Shiratsuyu
Revision as of 05:27, 24 November 2016 Added Camouflage section and Historical Gallery photos. | Revision as of 16:44, 25 November 2016 Added Performance, Pros/Cons, Research, Upgrades, Consumables, Signals, and Commander Skills sections. | |||
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+ | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | + | Tier VII's ''Shiratsuyu'' is an improvement upon ''[[Hatsuharu]]'' in a few small but notable ways. | ||
+ | ||||
+ | The first is ''Shiratsuyu''’s main battery guns. Not only does she have one more barrel than her immediate predecessor, she can fire her guns from stealth with the upgraded Fire Control System module before taking other range-enhancing abilities — such as [[Crew_(WoWS)#4th_Row_Skills|Advanced Firing Training]] — into account. By the time things like camouflage bonuses or the detection radius reduction from [[Crew_(WoWS)#5th_Row_Skills|Concealment Expert]] are added into the mix, she can end up with a very comfortable window from which she can lob shells at a target without being detected. | |||
+ | ||||
+ | Her improved torpedo armament is also of note. ''Shiratsuyu'' moves from the two triple-tube launchers found on ''Hatsuharu'' to a pair of quadruple-tube launchers. She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. Most importantly, though, ''Shiratsuyu'' gains access to an improved version of the [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] consumable that will force her tubes to reload in only 5 seconds, and she doesn't have to give up her [[Ship:Consumables#Smoke Generator|Smoke Generator]] to do so. This allows ''Shiratsuyu'' to put up to 16 torpedoes into the water in a very short amount of time; an early look at what awaits Japanese destroyer captains at the top of the branch in Tier X's ''[[Shimakaze]]''. | |||
+ | ||||
+ | While she retains ''Hatsuharu''’s low detection radius, her anti-aircraft suite actually gets worse. ''Shiratsuyu''’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as ''[[Sims]], [[Kiev]]'', or ''[[Leningrad]]''). | |||
+ | ||||
+ | Nonetheless, ''Shiratsuyu'' is a well-rounded Tier VII destroyer with excellent torpedoes and guns that are more than capable of contributing to her damage output when used judiciously in the right situations. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Much improved main battery guns over ''[[Hatsuharu]]'': more barrels and longer range. | |||
+ | * Larger torpedo armament than ''Hatsuharu'', as well: two quadruple-tube launchers (compared to two triple-tubes). | |||
+ | * Can equip much better torpedoes than her predecessors. ''Shiratsuyu''’s fish travel faster and hit harder. | |||
+ | * Has access to a version of the [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] consumable that will reload her torpedoes in a mere 5 seconds, while retaining ability to equip [[Ship:Consumables#Smoke Generator|Smoke Generator]]. | |||
+ | * Best-in-tier detection radius (6.7 km). | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
+ | * Weak anti-aircraft suite is even worse than ''[[Hatsuharu]]''; ''Shiratsuyu''’s main battery guns are not dual-purpose and add nothing to her AA defense. | |||
+ | * Excruciatingly long torpedo reload time. | |||
+ | * Tied with ''[[Kiev]]'' for the smallest health pool of all Tier VII destroyers. | |||
+ | * Slowest top speed of any Tier VII destroyer. | |||
+ | * Main battery traverse time still painfully slow, as is typical of Japanese destroyer guns. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
+ | The additional health from researching Hull (B) may not be much, but every little bit helps. Spend early experience gains there. Pick up the Fire Control System buff to her gun range next, then decide whether or not to spend experience on the Torpedo module or not. That experience may be better spent unlocking ''[[Akizuki]]''; it's up to individual captains to decide for themselves. | |||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | Most of the upgrades ''Shiratsuyu'' captains will equip are pretty self-explanatory; there isn't a lot of variety available to significantly improve her performance. [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]] is best filled with Main Armaments Modification 1. Most captains will opt for Aiming Systems Modification 1 in [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]], but Main Battery Modification 2 is also a decent choice. When combined with Tier 1 commander skill [[Crew_(WoWS)#1st_Row_Skills|Basic Firing Training]], the impact to ''Shiratsuyu''’s reload time is negligible while the improvement to her turret rotation is notable. Propulsion Modification 1 is the number one pick for [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]] in order to protect ''Shiratsuyu''’s mobility; Propulsion Modification 2 is recommended in [[Ship:Upgrades#Tier_VI.2B_Equipment_.28Slot_5.29|Upgrade Slot 5]] for similar reasons. | ||
? | + | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
+ | Commander skill points are best spent on Basic Firing Training at Tier 1 and Concealment Expert at Tier 5. The tiers in between offer some interesting options. | |||
+ | ||||
+ | Tier 2's Torpedo Armament Expertise is always attractive to Japanese destroyer captains. Given that it is the only way to lower ''Shiratsuyu''’s annoyingly long torpedo time, it's a great place to spend points. Captains who fear having their engine disabled more will want to consider Last Stand instead. Expert Marksman also offers a significant buff to her turret rotation speed. | |||
+ | ||||
+ | Tough choices also abound at Tier 3. Torpedo Acceleration is appealing, lowering her torpedo range to 8.0 km while increasing the top speed of her Type 90 torpedoes to 67 knots. This gives enemies approximately 0.7 seconds less of reaction time. Vigilance is also a good option, allowing ''Shiratsuyu'' captains to avoid enemy torpedoes easier themselves as well as spot them for teammates. Superintendent might also be a good pick for captains who don't wish to spend credits on premium consumables. | |||
+ | ||||
+ | Tier 4 brings Demolition Expert, Advanced Firing Training, and Survivability Expert; all excellent choices for destroyers. Survivability Expert helps shore up one of ''Shiratsuyu''’s biggest weaknesses: her health pool; Advanced Firing Training offers to maximize one of her strengths: her main battery range. Demolition Expert helps make her main battery guns more effective at lighting enemy ships on fire. All are viable options. Advanced Firing Training likely offers the most generic utility. | |||
+ | ||||
+ | {{Commander Skills | |||
+ | | Expert Loader= | |||
+ | | Basic Firing Training=3 | |||
+ | | Basics of Survivability= | |||
+ | | Expert Rear Gunner= | |||
+ | ||||
+ | | Expert Marksman=3 | |||
+ | | Torpedo Armament Expertise=3 | |||
+ | | Fire Prevention= | |||
+ | | Incoming Fire Alert= | |||
+ | | Last Stand=2 | |||
+ | ||||
+ | | Torpedo Acceleration=2 | |||
+ | | High Alert=1 | |||
+ | | Vigilance=2 | |||
+ | | Dogfighting Expert= | |||
+ | | Superintendent=2 | |||
+ | ||||
+ | | Demolition Expert=2 | |||
+ | | Advanced Firing Training=3 | |||
+ | | Survivability Expert=2 | |||
+ | | Aircraft Servicing Expert= | |||
+ | | Manual Fire Control for AA Armament= | |||
+ | ||||
+ | | Last Chance=1 | |||
+ | | Manual Fire Control for Secondary Armament= | |||
+ | | Preventative Maintenance=1 | |||
+ | | Concealment Expert=3 | |||
+ | | Air Supremacy= | |||
+ | | Jack of All Trades=2 | |||
+ | }} | |||
+ | ||||
+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''Shiratsuyu''’s improved [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] is one of the best things about her; shelling out credits (or doubloons) for the premium version is highly recommended in order to lower the cooldown from four minutes to six. As with most destroyers, investing [[Ship:Consumables#Damage Control Party|Damage Control Party II]] is also encouraged to repair broken modules more quickly. The premium versions [[Ship:Consumables#Smoke Generator|Smoke Generator]] is also recommended due to ''Shiratsuyu''’s low top speed; she's likely to need her smoke to escape someone she didn't want to run into at close range. [[Ship:Consumables#Engine Boost|Engine Boost II]] isn't really needed. | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. | |||
+ | ||||
+ | Players who wish to spend doubloons can equip ''Shiratsuyu'' with [[Ship:Camouflage#Permanent_Camouflage|Type 17 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | Sierra Mike is probably the single most important [[Ship:Consumables#Signal Flags|signal flag]] that ''Shiratsuyu'' captains can equip. Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot. | |||
