents her from winning prolonged gun fights against gunboat destroyers. The high fire chance also equals that of ''[[Vauquelin]]''’s. Combined with above average damage per shell and excellent concealment, ''Shiratsuyu'' is more than capable of finding and ambushing crippled destroyers, finishing them off with her main battery. Otherwise, her guns should really only be used when in smoke, when you are able to break line of sight quickly by ducking behind an island, or when in situations where you are able to receive adequate support from your team without the threat of significant return fire.+''Shiratsuyu'' is an improvement upon ''[[Hatsuharu]]'' in a few small but notable ways.
  
?Her improved torpedo armament is also of note. ''Shiratsuyu'' moves from the two triple-tube launchers found on ''Hatsuharu'' to a pair of quadruple-tube launchers. She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. ''Shiratsuyu'' also gains access to an improved version of the [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] consumable, that forces her tubes to reload in only 5 seconds, and has a cooldown 240 seconds when compared to the 360 seconds of other ships with this consumable. In addition, the consumable reloads in a blistering 160 seconds, the fastest of any other version of the consumable. Unfortunately, she must give up her [[Ship:Consumables#Smoke Generator|Smoke Generator]] to equip the [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]]. Using the consumable allows ''Shiratsuyu'' to put up to 16 torpedoes into the water in a very short amount of time.+The first is ''Shiratsuyu''’s main battery guns. She has one more barrel than her immediate predecessor, carrying 5 guns with a longer range. With them she poses a significant threat to other destroyers, should her captain decide to use her guns. They boast high alpha strike potential that can take large chunks out of enemy destroyers, though the rather long reload time prevents her from winning prolonged gun fights against gunboat destroyers. The high fire chance also equals that of ''[[Vauquelin]]''. Combined with above-average damage per shell and excellent concealment, ''Shiratsuyu'' is more than capable of finding and ambushing crippled destroyers, finishing them off with her main battery. Otherwise, her guns should really only be used when in smoke, when able to break line of sight quickly by ducking behind an island, or when in situations where she has adequate support from her allies without the threat of significant return fire.
 + 
 +Her improved torpedo armament is also of note. ''Shiratsuyu'' moves from the two triple-tube launchers found on ''Hatsuharu'' to a pair of quadruple-tube launchers. She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. ''Shiratsuyu'' also gains access to an improved version of the {{Torpedo Reload Booster}} consumable that drops her reload to only 5 seconds, and has a cooldown of 160 seconds when compared to the 240 seconds of most other ships with this consumable. Using the Booster allows ''Shiratsuyu'' to put up to 16 torpedoes into the water in a very short amount of time. However, installing the Booster is not an easy choice as she must give up her {{Smoke Generator}} to do so.
  
