Córdoba
152 mm/50 BL Mk.XII on a CPXIV mount6 х 1 pcs. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range11.04 km. |
Maximum Dispersion109 m. |
Chance of Fire on Target Caused by HE Shell0 % |
AP Shell152 mm AP 4crh |
Maximum AP Shell Damage2,900 |
Initial AP Shell Velocity853 m./s. |
AP Shell Weight45.36 kg. |
533 mm TR Mk I4 х 3 pcs. |
Rate of Fire0.97 shots/min. |
Reload Time62 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk II |
Maximum Damage10,000 |
Torpedo Speed53 knot |
Torpedo Range6 km. |
40 mm/39 Vickers QF Mk.II on a single mount2 х 1 pcs. |
. . . Average Damage per Second11.2 |
. . . Firing Range2.01 km. |
12.7 mm Mk.III4 х 4 pcs. |
. . . Average Damage per Second8.4 |
. . . Firing Range1.2 km. |
76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount2 х 1 pcs. |
. . . Average Damage per Second4.2 |
. . . Firing Range3 km. |
Maximum Speed29 knot |
Turning Circle Radius540 m. |
Rudder Shift Time8.3 sec. |
Surface Detectability Range8 km. |
Air Detectability Range4.3 km. |
Córdoba — Pan-American Tier IV cruiser.
In 1933, after the purchase of two Novik-class destroyers from Estonia, the superiority of the Peruvian naval forces was overwhelming, so the Colombian government considered several options to urgently strengthen its navy, including purchasing British ships. If the choice had fallen on British ships, the Colombian fleet could have been strengthened with Danae-class cruisers.
Córdoba was first released on 23 February 2023 as Update 12.1 Prime Gaming reward.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
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533 mm Mk II | 1 | 62 | 7.2 | 10,000 | 53 | 6 | 0 | 70,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
The Ship
Tier IV Córdoba is based on British cruiser Danae and shares many similarities with her sister ship. Despite mounting the same weapons and consumables, there are some important differences between the two ships, with Córdoba's consumables and weapons having slightly different parameters.
Her 540m turning circle is the smallest at Tier IV and a quick 6.4 second rudder shift helps her avoid incoming attacks. However, her 29 knot top speed is slow for a Tier IV cruiser and she can only reliably outpace Karlsruhe at her tier. Córdoba has a good base concealment of 8km without any skills- the lowest of all Tier IV cruisers– which is better than many cruisers even if they are using the Concealment Expert skill. In open waters against other cruisers or battleships, players can expect to spot enemy ships long before they are spotted themselves.
Córdoba mounts a standard cruiser Damage Control Party , which is active for 5 seconds and has a 60 second cooldown between uses. She also mounts a Short-Range Hydro-Acoustic Search and a modified Repair Party consumable. The Hydroacoustic Search is similar to that carried by British destroyers, with a 3km detection range for both torpedoes and enemy ships. It has an action time of 100 seconds and a cooldown time of 180 seconds. Her Repair Party is active for 20 seconds, which is shorter than Danae's but can repair up to 50% of citadel damage received instead of the standard 10%. Córdoba has an extra charge of her Repair Party, although this comes at the cost of a reduced action time and means she can only repair 10% of her maximum health per charge.
Armor & Survivability
Córdoba has 13mm bow and stern plating, which can bounce most cruiser AP she will face but can be overmatched by battleships and heavy cruisers like Hawkins, Furutaka and Exeter. She also has a strip of thicker 38mm armor along her waterline up to her bow and partway towards her stern which can bounce any AP she will face if correctly angled. Her citadel is easily penetrated and rises to the upper deck level along her hull between the bridge and “X” turret. Her vulnerable citadel is further emphasized by her small health pool. 20,500 HP is only higher than Yubari and Iwaki Alpha, although it is somewhat offset by her Repair Party consumable. She must be careful when exposing her side, as large volleys of AP rounds can easily result in a swift return to port
Armament
Like Danae, Córdoba carries a main battery of six 152 mm guns in fast turning single centerline mounts. While this may feel underwhelming compared to some other ships, all of her guns can be rapidly brought to bear on a target on either flank. The quick rotation, ability to bring all her guns to bear and a fast reload of 7 seconds allows Córdoba to keep up with her rivals in gunfights. With a maximum range of 12.1km, Córdoba will find herself outranged by many opponents. When shooting at maximum range, her shells lose velocity and tend to float, which can make accurate aiming difficult against agile targets. Córdoba can only fire AP rounds from her main battery. When compared to other nation’s AP, they feature the improved ricochet angles common to the Pan-American cruisers and British light cruisers. Córdoba has standard fuse timers and arming thresholds for her shells, so she will overpenetrate thinly armored targets more often than Danae. Her lack of HE rounds means that Córdoba can struggle to deal damage to battleships, with shots to the superstructure being the only reliable way to damage them. Córdoba carries twelve torpedo tubes, with two triple launchers per side. She can put out a potentially devastating attack, but with only a 6km range she must get close to use these weapons and show a lot of broadside to launch them all. A 53 knot speed- one of the slowest in her tier- means that enemies will have almost 8 seconds notice before impact, and an observant enemy may be able to avoid an attack altogether.