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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File:ShiratsuyuSetsFire.jpg|''Shiratsuyu'' sets a fire on an enemy warship. | File:ShiratsuyuSetsFire.jpg|''Shiratsuyu'' sets a fire on an enemy warship. | |||
File:ShiratsuyuColorado.jpg|''Shiratsuyu'' uses every available weapon against an enemy [[ship:Colorado|''Colorado'']] class battleship. | File:ShiratsuyuColorado.jpg|''Shiratsuyu'' uses every available weapon against an enemy [[ship:Colorado|''Colorado'']] class battleship. | |||
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</gallery> | </gallery> | |||
|History=<!-- write text below --> | |History=<!-- write text below --> | |||
===Construction=== | ===Construction=== | |||
? | :Sasebo Naval Arsenal | + | :Sasebo Naval Arsenal: Nagasaki, Japan | |
:Laid down: 14 November 1933 | :Laid down: 14 November 1933 | |||
:Launched: 5 April 1935 | :Launched: 5 April 1935 | |||
:Commissioned: 7 September 1936 | :Commissioned: 7 September 1936 | |||
? | + | ===Specifications=== | ||
:1,685 tons displacement, standard | :1,685 tons displacement, standard | |||
:107.5m length | :107.5m length |
Revision as of 16:44, 25 November 2016
127 mm/50 3rd Year Type on a Type B mount1 х 1 / 2 х 2 pcs. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range10 km. |
Maximum Dispersion97 m. |
HE Shell127 mm HE Type1 |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity915 m./s. |
HE Shell Weight23 kg. |
AP Shell127 mm AP Type0 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity915 m./s. |
AP Shell Weight23 kg. |
610 mm Quad2 х 4 pcs. |
Rate of Fire0.64 shots/min. |
Reload Time94 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType8 mod. 2 |
Maximum Damage16,267 |
Torpedo Speed59 knot |
Torpedo Range9.99 km. |
25 mm/60 Type 96 on a single mount4 х 1 pcs. |
. . . Average Damage per Second7.2 |
. . . Firing Range2.49 km. |
Maximum Speed34 knot |
Turning Circle Radius590 m. |
Rudder Shift Time4.4 sec. |
Surface Detectability Range6.46 km. |
Air Detectability Range2.78 km. |
Shiratsuyu — Japanese Tier VII destroyer.
Developed from the Hatsuharu-class destroyers and equipped with more powerful torpedo armament; however, the ship was slightly slower than her predecessors. She was the first of the Japanese fleet destroyers to be equipped with quadruple torpedo tubes.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Tier VII's Shiratsuyu is an improvement upon Hatsuharu in a few small but notable ways.
The first is Shiratsuyu’s main battery guns. Not only does she have one more barrel than her immediate predecessor, she can fire her guns from stealth with the upgraded Fire Control System module before taking other range-enhancing abilities — such as Advanced Firing Training — into account. By the time things like camouflage bonuses or the detection radius reduction from Concealment Expert are added into the mix, she can end up with a very comfortable window from which she can lob shells at a target without being detected.
Her improved torpedo armament is also of note. Shiratsuyu moves from the two triple-tube launchers found on Hatsuharu to a pair of quadruple-tube launchers. She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. Most importantly, though, Shiratsuyu gains access to an improved version of the Torpedo Reload Booster consumable that will force her tubes to reload in only 5 seconds, and she doesn't have to give up her Smoke Generator to do so. This allows Shiratsuyu to put up to 16 torpedoes into the water in a very short amount of time; an early look at what awaits Japanese destroyer captains at the top of the branch in Tier X's Shimakaze.
While she retains Hatsuharu’s low detection radius, her anti-aircraft suite actually gets worse. Shiratsuyu’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as Sims, Kiev, or Leningrad).
Nonetheless, Shiratsuyu is a well-rounded Tier VII destroyer with excellent torpedoes and guns that are more than capable of contributing to her damage output when used judiciously in the right situations.Pros:
- Much improved main battery guns over Hatsuharu: more barrels and longer range.
- Larger torpedo armament than Hatsuharu, as well: two quadruple-tube launchers (compared to two triple-tubes).
