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Irian

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Irian
Irian_wows_main.jpg
Cruiser | Pan-Asia | Tier VIII
Tech Tree Position
Irian_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points41,200 
Main Battery
152 mm/57 B-38 on an MK-5-bis mount4 х 3 pcs.
Rate of Fire7.5 shots/min.
Reload Timesec.
Rotation Speed7.2 deg./sec.
180 Degree Turn Time25 sec.
Firing Range17.5 km.
Maximum Dispersion153 m.
HE ShellOFU-35 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity950 m./s.
HE Shell Weight55 kg.
AP ShellAP-35 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity950 m./s.
AP Shell Weight55 kg.
Secondary Armament #1
100 mm/70 on an SM-5-1s mount6 х 2 pcs.
Firing Range6.6 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell100 mm HE-55 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Quintuple PTA-53-68-bis2 х 5 pcs.
Rate of Fire0.45 shots/min.
Reload Time133 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoIDS_PZPT025_533_IRIAN 
Maximum Damage17,900 
Torpedo Speed69 knot
Torpedo Range13.5 km.
AA Defense
100 mm/70 on an SM-5-1s mount6 х 2 pcs.
. . . Average Damage per Second117 
. . . Firing Range5.01 km.
37 mm V-11 mount16 х 2 pcs.
. . . Average Damage per Second147.2 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed32.7 knot
Turning Circle Radius760 m.
Rudder Shift Time10.3 sec.
Concealment
Surface Detectability Range13.29 km.
Air Detectability Range7.44 km.
Battle Levels
12345678910
Wows_anno_flag_pan_asia.png
VIII
Ship_PZSC508_Irian.png
Special

Irian — Pan-Asian special premium Tier VIII cruiser.

Indonesia.png
This Project 68-bis light cruiser, built as Ordzhonikidze for the Soviet Navy, had good AA defenses and carried twelve 152 mm guns with a very long range of fire. In 1963, the ship was transferred to the Indonesian Navy.

Irian was first released with Update 0.8.0 on 30 January 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/57 B-38 on an MK-5-bis mount7.5251532,200123,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Irian41,200131754616/62 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mark 170.51337.2 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VIII mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 121,000 hp32.7 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


The Pan-Asian Tier VIII Premium cruiser Irian is remarkably similar to her sister ship, Mikhail Kutuzov. There are a few key differences between the two: Irian gains a better torpedo suite, along with the Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. consumable, in exchange for losing Kutuzov’s Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates., Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased., and some of her range.

Irian owes the largest part of her offensive strength to the twelve 152mm guns she's packing. They have the classic Russian fast shell velocities and low firing arcs, making hitting targets even at the extreme limits of her 17.5 km range much easier than other, similarly armed ships. Unfortunately, the relatively low caliber of these shells necessitates using the commander skill Inertia Fuse for HE Shells to maximize her offense. It gives Irian the punch needed to do direct damage to many of the ships within her tier spread, a cost well worth the loss of fire chance. Be wary though: as with most other cruisers, Irian requires time to do damage with her guns, and is very vulnerable to return fire. Every moment spent spotted and shooting is time that the enemy team can fire back at her. Irian must be played with care, using her range and excellent shell ballistics to keep enemies at arm's length.

However, should captains find themselves a touch closer to their foes, Irian possesses a stinger — potent deepwater torpedoes. While these lose the ability to harm destroyers, they are perfect for taking down larger ships. At 13.5 km they are the long ranged and are very stealthy with a sizeable punch. While getting into the ranges required to use them is risky due to Irians’ relative fragility, they are a welcome addition to her arsenal — especially with her Torpedo Reload Booster consumable that allows captains to quickly launch a second salvo.

Overall, Irian has an very high ceiling in terms of offensive firepower in exchange for not being overly stealthy or well-armored. She is very much a glass cannon, but one that will make her impact felt in any battle, whether she ultimately sinks or not.

Pros:

  • Twelve long range, high velocity 152mm guns.
  • One quintuple-tube torpedo launchers on each side with, long range, and stealthy torpedoes.
  • Solid anti-aircraft suite.
  • Equips the Torpedo Reload BoosterWhen used, torpedo reload time is significantly reduced. consumable for quickly reloading her torpedoes.
  • Good base 12% fire chance on HE shells.

Cons:

  • Requires IFHE to deal direct damage to 32mm plating.
  • Lacks the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. of her sister ship Mikhail Kutuzov.
  • Very lightly armored; capable of taking damage from nearly any angle.
  • Flat shell arcs of her guns make utilizing islands as cover difficult.
  • Rudder shift time is very sub-par for her tier; as a result, she handles somewhat sluggishly.

Research

As a premium ship, Irian has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Irian are as follows:

Commander Skills

Consumables

Irian equips:

Camouflage

As a premium ship, Irian comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


  1. Sverdlov-class cruiser Soviet cruiser Ordzhonikidze - Wikipedia
  2. Sverdlov-class cruiser - Wikipedia


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.7.11.

Testing Changes

  • Update 0.8.0:
    • Available to obtain from Lunar New Year Containers onwards.
    • The Lunar New Year permanent camouflage was made available for the ship, able to be obtained through Lunar New Year 2019 containers.
  • Update 0.9.1:
    • Torpedo speed increased from 68 to 69 knots.
    • Torpedo reload time reduced from 136 to 133 s.
    • Changed the name of the torpedo module.
  • Update 0.9.2:
    • HE shell penetration increased from 24 to 30 mm.
    • Armor thickness was changed: deck armor increased from 25 to 27 mm.
  • Update 0.9.3:
    • Minor fixes to textures and ship model.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 6.6 km.
  • Update 0.10.5:
    • Fixed geometry and textures of the ship.

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