Montana
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | One of the largest battleships in the world. She was slightly inferior to | + | One of the largest battleships in the world. She was slightly inferior to Iowa-class ships in terms of speed, but had more main guns and significantly stronger torpedo protection. Montana's armor was conventionally arranged and considerably reinforced.<br><br>{{Model3DViewer|ad6a74eff39a4615946f2628f8aa3b96}} | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | Tier X's ''Montana'' is, at first glance, basically a supersized ''[[Iowa]]'' with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the heaviest broadside and the best | + | Tier X's ''Montana'' is, at first glance, basically a supersized ''[[Iowa]]'' with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the heaviest broadside and the best DPM of any battleship in the game. While her guns are the second smallest of the Tier X battleships her super-heavy shell (SHS) AP rounds do as much damage as the 420mm guns on ''[[Großer Kurfürst]]'' (while firing faster and more accurately) and exceed the AP damage of ''[[Conqueror]]''. Her HE rounds are also decent, but characteristically weaker than Japanese and British HE but stronger than the high explosive found on German battleships. She also has an extremely powerful anti-aircraft suite and is more than capable of protecting herself from lower tiered aircraft carriers, but will likely require the assistance of teammates to fend off a determined strike by a Tier X flattop. | |
? | While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like ''Yamato''’s main battery can. This means that ''Montana'' captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships. | + | While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like ''[[Yamato]]''’s main battery can. This means that ''Montana'' captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships. | |
? | The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than ''Yamato''’s even after the | + | The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than ''Yamato''’s even after the {{Artillery Plotting Room Modification 2}} upgrade is installed. They are, however, more accurate than ''Großer Kurfürst''’s main battery at range while having a slower turret traverse (45 seconds versus ''Kurfürst''’s 40 seconds). Her secondaries are not as numerous as those of her Tier X counterparts, but they are better armored. This means that cruisers firing purely high explosive rounds are far less likely to destroy her secondary battery turrets, something that ''Yamato'' and ''Kurfürst'' cannot claim. Additionally, they have have the best rate of fire and the highest fire chance of all Tier X battleship secondary guns. | |
? | ''Montana'' is a | + | ''Montana'' is a "jack of all trades" battleship. With that said, in a close-range fight she will easily outpace ''Yamato''’s turret traverse, though not that of ''Kurfürst''. While at range she will be more accurate than ''Kurfürst'' but not as accurate as ''Yamato''. Flexibility is her strength. | |
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Having twelve 16-inch (406mm) main battery guns generally means that something will hit even if a captain's aim is slightly off and allows spreading fire at more angles for wild firing. | |
? | * Can seriously damage destroyers | + | * Can seriously damage destroyers with AP rounds simply due to the number of shells per volley. | |
? | + | |||
* One of the best anti-aircraft suites in the game. | * One of the best anti-aircraft suites in the game. | |||
* Secondaries have the best fire chance (9%) and rate of fire (15 rounds per minute per gun) of Tier X battleships. | * Secondaries have the best fire chance (9%) and rate of fire (15 rounds per minute per gun) of Tier X battleships. | |||
? | * | + | * Decent turret traverse speed. | |
? | * | + | * Faster than most other Tier X battleships, with the exception of ''[[Republique]]''. | |
? | + | * Unparalleled flexibility when compared to her Tier X counterparts, making her a top choice for competitive play. | ||
? | * Unparalleled flexibility when compared to her Tier X counterparts. | + | * Legendary upgrade makes her even more agile and significantly reduces her vulnerability to fires and flooding. | |
? | + | * Highest potential alpha strike damage in the game: a staggering 162,000 potential damage. | ||