 While she retains ''Hatsuharu''’s low detection radius, her anti-aircraft suite actually gets worse. ''Shiratsuyu''’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as ''[[Sims]], [[Kiev]]'', or ''[[Leningrad]]'').  While she retains ''Hatsuharu''’s low detection radius, her anti-aircraft suite actually gets worse. ''Shiratsuyu''’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as ''[[Sims]], [[Kiev]]'', or ''[[Leningrad]]'').
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Much improved main battery guns over ''[[Hatsuharu]]'': more barrels and longer range. HE shells can hit rather hard against enemy DDs with a rather decent fire starting chance for a destroyer.+* Much improved main battery guns over [[Hatsuharu]]: more barrels and longer range.
?* Larger torpedo armament than ''Hatsuharu'', as well: two quadruple-tube launchers (compared to two triple-tubes).+* HE shells have good damage and good fire chance.
?* Can equip much better torpedoes than her predecessors. ''Shiratsuyu''’s fish travel faster and hit harder.+* Strong torpedo armament: two quadruple-tube launchers with not-unreasonable reload time (95 seconds).
?* First destroyer in the alternative destroyer line with access to a version of the [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] consumable with a 160 second cooldown, the shortest of any version of the consumable.+* Torpedos have high damage and reasonable speed that allows players to get more damage and torpedo hits.
?* Second best detection radius at her tier (6.7 km), beaten only by ''[[Haida]]'' (6.5 km).+* Can equip the powerful {{Torpedo Reload Booster}}.
 +* Excellent 5.8 concealment(with concealment expert) that allows her to get really close to enemy ships and launch torpedos with high hit rates.
 +* Overall, plays more like a tier 7 version of [[Kagero]] with one less gun and easier matchmaking.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Weak anti-aircraft suite is even worse than ''[[Hatsuharu]]''; ''Shiratsuyu''’s main battery guns are not dual-purpose and add nothing to her AA defense.+* Smallest health pool of all Tier VII destroyers, will not last long in a gunfight against rapid firing gun ships.
?* Excruciatingly long torpedo reload time.+* Main battery traverse time is painfully slow with equally slow reload time. Situationally useful, but not really those of a "gunboat".
?* Smallest health pool of all Tier VII destroyers.+* Main battery range is not as good as other destroyers at her tier.
?* Slowest top speed of any Tier VII destroyer and slower rudder shift than ''[[Hatsuharu]]''. Can make evading gunboat destroyers, dodging incoming fire, or pursuing targets quite difficult.+* When using {{Torpedo Reload Booster}} she is extremely vulnerable to planes and rapid firing ships when detected.
?* Main battery traverse time still painfully slow with equally slow reload time, as is typical of Japanese destroyer guns. Extended close range gunfights against near-full hp gunboats will usually end in disaster.+* Anti-aircraft suite is terrible, in fact even worse than [[Hatsuharu]].
 +* Slowest top speed of any Tier VII destroyer and slow rudder shift.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?The additional health from researching Hull (B) may not be much, but every little bit helps. Spend early experience gains there. Pick up the Fire Control System buff to her gun range next, then decide whether or not to spend experience on the Torpedo module or not. That experience may be better spent unlocking ''[[Akizuki]]''; it's up to individual captains to decide for themselves.+Prioritize Hull (B) for ~10% more health, a significantly better rudder shift time, and less terrible AA. Hull (B) also unlocks Tier VIII ''[[Akizuki]]'', a true gunboat.
 + 
 +After the hull, the improved torpedoes and longer range are captain's choice.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?Most of the upgrades ''Shiratsuyu'' captains will equip are pretty self-explanatory; there isn't a lot of variety available to significantly improve her performance. [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]] is best filled with Main Armaments Modification 1. Propulsion Modification 1 is the number one pick for [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]] in order to protect ''Shiratsuyu''’s mobility. Most captains will opt for Aiming Systems Modification 1 in [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_3.29|Upgrade Slot 3]], but Main Battery Modification 2 is also a decent choice. When combined with Tier 1 commander skill Basic Firing Training, the impact to ''Shiratsuyu''’s reload time is negligible while the improvement to her turret rotation is notable. Propulsion Modification 2 is recommended in [[Ship:Upgrades#Tier_VI.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]] for the same reason as Slot 2.+* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Engine Room Protection}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}} '''or''' {{Main Battery Modification 2}} <nowiki>*</nowiki>
 +* '''Slot 4''': {{Propulsion Modification 1}}
 + 
 +In slot 3, {{Torpedo Tubes Modification 1}} is a reasonable choice for a straight torpedo boat build.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?Commander skill points are best spent on the level 2 '''Last Stand''' skill, which allows the engine and the rudder to function with a penalty when the would usually be incapacitated. This skill is highly advised for all destroyers. Mastering level 3 skill '''Basic Firing Training''' which decreases main battery reload time and the level 4 skill '''Concealment Expert''' which lowers detection rage are also strongly encouraged.+Commander skill points are best spent on the level 2 '''Last Stand''' skill, which allows the engine and the rudder to function with a penalty when the would usually be incapacitated. This skill is highly advised for all destroyers. Mastering the level 4 skill '''Concealment Expert''', lowers detection range, is also strongly encouraged.
  
?Captains should definitely focus more on a gunboat destroyer captain build when grinding this line and particular ship in preparation for the Akizuki-class gunboat destroyers with ''[[Akizuki]]'' at tier VIII; ''[[Kitakaze]]'' at tier IX; and ''[[Harugumo]]'' at tier X.+While ''[[Shiratsuyu]]'' is very much a torpedo oriented destroyer, the subsequent destroyers ''[[Akizuki]]'' at tier VIII; ''[[Kitakaze]]'' at tier IX; and ''[[Harugumo]]'' at tier X are also very much gunboat destroyers. As such, it is advisable to consider resetting captain skills to suit a gunboat destroyer after grinding through ''[[Shiratsuyu]]'', or pick up such skills towards the end of the grind, depending on resources available to you.
  