Anti-Aircraft
Córdoba has one of the highest AA ratings at Tier IV, with her total DPM almost matching that of De Ruyter. Although her numbers look impressive, the weapons are short ranged, with her mid-range aura only reaching out to 2.5km. Córdoba's AA is only suitable for self defense and she will not be able to fight back against enemy aircraft until they are committed to an attack.
Battle Performance
Her light armor and small hit point pool mean that effective use of positioning, concealment and the Repair Party are key to achieving a good result in battle. Players should pick their targets carefully, as an unexpected duel with a battleship can easily result in crippling damage. Without HE rounds it can feel challenging to deal meaningful damage to enemy ships, a situation which is made worse when Córdoba finds herself fighting against Tier V ships. Her lack of HE and difficulty in damaging angled targets mean that players should focus on using their concealment to reach a flanking position where they can fire into enemy ships’ broadsides.
Córdoba's good agility makes her well suited to operating around island cover where her fragility and lack of range are less of an issue. When forced to operate without cover, players should use their excellent concealment to attack an unsuspecting opponent or break away from an unfavourable fight to repair and reach a more favorable position.Pros:
- Fast main battery traverse and reload
- AP shells with improved penetration angles
- Large torpedo armament on each side
- Agile
- Excellent concealment, as low as 7.2km with Concealment Expert
- Carries the Repair Party consumable, with an extra charge and higher citadel repair
Cons:
- Small hit point pool
- Thin armor and a large citadel
- No access to HE shells
- Short range on her weapons
- Slow top speed
- Short Hydroacoustic Search range
Research
Researchable upgrades for Córdoba:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to La Argentina.
- Gun Fire Control System: Upgrade to Mk4 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★ |
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★★ |
★★★ |
2 |
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★★ |
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★★★ |
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3 |
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★★ |
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★★ |
★★★ |
4 |
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★★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Córdoba equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
- Slot 3: Short-Range Hydro-Acoustic Search – 4 charges
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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★ |
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★ |
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★ |
★★★ |
★★ |
★★★ |
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.0.
Testing Changes
- DevBlog 398:
- Preliminary characteristics.
- DevBlog 405:
- Removed HE shells.
- Changes to the AP shell characteristics:
- AP ricochet angles improved from 45 - 60 to 60 - 75 °.
- Main battery reload time reduced from 8.5 to 7 s (Unlisted change).
- Changes to the Repair Party consumable:
- Number of charges increased from 3 to 4.
- Replaced the Hydroacoustic Search consumable with the Short-Range Hydroacoustic Search consumable, with the following characteristics:
- Ship detection range: 3 km.
- Torpedo detection range: 3 km.
- Action time: 100 s.
- Reload time: 180 s.
- Number of charges: 4.
- Update 12.1:
- Available in super-Early Access as the Update 12.1 Prime Gaming reward.
- Update 12.2:
- Available from sequential bundle #2 of the Pan-American Cruisers event (for Pan-American Tokens).
- Introduced into the game as a researchable ship in Update 12.4.
Destroyers | VI Juruá • X La Pampa |
Cruisers | I Hércules • II Almirante Barroso • II Almirante Abreu • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de Julio • VIII Ignacio Allende • VIII Almirante Grau • IX Santander • X San Martín |
Battleships | V Rio de Janeiro • VIII Ipiranga • VIII Atlântico • IX Los Andes • X Libertad • X Comodoro |
Aircraft Carriers |