+ | ||||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * Uses same guns as ''[[Iowa]]'', no | + | * Uses same guns as ''[[Iowa]]'', no damage per shot upgrade for a ship one tier higher (although having +3 more guns somewhat compensates for it). | |
? | * Dispersion is frustrating even with | + | * Dispersion is frustrating even with {{Artillery Plotting Room Modification 2}} equipped. | |
? | *Very sluggish to accelerate. | + | * Very sluggish to accelerate and vulnerable to collisions. | |
? | * Bow armor | + | * Bow armor can be pierced relatively easily by ''[[Yamato]]''’s 460mm shells. | |
? | * AA | + | * Longest citadel among Tier X battleships, with height just at the water line. Though it is well armored. | |
? | * | + | * Legendary upgrade, while reducing damage suffered from critical effects, comes at the cost of either stealth or torpedo detection, reducing chances to avoid being hit. | |
+ | * Secondaries having short range and lousy accuracy is somewhat useless in many situation. | |||
+ | * With the combination of lousy main battery shells dispersion, better AP penetration angle and Heavy AP shells are often useless against bow tanking battleships and high armor heavy cruiser. | |||
+ | * Powerful AA does not often reflect in the game especially in the current Aircraft to AA meta. | |||
+ | * AP penetration power and main battery shell accuracy are no where near Yamato, Republic or Kremlin, HE alpha damage, fire chance, and HE penetration power are also no where near Conqueror, which makes Montana one of the worst (if not the worst) tier 10 battleship in game. | |||
+ | * Legendary upgrade is overly passive, only works when taking damage (which players usually avoid it as much as possible). | |||
+ | * Overall, it feels like an Iowa with extra gun but harder matchmaking. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | * '''Slot 1:''' {{Main Armaments Modification 1}} keeps the guns active and firing. | ||
+ | * '''Slot 2:''' {{Damage Control System Modification 1}} reduces the chances of fire and flood. | |||
+ | * '''Slot 3:''' {{AA Guns Modification 1}} boosts the outer AA envelope. | |||
+ | * '''Slot 4:''' {{Damage Control System Modification 2}} reduces the amount of time on fire. | |||
+ | * '''Slot 5:''' {{Concealment System Modification 1}} reduces her detection range. With appropriate camouflage, she can choose when to engage the enemy or give a surprise shot to unnoticed enemy. | |||
+ | * '''Slot 6:''' {{Artillery Plotting Room Modification 2}} improves her accuracy. This will make it so that at ranges of ~12-13 kilometers the battleship is exceptionally accurate, much more so than contemporaries. Picking {{Main Battery Modification 3}} will improve the gun reload, increasing her DPM. Both are wise options and it depends on Captains to pick which upgrade. | |||
? | [[ | + | Keep in mind that [[Montana]] can also be equipped with {{Spotting Aircraft Modification 1}} in '''Slot 1''' to increase the spotter plane flight time. | |
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | Priority Target | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 3 <!-- Priority Target --> | |
? | | Expert Loader | + | | rating12 = 1 <!-- Preventive Maint --> | |
? | | | + | | rating13 = 2 <!-- Expert Loader --> | |
? | | Direction Center for | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | | + | | rating15 = 1 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | | + | | rating17 = <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | | + | | rating21 = 2 <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = 1 <!-- Jack of All Trades --> | |
? | | Expert Marksman | + | | rating23 = 3 <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = 0 <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 0 <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | Adrenaline Rush | + | | rating27 = 2 <!-- Adrenaline Rush --> | |
? | | Last Stand | + | | rating28 = <!-- Last Stand --> | |
? | | | + | | rating31 = 2 <!-- Basics of Survivability --> | |
? | + | | rating32 = <!-- Survivability Expert--> | ||
? | | Torpedo Armament Expertise | + | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = 2 <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 3 <!-- Superintendent --> | |
? | | Demolition Expert | + | | rating37 = <!-- Demolition Expert --> | |
? | | | + | | rating38 = 1 <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = 3 <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = 2 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = 3 <!-- Concealment Expert --> | |