?{{Commander Skills 2+{{Commander Skills 3 DD
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| rating11 = 3 <!-- Priority Target -->+| rating11 = 1 <!-- Grease the Gears -->
?| rating12 = 3 <!-- Preventive Maint -->+| rating12 = <!-- Liquidator -->
?| rating13 = <!-- Expert Loader -->+| rating13 = <!-- Consumables Specialist -->
?| rating14 = 0 <!-- Air Supremacy -->+| rating14 = <!-- Gun Feeder -->
?| rating15 = 0 <!-- Direction Center for Fighters -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating16 = 0 <!-- Improved Engine Boost -->+| rating16 = 2 <!-- Preventive Maintenance -->
?| rating17 = <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = <!-- High Alert -->+| rating21 = <!-- Pyrotechnician -->
?| rating22 = 2 <!-- Jack of All Trades -->+| rating22 = 2 <!-- Swift Fish -->
?| rating23 = 1 <!-- Expert Marksman -->+| rating23 = 2 <!-- Consumables Enhancements -->
?| rating24 = 1 <!-- Torpedo Acceleration -->+| rating24 = <!-- Extra-Heavy AP Shells -->
?| rating25 = 1 <!-- Smoke Screen Expert -->+| rating25 = <!-- Priority Target -->
?| rating26 = 0 <!-- Improved Engines -->+| rating26 = 3 <!-- Last Stand -->
?| rating27 = 3 <!-- Adrenaline Rush -->+
?| rating28 = 3 <!-- Last Stand -->+
  
?| rating31 = <!-- Basics of Survivability -->+| rating31 = <!-- Main Battery & AA Specialist -->
?| rating32 = 3 <!-- Survivability Expert-->+| rating32 = 2 <!-- Fill the Tubes -->
?| rating33 = 2 <!-- Torpedo Armament Expertise-->+| rating33 = 2 <!-- Adrenaline Rush -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating34 = <!-- Inertial Fuse for HE Shells -->
?| rating35 = 1 <!-- Basic Firing Training -->+| rating35 = <!-- Superintendent -->
?| rating36 = 3 <!-- Superintendent -->+| rating36 = 1 <!-- Survivability Expert -->
?| rating37 = <!-- Demolition Expert -->+
?| rating38 = <!-- Vigilance -->+
  
?| rating41 = <!-- Manual Fire Control for Secondary Armament -->+| rating41 = <!-- Main Battery & AA Expert -->
?| rating42 = <!-- Fire Prevention -->+| rating42 = 2 <!-- Swift in Silence -->
?| rating43 = 0 <!-- Inertia Fuse for HE Shells -->+| rating43 = 1 <!-- Radio Location -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating44 = <!-- Fearless Brawler -->
?| rating45 = 1 <!-- Advanced Firing Training -->+| rating45 = 3 <!-- Concealment Expert -->
?| rating46 = <!-- Massive AA Fire -->+| rating46 = <!-- Dazzle -->
?| rating47 = 2 <!-- Radio Position Finding -->+
?| rating48 = 3 <!-- Concealment Expert -->+
 }} }}
  
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 * '''Slot 3:''' {{Engine Boost}} * '''Slot 3:''' {{Engine Boost}}
  