- Can equip much better torpedoes than her predecessors. Shiratsuyu’s fish travel faster and hit harder.
- Has access to a version of the Torpedo Reload Booster consumable that will reload her torpedoes in a mere 5 seconds, while retaining ability to equip Smoke Generator.
- Best-in-tier detection radius (6.7 km).
Cons:
- Weak anti-aircraft suite is even worse than Hatsuharu; Shiratsuyu’s main battery guns are not dual-purpose and add nothing to her AA defense.
- Excruciatingly long torpedo reload time.
- Tied with Kiev for the smallest health pool of all Tier VII destroyers.
- Slowest top speed of any Tier VII destroyer.
- Main battery traverse time still painfully slow, as is typical of Japanese destroyer guns.
Research
Optimal Configuration
Upgrades
Most of the upgrades Shiratsuyu captains will equip are pretty self-explanatory; there isn't a lot of variety available to significantly improve her performance. Upgrade Slot 1 is best filled with Main Armaments Modification 1. Most captains will opt for Aiming Systems Modification 1 in Upgrade Slot 2, but Main Battery Modification 2 is also a decent choice. When combined with Tier 1 commander skill Basic Firing Training, the impact to Shiratsuyu’s reload time is negligible while the improvement to her turret rotation is notable. Propulsion Modification 1 is the number one pick for Upgrade Slot 4 in order to protect Shiratsuyu’s mobility; Propulsion Modification 2 is recommended in Upgrade Slot 5 for similar reasons.
Commander Skills
Commander skill points are best spent on Basic Firing Training at Tier 1 and Concealment Expert at Tier 5. The tiers in between offer some interesting options.
Tier 2's Torpedo Armament Expertise is always attractive to Japanese destroyer captains. Given that it is the only way to lower Shiratsuyu’s annoyingly long torpedo time, it's a great place to spend points. Captains who fear having their engine disabled more will want to consider Last Stand instead. Expert Marksman also offers a significant buff to her turret rotation speed.
Tough choices also abound at Tier 3. Torpedo Acceleration is appealing, lowering her torpedo range to 8.0 km while increasing the top speed of her Type 90 torpedoes to 67 knots. This gives enemies approximately 0.7 seconds less of reaction time. Vigilance is also a good option, allowing Shiratsuyu captains to avoid enemy torpedoes easier themselves as well as spot them for teammates. Superintendent might also be a good pick for captains who don't wish to spend credits on premium consumables.
Tier 4 brings Demolition Expert, Advanced Firing Training, and Survivability Expert; all excellent choices for destroyers. Survivability Expert helps shore up one of Shiratsuyu’s biggest weaknesses: her health pool; Advanced Firing Training offers to maximize one of her strengths: her main battery range. Demolition Expert helps make her main battery guns more effective at lighting enemy ships on fire. All are viable options. Advanced Firing Training likely offers the most generic utility.
Recommended Commander Skills ![]() | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Shiratsuyu’s improved Torpedo Reload Booster is one of the best things about her; shelling out credits (or doubloons) for the premium version is highly recommended in order to lower the cooldown from four minutes to six. As with most destroyers, investing Damage Control Party II is also encouraged to repair broken modules more quickly. The premium versions Smoke Generator is also recommended due to Shiratsuyu’s low top speed; she's likely to need her smoke to escape someone she didn't want to run into at close range. Engine Boost II isn't really needed.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Shiratsuyu with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Sierra Mike is probably the single most important signal flag that Shiratsuyu captains can equip. Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot.Gallery
Shiratsuyu uses every available weapon against an enemy Colorado class battleship.
Historical Info
Historical Gallery
Destroyers | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Hashidate • II Chikuma • III Tenryū • III Katori![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | II Mikasa![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII Kaga![]() ![]() ![]() |
Netherlands | IX Groningen![]() ![]() |
U.S.A. | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Commonwealth | III Vampire![]() ![]() ![]() ![]() |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.S.S.R. | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Italy | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Pan-America | VI Juruá![]() ![]() |
Japan | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.K. | II Medea • III Valkyrie • III Campbeltown![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco![]() ![]() ![]() ![]() ![]() |
Pan-Asia | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spain | X Álvaro de Bazán![]() |