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' equips the following consumables | |||
+ | *'''Slot 1:''' {{Damage Control Party}} | |||
+ | *'''Slot 2:''' {{Repair Party}} | |||
+ | *'''Slot 3:''' {{Catapult Fighter}} '''or''' {{Spotting Aircraft}} | |||
+ | ||||
+ | It is advisable to equip {{Spotting Aircraft}} rather than {{Catapult Fighter}} as it adds more range. | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types | + | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for Credits{{credits}}; Types 1 or 5 are recommended at a minimum to reduce the detection range. | |
? | Players who wish to spend doubloons can equip ''Montana'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, | + | Players who wish to spend Doubloons{{doubloons}} can equip ''Montana'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] for doubloons that lowers her detection radius, reduces the accuracy of incoming shells, halves her repair costs, increases her credit earnings, and increases the amount of experience she earns. | |
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
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| Hotel Yankee = 1 | | Hotel Yankee = 1 | |||
| Juliet Charlie = 1 | | Juliet Charlie = 1 | |||
? | | November Foxtrot = | + | | November Foxtrot = 2 | |
? | | Zulu = | + | | Zulu = 2 | |
| Juliet Yankee Bissotwo = 1 | | Juliet Yankee Bissotwo = 1 | |||
| India Delta = 3 | | India Delta = 3 | |||
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| India Yankee = 3 | | India Yankee = 3 | |||
| November Echo Setteseven = 2 | | November Echo Setteseven = 2 | |||
? | | Zulu Hotel = | + | | Zulu Hotel = 3 | |
| India Bravo Terrathree = 3 | | India Bravo Terrathree = 3 | |||
? | | Sierra Mike = | + | | Sierra Mike = 3 | |
| Victor Lima = | | Victor Lima = | |||
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| Juliet Whiskey Unaone = | | Juliet Whiskey Unaone = | |||
? | | Dragon Flag = | + | | Dragon Flag = 3 | |
? | | Wyvern = | + | | Wyvern = 1 | |
| Red Dragon = 2 | | Red Dragon = 2 | |||
| Ouroboros = 2 | | Ouroboros = 2 | |||
| Hydra = 2 | | Hydra = 2 | |||
+ | | Leviathan = 2 | |||
}} | }} | |||
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<h2>''{{#var:ship_name}}'', 1942 design</h2> | <h2>''{{#var:ship_name}}'', 1942 design</h2> | |||
===Specifications=== | ===Specifications=== | |||
? | : | + | :63,221 long tons displacement, standard | |
:70,965 long tons displacement, full | :70,965 long tons displacement, full | |||
:280.80m length | :280.80m length | |||
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====Armor==== | ====Armor==== | |||
:Main belt: 409mm | :Main belt: 409mm | |||
? | :Lower belt: | + | :Lower belt: 183-216mm | |
? | :Decks: 57mm weather deck, 187mm armored deck, 19mm splinter deck | + | :Decks: 57mm weather deck, 179-187mm armored deck, 19mm splinter deck | |
:Bulkheads: 457mm forward, 387 mm rear | :Bulkheads: 457mm forward, 387 mm rear | |||
:Barbettes and Turrets: 457-541mm barbette, 572mm face, 254mm side, 305mm rear, 232mm roof | :Barbettes and Turrets: 457-541mm barbette, 572mm face, 254mm side, 305mm rear, 232mm roof | |||
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}}</div> | }}</div> | |||
? | The ''Montana'' in game appears to combine the characteristics from the final 1942 design as well as several earlier design iterations. The ship's AA armament in game has been increased to a more realistic hypothetical loadout had the ships been completed and put into service. | + | The ''Montana'' in-game appears to combine the characteristics from the final 1942 design as well as several earlier design iterations. The ship's AA armament in game has been increased to a more realistic hypothetical loadout had the ships been completed and put into service. | |
===History=== | ===History=== | |||