?''Shiratsuyu''’s improved [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] is an appealing choice for veteran captains, who are able to forego her [[Ship:Consumables#Smoke_Generator|Smoke Generator]]. +''Shiratsuyu''’s improved [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] is an appealing choice for veteran captains who are able to forego her [[Ship:Consumables#Smoke_Generator|Smoke Generator]].
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range. 
? 
?Players who wish to spend doubloons can equip ''Shiratsuyu'' with [[Ship:Camouflage#Permanent_Camouflage|Type 17 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.  
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?Sierra Mike is probably the single most important [[Ship:Consumables#Signal Flags|signal flag]] that ''Shiratsuyu'' captains can equip. Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot. +Sierra Mike is probably the single most important [[Ship:Consumables#Signal Flags|signal flag]] that ''Shiratsuyu'' captains can equip. Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot.
 +{{Signal Flags
 +<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
 + 
 +| Juliet Charlie = 3 <!-- No Detonate -->
 +| India Yankee = <!-- -20% Fire duration -->
 +| Hotel Yankee = <!-- ram someone -->
 +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
 +| Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
 +| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 + 
 +| Juliet Whiskey Unaone = 3 <!-- +15% flood, +5% you detonate -->
 +| Mike Yankee Soxisix = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
 +| November Echo Setteseven= 1 <!-- +5% AA damage -->
 +| Sierra Mike = 2 <!-- +5% speed -->
 +| November Foxtrot = 1 <!-- -5% Consumables reload -->
 +| India Delta = 0 <!-- +20% HP from Repair Party -->
 + 
 +| X-Ray Papa Unaone = 1 <!-- +15% Smoke Gen action time -->
 +| Sierra Bravo = 0 <!-- +10% Hydro action time; -10% DFAA reload time -->
 +}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 # [https://www.youtube.com/watch?v=XZJdz1nehAQ Japanese Destroyers - Shiratsuyu - World of Warships Official Channel - YouTube] # [https://www.youtube.com/watch?v=XZJdz1nehAQ Japanese Destroyers - Shiratsuyu - World of Warships Official Channel - YouTube]
 # [https://en.wikipedia.org/wiki/Shiratsuyu-class_destroyer ''Shiratsuyu''-class destroyer - Wikipedia] # [https://en.wikipedia.org/wiki/Shiratsuyu-class_destroyer ''Shiratsuyu''-class destroyer - Wikipedia]
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.5.12.
 +*Introduced into the game as a researchable ship of the alternative IJN Destroyer branch in Update 0.5.15.
 +*Update 0.6.2:
 +**The national flag was moved from the stern to the mast.
 +*Update 0.6.6:
 +**Fixed errors in the deck armor, now is all 16 mm.
 +**Fixed racks for attaching wires to the main battery.
 +*Update 0.6.8:
 +**The reload time of the Torpedo Reload Booster consumable was reduced:
 +***Torpedo Reload Booster I - from 360 to 240 s.
 +***Torpedo Reload Booster II - from 240 to 160 s.
 +***The Torpedo Reload Booster consumable was moved to the same slot as the Smoke Generator consumable.
 +**Improved appearance with the use of a special technology for rendering thin elements (mainly rigging).
 +*Update 0.6.12:
 +**Detectability when firing main guns in smoke changed to 2.49 km.
 +*Update 0.6.13:
 +**Fire extinguishing time now 30 s instead of 60 s.
 +*Update 0.6.15:
 +**For the permanent Type 17 camouflage, the discount on ship maintenance was increased from -5% to -10%.
 +*Update 0.7.2:
 +**Players who have collected the "Uniforms" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
 +*Update 0.7.6:
 +**Fixed a bug due to which the sound of the ship's main battery did not match the caliber of the guns.
 +**Improved display of thin elements on the hull.
 +*Update 0.7.11:
 +**HE shell damage increased from 1,800 to 2,150, fire change increased from 7 to 9%.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 19:23, 14 October 2024

Shiratsuyu
Shiratsuyu_wows_main.jpg
Destroyer | Japan | Tier VII
Tech Tree Position
Hatsuharu
Arrow_down.png
Shiratsuyu_icon_small.png
Arrow_down.png
Akizuki
stock
 top
General
Research price60000 exp
Purchase price5,100,000 Credits
Hit Points11,600 
Main Battery
127 mm/50 3rd Year Type on a Type B mount1 х 1 / 2 х 2 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range10 km.
Maximum Dispersion97 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.64 shots/min.
Reload Time94 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType8 mod. 2 
Maximum Damage16,267 
Torpedo Speed59 knot
Torpedo Range9.99 km.
AA Defense
25 mm/60 Type 96 on a single mount4 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius590 m.
Rudder Shift Time4.4 sec.
Concealment
Surface Detectability Range6.46 km.
Air Detectability Range2.78 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VII
Ship_PJSD207_Shiratsuyu.png
5,100,000

Shiratsuyu — Japanese Tier VII destroyer.

The Shiratsuyu-class destroyers were an upgraded version of the Hatsuharu class. They featured a deeper draft and were equipped with two quadruple-tube torpedo launchers. The lead ship of the class was laid down in November 1933 and entered service in 1936. She escorted convoys in the Western Pacific, as well as participated in the Battle of Midway, the campaigns on the Solomon and Marshall Islands, the First Battle of Guadalcanal, and the Battle of Empress Augusta Bay.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 3rd Year Type on a Type B / Type C mount830972,15092,200 0410,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Shiratsuyu (A)11,6006201/242 0490,000
Shiratsuyu (B)12,8006201/28/22 12,0001,080,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 20.6947.216,2665910 0400,000
Type90 mod. 10.61017.217,2336210 16,0001,300,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type7 mod. 10 0235,000
Type7 mod. 20 6,200500,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 42,000 hp34 0370,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Shiratsuyu is the Tier VII entry in the IJN "gunboat" branch of the tech tree. She can be played as a gunboat, however, she also plays like an entry in the "torpedo boat" branch, as if unsure to which she belongs.

Shiratsuyu is an improvement upon Hatsuharu in a few small but notable ways.

