Maine
406 mm/50 Mk.7 in a turret4 х 4 pcs. |
Rate of Fire1.71 shots/min. |
Reload Time35 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range24.2 km. |
Maximum Dispersion302 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity820 m./s. |
HE Shell Weight862 kg. |
AP Shell406 mm AP Mk8 |
Maximum AP Shell Damage13,500 |
Initial AP Shell Velocity762 m./s. |
AP Shell Weight1225 kg. |
127 mm/54 Mk.16 on a Mk.42 mount10 х 2 pcs. |
Firing Range7.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mk41 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity808 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/54 Mk.16 on a Mk.42 mount10 х 2 pcs. |
. . . Average Damage per Second349 |
. . . Firing Range5.19 km. |
20 mm Oerlikon on a Mk.15 mount20 х 4 pcs. |
. . . Average Damage per Second172 |
. . . Firing Range2.01 km. |
20 mm Oerlikon on a Mk.4 mount16 х 1 pcs. |
. . . Average Damage per Second57.6 |
. . . Firing Range2.01 km. |
76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount6 х 2 pcs. |
. . . Average Damage per Second212.4 |
. . . Firing Range3.99 km. |
Maximum Speed30.4 knot |
Turning Circle Radius1 070 m. |
Rudder Shift Time20.1 sec. |
Surface Detectability Range17.61 km. |
Air Detectability Range15.54 km. |
Maine — American Tier ★ battleship.
In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were, however, equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice.
Modules
Compatible Upgrades
Slot 1 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Combat Capability - Immediate Threat Elimination
Requirements:
Can only be used after hitting enemy ships with main battery shells.Progress per main battery shell hit: 6%
Effects:
- Continuous AA damage: +25%
- Fire damage: -65%
- Flooding damage: -65%
- Action time: 45 seconds
Pros:
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
- Slot 5:
- Slot 6:
Commander Skills
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Maine equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.6.
Testing Changes
- DevBlog 454:
- Preliminary characteristics.
- Update 13.2:
- Available in limited Early Access as part of a Lighthouse Auction event, as a single-price auction with 900 ships available across all servers. The winning bid was 350,000,000 credits. Lots were delivered to winners on March 25, 2024.
- Update 13.4:
- Added to the American tech tree as a special ship unlocked once the player reaches Tier X battleship Montana, then purchased for credits.