? | The ''Montana''-class battleships of the United States Navy were planned as successors to the ''[[Iowa]]'' class, being slower but larger, better armored, and having superior firepower. This would have been the US Navy's first class of true post-treaty battleships, designed entirely free from treaty restrictions from the beginning. Five were approved for construction during World War II, but changes in wartime building priorities resulted in their cancellation in favor of the ''[[Essex]]''-class aircraft carriers and ''Iowa'' class before any ''Montana''-class keels were laid. With beams of 121 feet, they would have been the first U.S. battleships as originally designed to be too wide to transit the existing 110 foot wide locks of the Panama Canal. In conjunction with the ''Montana''-class, the Navy also planned to add a third set of locks to the Panama Canal that would be 140 ft (43 m) wide to enable ship designs with greater beam; these locks would have been armored and would normally be reserved for use by Navy warships. | + | The ''Montana''-class battleships of the United States Navy were planned as successors to the ''[[Iowa]]'' class, being slower but larger, better armored, and having superior firepower. This would have been the US Navy's first class of true post-treaty battleships, designed entirely free from treaty restrictions from the beginning. Five were approved for construction during World War II, but changes in wartime building priorities resulted in their cancellation in favor of the ''[[Essex]]''-class aircraft carriers and ''Iowa'' class before any ''Montana''-class keels were laid. With beams of 121 feet, they would have been the first U.S. battleships as originally designed to be too wide to transit the existing 110 foot wide locks of the Panama Canal. In conjunction with the ''Montana''-class, the Navy also planned to add a third set of locks to the Panama Canal that would be 140 ft (43 m) wide to enable ship designs with greater beam; these locks would have been armored and would normally be reserved for use by Navy warships.<br /> | |
? | Preliminary design work for the ''Montana''-class began before the US entry into World War II. The first two vessels were approved by Congress in 1939 following the passage of the Second Vinson Act. The Japanese attack on Pearl Harbor delayed construction of the ''Montana'' class. The success of carrier combat at the Battle of the Coral Sea and, to a greater extent, the Battle of Midway, diminished the value of the battleship. Consequently, though the design was finalized in 1942, the US Navy chose to cancel the ''Montana''-class in 1943 favor of more urgently needed aircraft carriers, amphibious and anti-submarine vessels. Because the ''Iowa''s were fast enough to escort the new ''Essex''-class aircraft carriers, their orders were retained, making them the last US Navy battleships to be commissioned. | + | Preliminary design work for the ''Montana''-class began before the US entry into World War II. The first two vessels were approved by Congress in 1939 following the passage of the Second Vinson Act. The Japanese attack on Pearl Harbor delayed construction of the ''Montana'' class. The success of carrier combat at the Battle of the Coral Sea and, to a greater extent, the Battle of Midway, diminished the value of the battleship. Consequently, though the design was finalized in 1942, the US Navy chose to cancel the ''Montana''-class in 1943 favor of more urgently needed aircraft carriers, amphibious and anti-submarine vessels. Because the ''Iowa''s were far long enough in construction and fast enough to escort the new ''Essex''-class aircraft carriers, their orders were retained, making them the last US Navy battleships to be commissioned. | |
====Design==== | ====Design==== | |||
? | Compared to the high speed ''Iowa''-class that preceded it, the ''Montana''-class design returned to the US Navy tradition of emphasizing maximum firepower and protection while having only modest speeds. The ''Montana''-class would have been the largest, best-protected, and most heavily armed U.S. battleships ever, rivaling the Empire of Japan's immense ''[[Yamato]]''-class battleships. | + | Compared to the high speed ''Iowa''-class that preceded it, the ''Montana''-class design returned to the US Navy tradition of emphasizing maximum firepower and protection while having only modest speeds. The ''Montana''-class would have been the largest, best-protected, and most heavily armed U.S. battleships ever, rivaling the Empire of Japan's immense ''[[Yamato]]''-class battleships.<br /> | |