The first is Shiratsuyu’s main battery guns. She has one more barrel than her immediate predecessor, carrying 5 guns with a longer range. With them she poses a significant threat to other destroyers, should her captain decide to use her guns. They boast high alpha strike potential that can take large chunks out of enemy destroyers, though the rather long reload time prevents her from winning prolonged gun fights against gunboat destroyers. The high fire chance also equals that of Vauquelin. Combined with above-average damage per shell and excellent concealment, Shiratsuyu is more than capable of finding and ambushing crippled destroyers, finishing them off with her main battery. Otherwise, her guns should really only be used when in smoke, when able to break line of sight quickly by ducking behind an island, or when in situations where she has adequate support from her allies without the threat of significant return fire.

Her improved torpedo armament is also of note. Shiratsuyu moves from the two triple-tube launchers found on Hatsuharu to a pair of quadruple-tube launchers. She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. Shiratsuyu also gains access to an improved version of the Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. consumable that drops her reload to only 5 seconds, and has a cooldown of 160 seconds when compared to the 240 seconds of most other ships with this consumable. Using the Booster allows Shiratsuyu to put up to 16 torpedoes into the water in a very short amount of time. However, installing the Booster is not an easy choice as she must give up her Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. to do so.

While she retains Hatsuharu’s low detection radius, her anti-aircraft suite actually gets worse. Shiratsuyu’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as Sims, Kiev, or Leningrad).

Nonetheless, Shiratsuyu is a well-rounded Tier VII destroyer with excellent torpedoes and guns that are more than capable of contributing to her damage output when used judiciously in the right situations.

Pros:

  • Much improved main battery guns over Hatsuharu: more barrels and longer range.
  • HE shells have good damage and good fire chance.
  • Strong torpedo armament: two quadruple-tube launchers with not-unreasonable reload time (95 seconds).
  • Torpedos have high damage and reasonable speed that allows players to get more damage and torpedo hits.
  • Can equip the powerful Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced..
  • Excellent 5.8 concealment(with concealment expert) that allows her to get really close to enemy ships and launch torpedos with high hit rates.
  • Overall, plays more like a tier 7 version of Kagero with one less gun and easier matchmaking.

Cons:

  • Smallest health pool of all Tier VII destroyers, will not last long in a gunfight against rapid firing gun ships.
  • Main battery traverse time is painfully slow with equally slow reload time. Situationally useful, but not really those of a "gunboat".
  • Main battery range is not as good as other destroyers at her tier.
  • When using Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. she is extremely vulnerable to planes and rapid firing ships when detected.
  • Anti-aircraft suite is terrible, in fact even worse than Hatsuharu.
  • Slowest top speed of any Tier VII destroyer and slow rudder shift.

Research

Prioritize Hull (B) for ~10% more health, a significantly better rudder shift time, and less terrible AA. Hull (B) also unlocks Tier VIII Akizuki, a true gunboat.

After the hull, the improved torpedoes and longer range are captain's choice.

Optimal Configuration

Upgrades

In slot 3, Torpedo Tubes Modification 1 +20% traverse speed of torpedo tubes. / −40% chance of critical damage to torpedo tubes. / +5% to the speed of shipborne torpedoes. is a reasonable choice for a straight torpedo boat build.

Commander Skills

Commander skill points are best spent on the level 2 Last Stand skill, which allows the engine and the rudder to function with a penalty when the would usually be incapacitated. This skill is highly advised for all destroyers. Mastering the level 4 skill Concealment Expert, lowers detection range, is also strongly encouraged.

While Shiratsuyu is very much a torpedo oriented destroyer, the subsequent destroyers Akizuki at tier VIII; Kitakaze at tier IX; and Harugumo at tier X are also very much gunboat destroyers. As such, it is advisable to consider resetting captain skills to suit a gunboat destroyer after grinding through Shiratsuyu, or pick up such skills towards the end of the grind, depending on resources available to you.

Consumables

Shiratsuyu can equip the following consumables:

Shiratsuyu’s improved Torpedo Reload Booster is an appealing choice for veteran captains who are able to forego her Smoke Generator.