? | The armament would have been twelve 16-inch (406mm) Mark 7 guns in four triple turrets, up from the ''Iowas''’ nine such guns in three triple turrets. The secondary armament would have consisted of twenty 5"/54 Mark 16 dual purpose guns in ten mounts; compared to the old 5"/38 Mark 12, these new 5" (127mm) guns were considerably longer and fired an heavier projectile at higher muzzle velocity, resulting in greater effectiveness and range against both air and surface targets. As designed, the light AA armament would have consisted of thirty-two 40mm Bofors guns and twenty 20mm Oerlikon guns, though these numbers would have substantially increased had the ships been completed. | + | The armament would have been twelve 16-inch (406mm) Mark 7 guns in four triple turrets, up from the ''Iowas''’ nine such guns in three triple turrets. The secondary armament would have consisted of twenty 5"/54 Mark 16 dual purpose guns in ten mounts; compared to the old 5"/38 Mark 12, these new 5" (127mm) guns were considerably longer and fired an heavier projectile at higher muzzle velocity, resulting in greater effectiveness and range against both air and surface targets. As designed, the light AA armament would have consisted of thirty-two 40mm Bofors guns and twenty 20mm Oerlikon guns, though these numbers would have substantially increased had the ships been completed.<br /> | |
? | The propulsion system consisted of eight boilers providing steam for four turbines, with installed power of 172,000 SHP and a design top speed of 28 knots. As the ''Montana''-class were expected to regularly operate in a 27 knot battle line rather than with 30+ knot fleet carriers, the design reduced power output from 212,000 SHP to 172,000 SHP in 1941 to reduce some weight. Compared to the ''North Carolina'', ''South Dakota'', and ''Iowa'' classes, the machinery spaces of the ''Montana''s featured extensive longitudinal subdivisions reminiscent of the arrangement found on the ''Lexington''-class battlecruisers; the designers had sufficient confidence in the stability characteristics to accept the risk of asymmetric flooding and include such longitudinal subdivisions. | + | The propulsion system consisted of eight boilers providing steam for four turbines, with installed power of 172,000 SHP and a design top speed of 28 knots. As the ''Montana''-class were expected to regularly operate in a 27 knot battle line rather than with 30+ knot fleet carriers, the design reduced power output from 212,000 SHP to 172,000 SHP in 1941 to reduce some weight. Compared to the ''North Carolina'', ''South Dakota'', and ''Iowa'' classes, the machinery spaces of the ''Montana''s featured extensive longitudinal subdivisions reminiscent of the arrangement found on the ''Lexington''-class battlecruisers; the designers had sufficient confidence in the stability characteristics to accept the risk of asymmetric flooding and include such longitudinal subdivisions.<br /> | |
? | Whereas the ''Iowa''-class | + | Whereas the preceding ''South Dakota''-class and ''Iowa''-class were only designed to be protected from the regular 2,240 lb 16" Mark 5 shells, the ''Montana''-class armor scheme was designed to provide substantial protection zones against the newer and much more powerful 2,700 lb Mark 8 Superheavy Shells. With the beam restriction relaxed, the ''Montana''-class design returned to a more conventional external belt inclined at 19 degrees; the increased beam meant that the loss of waterplane area from external belt inclination was no longer a stability concern as it was for the ''South Dakota'' and ''Iowa'' classes. The main belt was 409mm thick cemented armor, with a separate lower belt 183-216mm thick mounted on one of the torpedo bulkheads. The horizontal protection consisted of a 57mm weather deck, 179-184mm main armor deck, and 19mm splinter deck. The traverse bulkheads were 457mm thick forward and 387mm thick aft. Turret protection was also increased over that of the ''Iowa''-class, with turret faces up to 572mm thick. The hull has a triple bottom under the citadel to protect against underbottom explosions. | |
===Historical Inaccuracies=== | ===Historical Inaccuracies=== | |||
? | * While several design iterations had a 212,000 | + | * While several design iterations had a 212,000 shaft horsepower power plant that could have propelled the ship at 29+ knots, the final design reduced the power to 172,000 shaft horsepower and the speed to 28 knots in order to reduce weight and improve machinery subdivision. | |
? | * The final design had a 57mm weather deck instead of the 38mm in game. | + | * The final design had a 57mm weather deck and 179-184mm main armor deck instead of the 38mm and 150mm respectively in game. | |
? | * The final design had steering gears and shafts behind the citadel protected by a separate compartment and armor tubes, rather than an extension of the armored as on previous classes of US fast battleships and as depicted in game. | + | * The final design had steering gears and shafts behind the citadel protected by a separate compartment and armor tubes, rather than an extension of the armored citadel as on previous classes of US fast battleships and as depicted in game. | |
+ | * ''Montana'' in game is nearly devoid of AA gun mounts in the bow in front of the turrets, something that would be highly unlikely had the ships been completed. All previous American fast battleships had at least two quad 40mm Bofors mounts in front of the turrets as well as several 20mm Oerlikon mounts. | |||
+ | * Construction of ''Montana'' was estimated to be somewhere between July and November 1945. By this time the US Navy had adopted Measure 22 camouflage for their ships; Navy Blue lower hull with Hazy Gray above it. Similar battleships like the ''Iowa'' class were painted in Measure 22 in 1945. However, the in-game ''Montana'' uses a fictional dazzle scheme. | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/Montana-class_battleship#USS_Montana_(BB-67) USS ''Montana'' (BB-67) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Montana-class_battleship ''Montana''-class battleship - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 11:33, 22 July 2020
406 mm/50 Mk.7 in a turret4 х 3 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range23.65 km. |
Maximum Dispersion296 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity820 m./s. |
HE Shell Weight862 kg. |
AP Shell406 mm AP Mk8 |
Maximum AP Shell Damage13,500 |
Initial AP Shell Velocity762 m./s. |
AP Shell Weight1225 kg. |
127 mm/54 Mk.16 on a Mk.41 mount10 х 2 pcs. |
Firing Range7.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mk41 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity808 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/54 Mk.16 on a Mk.41 mount10 х 2 pcs. |
. . . Average Damage per Second157 |
. . . Firing Range5.19 km. |
40 mm/56 Bofors on a Mk.2 mount20 х 4 pcs. |
. . . Average Damage per Second318 |
. . . Firing Range3.51 km. |
20 mm Oerlikon on a Mk.24 mount20 х 2 pcs. |
. . . Average Damage per Second122 |
. . . Firing Range2.01 km. |
20 mm Oerlikon on a Mk.4 mount20 х 1 pcs. |
. . . Average Damage per Second72 |
. . . Firing Range2.01 km. |
Maximum Speed30 knot |
Turning Circle Radius950 m. |
Rudder Shift Time22.2 sec. |
Surface Detectability Range17.29 km. |
Air Detectability Range12.91 km. |
Montana — American Tier X battleship.
One of the largest battleships in the world. She was slightly inferior to Iowa-class ships in terms of speed, but had more main guns and significantly stronger torpedo protection. Montana's armor was conventionally arranged and considerably reinforced.
Modules
Compatible Upgrades
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Tier X's Montana is, at first glance, basically a supersized Iowa with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the heaviest broadside and the best DPM of any battleship in the game. While her guns are the second smallest of the Tier X battleships her super-heavy shell (SHS) AP rounds do as much damage as the 420mm guns on Großer Kurfürst (while firing faster and more accurately) and exceed the AP damage of Conqueror. Her HE rounds are also decent, but characteristically weaker than Japanese and British HE but stronger than the high explosive found on German battleships. She also has an extremely powerful anti-aircraft suite and is more than capable of protecting herself from lower tiered aircraft carriers, but will likely require the assistance of teammates to fend off a determined strike by a Tier X flattop.
While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like Yamato’s main battery can. This means that Montana captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships.
The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than Yamato’s even after the Artillery Plotting Room Modification 2 upgrade is installed. They are, however, more accurate than Großer Kurfürst’s main battery at range while having a slower turret traverse (45 seconds versus Kurfürst’s 40 seconds). Her secondaries are not as numerous as those of her Tier X counterparts, but they are better armored. This means that cruisers firing purely high explosive rounds are far less likely to destroy her secondary battery turrets, something that Yamato and Kurfürst cannot claim. Additionally, they have have the best rate of fire and the highest fire chance of all Tier X battleship secondary guns.