Signals

Sierra Mike is probably the single most important signal flag that Shiratsuyu captains can equip. Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Japanese destroyer Shiratsuyu (1935) - Wikipedia
  2. Japanese Destroyers - Shiratsuyu - World of Warships Official Channel - YouTube
  3. Shiratsuyu-class destroyer - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.5.12.
  • Introduced into the game as a researchable ship of the alternative IJN Destroyer branch in Update 0.5.15.
  • Update 0.6.2:
    • The national flag was moved from the stern to the mast.
  • Update 0.6.6:
    • Fixed errors in the deck armor, now is all 16 mm.
    • Fixed racks for attaching wires to the main battery.
  • Update 0.6.8:
    • The reload time of the Torpedo Reload Booster consumable was reduced:
      • Torpedo Reload Booster I - from 360 to 240 s.
      • Torpedo Reload Booster II - from 240 to 160 s.
      • The Torpedo Reload Booster consumable was moved to the same slot as the Smoke Generator consumable.
    • Improved appearance with the use of a special technology for rendering thin elements (mainly rigging).
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 2.49 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.6.15:
    • For the permanent Type 17 camouflage, the discount on ship maintenance was increased from -5% to -10%.
  • Update 0.7.2:
    • Players who have collected the "Uniforms" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
  • Update 0.7.6:
    • Fixed a bug due to which the sound of the ship's main battery did not match the caliber of the guns.
    • Improved display of thin elements on the hull.
  • Update 0.7.11:
    • HE shell damage increased from 1,800 to 2,150, fire change increased from 7 to 9%.

Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons • X AL ShimakazeDoubloons • X [[Ship:[Shimakaze]|[Shimakaze]]] •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma IIDoubloons • IX Chikuma II GoldenDoubloons • IX SuzuyaDoubloons • IX Suzuya GoldenDoubloons • IX BA TakahashiDoubloons • IX Azuma BDoubloons • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X KitakamiDoubloons • X YariDoubloons • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VI Ise 2 • VI Ise 3 • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • IX Hotaka • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons • X [[Ship:[Yamato]|[Yamato]]] •  Satsuma 
Aircraft Carriers  IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • IX [[Ship:Taihō (< 23.01.2019)|Taihō (< 23.01.2019)]] • X [[Ship:Hakuryū (< 23.01.2019)|Hakuryū (< 23.01.2019)]] • X Hakuryū • X ShinanoDoubloons • X [[Ship:[Hakuryū]|[Hakuryū]]] •  Sekiryu
Destroyers
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • IV DD 214 • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Hughes • VII Sims BDoubloons • VIII Benson • VIII Osborne • VIII KiddDoubloons • IX Fletcher • IX Christopher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • IX JohnstonDoubloons • IX GQ JohnnyDoubloons • IX Frank Friday • X Gearing • X Burrows • X SomersDoubloons • X Forrest ShermanDoubloons • X Laffey • X Hull • X [[Ship:[Gearing]|[Gearing]]] •  Joshua Humphreys 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V KalmarDoubloons • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • VIII Błyskawica '44Doubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons • X Södermanland •  Dalarna 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VII Z-32Doubloons • VII Z-33Doubloons • VII Z-34Doubloons • VII Z-38Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • IX ZF-6 GoldenDoubloons • X Z-52 • X Elbing • X Z-42Doubloons • X Georg HoffmannDoubloons • X Georg Hoffmann Golden • X Lübeck •  Z-57 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V [[Ship:Gnevny (< 06.03.2017)|Gnevny (< 06.03.2017)]] • V Podvoisky • V OkhotnikDoubloons • VI [[Ship:Ognevoi (< 06.03.2017)|Ognevoi (< 06.03.2017)]] • VI Gnevny • VII [[Ship:Kiev (< 06.03.2017)|Kiev (< 06.03.2017)]] • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII [[Ship:Tashkent (< 06.03.2017)|Tashkent (< 06.03.2017)]] • VIII Ognevoi • VIII Kiev • VIII ProvornyDoubloons • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny • X [[Ship:[Grozovoi]|[Grozovoi]]] •  Zorkiy 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo • X Alberico da Barbiano 
Pan-America  VI JuruáDoubloons • X La PampaDoubloons 
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons • X AL ShimakazeDoubloons • X [[Ship:[Shimakaze]|[Shimakaze]]] •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • VIII EskimoDoubloons • IX Jutland • IX SommeDoubloons • IX Barfleur • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V SirocoDoubloons • VI Duchaffault • VI Guépard • VI AigleDoubloons • VII Le Hardi • VII Vauquelin • VIII L'Aventurier • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Orage • IX Mogador • X Cassard • X Kléber • X MarceauDoubloons • X Kléber CLRDoubloons • X Kléber TE 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Zhu QueDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • IX NanningDoubloons • X Yueyang • X LüshunDoubloons •  Kunming 
Spain  X Álvaro de BazánDoubloons