Montana is a "jack of all trades" battleship. With that said, in a close-range fight she will easily outpace Yamato’s turret traverse, though not that of Kurfürst. While at range she will be more accurate than Kurfürst but not as accurate as Yamato. Flexibility is her strength.Pros:
- Having twelve 16-inch (406mm) main battery guns generally means that something will hit even if a captain's aim is slightly off and allows spreading fire at more angles for wild firing.
- Can seriously damage destroyers with AP rounds simply due to the number of shells per volley.
- One of the best anti-aircraft suites in the game.
- Secondaries have the best fire chance (9%) and rate of fire (15 rounds per minute per gun) of Tier X battleships.
- Decent turret traverse speed.
- Faster than most other Tier X battleships, with the exception of Republique.
- Unparalleled flexibility when compared to her Tier X counterparts, making her a top choice for competitive play.
- Legendary upgrade makes her even more agile and significantly reduces her vulnerability to fires and flooding.
- Highest potential alpha strike damage in the game: a staggering 162,000 potential damage.
Cons:
- Uses same guns as Iowa, no damage per shot upgrade for a ship one tier higher (although having +3 more guns somewhat compensates for it).
- Dispersion is frustrating even with Artillery Plotting Room Modification 2 equipped.
- Very sluggish to accelerate and vulnerable to collisions.
- Bow armor can be pierced relatively easily by Yamato’s 460mm shells.
- Longest citadel among Tier X battleships, with height just at the water line. Though it is well armored.
- Legendary upgrade, while reducing damage suffered from critical effects, comes at the cost of either stealth or torpedo detection, reducing chances to avoid being hit.
- Secondaries having short range and lousy accuracy is somewhat useless in many situation.
- With the combination of lousy main battery shells dispersion, better AP penetration angle and Heavy AP shells are often useless against bow tanking battleships and high armor heavy cruiser.
- Powerful AA does not often reflect in the game especially in the current Aircraft to AA meta.
- AP penetration power and main battery shell accuracy are no where near Yamato, Republic or Kremlin, HE alpha damage, fire chance, and HE penetration power are also no where near Conqueror, which makes Montana one of the worst (if not the worst) tier 10 battleship in game.
- Legendary upgrade is overly passive, only works when taking damage (which players usually avoid it as much as possible).
- Overall, it feels like an Iowa with extra gun but harder matchmaking.
Research
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1 keeps the guns active and firing.
- Slot 2: Damage Control System Modification 1 reduces the chances of fire and flood.
- Slot 3: AA Guns Modification 1 boosts the outer AA envelope.
- Slot 4: Damage Control System Modification 2 reduces the amount of time on fire.
- Slot 5: Concealment System Modification 1 reduces her detection range. With appropriate camouflage, she can choose when to engage the enemy or give a surprise shot to unnoticed enemy.
- Slot 6: Artillery Plotting Room Modification 2 improves her accuracy. This will make it so that at ranges of ~12-13 kilometers the battleship is exceptionally accurate, much more so than contemporaries. Picking Main Battery Modification 3 will improve the gun reload, increasing her DPM. Both are wise options and it depends on Captains to pick which upgrade.
Keep in mind that Montana can also be equipped with Spotting Aircraft Modification 1 in Slot 1 to increase the spotter plane flight time.
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★ |
★★ |
Χ |
★ |
Χ |
|
Χ |
2 |
★★ |
★ |
★★★ |
Χ |
Χ |
Χ |
★★ |
|
3 |
★★ |
|
Χ |
Χ |
★★ |
★★★ |
|
★ |
4 |
|
★★★ |
|
Χ |
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Montana equips the following consumables
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Catapult Fighter or Spotting Aircraft
It is advisable to equip Spotting Aircraft rather than Catapult Fighter as it adds more range.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for Credits; Types 1 or 5 are recommended at a minimum to reduce the detection range.
Players who wish to spend Doubloons can equip Montana with Type 20 camouflage for doubloons that lowers her detection radius, reduces the accuracy of incoming shells, halves her repair costs, increases her credit earnings, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
★ |
★★★ |
★ |
|
|
|
★★ |
★★ |
★★★ |
★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.